Humans: Difference between revisions

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(Link to backstory for human history)
 
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{{JobPageHeader
{{RacePageHeader
|headerbgcolor = darkgreen
|headerbgcolor = darkgreen
|headerfontcolor = white
|headerfontcolor = white
|stafftype = HUMAN
|genus = Homo Sapiens Sapiens
|imagebgcolor = lightgray
|imagebgcolor = lightgray
|img_generic = Human.png
|img_generic = Human.png
|img =  
|img =  
|jobtitle = Human
|specietype = HUMANS
|speciename = Human
|homeworld = Earth
|central authority = United Earth Government
|restricted job roles = N/A
|guides = No external guides
|guides = No external guides
|quote=I sure do love all these squishy organs contained inside my skin by my skeleton!
}}
}}
Humans are the dominant species in the known galaxy, their kind extend from old Earth to the edges of known space.


Humans are the dominate species in the known galaxy, their kind extend from old Earth to the edges of known space.
Humans are the default race in SS13.
 
=History=
See the [[Backstory|backstory]] page for a overview of human history.
 
=Gameplay=
=Gameplay=
Humans are the primary race in SS13, and the default race all players start as. Humans have no unique advantages or disadvantages in terms of physical capabilites, however only Humans can be selected for a command role prior to the start of a round, in addition they are the only sentient race to be protected under Silicon's laws at round start.
Humans are the primary race in SS13, and the default race all players start as. Humans have no unique advantages or disadvantages in terms of physical capabilities.  
 
{{Jobs}}
[[Category:Backstory]]
[[Category:Backstory]]

Latest revision as of 22:33, 31 July 2022

HUMANS

Human
Genus: Homo Sapiens Sapiens
Homeworld: Earth
Central Authority: United Earth Government
Restricted Job Roles: N/A
Guides: No external guides

Humans are the dominant species in the known galaxy, their kind extend from old Earth to the edges of known space.

Humans are the default race in SS13.

Gameplay

Humans are the primary race in SS13, and the default race all players start as. Humans have no unique advantages or disadvantages in terms of physical capabilities.

Jobs on Beestation

Command Captain, Head of Personnel
Security Head of Security, Security Officer, Warden, Detective
Engineering Chief Engineer, Station Engineer, Atmospheric Technician
Science Research Director, Scientist, Roboticist, Exploration Crew
Medical Chief Medical Officer, Medical Doctor, Brig Physician, Chemist, Geneticist, Virologist
Service Janitor, Bartender, Cook, Botanist, Clown, Mime
Civilian Assistant, Lawyer, Chaplain, Curator, Gimmick
Cargo Quartermaster, Cargo Technician, Shaft Miner
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Clockwork Cultist, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Creep, Fugitives, Hunters, Heretics, Space Dragon
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland Role