Research Division

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Research Area
Rdivision.png
Research Division
This department is the entire reason the station exists. Ironically, it's the one second most likely to destroy it, after engineering.
Obvious exits North to Starboard Primary Hallway , north east to maintenance from Experimental, east to maintenance from Toxins, south to maintenance from Testing Lab, south west to maintenance from Xenobiology, west to Genetics
Purpose Research and development
Access level Science, R&D Lab, Robotics, Toxins, Xenobiology, Research Director's Office, Security Post
Noteworthy contents Protolathe, Slimes, Tank Transfer Valves, Exosuit Fabricators, R&D Console
Clearance Captain, Research Director, Scientist, Geneticist (hall only), Roboticist, Departmental Security Officer (hall only)
Security level Medium
Style Laboratory, Office, Server room, Factory
Balance Requirements No major balance requirements
Other Notes
Jobstemp.png Locations on beestation



A.K.A. "R&D", "Research", "Science", "Toxins", "The Plasma Fire", "The Big Hole in the Station". Located south of the Escape Shuttle Hallway, Science access is required to enter the main hallway.

Facilities

The Research Department consists of the following facilities:

Under the authority of the Research Director, the Research Division is usually one of the first things to erupt in flames, if not blow up outright.


Research Area
ResearchDivisionMETA.png
Research Division
This department is the entire reason the station exists. Ironically, it's the one second most likely to destroy it, after engineering.
Obvious exits North west to Starboard Primary Hallway, north to maintenance from the Break Room, east to maintenance from the Experimental Lab and Toxins, south to maintenance from Toxins and Robotics.
Purpose Research and development
Access level Science, R&D Lab, Robotics, Toxins, Xenobiology, Research Director's Office, Security Post
Noteworthy contents Protolathe, Slimes, Tank Transfer Valves, Exosuit Fabricators, R&D Console
Clearance Captain, Research Director, Scientist, Geneticist (hall only), Roboticist, Departmental Security Officer (hall only)
Security level Medium
Style Laboratory, Office, Server room, Factory
Balance Requirements No major balance requirements.
Other Notes
Jobstemp.png Locations on beestation



A.K.A. "R&D", "Research", "Science", "Toxins", "The Plasma Fire", "The Big Hole in the Station". Located south of the Escape Shuttle Hallway, Science access is required to enter the main hallway.

Facilities

The Research Department consists of the following facilities:


Under the authority of the Research Director, the Research Division is usually one of the first things to erupt in flames, if not blow up outright.

Has a break room for when you need to calm down and/or cry after slimes get loose/toxins is on fire/Roboticists and Scientists start to kill eachother for the sparse resources.

Research Area
PubbySciencefinal.png
Research Division
This department is the entire reason the station exists. Ironically, it's the one second most likely to destroy it, after engineering.
Obvious exits North west to the hallway, north to maintenance from Xenobiology Lab and Experimental Lab, South to Engineering and Atmospherics, South to Maintenance from Exploration Dock
Purpose Research and development
Access level Science, R&D Lab, Robotics, Toxins, Xenobiology, Research Director's Office, Security Post
Noteworthy contents Protolathe, Slimes, Tank Transfer Valves, Exosuit Fabricators, R&D Console
Clearance Captain, Research Director, Scientist, Geneticist (hall only), Roboticist, Departmental Security Officer (hall only)
Security level Medium
Style Laboratory, Office, Server room, Factory
Balance Requirements No major balance requirements.
Other Notes
Jobstemp.png Locations on beestation



A.K.A. "R&D", "Research", "Science", "Toxins", "The Plasma Fire", "The Big Hole in the Station". Located south of the Escape Shuttle Hallway, Science access is required to enter the main hallway.

Facilities

The Research Department consists of the following facilities:


Under the authority of the Research Director, the Research Division is usually one of the first things to erupt in flames, if not blow up outright.

Has a break room for when you need to calm down and/or cry after slimes get loose/toxins is on fire/Roboticists and Scientists start to kill eachother for the sparse resources.

Research Area
DeltaResearchDivision.png
Research Division
This department is the entire reason the station exists. Ironically, it's the one second most likely to destroy it, after engineering.
Obvious exits North east to the hallway and East through Robotics Lab, north west to maintenance from Xenobiology Lab,
Purpose Research and development
Access level Science, R&D Lab, Robotics, Toxins, Xenobiology, Research Director's Office, Security Post
Noteworthy contents Protolathe, Slimes, Tank Transfer Valves, Exosuit Fabricators, R&D Console
Clearance Captain, Research Director, Scientist, Geneticist (hall only), Roboticist, Departmental Security Officer (hall only)
Security level Medium
Style Laboratory, Office, Server room, Factory
Balance Requirements No major balance requirements.
Other Notes
Jobstemp.png Locations on beestation



A.K.A. "R&D", "Research", "Science", "Toxins", "The Plasma Fire", "The Big Hole in the Station". Located south of the Escape Shuttle Hallway, Science access is required to enter the main hallway.

Facilities

The Research Department consists of the following facilities:


Under the authority of the Research Director, the Research Division is usually one of the first things to erupt in flames, if not blow up outright.

Has a break room for when you need to calm down and/or cry after slimes get loose/toxins is on fire/Roboticists and Scientists start to kill eachother for the sparse resources.

Research Area
FlandResearchDivision.png
Research Division
This department is the entire reason the station exists. Ironically, it's the one second most likely to destroy it, after engineering.
Obvious exits North west to the hallway and North through Robotics Lab, north to maintenance from Xenobiology Lab, East to Atmospherics from Toxins, South West to Exploration Docks
Purpose Research and development
Access level Science, R&D Lab, Robotics, Toxins, Xenobiology, Research Director's Office, Security Post
Noteworthy contents Protolathe, Slimes, Tank Transfer Valves, Exosuit Fabricators, R&D Console
Clearance Captain, Research Director, Scientist, Geneticist (hall only), Roboticist, Departmental Security Officer (hall only)
Security level Medium
Style Laboratory, Office, Server room, Factory
Balance Requirements No major balance requirements.
Other Notes
Jobstemp.png Locations on beestation



A.K.A. "R&D", "Research", "Science", "Toxins", "The Plasma Fire", "The Big Hole in the Station". Located south of the Escape Shuttle Hallway, Science access is required to enter the main hallway.

Facilities

The Research Department consists of the following facilities:


Under the authority of the Research Director, the Research Division is usually one of the first things to erupt in flames, if not blow up outright.

Has a break room for when you need to calm down and/or cry after slimes get loose/toxins is on fire/Roboticists and Scientists start to kill eachother for the sparse resources.


Pen.png This page needs revising!

The following page is out of date and/or needs to be revised. If the page's guide needs revision, see here for an example.
The revision reason is: "Needs explorer ship and docks page created. Space ruin locations added by supercruise section needs content. Pubbystation/DeltaStation tabs missing significant amounts of content. KiloStation is missing."