Morgue: Difference between revisions
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<tabs> | <tabs> | ||
<tab name="BoxStation"> | <tab style="width:100%" name="BoxStation"> | ||
{{ | {{LocationNew | ||
|headerbgcolor=# | |headerbgcolor=#8cbcd6 | ||
|headerfontcolor= | |headerfontcolor=black | ||
|image=Morgue.png | |image=Morgue.png | ||
| | |location=Morgue | ||
|description=The Land of the Dead. | |description=The Land of the Dead. | ||
| | |purpose=Long-term storage room for dead bodies. | ||
| | |items=Morgue trays and an operating computer. | ||
| | |workers=[[Medical Doctor]] | ||
| | |access=[[Chemist|All]] [[Virologist|Medical]] [[Brig Physician|Staff]], [[Detective]], [[Head of Security]], [[Head of Personnel]], [[Captain]] | ||
|exits=East to [[Medbay]] and [[Operating Theatre]], south to [[Maintenance|Aft Maintenance]] | |||
|department=Medical | |||
|footerbgcolor=#8cbcd6 | |||
|footerfontcolor=black | |||
}} | }} | ||
The morgue is located in [[Medbay]], to the east of the station. | |||
<br><br> | |||
The morgue is split into two areas: the morgue and the autopsy room. | |||
'''Morgue'''<br> | |||
The morgue is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The ten [[Medical items#Morgue_Tray|morgue trays]] and a small number of latex gloves are the only items in here. | |||
Since the cloning machine (and hypothetically [[Hydroponics]]) means that death doesn't have to be permanent, it's almost solely used to hold the original bodies of clones. | Since the cloning machine (and hypothetically [[Hydroponics]]) means that death doesn't have to be permanent, it's almost solely used to hold the original bodies of clones. | ||
'''Autopsy Room'''<br> | |||
The autopsy room is only accessible by those with medical access, and is located south of the morgue and west of the [[Operating Theatre]]. It is a small room containing an additional morgue tray, an operating bed with surgical tools, and an operating computer. | |||
---- | |||
== | ===Basics of Body Bags=== | ||
So you're most likely in [[Medbay]], surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the [[Janitor]]'s job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found in boxes near Genetics, Robotics, and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right? | |||
===He's Dead, Jim=== | |||
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one ([[Robotics]], [[Medbay]], [[Genetics]], the [[Kitchen]] if your [[Chef]] has odd tastes, maybe the [[Chapel]]). | Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one ([[Robotics]], [[Medbay]], [[Genetics]], the [[Kitchen]] if your [[Chef]] has odd tastes, maybe the [[Chapel]]). | ||
== Bring Out Your Dead...? == | ===Bring Out Your Dead=== | ||
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own). | |||
</tab> | |||
<tab style="width:100%" name="CorgStation"> | |||
{{LocationNew | |||
|headerbgcolor=#8cbcd6 | |||
|headerfontcolor=black | |||
|image=MorgueCorg.png | |||
|location=Morgue | |||
|description=The Land of the Dead. | |||
|purpose=Long-term storage room for dead bodies. | |||
|items=Morgue trays and body bags. | |||
|workers=[[Medical Doctor]] | |||
|access=[[Chemist|All]] [[Paramedic|Medical]] [[Brig Physician|Staff]] (except virologist), [[Cook]], [[Botanist]], [[Chaplain]], [[Roboticist]], [[Detective]], [[Head of Security]], [[Research Director]], [[Captain]] | |||
|exits=West to [[Medbay]] | |||
|department=Medical | |||
|footerbgcolor=#8cbcd6 | |||
|footerfontcolor=black | |||
}} | |||
The morgue is located in [[Medbay]], to the east of the station. It is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The seven [[Medical items#Morgue_Tray|morgue trays]] and a small number of body bags are the only items in here. | |||
---- | |||
===Basics of Body Bags=== | |||
So you're most likely in [[Medbay]], surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the [[Janitor]]'s job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here in the morgue and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right? | |||
===He's Dead, Jim=== | |||
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one ([[Robotics]], [[Medbay]], [[Genetics]], the [[Kitchen]] if your [[Chef]] has odd tastes, maybe the [[Chapel]]). | |||
===Bring Out Your Dead=== | |||
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own). | So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own). | ||
</tab> | </tab> | ||
<tab name=" | |||
{{ | <tab style="width:100%" name="DeltaStation"> | ||
|headerbgcolor=# | {{LocationNew | ||
|headerfontcolor= | |headerbgcolor=#8cbcd6 | ||
|headerfontcolor=black | |||
|image=DeltaMorgue.png | |||
|location=Morgue | |||
|image= | |||
| | |||
|description=The Land of the Dead. | |description=The Land of the Dead. | ||
| | |purpose=Long-term storage room for dead bodies. | ||
| | |items=Morgue trays and body bags. | ||
| | |workers=[[Medical Doctor]] | ||
| | |access=[[Chemist|All]] [[Paramedic|Medical]] [[Brig Physician|Staff]] (except virologist), [[Cook]], [[Botanist]], [[Chaplain]], [[Roboticist]], [[Detective]], [[Head of Security]], [[Research Director]], [[Captain]] | ||
|exits=North to [[Cloning]], east and south to [[Maintenance|Aft Maintenance]], west to Aft Primary Hallway | |||
|department=Medical | |||
|footerbgcolor=#8cbcd6 | |||
|footerfontcolor=black | |||
}} | }} | ||
The morgue is located in [[Medbay]], to the south of the station. | |||
<br><br> | |||
The morgue is split into two areas: the morgue and the autopsy room. | |||
'''Morgue'''<br> | |||
The morgue is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The nine [[Medical items#Morgue_Tray|morgue trays]] and a small number of body bags are some of the only items in here. | |||
Since the cloning machine (and hypothetically [[Hydroponics]]) means that death doesn't have to be permanent, it's almost solely used to hold the original bodies of clones. | Since the cloning machine (and hypothetically [[Hydroponics]]) means that death doesn't have to be permanent, it's almost solely used to hold the original bodies of clones. | ||
'''Autopsy Room'''<br> | |||
The autopsy room is only accessible by those with medical access, and is located in the north-east corner of the morgue. It is a small room containing an additional morgue tray, an operating bed with surgical tools, and an operating computer. | |||
---- | |||
== | ===Basics of Body Bags=== | ||
So you're most likely in [[Medbay]], surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the [[Janitor]]'s job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right? | |||
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one ([[Robotics]], [[Medbay]], [[Genetics]], the [[Kitchen]] if your [[Chef]] has odd tastes, maybe the [[Chapel]]). | ===He's Dead, Jim=== | ||
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one ([[Robotics]], [[Medbay]], [[Genetics]], the [[Kitchen]] if your [[Chef]] has odd tastes, maybe the [[Chapel]]). | |||
== Bring Out Your Dead | ===Bring Out Your Dead=== | ||
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own). | |||
</tab> | |||
<tab style="width:100%" name="EchoStation"> | |||
{{LocationNew | |||
|headerbgcolor=#8cbcd6 | |||
|headerfontcolor=black | |||
|image=MorgueEcho.png | |||
|location=Morgue | |||
|description=The Land of the Dead. | |||
|purpose=Long-term storage room for dead bodies. | |||
|items=Morgue trays and body bags. | |||
|workers=[[Medical Doctor]] | |||
|access=[[Chemist|All]] [[Chief Medical Officer|Medical]] [[Medical Doctor|Staff]], [[Cook]], [[Botanist]], [[Chaplain]], [[Roboticist]], [[Detective]], [[Head of Security]], [[Research Director]], [[Captain]] | |||
|exits=North to [[Maintenance|Morgue Maintenance]], east to [[Medbay]] | |||
|department=Medical | |||
|footerbgcolor=#8cbcd6 | |||
|footerfontcolor=black | |||
}} | |||
The morgue is located on the second floor of the station, in [[Medbay]]. It is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The six [[Medical items#Morgue_Tray|morgue trays]] and a small number of body bags are some of the only items in here. | |||
---- | |||
===Basics of Body Bags=== | |||
So you're most likely in [[Medbay]], surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the [[Janitor]]'s job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here in the morgue and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right? | |||
===He's Dead, Jim=== | |||
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one ([[Robotics]], [[Medbay]], [[Genetics]], the [[Kitchen]] if your [[Chef]] has odd tastes, maybe the [[Chapel]]). | |||
===Bring Out Your Dead=== | |||
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own). | So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own). | ||
</tab> | |||
<tab style="width:100%" name="FlandStation"> | |||
{{LocationNew | |||
|headerbgcolor=#8cbcd6 | |||
|headerfontcolor=black | |||
|image=FlandMorgue.png | |||
|location=Morgue | |||
|description=The Land of the Dead. | |||
|purpose=Long-term storage room for dead bodies. | |||
|items=Morgue trays, body bags, and an operating computer. | |||
|workers=[[Medical Doctor]] | |||
|access=[[Chemist|All]] [[Paramedic|Medical]] [[Brig Physician|Staff]], [[Head of Personnel]], [[Captain]] | |||
|exits=North to [[Maintenance|Central Port Maintenance]], south to [[Medbay]] | |||
|department=Medical | |||
|footerbgcolor=#8cbcd6 | |||
|footerfontcolor=black | |||
}} | |||
The FlandStation Morgue is located in [[Medbay]] and is pretty standard compared to other stations. It houses almost a dozen trays to store bodies, a surgery table and operating computer to perform autopsies or extract organs for [[Cargo_Bounties#Medical|ethical use]]. It is adjacent to the main hallway and can be very easily accessed through a door from maintenance. | |||
---- | |||
===Basics of Body Bags=== | |||
So you're most likely in [[Medbay]], surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the [[Janitor]]'s job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here in the morgue and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right? | |||
===He's Dead, Jim=== | |||
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one ([[Robotics]], [[Medbay]], [[Genetics]], the [[Kitchen]] if your [[Chef]] has odd tastes, maybe the [[Chapel]]). | |||
===Bring Out Your Dead=== | |||
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own). | |||
</tab> | </tab> | ||
<tab name=" | |||
{{ | <tab style="width:100%" name="KiloStation"> | ||
|headerbgcolor=# | {{LocationNew | ||
|headerfontcolor= | |headerbgcolor=#8cbcd6 | ||
| | |headerfontcolor=black | ||
| | |image=MorgueKilo.png | ||
| | |location=Morgue | ||
| | |description=The Land of the Dead. | ||
| | |purpose=Long-term storage room for dead bodies. | ||
|exits= | |items=Morgue trays and body bags. | ||
|purpose=Long-term storage room for | |workers=[[Medical Doctor]] | ||
| | |access=[[Chemist|All]] [[Paramedic|Medical]] [[Brig Physician|Staff]], [[Cook]], [[Botanist]], [[Chaplain]], [[Roboticist]], [[Detective]], [[Head of Security]], [[Research Director]], [[Captain]] | ||
|exits=North to [[Maintenance|Port Bow Maintenance]], east to [[Chapel]], west to [[Genetics|Cloning Lab]] | |||
| | |department=Medical | ||
|footerbgcolor=#8cbcd6 | |||
|footerfontcolor=black | |||
}} | |||
The morgue is located in [[Medbay]], to the north-west of the station. It is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The eight [[Medical items#Morgue_Tray|morgue trays]] and a small number of body bags are some of the only items in here. | |||
---- | |||
===Basics of Body Bags=== | |||
So you're most likely in [[Medbay]], surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the [[Janitor]]'s job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here in the morgue and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right? | |||
===He's Dead, Jim=== | |||
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one ([[Robotics]], [[Medbay]], [[Genetics]], the [[Kitchen]] if your [[Chef]] has odd tastes, maybe the [[Chapel]]). | |||
===Bring Out Your Dead=== | |||
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own). | |||
</tab> | |||
<tab style="width:100%" name="MetaStation"> | |||
{{LocationNew | |||
|headerbgcolor=#8cbcd6 | |||
|headerfontcolor=black | |||
|image=MorgueMETA.png | |||
|location=Morgue | |||
|description=The Land of the Dead. | |||
|purpose=Long-term storage room for dead bodies. | |||
|items=Morgue trays, body bags, and an operating computer. | |||
|workers=[[Medical Doctor]] | |||
|access=[[Chemist|All]] [[Paramedic|Medical]] [[Brig Physician|Staff]], [[Head of Personnel]], [[Captain]] | |||
|exits=North to [[Medbay]], south and west to [[Maintenance|Aft Maintenance]] | |||
|department=Medical | |||
|footerbgcolor=#8cbcd6 | |||
|footerfontcolor=black | |||
}} | |||
The morgue is located in [[Medbay]], to the south-west of the station. | |||
<br><br> | |||
The morgue is split into two areas: the morgue and the autopsy room. | |||
'''Morgue'''<br> | |||
The morgue is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The nine [[Medical items#Morgue_Tray|morgue trays]] and a small number of body bags are some of the only items in here. | |||
Since the cloning machine (and hypothetically [[Hydroponics]]) means that death doesn't have to be permanent, it's almost solely used to hold the original bodies of clones. | |||
'''Autopsy Room'''<br> | |||
The autopsy room is only accessible by those with medical access, and is located in the north-west corner of the morgue. It is a small room containing an additional morgue tray, an operating bed with surgical tools, and an operating computer. | |||
---- | |||
===Basics of Body Bags=== | |||
So you're most likely in [[Medbay]], surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the [[Janitor]]'s job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found in boxes here and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right? | |||
===He's Dead, Jim=== | |||
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one ([[Robotics]], [[Medbay]], [[Genetics]], the [[Kitchen]] if your [[Chef]] has odd tastes, maybe the [[Chapel]]). | |||
===Bring Out Your Dead=== | |||
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own). | |||
</tab> | |||
<tab style="width:100%" name="RadStation"> | |||
{{LocationNew | |||
|headerbgcolor=#8cbcd6 | |||
|headerfontcolor=black | |||
|image=MorgueRad.png | |||
|location=Morgue | |||
|description=The Land of the Dead. | |description=The Land of the Dead. | ||
| | |purpose=Long-term storage room for dead bodies. | ||
| | |items=Morgue trays and body bags. | ||
| | |workers=[[Medical Doctor]] | ||
| | |access=[[Chemist|All]] [[Paramedic|Medical]] [[Brig Physician|Staff]] (except virologist), [[Cook]], [[Botanist]], [[Chaplain]], [[Roboticist]], [[Detective]], [[Head of Security]], [[Research Director]], [[Captain]] | ||
|exits=North and west to [[Maintenance|Morgue Maintenance]], south to the [[Operating Theatre]] | |||
|department=Medical | |||
|footerbgcolor=#8cbcd6 | |||
|footerfontcolor=black | |||
}} | }} | ||
The morgue is located in [[Medbay]], to the east of the station. It is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The nine [[Medical items#Morgue_Tray|morgue trays]] and a small number of body bags are the only items in here. | |||
---- | |||
===Basics of Body Bags=== | |||
So you're most likely in [[Medbay]], surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the [[Janitor]]'s job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here in the morgue and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right? | |||
===He's Dead, Jim=== | |||
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one ([[Robotics]], [[Medbay]], [[Genetics]], the [[Kitchen]] if your [[Chef]] has odd tastes, maybe the [[Chapel]]). | |||
===Bring Out Your Dead=== | |||
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own). | |||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
{{Locations}} | {{Locations}} | ||
[[Category:locations]] | [[Category:locations]] |
Latest revision as of 11:40, 6 October 2024
Morgue | |
The Land of the Dead. | |
Purpose: | Long-term storage room for dead bodies. |
Key Items: | Morgue trays and an operating computer. |
Workers: | Medical Doctor |
Access: | All Medical Staff, Detective, Head of Security, Head of Personnel, Captain |
Exits: | East to Medbay and Operating Theatre, south to Aft Maintenance |
Medical |
The morgue is located in Medbay, to the east of the station.
The morgue is split into two areas: the morgue and the autopsy room.
Morgue
The morgue is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The ten morgue trays and a small number of latex gloves are the only items in here.
Since the cloning machine (and hypothetically Hydroponics) means that death doesn't have to be permanent, it's almost solely used to hold the original bodies of clones.
Autopsy Room
The autopsy room is only accessible by those with medical access, and is located south of the morgue and west of the Operating Theatre. It is a small room containing an additional morgue tray, an operating bed with surgical tools, and an operating computer.
Basics of Body Bags
So you're most likely in Medbay, surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the Janitor's job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found in boxes near Genetics, Robotics, and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right?
He's Dead, Jim
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one (Robotics, Medbay, Genetics, the Kitchen if your Chef has odd tastes, maybe the Chapel).
Bring Out Your Dead
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own).
Morgue | |
The Land of the Dead. | |
Purpose: | Long-term storage room for dead bodies. |
Key Items: | Morgue trays and body bags. |
Workers: | Medical Doctor |
Access: | All Medical Staff (except virologist), Cook, Botanist, Chaplain, Roboticist, Detective, Head of Security, Research Director, Captain |
Exits: | West to Medbay |
Medical |
The morgue is located in Medbay, to the east of the station. It is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The seven morgue trays and a small number of body bags are the only items in here.
Basics of Body Bags
So you're most likely in Medbay, surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the Janitor's job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here in the morgue and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right?
He's Dead, Jim
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one (Robotics, Medbay, Genetics, the Kitchen if your Chef has odd tastes, maybe the Chapel).
Bring Out Your Dead
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own).
Morgue | |
The Land of the Dead. | |
Purpose: | Long-term storage room for dead bodies. |
Key Items: | Morgue trays and body bags. |
Workers: | Medical Doctor |
Access: | All Medical Staff (except virologist), Cook, Botanist, Chaplain, Roboticist, Detective, Head of Security, Research Director, Captain |
Exits: | North to Cloning, east and south to Aft Maintenance, west to Aft Primary Hallway |
Medical |
The morgue is located in Medbay, to the south of the station.
The morgue is split into two areas: the morgue and the autopsy room.
Morgue
The morgue is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The nine morgue trays and a small number of body bags are some of the only items in here.
Since the cloning machine (and hypothetically Hydroponics) means that death doesn't have to be permanent, it's almost solely used to hold the original bodies of clones.
Autopsy Room
The autopsy room is only accessible by those with medical access, and is located in the north-east corner of the morgue. It is a small room containing an additional morgue tray, an operating bed with surgical tools, and an operating computer.
Basics of Body Bags
So you're most likely in Medbay, surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the Janitor's job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right?
He's Dead, Jim
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one (Robotics, Medbay, Genetics, the Kitchen if your Chef has odd tastes, maybe the Chapel).
Bring Out Your Dead
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own).
Morgue | |
The Land of the Dead. | |
Purpose: | Long-term storage room for dead bodies. |
Key Items: | Morgue trays and body bags. |
Workers: | Medical Doctor |
Access: | All Medical Staff, Cook, Botanist, Chaplain, Roboticist, Detective, Head of Security, Research Director, Captain |
Exits: | North to Morgue Maintenance, east to Medbay |
Medical |
The morgue is located on the second floor of the station, in Medbay. It is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The six morgue trays and a small number of body bags are some of the only items in here.
Basics of Body Bags
So you're most likely in Medbay, surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the Janitor's job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here in the morgue and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right?
He's Dead, Jim
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one (Robotics, Medbay, Genetics, the Kitchen if your Chef has odd tastes, maybe the Chapel).
Bring Out Your Dead
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own).
Morgue | |
The Land of the Dead. | |
Purpose: | Long-term storage room for dead bodies. |
Key Items: | Morgue trays, body bags, and an operating computer. |
Workers: | Medical Doctor |
Access: | All Medical Staff, Head of Personnel, Captain |
Exits: | North to Central Port Maintenance, south to Medbay |
Medical |
The FlandStation Morgue is located in Medbay and is pretty standard compared to other stations. It houses almost a dozen trays to store bodies, a surgery table and operating computer to perform autopsies or extract organs for ethical use. It is adjacent to the main hallway and can be very easily accessed through a door from maintenance.
Basics of Body Bags
So you're most likely in Medbay, surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the Janitor's job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here in the morgue and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right?
He's Dead, Jim
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one (Robotics, Medbay, Genetics, the Kitchen if your Chef has odd tastes, maybe the Chapel).
Bring Out Your Dead
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own).
Morgue | |
The Land of the Dead. | |
Purpose: | Long-term storage room for dead bodies. |
Key Items: | Morgue trays and body bags. |
Workers: | Medical Doctor |
Access: | All Medical Staff, Cook, Botanist, Chaplain, Roboticist, Detective, Head of Security, Research Director, Captain |
Exits: | North to Port Bow Maintenance, east to Chapel, west to Cloning Lab |
Medical |
The morgue is located in Medbay, to the north-west of the station. It is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The eight morgue trays and a small number of body bags are some of the only items in here.
Basics of Body Bags
So you're most likely in Medbay, surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the Janitor's job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here in the morgue and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right?
He's Dead, Jim
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one (Robotics, Medbay, Genetics, the Kitchen if your Chef has odd tastes, maybe the Chapel).
Bring Out Your Dead
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own).
Morgue | |
The Land of the Dead. | |
Purpose: | Long-term storage room for dead bodies. |
Key Items: | Morgue trays, body bags, and an operating computer. |
Workers: | Medical Doctor |
Access: | All Medical Staff, Head of Personnel, Captain |
Exits: | North to Medbay, south and west to Aft Maintenance |
Medical |
The morgue is located in Medbay, to the south-west of the station.
The morgue is split into two areas: the morgue and the autopsy room.
Morgue
The morgue is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The nine morgue trays and a small number of body bags are some of the only items in here.
Since the cloning machine (and hypothetically Hydroponics) means that death doesn't have to be permanent, it's almost solely used to hold the original bodies of clones.
Autopsy Room
The autopsy room is only accessible by those with medical access, and is located in the north-west corner of the morgue. It is a small room containing an additional morgue tray, an operating bed with surgical tools, and an operating computer.
Basics of Body Bags
So you're most likely in Medbay, surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the Janitor's job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found in boxes here and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right?
He's Dead, Jim
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one (Robotics, Medbay, Genetics, the Kitchen if your Chef has odd tastes, maybe the Chapel).
Bring Out Your Dead
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own).
Morgue | |
The Land of the Dead. | |
Purpose: | Long-term storage room for dead bodies. |
Key Items: | Morgue trays and body bags. |
Workers: | Medical Doctor |
Access: | All Medical Staff (except virologist), Cook, Botanist, Chaplain, Roboticist, Detective, Head of Security, Research Director, Captain |
Exits: | North and west to Morgue Maintenance, south to the Operating Theatre |
Medical |
The morgue is located in Medbay, to the east of the station. It is used for the long-term storage of dead bodies, but it's usually pretty empty. All those tasty genomes make it a popular attraction for any changelings, so expect some unwanted guests here occasionally. The nine morgue trays and a small number of body bags are the only items in here.
Basics of Body Bags
So you're most likely in Medbay, surrounded by uncloned bodies and husks. These are quite unsightly, and sometimes bleed all over the place to make the Janitor's job even harder. Not much of a complaint, you say? This also makes the area severely unorganized, potentially making it hard to distinguish the dead from the unconscious-and-in-critical and making it more likely to "accidentally" shove a dying person into a disposal because Medbay staff is too lazy to clone them anyway. What do you do to prevent this? Examine each body: If they're dead, bag 'em! Body bags are found here in the morgue and a few other parts of the station. To use one, pull it out, lay it down, drag the body onto it and click to seal. No muss, no fuss, no problems, right?
He's Dead, Jim
Body Bags are good for identifying dead bodies, right? Not always. Body Bags can be utilized for more nefarious deeds. If a poor assistant, traitor, or clown finds themselves on the run from the Law, they'll want to hide. Hop into a body bag and chuckle softly as your pursuers likely mistake you for a dead body waiting for cloning. Not even the mighty AI can penetrate your "High Tech" stealth solution unless it witnesses you entering the bag. Remember though, a body bag disguise will (likely) only work if done an area where you're likely to see one (Robotics, Medbay, Genetics, the Kitchen if your Chef has odd tastes, maybe the Chapel).
Bring Out Your Dead
So if you're the previously mentioned Chef making a meat run from Medbay or the Morgue and unzip the body bag to find something distinctly non-corpselike (some examples: Syndicate agent gear, a live body, a husk from a Changeling's meal, Ian), just stay calm and report it to the proper authorities (unless it runs off on its own).
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