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(Corrected the xenomorph icons. To watch this page in case PR#6101 gets merged and debtor is removed.) |
(Updated page following hivemind pr and medhud/ssd improvement (gh#7672)) |
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__TOC__ | __TOC__ | ||
== Antagonist HUD Icons == | == Antagonist HUD Icons == | ||
These are the icons that display over some persons under certain circumstances. | These are the icons that display over some persons under certain circumstances. | ||
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[[File:Hudfugitive.png|32px]] | [[File:Hudfugitive.png|32px]] | ||
|[[Fugitives]]. Can only be seen during end game. | |[[Fugitives]]. Can only be seen during end game. | ||
|- | |||
!style="padding:12px"| | |||
[[File:Hud-HiveVessel.png|32px]] | |||
|[[Hive Vessel]]. | |||
|- | |- | ||
!style="padding:12px"| | !style="padding:12px"| | ||
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|Displayed over persons infected with a [[Xenos|xenomorph]] embryo. Can only be seen by other xenos or by wearing [[Medical_items#Health_Scanner_HUD|Health Scanner HUD]] | |Displayed over persons infected with a [[Xenos|xenomorph]] embryo. Can only be seen by other xenos or by wearing [[Medical_items#Health_Scanner_HUD|Health Scanner HUD]] | ||
|} | |} | ||
== Security HUD Icons == | == Security HUD Icons == | ||
These are the icons that display over all persons while you are wearing a Security HUD. Personnel with a [[Security_items#Mindshield_Implant|Mindshield Implant]] will have a flashing blue outline around their job icon. | These are the icons that display over all persons while you are wearing a Security HUD. Personnel with a [[Security_items#Mindshield_Implant|Mindshield Implant]] will have a flashing blue outline around their job icon. | ||
=== Jobs === | === Jobs === | ||
{| class="wikitable" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable" border="1" cellspacing="0" cellpadding="2" | ||
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!style="padding:12px"|[[File:Hudstagemagician.png|32px]] | !style="padding:12px"|[[File:Hudstagemagician.png|32px]] | ||
|[[Gimmick#Stage_Magician|Stage Magician]] | |[[Gimmick#Stage_Magician|Stage Magician]] | ||
|- | |- | ||
!style="padding:12px"|[[File:Hudvip.png|32px]] | !style="padding:12px"|[[File:Hudvip.png|32px]] | ||
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|[[Security_items#Mindshield_Implant|Mindshielded]] crew. | |[[Security_items#Mindshield_Implant|Mindshielded]] crew. | ||
|} | |} | ||
=== Arrest Status === | === Arrest Status === | ||
{| class="wikitable" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable" border="1" cellspacing="0" cellpadding="2" | ||
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|- | |- | ||
|} | |} | ||
== Medical HUD Icons == | == Medical HUD Icons == | ||
These are the icons that display over all persons while you are wearing a [[Medical_items#Health_Scanner_HUD|Health Scanner HUD]]. | These are the icons that display over all persons while you are wearing a [[Medical_items#Health_Scanner_HUD|Health Scanner HUD]]. | ||
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!<br>[[File:Huddefib.gif|32px]]<br><br> | !<br>[[File:Huddefib.gif|32px]]<br><br> | ||
|[[Guide_to_medicine#Defibrillation|Defribrillation]] required. | |[[Guide_to_medicine#Defibrillation|Defribrillation]] required. | ||
|- | |||
!<br>[[File:Huddefib-ssd.gif|32px]]<br><br> | |||
|[[Guide_to_medicine#Defibrillation|Defribrillation]] required but the player is disconnected. | |||
|- | |- | ||
!<br>[[File:Huddead.png|32px]]<br><br> | !<br>[[File:Huddead.png|32px]]<br><br> | ||
|Body decayed or the body has no brain. | |Body decayed or the body has no brain. | ||
|- | |||
!<br>[[File:Huddead-permanent.png|32px]]<br><br> | |||
|Body is dead and soulless. | |||
|- | |||
!<br>[[File:Huddead-ssd.png|32px]]<br><br> | |||
|Body is dead and the player is disconnected/SSD. | |||
|} | |} | ||
== Diagnostic HUD/Sillicons Icons == | == Diagnostic HUD/Sillicons Icons == | ||
These are the icons that borgs and AIs see with sensor augmentations, or that you can see while wearing [[Research_items#Diagnostic_HUD|Diagnostic Hud]]. | These are the icons that borgs and AIs see with sensor augmentations, or that you can see while wearing [[Research_items#Diagnostic_HUD|Diagnostic Hud]]. | ||
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|Status of the current volume of [[Guide_to_Nanites#Volume|nanites]] inside a person. (100% on the left, 10% on the right) | |Status of the current volume of [[Guide_to_Nanites#Volume|nanites]] inside a person. (100% on the left, 10% on the right) | ||
|} | |} | ||
[[Category:Guides]] | [[Category:Guides]] | ||
Latest revision as of 12:41, 15 October 2022
Did you mean the game window?
The abbreviation of heads-up display.
These icons show up if your character is either an antagonist, or wearing Security's
HUDSunglasses, a
Health Scanner HUD or a
Diagnostic HUD.
Antagonist HUD Icons
These are the icons that display over some persons under certain circumstances.
| Icon | Description |
|---|---|
| Traitor. Can only be seen during end game. | |
| Incursion. Can only be seen during end game. | |
| Changeling. Can only be seen during end game. | |
| Revolutionary. Can only be seen by other revs. | |
| Head Revolutionary. Can only be seen by other revs. | |
| Cultist. Can only be seen by other cultists. | |
| Cultmaster. Can only be seen by other cultists. | |
| Clockwork Cultist. Can only be seen by other servants. | |
| Syndicate Operative. Can only be seen by other operatives during Nuke | |
| People who fell victim to brainwashing during the round. Can only be seen during end game. | |
| Abductor. Can only be seen during end game. | |
| Wizard. Can only be seen during end game. | |
| Wizard's apprentices. Can only be seen during end game. | |
| Ninja. Can only be seen during end game. | |
| Heretic. Can only be seen during end game. | |
| Hunters. Can only be seen during end game. | |
| Fugitives. Can only be seen during end game. | |
| Hive Vessel. | |
| Displayed over persons infected with a xenomorph embryo. Can only be seen by other xenos or by wearing Health Scanner HUD |
Security HUD Icons
These are the icons that display over all persons while you are wearing a Security HUD. Personnel with a Mindshield Implant will have a flashing blue outline around their job icon.
Jobs
| Icon | Description |
|---|---|
| Captain | |
| Head of Personnel | |
| Head of Security | |
| Chief Medical Officer | |
| Chief Engineer | |
| Research Director | |
| Acting Captain | |
| Detective | |
| Security Officer | |
| Warden | |
| Brig Physician | |
| Deputy | |
| Prisonner | |
| Station Engineer | |
| Atmospheric Technician | |
| Quartermaster | |
| Cargo Technician | |
| Shaft Miner | |
| Chemist | |
| Geneticist | |
| Medical Doctor | |
| Virologist | |
| Paramedic | |
| Roboticist | |
| Scientist | |
| Explorer | |
| Botanist | |
| Janitor | |
| Barman | |
| Chaplain | |
| Chef | |
| Clown | |
| Mime | |
| Lawyer | |
| Curator | |
| Assistant | |
| Barber | |
| Stage Magician | |
| VIP | |
| Psychiatrist | |
| The person isn't wearing an ID | |
| Unrecognized Rank | |
| CentCom Official or Death Squad Officer | |
| Mindshielded crew. |
Arrest Status
| Icon | Description |
|---|---|
| Arrest. A person set to arrest on sight. | |
| Incarcerated. A person currently incarcerated in brig. | |
| Parolled. A person that was arrested but released on parole. | |
| Discharged. A person that was arrested but cleared of all charges. | |
| Search. A person to be searched on sight. | |
| Monitor. A suspicious person under close watch by security. | |
| Tracking Implanted | |
| Chemical Implanted |
Medical HUD Icons
These are the icons that display over all persons while you are wearing a Health Scanner HUD.
| Icon | Description |
|---|---|
| Health bar of the patient. | |
| Patient is in critical condition. | |
| No Viruses Detected. | |
| Bad Virus Detected | |
| Positive Virus Detected | |
| Beneficial Virus Detected | |
| Unknown Lifeform Detected | |
| Defribrillation required. | |
| Defribrillation required but the player is disconnected. | |
| Body decayed or the body has no brain. | |
| Body is dead and soulless. | |
| Body is dead and the player is disconnected/SSD. |
Diagnostic HUD/Sillicons Icons
These are the icons that borgs and AIs see with sensor augmentations, or that you can see while wearing Diagnostic Hud.
| Icon | Description |
|---|---|
| Integrity of the unit (Cyborg, Bot or Exosuit). | |
| Status of the unit's battery (Cyborg or Exosuit). | |
| This is displayed by exosuits which have sustained internal damage. | |
| This cyborg is offline (stunned). This happens most often after they are hit by an EMP. | |
| This cyborg or exosuit has shut down after sustaining heavy damage. | |
| This bot is currently performing its assigned task (floorbots building floors, medibots healing patients etc.). | |
| This bot is functional and currently on standby. | |
| This bot has been dispatched to a specific location by the AI or a PDA and is on its way. | |
| This bot is moving towards its target. This is most often displayed by mules when making their deliveries or returning to Cargo. | |
| This bot is currently patroling the station. | |
| This is displayed by Beepsky or an ED-209 when they are trying to arrest someone. | |
| This bot is sentient (a player controls it). | |
| This cyborg shell has been equipped with a B.O.R.I.S module and is being currently operated by the AI. These are commonly referred to as "AI shells" | |
| This exosuit has been equipped with a tracking beacon. Allowing it to be monitored remotely by the Research Director. It is also displayed by AI shells not currently being operated. | |
| This door is currently electrified and anyone who touches it without insulated gloves will get shocked. | |
| This person is currently implanted with nanites. | |
| Status of the current volume of nanites inside a person. (100% on the left, 10% on the right) |
