Locker Room

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Locker Room
link=File:LockerRoom.png}}
link=File:LockerRoom.png}}
If you're on the run come here to slip into a disguise.
Purpose: Holding spare apparel for the crew.
Key Items: Personal Lockers, mirrors, and an AutoDrobe.
Workers: None
Access: Everyone
Exits: North to Port Primary Hallway, south to Port Maintenance
Recreational


The locker room is located to the west of the station, just after Arrivals. It has no access restrictions to enter.

It contains two areas: the locker room and the restrooms.

Locker Room
The main locker room contains six Personal Lockers which contain a spare Headset, and a Backpack or Satchel. There are Portable Scrubbers and Portable Pumps stored near the southern maintenance area which can be used in case of emergency. However, the Portable Pumps start out empty (but can be filled with the air around them). The locker room contains several vending machines, the most important of which is the ClothesMate! Now you can dress in style!

The western area contains a Water Tank, and a Fuel Tank. It also contains five colored wardrobe lockers, and two toolboxes on the table as well.

There are three washing machines below the main table. In addition, you can find the executive suit here in a closet. You can put clothes in the washing machine and activate it by closing the lid and alt + clicking it to start washing. Any bloody clothes will be cleaned. Also, you can change the color of some items by putting in a Crayon at the same time as the item. Items that can be color changed include Jumpsuits, Caps, Gloves, and Shoes. Inserting a plain Jumpsuit with a Head's Stamp and washing them will give you the Jumpsuit of the head whose stamp you stole (though it might look a bit dodgy). Insert Ian to receive Corgi Meat! On the table is an electric razor for tiding up your hair/beard.

Restrooms
There is a large bathroom with four sinks then four airlocks leading to a small space with a toilet. Hands and clothing can be washed at the sink. At the mirror, you can change your hair and mustache style. However, you cannot change hair color.

Locker Room
link=File:LockerRoomDelta.png}}
link=File:LockerRoomDelta.png}}
If you're on the run come here to slip into a disguise.
Purpose: Holding spare apparel for the crew.
Key Items: Personal Lockers, mirrors, and an AutoDrobe.
Workers: None
Access: Everyone
Exits: North and east to Starboard Maintenance, south-east to Dormitory, south-west to Central Medbay Maintenance, west to Central Primary Hallway
Recreational


The locker room is located to the east of the station, just above Dormitory. It has no access restrictions to enter.

It contains two areas: the locker room and the restrooms.

Locker Room
The main locker room contains three Personal Lockers which contain a spare Headset, and a Backpack or Satchel. There are Portable Scrubbers and Portable Pumps stored near the northern maintenance area which can be used in case of emergency. However, the Portable Pumps start out empty (but can be filled with the air around them). The locker room contains several vending machines, the most important of which is the ClothesMate! Now you can dress in style!

The southern area contains six colored wardrobe lockers, and two toolboxes on the table as well.

Restrooms
There is a large bathroom with two sinks then three airlocks leading to a small space with a toilet. Hands and clothing can be washed at the sink. At the mirror, you can change your hair and mustache style. However, you cannot change hair color. There is also a small shower room containing soap.

Locker Room
link=File:LockerRoomFland.png}}
link=File:LockerRoomFland.png}}
If you're on the run come here to slip into a disguise.
Purpose: Holding spare apparel for the crew.
Key Items: Cryogenic freezers, arcade machines, and an AutoDrobe.
Workers: None
Access: Everyone
Exits: North and north-east to Starboard Bow Maintenance, south-east to Holodeck, west to Dormitory
Recreational


The locker room is located to the east of the station, just after Dormitory. It has no access restrictions to enter.

It contains two areas: the locker room and the cryogenic lounge.

Locker Room
The main locker room contains three colored wardrobe lockers and tables where a pAI can be found. The northern area contains some arcade machines as well as several vending machines, the most important of which is the ClothesMate! Now you can dress in style!

Cryogenic Lounge
If you need to bring your shift to close before the emergency shuttle arrives, you can head to this room to leave the station. Simply put yourself into one of the cryogenic freezers and CentCom will do the rest. Another pAI can be found here.

Locker Room
link=File:DormitoryKilo.png}}
link=File:DormitoryKilo.png}}
If you're on the run come here to slip into a disguise.
Purpose: Holding spare apparel for the crew.
Key Items: Cryogenic freezers, first-aid kit, and an AutoDrobe.
Workers: None
Access: Everyone
Exits: North to Port Maintenance, east to Port Primary Hallway, south to Port Quarter Maintenance, west to Holodeck
Recreational

The locker room is located to the west of the station, above Brig. There are no access restrictions in this area.

This area has four sections: the locker room (and dormitory rooms), the fitness room, the restrooms, and the cryogenic lounge.

Locker Room
The main locker room contains three Personal Lockers which contain a spare Headset, and a Backpack or Satchel. The locker room contains several vending machines, the most important of which is the ClothesMate! Now you can dress in style!

On the table are some useful items, such as a first-aid kit and a couple of toolboxes. It also contains three colored wardrobe lockers.

Fitness Room
To the west of the locker room is a fitness area. There is a fitness ring in the center where you can host a huge boxing tournament that will probably end after the first round with the victor being thrown in jail and the loser being cloned. The easiest to obtain Personal AI device is also here. Once one of the ghosts haunting the station enable themselves to be selected for PAIs, you can make a friend in here.

This is also a great place for unsavory evil activities, whether traitorous evil deeds, as the AI almost never checks fitness (key words: "almost").

Restrooms
This room is for washing up after a hard day of exercise in the fitness room. There are three shower heads and some soap. The shower heads are set to a nice, warm temperature, but can be adjusted with a wrench. Adjusting once will make the water deathly cold, and adjusting twice will make the water scalding hot. Remaining too long under either setting will result in death. A third adjustment returns it to normal temperature.

A cyborg recharging unit is located here.

Cryogenic Lounge
If you need to bring your shift to close before the emergency shuttle arrives, you can head to this room to leave the station. Simply put yourself into one of the cryogenic freezers and CentCom will do the rest. Another pAI can be found here.

Locker Room
link=File:LockerRoomMETA.png}}
link=File:LockerRoomMETA.png}}
If you're on the run come here to slip into a disguise.
Purpose: Holding spare apparel for the crew.
Key Items: Personal Lockers, first-aid kit, and an AutoDrobe.
Workers: None
Access: Everyone
Exits: North to Dormitory and Fore Maintenance, east to Garden, south to Starboard Bow Maintenance, west to Central Primary Hallway and Law Office
Recreational


The locker room is located to the north-east of the station, east of Brig. It has no access restrictions to enter.

The locker room contains three Personal Lockers which contain a spare Headset, and a Backpack or Satchel. There are Portable Scrubbers and Portable Pumps stored along the northern wall which can be used in case of emergency. However, the Portable Pumps start out empty (but can be filled with the air around them). The locker room contains a ClothesMate! Now you can dress in style! It also contains six colored wardrobe lockers. There are two toolboxes, a pAI, and a first-aid kit here as well.

General Recreational Medical Logistics Science Engineering Security Command Upkeep Outside