Brig Physician: Difference between revisions

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{{JobPageHeader
{{JobPageHeader
|headerbgcolor = darkred
|headerbgcolor = darkred
|headerfontcolor = white
|headerfontcolor = white
|stafftype = SECURITY
|stafftype = MEDICAL
|imagebgcolor = #ff9999
|imagebgcolor = #ff9999
|img_generic = Brig_phys.png
|img_generic = Brig_phys.png
|img = Brig_phys_scrubs.png
|img = Brig_phys_scrubs.png
|jobtitle = Brig Physician
|jobtitle = Brig Physician
|access = [[Brig]], [[Security]], Holding cells, Forensics, [[Courtroom]], Medical, [[Morgue]], [[Maintenance]], Weapon Permit
|access = Holding cells, [[Courtroom]], Medical, [[Morgue]], [[Maintenance]], [[Operating Theatre|Surgery]], [[Guide_to_genetics#Cloning|Cloning Lab]], Mineral Storage
|additional =  
|additional =  
|difficulty = Medium
|difficulty = Medium
|superior = [[Head of Security]]
|superior = [[Chief Medical Officer]]
|duties = Keep security and prisoners' nice and healthy
|duties = Keep security and prisoners' nice and healthy
|guides = [[Guide to security]], [[Space Law]], [[Guide to Trials]], [[Guide to medicine]], [[Surgery|Guide to Surgery]], [[Guide to Traumas]]
|guides = [[Guide to security]], [[Guide to medicine]], [[Surgery|Guide to Surgery]], [[Guide to Traumas]]
|quote = Ok mime, this surgery should prevent you from running away so easily
|quote = “Okay, Mime. This should stop you running away so easily, and hey, even makes you slip less.”
}}
}}


[[File:Brig_phys_office.png|300px|thumb|alt=Forensics|[[Detective's Office|Your workplace]]]]<br>


You are basically a glorified medical doctor, you act as security's medic, it is your job to <s>cut off prisoners legs so they cant run away</s> make sure the prisoners and security staff are all healthy, and you will often also often act as the brigs caretaker, cleaning up blood etc.
[[File:Brig_phys_office.png|300px|thumb|alt=Forensics|Your workplace]]<br>
You are, effectively, a glorified medical doctor. You act as the Security team's medic and it is your job to <s>cut off prisoners legs so they cant run away</s> make sure the prisoners and security staff are all healthy.
 
'''''You are not a security officer, nor are you mindshielded.''''' You are similar to the Lawyer - a civilian who works in Security and does a job to assist them, unless you are promoted to the same role as a Security officer.




'''Bare minimum requirements:''' Heal prisoners, heal your fellow Security Officers.
'''Bare minimum requirements:''' Heal prisoners and the Security Officers.




==Glorified Doctor==
==Glorified Doctor==
Your main duty is to ensure that all members of Security and that all prisoners are healthy. To aid you in this endeavor, you are equipped with Medical HUD Sunglasses, and a standard Medical Kit. In addition, your workplace contains a locker with a defibrillator, and 4 medical kits for each damage type. Due to your nature as a glorified medical doctor, you also have the same access as one - including Medical Storage - if you require more advanced treatment options.


Your main duty is making sure all the security staff and prisoners are healthy, to help you with this you start with medical HUD glasses and a standard medical kit on your person at the start of your shift, in your workplace you also have a locker with other things you may need such as a defibrillator, and one of the 4 main medical kits.
As Security has a tendency to get lost in Maintenance, you are gifted full Maintenance access, and can assess the type of damage they have via the crew monitoring console.  
 
==[[File:Drapes.png|64px]]Surgery==
you also have medical access to get more supplies if yours start running dry or if a patient needs more advanced care
[[File:Surgical_room.png|300px|thumb|alt=Forensics|This is where you will do your surgery!]]In the event you are required to perform surgery, you have your own surgical room in the Brig, along with all the tools required to do so. Straight jackets are supplied in the event a prisoner is uncooperative, along with morphine for putting them under.
 
you may also find yourself running around through maintenance trying to rescue a lost/dead security officer, if this is the case make sure you have the appropriate health kit on you (you can look on the crew monitoring console for what damage they have taken and where about they are) if you cant help them from where they are you may need to take them back to your surgery room or hand them over to medical.
 
==Surgery==
 
[[File:Surgical_room.png|300px|thumb|alt=Forensics|[[Detective's Office|This is where you will do your surgery]]]]<br>
 
At some point you may need to do some surgery, fortunately for you, you have your own surgical room in the brig along with all the tools you need. You are supplied with straight jackets for when your prisoner dose not want to cooperate, some morphine for putting them out of there misery and a book to document there sufferings.
 
==Equipment==
==Equipment==
As the brig physician, you have a lot of unique tools to perform all sorts of things such as tending to wounds, performing surgery and subjugating unwilling patients
As the Brig Physician, you have a variety of tools at your disposal for treating the injured and sick.


here is a list of your <s>torture devices</s> unique tools:
Here is a list of your <s>torture devices</s> unique tools:




* '''Defibrillator''' - for when you inevitably fail.
* '''Defibrillator'''[[file:defib.png]] - for when you inevitably fail.
* '''brute trauma kit'''. for healing the clown after a security officer beat him.
* '''Brute trauma kit'''[[file:brutefak.png]] - for healing the clown after a security officer beats him.
* A '''burn treatment kit''' for healing burn wounds
* '''Burn treatment kit'''[[file:bmed.png]] - for healing burn wounds.
* '''toxins kit''' - for healing your patient after you <s>accidentally</s> overdose them on morphine
* '''Toxins kit'''[[file:Tmed.png]] - for healing your patient after you <s>accidentally</s> overdose them on morphine.
* A '''security radio headset''' [[file:secheadset.png]], so the security officers can let you know that they have found a clown all beat up in the hallway.
* '''Oxygen deprivation kit'''[[file:O2med.png]] - for healing prisoners that got left in a cell without air.
* '''pepper spray''' , for self defense.  
* '''Security radio headset''' [[file:secheadset.png]], so the security officers can let you know that they have found a clown all beat up in the hallway.
* A '''flash''', for self defence
* '''Pepper spray'''[[file:pepperspray.png]] , for self defense.  
* Your '''PDA''', This little thing gives you access to both security and medical records, and has a built in Med scanner.
* '''Flash''' [[file:Flash.gif]], for self defence.
* a pair of '''latex gloves''' , used to cover your tracks after you fail giving the warden a cybernetic arm
* Your '''PDA'''[[file:securitypda.png]], This little thing gives you access to both security and medical records, and has a built in Med scanner.
* A pair of '''handcuffs''' [[file:Handcuffs.png]] for detaining the assistant after he uses your own tools against you
* A pair of '''latex gloves'''[[file:LGloves.png]] , used to cover your tracks after you fail to give the warden a cybernetic arm.
 
* A pair of '''handcuffs''' [[file:Handcuffs.png]] for detaining the assistant after he uses your own tools against you.
'''for a more detailed look at your equipment go to [[Medical items]].'''
'''For a more detailed look at your equipment go to [[Medical items]].'''
 
==[[File:Light_Bulb.png]] Tips==
==[[File:Light_Bulb.png]] Tips==
* If you want to check if a husk was drained or burned, try extracting blood from it with a syringe.
* Always keep an eye on the chat for when you are called to heal a prisoner or security officer.
** Got a husk in genetics? No ID on him? Use the scanner on the body to get the fingerprints and you know who that poor sod was.
* Have a look at the crew monitoring console every now and then - if a security officer gets killed in maintenance you can go and help him.
* An Advanced Mass Spectrometer will allow you to insert a blood sample, analyzing and listing the chemicals in the sample - This can be useful in finding abnormal toxins, if a body is fresh.
* You are not a cop, don't go arresting people.
* The built-in Medical Scanner function of your PDA[[File:Detectivepda.png]] will show time of death - This can be used to force alibis from your suspects
* If all is calm at the brig go to med bay to see if you can be of some use.
* You can put an empty speedloader back into an autolathe to receive a full refund of materials
* Have a look in the morgue for any bodies with potential weapons on them, then hand them in to the Warden.
* You can use Meson Scanners to find hidden walls; they show hidden doors as open spaces when not in direct sight of them.
* The Detective's scanner can be used at range, to scan containers and such.
* You can get a person's fingerprints by directly scanning them with a forensic scanner.
* You can use a screwdriver on your revolver to modify it to shoot much more lethal .357 rounds. Remember to eject the loaded rounds, or it'll end up going off in your face.
 
==[[File:Doubleagent.gif]] Smooth Criminal==
'''NOTE: By default the Detective cannot be an antagonist.'''
 
''Once you start paying attention, the scum the permeates this station becomes evident. The hallways and departments are black with the filth of corruption and apathy. When the Syndicate offered me that job, I took it without hesitation. Someone had to clean up this mess...''
 
You've got carte blanche authority to play it fast and loose. Who do you answer to? Absolutely no one. Your gun, security access and position as the lead investigator makes you basically untouchable if you're smart. Falsify evidence, stage crime scenes and cover up your murders. Creative detectives know how to game the system to their advantage. Or you could just grab a [[Syndicate_Items#Revolver|handgun that can actually kill people with its bullets]]. Your call, ''ace''.
 
 
{{Jobs}}
{{Jobs}}
[[Category: Jobs]]
[[Category: Jobs]]

Latest revision as of 19:59, 13 June 2022

MEDICAL STAFF

Brig Physician
Access: Holding cells, Courtroom, Medical, Morgue, Maintenance, Surgery, Cloning Lab, Mineral Storage
Difficulty: Medium
Supervisors: Chief Medical Officer
Duties: Keep security and prisoners' nice and healthy
Guides: Guide to security, Guide to medicine, Guide to Surgery, Guide to Traumas
Quote: “Okay, Mime. This should stop you running away so easily, and hey, even makes you slip less.”


Forensics
Your workplace


You are, effectively, a glorified medical doctor. You act as the Security team's medic and it is your job to cut off prisoners legs so they cant run away make sure the prisoners and security staff are all healthy.

You are not a security officer, nor are you mindshielded. You are similar to the Lawyer - a civilian who works in Security and does a job to assist them, unless you are promoted to the same role as a Security officer.


Bare minimum requirements: Heal prisoners and the Security Officers.


Glorified Doctor

Your main duty is to ensure that all members of Security and that all prisoners are healthy. To aid you in this endeavor, you are equipped with Medical HUD Sunglasses, and a standard Medical Kit. In addition, your workplace contains a locker with a defibrillator, and 4 medical kits for each damage type. Due to your nature as a glorified medical doctor, you also have the same access as one - including Medical Storage - if you require more advanced treatment options.

As Security has a tendency to get lost in Maintenance, you are gifted full Maintenance access, and can assess the type of damage they have via the crew monitoring console.

Surgery

Forensics
This is where you will do your surgery!

In the event you are required to perform surgery, you have your own surgical room in the Brig, along with all the tools required to do so. Straight jackets are supplied in the event a prisoner is uncooperative, along with morphine for putting them under.

Equipment

As the Brig Physician, you have a variety of tools at your disposal for treating the injured and sick.

Here is a list of your torture devices unique tools:


  • Defibrillator - for when you inevitably fail.
  • Brute trauma kit - for healing the clown after a security officer beats him.
  • Burn treatment kit - for healing burn wounds.
  • Toxins kit - for healing your patient after you accidentally overdose them on morphine.
  • Oxygen deprivation kit - for healing prisoners that got left in a cell without air.
  • Security radio headset , so the security officers can let you know that they have found a clown all beat up in the hallway.
  • Pepper spray , for self defense.
  • Flash , for self defence.
  • Your PDA, This little thing gives you access to both security and medical records, and has a built in Med scanner.
  • A pair of latex gloves , used to cover your tracks after you fail to give the warden a cybernetic arm.
  • A pair of handcuffs for detaining the assistant after he uses your own tools against you.

For a more detailed look at your equipment go to Medical items.

Tips

  • Always keep an eye on the chat for when you are called to heal a prisoner or security officer.
  • Have a look at the crew monitoring console every now and then - if a security officer gets killed in maintenance you can go and help him.
  • You are not a cop, don't go arresting people.
  • If all is calm at the brig go to med bay to see if you can be of some use.
  • Have a look in the morgue for any bodies with potential weapons on them, then hand them in to the Warden.
Jobs on Beestation

Command Captain, Head of Personnel
Security Head of Security, Security Officer, Warden, Detective
Engineering Chief Engineer, Station Engineer, Atmospheric Technician
Science Research Director, Scientist, Roboticist, Exploration Crew
Medical Chief Medical Officer, Medical Doctor, Brig Physician, Chemist, Geneticist, Virologist
Service Janitor, Bartender, Cook, Botanist, Clown, Mime
Civilian Assistant, Lawyer, Chaplain, Curator, Gimmick
Cargo Quartermaster, Cargo Technician, Shaft Miner
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Clockwork Cultist, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Creep, Fugitives, Hunters, Heretics, Space Dragon
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland Role