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|quote = Good luck, I'm behind 7000 webs.
|quote = Good luck, I'm behind 7000 webs.
}}
}}
Spiders are the worst thing a xenobiologist can release, not only because of their lethality but, how incredibly hard it is to truly kill them off as even letting one egg sack grow up into a new wave of spiders is a hell the station should not know of.
=Spiders=
=Spiders=
==Common Spiders==
==Common Spiders==
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! style='background-color:#894200;' width='300px'|Notes
! style='background-color:#894200;' width='300px'|Notes
|- style="text-align: center;"
|- style="text-align: center;"
![[File:Guard.png|64px]]<br>Tarantula
![[File:Guard.png|64px]]<br>Net Caster
|'''15''' Brute Damage '''3u''' of Spider Venom
|'''15''' Brute Damage '''3u''' of Spider Venom
|85
|85
|Has moderate HP, speed, damage and venom. Slightly increased object damage and only a small speed penalty for moving away from webs make this spider very versatile.
|As the name suggests they can throw webbing at targets to ensnare them briefly. Has moderate HP, speed, damage and venom. Slightly increased object damage and only a small speed penalty for moving away from webs make this spider very versatile and well rounded.
|- style="text-align: center;"
|- style="text-align: center;"
![[File:Tarantula.png|64px]]<br>Tarantula
![[File:Tarantula.png|64px]]<br>Tarantula
|'''22''' Brute Damage ```1u``` of Spider Venom
|'''22''' Brute Damage '''1u''' of Spider Venom
|125
|125
|Has high HP and brute damage, but is pretty lacking in venom and moves very slowly when it isn't on webs. Can lay webs faster and has greatly increased object damage.
|Has high HP and brute damage, but is pretty lacking in venom and moves very slowly when it isn't on webs. Can lay webs faster and has greatly increased object damage.
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|'''10''' Brute Damage, '''3u''' of Spider Venom
|'''10''' Brute Damage, '''3u''' of Spider Venom
|45
|45
|Low HP and brute force, but able to heal other spiders by clicking on them and spin webs very quickly. Stay behind guards and other spiders!
|Low HP and brute force, but able to heal spiders by clicking on them and can spin webs very quickly. Stay behind guards and other spiders!
|}
|}
===Ice Spiders===
Above all that, some spiders are ice spiders. Ice spiders are exactly like the normal ones, but they have a different color and inject frost oil. That's it.
==Uncommon Spiders==
==Uncommon Spiders==
{| class="wikitable" border="1" cellspacing="0" cellpadding="2"
{| class="wikitable" border="1" cellspacing="0" cellpadding="2"
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|'''15''' Brute Damage, '''5u''' of Spider Venom
|'''15''' Brute Damage, '''5u''' of Spider Venom
|90
|90
|Moderately high stats all around, but moves slower than most other spiders. Cocoon victims brought to you in order to feed on them and lay eggs, sustaining the livelihood of the nest. Issue commands and coordinate the other spiders from the back lines.  
|Moderately high stats all around, but moves slower than most other spiders. Wrap victims brought to you in a cocoon in order to feed on them and lay eggs, sustaining the livelihood of the nest. Issue commands and coordinate the other spiders from the back lines.  
|}
|}
==So you're a spider==
==Ice Spiders==
It seems science has gone too far! The spider will, depending on it's type, either go around killing, or laying eggs for the next generation of killers, or both. Some are better at the former, and others are better at the ladder.
Ice spiders are exactly like the normal ones, but they have a different color and inject frost oil instead of spider venom
===Objectives===
 
 
The most important thing for spiders is ensuring that there will be another generation for the spiders. If you already have a lot of them, a steady flow of new spiders is to be expected but if you're just starting out, getting your first kill is the most important part of ensuring the survival of your species.
The most important thing for spiders is ensuring that there will be another generation for the spiders. If you already have a lot of them, a steady flow of new spiders is to be expected but if you're just starting out, getting your first kill is the most important part of ensuring the survival of your species.
If you came from xenobio, follow your directives, damnit! They are your most important objective, moreso than other spiders.
If you came from xenobio, follow your directives, damnit! They are your most important objective, moreso than other spiders.
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====Laying web====
====Laying web====
Useable by all spiders, webbed tiles have a chance to ensnare all mobs that aren't spiders, and are also able to block weapon fire. Stack up to three webs on the same tile.  
Useable by all spiders, webbed tiles have a chance to ensnare all mobs that aren't spiders, and are also able to block weapon fire. Stack up to three webs on the same tile.  
====Cocoon====
====Wrap (Cocoon)====
Usable only by nurses and broodmothers, this ability can be used on mobs and objects that aren't anchored to wrap them in sticky webs. For objects, this prevents their use until broken out, and for mobs it feeds the spider enabling the final ability to be used
Usable by all spiders, this ability can be used on mobs and objects that aren't anchored to wrap them in sticky webs to prevent the item from being used until broken out. For broodmothers, this ability is also how you feed in order to lay eggs.
====Lay eggs====
====Lay eggs====
Only for Nurses and broodmothers. Every cocooned body will feed you, allowing one cluster of eggs to be laid. Feeding on humans allows the eggs to spawn uncommon spiders, but feeding on almost anything alive will enable more spiders.  
Only for broodmothers - Every cocooned body will feed you, allowing one cluster of eggs to be laid. Feeding on humans allows the eggs to spawn uncommon spiders.  
==So you're hunting spiders==
==So you're hunting spiders==
So the spiders have run out of [[flyperson|flypeople]] to eat and now have a taste for human flesh! What do?
===Be aware of the venom!===
Spider venom is very intimidating, but not rapidly lethal.* After being bitten you will notice your stamina slowly draining away, but you have a little while before the effects start to get serious. Get away from the spiders and seek medical treatment in a safe area. Charcoal and other purgative medicines will quickly remove the venom from your system '''but will also react with it causing the paralysis to kick in much more rapidly so do not apply these in or immediately before an active combat situation with spiders.''' When you feel your strength return and have regained your stamina, you're ready to fight more spiders. If a large injection of venom is left untreated, full paralysis may result leaving you as easy prey for the nest to feed upon.
 
<nowiki>*</nowiki>Viper venom is rapidly lethal and immediate treatment is required for almost any chance of survival. Retreat and seek further treatment immediately.
===Kill the spiders with green eyes===
===Kill the spiders with green eyes===
Only spiders with green eyes can reproduce, the nurses and broodmothers. If you kill all of them, you've already won. And, on top of that, they're easy to kill if you're careful. They still are venomous so even if you kill them they can really injure you with spider venom, so carry some [[Guide_to_chemistry#Medicines|medicines]]. Avoid other spiders if you can, as they're the ones who can wreck you.
Only broodmothers can lay eggs, and only nurses can heal other spiders - both of these can be identified by their green eyes. If you manage to take out the supporting roles from the nest, the rest will fall in matter of time. They still are very venomous so even if you kill them you may find yourself unable to continue fighting afterwards.
===Flood with space===
===Burn it with fire!===
Spiders still breathe, which makes getting a spacesuit and removing the station's air pretty viable. Now, obviously, this will incur the ire of your fellow spacemens, so it's more of a last resort. It does do a stellar job of killing spiders, though, as they can't put on a spacesuit. If you want to kill a lot of spiders without also turning your space station into a spaced station, you could just...
Spiders and webs alike burn readily, just be aware that this may also put your fellow spessmans in danger too, so use great caution when employing fire. Filling the waste loop with burning gas may catch some spiders trying to utilize vents unaware, but do not put anything harmful in the main air line or you will be placing the entire station at much greater risk than the spiders pose!
===Remove air from the vents===
===Seal the vents!===
Spiders LOVE vents! They use them to get everywhere. They CAN attack doors to get around, but this takes forever and it's only a last resort for a smart spider. '''Don't fill it with plasma.''' Just remove the air from the vents by turning on 'Loop to Waste' and turning off anything that would feed the loop. That should create a space-like environment in the loop, which kills spiders who try to ventcrawl extremely fast. You can also add a freezer to the loop if you're experienced with atmos, and that'll kill them faster if combined with low pressure.
Spiders LOVE vents! They use them to get everywhere. They CAN attack doors to get around, but this takes time and also tends to electrocute them.  
===Avoid webbing===
===Avoid webbing===
Spider's webbing is their bread and butter. If they can't fight you, which hopefully is the case, the smart ones will recede back into their webbing and taunt you. Don't fall for it! Once you enter the webbing, the spider can destroy you, as you cannot move in some of the bigger webs.
Spider's webbing is their bread and butter, it allows most of them to move faster and will impede your movement at random leaving you vulnerable to their venomous bites. If they can't fight you, the smart ones will recede back into their webbing and taunt you. Don't fall for it!
== Relevant Code Changes ==
== Relevant Code Changes ==
[https://github.com/tgstation/tgstation/commit/a56e922053d8c343b6e2454c0afbd05e877a3b16 Commit that added Spiders]
[https://github.com/tgstation/tgstation/commit/a56e922053d8c343b6e2454c0afbd05e877a3b16 Commit that added Spiders]

Latest revision as of 10:22, 29 April 2023

INVADING STAFF

Spider
Access: None
Additional Access: Vents, or breaking doors down
Difficulty: Easy to Medium
Supervisors: The broodmother
Duties: Hunt down those carbons and make massive nests of webbing.
Guides: This is the guide
Quote: Good luck, I'm behind 7000 webs.

Spiders

Common Spiders

Name Damage Health Notes

Net Caster
15 Brute Damage 3u of Spider Venom 85 As the name suggests they can throw webbing at targets to ensnare them briefly. Has moderate HP, speed, damage and venom. Slightly increased object damage and only a small speed penalty for moving away from webs make this spider very versatile and well rounded.

Tarantula
22 Brute Damage 1u of Spider Venom 125 Has high HP and brute damage, but is pretty lacking in venom and moves very slowly when it isn't on webs. Can lay webs faster and has greatly increased object damage.

Hunter Spider
18 Brute Damage, 5u of Spider Venom 65 Reduced HP in exchange for slightly more damage and venom, but their real strength lies in their speed even without webs. Hunt and provide fresh food for your broodmother.

Nurse Spider
10 Brute Damage, 3u of Spider Venom 45 Low HP and brute force, but able to heal spiders by clicking on them and can spin webs very quickly. Stay behind guards and other spiders!

Uncommon Spiders

Name Damage Health Notes

Viper
8 Brute Damage, 8u of Venom 35 Very fragile and physically weak, but extremely deadly venom. Vipers are the fastest and deadliest spider around the web, just don't get hit.

Broodmother
15 Brute Damage, 5u of Spider Venom 90 Moderately high stats all around, but moves slower than most other spiders. Wrap victims brought to you in a cocoon in order to feed on them and lay eggs, sustaining the livelihood of the nest. Issue commands and coordinate the other spiders from the back lines.

Ice Spiders

Ice spiders are exactly like the normal ones, but they have a different color and inject frost oil instead of spider venom


The most important thing for spiders is ensuring that there will be another generation for the spiders. If you already have a lot of them, a steady flow of new spiders is to be expected but if you're just starting out, getting your first kill is the most important part of ensuring the survival of your species. If you came from xenobio, follow your directives, damnit! They are your most important objective, moreso than other spiders.

Abilities

Laying web

Useable by all spiders, webbed tiles have a chance to ensnare all mobs that aren't spiders, and are also able to block weapon fire. Stack up to three webs on the same tile.

Wrap (Cocoon)

Usable by all spiders, this ability can be used on mobs and objects that aren't anchored to wrap them in sticky webs to prevent the item from being used until broken out. For broodmothers, this ability is also how you feed in order to lay eggs.

Lay eggs

Only for broodmothers - Every cocooned body will feed you, allowing one cluster of eggs to be laid. Feeding on humans allows the eggs to spawn uncommon spiders.

So you're hunting spiders

Be aware of the venom!

Spider venom is very intimidating, but not rapidly lethal.* After being bitten you will notice your stamina slowly draining away, but you have a little while before the effects start to get serious. Get away from the spiders and seek medical treatment in a safe area. Charcoal and other purgative medicines will quickly remove the venom from your system but will also react with it causing the paralysis to kick in much more rapidly so do not apply these in or immediately before an active combat situation with spiders. When you feel your strength return and have regained your stamina, you're ready to fight more spiders. If a large injection of venom is left untreated, full paralysis may result leaving you as easy prey for the nest to feed upon.

*Viper venom is rapidly lethal and immediate treatment is required for almost any chance of survival. Retreat and seek further treatment immediately.

Kill the spiders with green eyes

Only broodmothers can lay eggs, and only nurses can heal other spiders - both of these can be identified by their green eyes. If you manage to take out the supporting roles from the nest, the rest will fall in matter of time. They still are very venomous so even if you kill them you may find yourself unable to continue fighting afterwards.

Burn it with fire!

Spiders and webs alike burn readily, just be aware that this may also put your fellow spessmans in danger too, so use great caution when employing fire. Filling the waste loop with burning gas may catch some spiders trying to utilize vents unaware, but do not put anything harmful in the main air line or you will be placing the entire station at much greater risk than the spiders pose!

Seal the vents!

Spiders LOVE vents! They use them to get everywhere. They CAN attack doors to get around, but this takes time and also tends to electrocute them.

Avoid webbing

Spider's webbing is their bread and butter, it allows most of them to move faster and will impede your movement at random leaving you vulnerable to their venomous bites. If they can't fight you, the smart ones will recede back into their webbing and taunt you. Don't fall for it!

Relevant Code Changes

Commit that added Spiders

#2311 - Added spider meat, meals, and butchering

#5050 - Updates spiders to have full player functionality

#7984 - Reworks the pink/light pink slime line to not be nearly worthless to breed



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