Chrono Legionnaire: Difference between revisions
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Revision as of 01:07, 10 October 2018
FUTURE NANOTRASEN STAFF | |
Chrono Legionnaire |
Access: None Additional Access: Any place you can teleport to, a.k.a. basically anywhere Difficulty: Hard Supervisors: Future Nanotrasen Duties: Fix the timeline Guides: This page. Quote: Hello? Yes? Is there a certain "Adolf Hitler" here on the station? |
Well, looks like there's another divergence into some absolutely terrifying timeline, and future Nanotrasen has sent you to fix it!
Preface
Originally designed to replace the Space Ninja, the Chrono Legionnaires have stalled due to balance issues. As a result, they are admin-only, much like Highlanders, simply because the whole teleport --> insta-stun --> insta-gib wasn't really that well received.
Goals
As Chrono Legionnaires are admin-only, their goals fluctuate wildly based on what the gods want them to do. 90% of the time, this means erasing the shit out of someone from history. (mainly players who name themselves after some particular historical figures)
Template Objective: Using your TED device, erase [target.name], the [target.assigned_role], from the timestream.
Equipment
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Strategy
- Fuck up the Virologist and Xenobiologist. They almost always work alone, and you shouldn't have any issues with dispatching them with extreme prejudice.
- Roleplay as the space Viet Cong, teleporting out of the shadows to pick out loner targets. Don't be afraid to break away if sec arrives, giving up a small minnow is worth reeling in a gigantic carp.
- When the remaining crew have congregated into groups (assuming you've decided to kill everyone you can), don't try to take them on with the guns of already killed people. As soon as you teleport, they'll be left behind, leaving you unarmed and them available to any crewmember nearby. Instead, wait until they leave and pick them off one-by-one.
- Don't get EMP'd. It will halt your jump, and leave you vulnerable to any nearby crew.
Jobs on Beestation | |
Command | Captain, Head of Personnel |
Security | Head of Security, Security Officer, Warden, Detective |
Engineering | Chief Engineer, Station Engineer, Atmospheric Technician |
Science | Research Director, Scientist, Roboticist, Exploration Crew |
Medical | Chief Medical Officer, Medical Doctor, Brig Physician, Chemist, Geneticist, Virologist |
Service | Janitor, Bartender, Cook, Botanist, Clown, Mime |
Civilian | Assistant, Lawyer, Chaplain, Curator, Gimmick |
Cargo | Quartermaster, Cargo Technician, Shaft Miner |
Non-human | AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost |
Antagonists | Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Clockwork Cultist, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Creep, Fugitives, Hunters, Heretics, Space Dragon |
Special | CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland Role |