Spider

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Revision as of 04:26, 31 January 2023 by Ruko (talk | contribs) (Updated to match most recent commit.)
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INVADING STAFF

Spider
Access: None
Additional Access: Vents, or breaking doors down
Difficulty: Easy to Medium
Supervisors: The xenobiologist that made your mother sentient
Duties: Hunt down those carbons and make massive nests of webbing.
Guides: This is the guide
Quote: Good luck, I'm behind 7000 webs.

Spiders are the worst thing a xenobiologist can release, not only because of their lethality but, how incredibly hard it is to truly kill them off as even letting one egg sack grow up into a new wave of spiders is a hell the station should not know of.

Spiders

Common Spiders

Name Damage Health Notes

Nurse Spider
10 Brute Damage, 3u of Spider Venom 40 This spider can heal other spiders by clicking on them as well as lay eggs. Must cocoon and feed in order to lay eggs, although the eggs will only produce common spiders if the food isn't humanoid.

Hunter Spider
15 Brute Damage, 5u of Spider Venom 70 This spider injects more venom as well as moving at full speed without requiring webs! The backbone of offense for any spider brood, but a bit lacking in HP when it comes to taking hits.

Guard Spider
20 Brute Damage 80 This spider doesn't inject any toxins, but instead has a whopping amount of health and more consistent damage than even the hunter. They're fairly slow, though, so they're better for killing people who attack you or the nest, instead of killing people who run away.

Ice Spiders

Above all that, some spiders are ice spiders. Ice spiders are exactly like the normal ones, but they have a different color and they are resistant to the cold. That's it.

Uncommon Spiders

Name Damage Health Notes

Broodmother
10 Brute Damage, 5u of Spider Venom 80 Almost identical to the nurse, but has twice as much health and the ability to communicate to all the spiders. This isn't much of a buff but you could turn spiders from barbarians to civilized raiding party spiders.

Viper
1 Brute Damage, 8u of Venom 50 It has very little health, and laughable melee damage, but a very deadly venom and high movement speed.

Tarantula
25 Brute Damage 160 Very slow but move at a decent speed on webs, has an extreme amount of health and damage. Stay near the webs, dammit! Otherwise, they work like guards. No poison.

So you're a spider

It seems science has gone too far! The spider will, depending on it's type, either go around killing, or laying eggs for the next generation of killers, or both. Some are better at the former, and others are better at the ladder.

Objectives

The most important thing for spiders is ensuring that there will be another generation for the spiders. If you already have a lot of them, a steady flow of new spiders is to be expected but if you're just starting out, getting your first kill is the most important part of ensuring the survival of your species. If you came from xenobio, follow your directives, damnit! They are your most important objective, moreso than other spiders.

Abilities

Laying web

Useable by all spiders, webbed tiles have a chance to ensnare all mobs that aren't spiders, and are also able to block weapon fire. Stack up to three webs on the same tile.

Cocoon

Usable only by nurses and broodmothers, this ability can be used on mobs and objects that aren't anchored to wrap them in sticky webs. For objects, this prevents their use until broken out, and for mobs it feeds the spider enabling the final ability to be used

Lay eggs

Only for Nurses and broodmothers. Every cocooned body will feed you, allowing one cluster of eggs to be laid. Feeding on humans allows the eggs to spawn uncommon spiders, but feeding on almost anything alive will enable more spiders.

So you're hunting spiders

So the spiders have run out of flypeople to eat and now have a taste for human flesh! What do?

Kill the spiders with green eyes

Only spiders with green eyes can reproduce, the nurses and broodmothers. If you kill all of them, you've already won. And, on top of that, they're easy to kill if you're careful. They still are venomous so even if you kill them they can really injure you with spider venom, so carry some medicines. Avoid other spiders if you can, as they're the ones who can wreck you.

Flood with space

Spiders still breathe, which makes getting a spacesuit and removing the station's air pretty viable. Now, obviously, this will incur the ire of your fellow spacemens, so it's more of a last resort. It does do a stellar job of killing spiders, though, as they can't put on a spacesuit. If you want to kill a lot of spiders without also turning your space station into a spaced station, you could just...

Remove air from the vents

Spiders LOVE vents! They use them to get everywhere. They CAN attack doors to get around, but this takes forever and it's only a last resort for a smart spider. Don't fill it with plasma. Just remove the air from the vents by turning on 'Loop to Waste' and turning off anything that would feed the loop. That should create a space-like environment in the loop, which kills spiders who try to ventcrawl extremely fast. You can also add a freezer to the loop if you're experienced with atmos, and that'll kill them faster if combined with low pressure.

Avoid webbing

Spider's webbing is their bread and butter. If they can't fight you, which hopefully is the case, the smart ones will recede back into their webbing and taunt you. Don't fall for it! Once you enter the webbing, the spider can destroy you, as you cannot move in some of the bigger webs.

Relevant Code Changes

Commit that added Spiders

#2311 - Added spider meat, meals, and butchering

#5050 - Updates spiders to have full player functionality

#7984 - Reworks the pink/light pink slime line to not be nearly worthless to breed



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