Bar

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For the Guide to Drinks, click here.
For the Guide to the Bartender, click here.

Bar
link=File:Bar.png}}
link=File:Bar.png}}
A high-class restaurant-bar for a very unrefined station crew.
Purpose: Have a drink, relax, host brutal barfights.
Key Items: A piano, Booze-O-Mat, a slot machine and an arcade.
Workers: Bartender
Access: Bartender, Head of Personnel, Captain
Exits: North to Starboard Bow Maintenance and Theatre, east to Kitchen, south to Starboard Primary Hallway, west to Central Primary Hallway
Recreational


Welcome to the Maltese Falcon Bar & Grill!

The Bartender starts their shift here, in the bar. It is also the spawn point and workplace of Pun Pun the Monkey (rip deempisi). The bar is located to the east of the station, next to the Kitchen. The bar itself and the bar backroom require bar access to enter, which of course the bartender starts off with. Some jobs, such as the cook, will gain access if the station is understaffed.

The bar is split into a few areas: The bar itself, the bar backroom, the atrium, and the theatre stage.

Bar
The bar is where the Bartender works, and where you will go to order a drink. The bar has stools to sit on, as well as shutters to keep the drunken guests out. The Bartender will use the Booze-O-Mat, booze and soda dispenser located here to create all kinds of wonderful cocktails. There is also a pAI for the Bartender to use, which can be handy for busy times to greet guests instead.

If you head north of here, you will enter the bar backroom. This is where the Bartender goes to rest and get dressed. It contains a bed, BarDrobe, closet full of materials, a booze storage closet, and a HoochMaster Deluxe. There is also a shotgun in case the shutters aren't enough to break up a bar fight.

Atrium
The atrium is a large space filled with plenty of seating and activities. There is a slot machine and arcade machine to play on in the top-left corner of the atrium. There are tables with sofa seats around them dotted about, so you can sit in comfort while you drink.

Stage
To the north of the atrium you will find a small stage area behind a glass windoor. This is where the Clown and Mime perform for the crew, when they're not slacking off elsewhere. It contains a piano and two crates full of costumes.

Bar
link=File:BarCorg.png}}
link=File:BarCorg.png}}
A high-class restaurant-bar for a very unrefined station crew.
Purpose: Have a drink, relax, host brutal barfights.
Key Items: Booze-O-Mat
Workers: Bartender
Access: Bartender, Head of Personnel, Captain
Exits: East and south-east to Starboard Quarter Maintenance, south-west to Aft Primary Hallway, north to Service Hallway
Recreational


Welcome to the Maltese Falcon Bar & Grill!

The Bartender starts their shift here, in the bar. It is also the spawn point and workplace of Pun Pun the Monkey (rip deempisi). The bar is located to the south of the station, south of the Kitchen. The bar itself and the bar backroom require bar access to enter, which of course the bartender starts off with. Some jobs, such as the cook, will gain access if the station is understaffed.

The bar is split into a few areas: The bar itself, the bar backroom, a seating area, and the bathrooms.

The bar is where the Bartender works, and where you will go to order a drink. The bar has stools to sit on, which makes it a great place to sit and chat. The Bartender will use the Booze-O-Mat, booze and soda dispenser located here to create all kinds of wonderful cocktails. There is a bar sign just below the bar. By default the bar's sign will be chosen randomly, but the Bartender can choose whichever one they want to be displayed by interacting with the sign.

If you head east of here, you will enter the bar backroom and bedroom. This is where the Bartender goes to rest and get dressed. It contains two beds, a ClothesMate, a BarDrobe, two booze storage closets, and a CondiMaster 3000. There is a shotgun in one of the closets in the case of a bar fight.

South of the bar is a large space filled with plenty of tables with sofa seats around them dotted about, so you can sit in comfort while you drink. South of that is a bathroom.

Bar
link=File:DeltaBar.png}}
link=File:DeltaBar.png}}
A high-class restaurant-bar for a very unrefined station crew.
Purpose: Have a drink, relax, host brutal barfights.
Key Items: A piano, Booze-O-Mat and a pAI.
Workers: Bartender
Access: Bartender, Head of Personnel, Captain
Exits: East to Fore Primary Hallway, west to Service Hallway
Recreational


Welcome to the Maltese Falcon Bar & Grill!

The Bartender starts their shift here, in the bar. The bar is located to the north of the station, above the Kitchen. The bar itself and the bar backroom require bar access to enter, which of course the bartender starts off with. Some jobs, such as the cook, will gain access if the station is understaffed.

The bar is split into a few areas: The bar itself, the bar backroom, the atrium, and the theatre stage.

Bar
The bar is where the Bartender works, and where you will go to order a drink. The bar has stools to sit on, which makes it a great place to sit and chat. The Bartender will use the Booze-O-Mat, booze and soda dispenser located here to create all kinds of wonderful cocktails. There is a bar sign just above the bar. By default the bar's sign will be chosen randomly, but the Bartender can choose whichever one they want to be displayed by interacting with the sign.

If you head west of here, you will enter the bar backroom. This is where the Bartender goes to rest and get dressed. It contains a coffee cart, BarDrobe, closet full of materials, a booze storage closet, a HoochMaster 2000, and an All-In-One-Grinder. There is also a shotgun in the case of a bar fight.

Atrium
The atrium is a large space filled with plenty of seating. It consists of two large tables in the center of the space, with stools dotted around them.

Stage
To the west of the atrium you will find a small stage area behind a glass windoor. This is where the Clown and Mime perform for the crew, when they're not slacking off elsewhere. It contains a piano, instruments, and soap.

Bar
link=File:FlandBar.png}}
link=File:FlandBar.png}}
A high-class restaurant-bar for a very unrefined station crew.
Purpose: Have a drink, relax, host brutal barfights.
Key Items: Piano, Booze-O-Mat, three slot machines
Workers: Bartender
Access: Bartender, Head of Personnel, Captain
Exits: North-east to Service Hallway, south-east to Port Primary Hallway, south to Theatre, west to Port Maintenance
Recreational


Welcome to the Maltese Falcon Bar & Grill!

The Bartender starts their shift here, in the bar. The bar is located to the west of the station, not far from Arrivals, making it a natural hangout for layabouts and hardworking crewmembers alike. The bar itself and the bar backroom require bar access to enter, which of course the bartender starts off with. Some jobs, such as the cook, will gain access if the station is understaffed.

The bar is split into a few areas: The bar itself, the bar backroom, the atrium, and the theatre stage.

Bar
The bar is where the Bartender works, and where you will go to order a drink. The bar has stools to sit on, as well as shutters to keep the drunken guests out. The Bartender will use the Booze-O-Mat, booze and soda dispenser located here to create all kinds of wonderful cocktails. There is also a pAI for the Bartender to use, which can be handy for busy times to greet guests instead.

If you head north of here, you will enter the bar backroom. This is where the Bartender goes to rest and get dressed. It contains a BarDrobe, booze storage closet, a HoochMaster 2000, and All-In-One Grinder. There is also a shotgun in case the shutters aren't enough to break up a bar fight.

Atrium
The atrium is a large space filled with plenty of seating and activities. There is a gambling area off to the east side where crewmembers can try their luck. There are tables with stools and a few sofa seats, so you can sit in comfort while you drink. It is also the spawn point and workplace of Pun Pun the Monkey (rip deempisi). You will find plenty of vendors too, in case the bar isn't being manned.

Stage
To the south of the atrium you will find a small stage area behind a glass windoor. This is where the Clown and Mime perform for the crew, when they're not slacking off elsewhere. The performance artists can make us of a number of exotic musical instruments arranged on the tables, as well as a piano.

Bar
link=File:BarKilo.png}}
link=File:BarKilo.png}}
A high-class bar for a very unrefined station crew.
Purpose: Have a drink, relax, host brutal barfights.
Key Items: Bookcases, Booze-O-Mat, pAI
Workers: Bartender
Access: Bartender, Head of Personnel, Captain
Exits: North to Fore Primary Hallway, west to Central Maintenance, south to Library, west to Port Primary Hallway
Recreational


Welcome to the Maltese Falcon Bar & Grill!

The Bartender starts their shift here, in the bar. It is also the spawn point and workplace of Pun Pun the Monkey (rip deempisi). The bar is located to the north of the station, east of Medbay. The bar itself and the bar backroom require bar access to enter, which of course the bartender starts off with. Some jobs, such as the cook, will gain access if the station is understaffed.

The bar is where the Bartender works, and where you will go to order a drink. The bar has chairs to sit on, which makes it a great place to sit and chat. The Bartender will use the Booze-O-Mat, booze and soda dispenser located here to create all kinds of wonderful cocktails. There is a bar sign just above the bar. By default the bar's sign will be chosen randomly, but the Bartender can choose whichever one they want to be displayed by interacting with the sign.

If you head south of here, you will enter the bar backroom. This is where the Bartender goes to rest and get dressed. It contains a BarDrobe, materials, a booze storage closet, a BrewMaster 2199, and an All-In-One Grinder. There is also a shotgun in the case of a bar fight.

The seating area to the left of the bar consists of a large table in the center and bookcases left of that. There is a pAI on one of the tables, and a games vendor.

Bar
link=File:BarMETA.png}}
link=File:BarMETA.png}}
A high-class restaurant-bar for a very unrefined station crew.
Purpose: Have a drink, relax, host brutal barfights.
Key Items: A piano, Booze-O-Mat, slot machines, and an arcade machine.
Workers: Bartender
Access: Bartender, Head of Personnel, Captain
Exits: East to Starboard Maintenance, south-east to Theatre, south-west to Kitchen, west to Central Primary Hallway
Recreational


Welcome to the Maltese Falcon Bar & Grill!

The Bartender starts their shift here, in the bar. The bar is located to the east of the station, above the Kitchen. The bar itself and the bar backroom require bar access to enter, which of course the bartender starts off with. Some jobs, such as the cook, will gain access if the station is understaffed.

The bar is split into a few areas: The bar itself, the bar backroom, the club, and the theatre stage.

Bar
The bar is where the Bartender works, and where you will go to order a drink. The bar has stools to sit on, which makes it a great place to sit and chat. The Bartender will use the Booze-O-Mat, booze and soda dispenser located here to create all kinds of wonderful cocktails. There is a bar sign just above the bar. By default the bar's sign will be chosen randomly, but the Bartender can choose whichever one they want to be displayed by interacting with the sign. There is also a pAI for the Bartender to use, which can be handy for busy times to greet guests instead.

If you head north of here, you will enter the bar backroom. This is where the Bartender goes to rest and get dressed. It contains a beer keg, BarDrobe, closet full of materials, a booze storage closet, a HoochMaster Deluxe, and an All-In-One-Grinder. There is also a shotgun in the case of a bar fight.

The Club
The club is a large space to the east of the bar area. It contains lots of fun activities, such as cards and gambling machines. There are vendors along the south wall.

Stage
To the east of the club you will find a stage area behind a glass windoor. This is where the Clown and Mime perform for the crew, when they're not slacking off elsewhere. It contains a piano, instruments, and soap.

Bar
link=File:BarRad.png}}
link=File:BarRad.png}}
A high-class restaurant-bar for a very unrefined station crew.
Purpose: Have a drink, relax, host brutal barfights.
Key Items: A piano, Booze-O-Mat, two slot machines and an arcade.
Workers: Bartender
Access: Bartender, Head of Personnel, Captain
Exits: Kitchen, north to Dormitory, east to Hydroponics and the Library, south to Starboard Primary Hallway, west to Central Maintenance
Recreational


Welcome to the Maltese Falcon Bar & Grill!

The Bartender and Kentucky the chicken start their shifts here, in the bar. The bar is located to the north-east of the station, next to the Kitchen. The bar itself and the bar backroom require bar access to enter, which of course the bartender starts off with. Some jobs, such as the cook, will gain access if the station is understaffed.

The bar is split into a few areas: The bar itself, the bar backroom, the cafeteria, and the theatre stage.

Bar
The bar is where the Bartender works, and where you will go to order a drink. The bar has stools to sit on, which makes it a great place to sit and chat. The Bartender will use the Booze-O-Mat, booze and soda dispenser located here to create all kinds of wonderful cocktails. There is also a CondiMaster 3000 and All-In-One Grinder here.

If you head north of here, you will enter the bar backroom. This is where the Bartender goes to rest and get dressed. It contains a BarDrobe, cigars, and a booze storage closet. There is also a shotgun in the case of a bar fight.

Cafeteria
The cafeteria is a large space that connects the Bar, Kitchen and Hydroponics. There are slot machines and an arcade machine to play on in the top-left corner of the cafeteria. There are tables with sofa seats around them dotted about, so you can sit in comfort while you drink.

Stage
To the north-east of the cafeteria you will find a small stage area up some stairs.

General Recreational Medical Logistics Science Engineering Security Command Upkeep Outside