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<tabs>
<tab name = MetaStation???>
<font size="4">'''[[Guide_to_engineering|For the Guide to Engineering, click here.]]'''<font size="2">
{{Location
{{Location
  |headerbgcolor=orange
  |headerbgcolor=orange
Line 4: Line 7:
  |imagebgcolor=#ffff88
  |imagebgcolor=#ffff88
  |name=Engineering
  |name=Engineering
  |image=engineering.png|thumb
  |image=engineering.png|100px|thumb
  |department=Engineering
  |department=Engineering
  |exits=[[Hallway|Hallway]] north, [[Maintenance|maintenance]] west, [[Singularity|singularity]] south, [[Space|space]] east.
  |exits=Hallway north, [[Maintenance|maintenance]] west, [[Singularity|singularity]] south, [[Space|space]] and the [[AI Satellite]] southeast
  |purpose=Powers the station, holds equipment to repair inevitable damage to the station.
  |purpose=Powers the station, holds equipment to repair inevitable damage to the station
  |access=Engineering for main area, Power Equipment for the Particle Accelerator and Power Storage areas, CE Private for his office.
  |access=Engineering for main area, Power Equipment for the Particle Accelerator and Power Storage areas, CE Private for his office
  |contents=Engineering stuff.
  |contents=Two common hardsuits, power control modules, oxygen and plasma tank dispenser, a terminal for checking the station's APCs, a P.A.C.K.M.A.N.-type portable generator and three station's main SMES cells
  |clearance=[[Captain]], [[Chief Engineer]], [[Engineer]], [[Head of Personnel]], [[Head of Security]], Engineering [[Security Officer]]
  |clearance=[[Captain]], [[Chief Engineer]], [[Engineer]], [[Head of Personnel]], [[Head of Security]], Engineering [[Security Officer]]
  |description=Welcome to Engineering: the fortress at the aft (south) end of the station where the [[Chief Engineer]] and his [[Station Engineer|goons]] make sure the singularity gets loose and consumes the entire station. In the rare case that this is NOT what you want to happen, read [[Singularity Engine|this guide]].
  |description=Welcome to Engineering: the fortress at the aft (south) end of the station where the [[Chief Engineer]] and his [[Station Engineer|goons]] make sure the singularity gets loose and consumes the entire station. In the rare case that this is NOT what you want to happen, read [[Singularity Engine|this guide]].
  |sec_level=
  |sec_level=Medium
  |style=
  |style=Engineering
  |balance=
  |balance=
  |other=--
  |other=--
  }}
  }}


==Chief Engineer's Office==
==Facilities==
The personal hidey-hole of the [[Chief Engineer]]. Requires CE Office access. Contains the CE's advanced RIG, magboots, the CE's stamp, batteries, some medicine, some tools, and the CE's locker, with the station blueprints inside. People will try to break in to obtain these but also the advanced hardsuit if the CE is not wearing it. Also home to Poly the Chief Engineer's pet parrot and eventually his nest of items he collected while you were away.
Engineering Department has rooms all around the station.


The three buttons in this office controls the blast doors used to lock down the entrance to Engineering, Secure Storage and Atmospherics front and side entrances. The office also has a handy Station Alert computer, which you can use to help direct your [[Station Engineer]]s and [[Atmospheric Technician]]s to where they need to be.
These facilities are located '''inside the Engineering-wing:'''
* [[Chief Engineer's Office]]
* [[#Particle_Accelerator|Particle Accelerator]]
* [[#SMES Room|SMES Room]]
* [[#Power_Storage_Room|Power Storage Room]]
* [[#Engineering_Secure_Storage|Engineering Secure Storage]]
* [[#Department_Lobby_and_Break_Area|Department Lobby and Break Area]]
* [[Security Posts|Engineering Security Post]]
* [[#Escape_Pod|Escape Pod]]
 
These facilities are located '''somewhere else:'''
* [[Atmospherics]]
* [[Construction Area]]
* [[Electrical Maintenance]]
* [[Gravity Generator]]
* [[Singularity Engine]]
* [[Guide_to_the_Supermatter|Supermatter Engine]]
* [[Tesla Engine]]
* [[Solars]]
* [[Technical Storage]]
* [[Telecommunications]]
* [[Vacant Office]]


==Particle Accelerator==
==Particle Accelerator==
Powers the Singularity by shooting accelerated particles at it. The PA can be a very dangerous device, since it can quickly cause the singularity to get out of control and escape the containment if left unsupervised. The PA and the collectors can be sealed off with blast doors using the nearby controls.
Powers the [[Singularity]] and/or [[Tesla Engine]] by shooting accelerated particles at it. The PA can be a very dangerous device, since it can quickly cause the singularity to get out of control and escape the containment if left unsupervised. The PA and the collectors can be sealed off with shutters using the nearby controls.


==Singularity Engine==
==SMES Room==
[[Singularity Engine|The Singularity Engine]] exists just to the south of engineering
Used to house the [[Gravity Generator]], then housed nothing, and now is the location of the three [[Engineering_items#SMES_Cell|SMES cells]] that provide power to the station. A PACMAN portable generator is also located here. This room is a prime target of antagonists looking to black out the station, so check every once in a while to make sure it is not a hole in space.


==Power Storage Room==
==Power Storage Room==
This room houses both of Engineering's two common hardsuits, a few batteries, door and power control modules, Engineering's oxygen and plasma tank dispenser, a crate which contains extra solar panels and a solar tracking beacon, a terminal for checking the station's APCs, a P.A.C.K.M.A.N.-type portable generator, O2 canister, and three of the station's SMES cells. It is a prime target for antagonists seeking to black out the station.
This room houses both of Engineering's two hardsuits, a few batteries, door and power control modules, Engineering's oxygen and plasma tank dispenser, an anti-toxin pill, a crate that contains extra solar panels and a solar tracking beacon, and a terminal for checking the station's APCs and a O2 canister.  


==Engineering Secure Storage==
==Engineering Secure Storage==
The only button to open the shutters to this room are in the CE's office. It contains spare materials, backup parts for the singularity engine (more can be ordered at [[Cargo Bay|cargo]]), and a large plasma canister. [[Quartermaster|Some]] [[Cargo_Technician|people]] will try to break in here to steal the emitters to open locked crates.
The only button to open the shutters to this room are in the CE's office. It contains spare materials, backup parts for the singularity engine (more can be ordered at [[Cargo Bay|cargo]]), and a large plasma canister. [[Quartermaster|Some]] [[Cargo_Technician|people]] will try to break in here to steal the emitters to open locked crates.
Has:
* A [[crates|crate]] with spare construction materials and [[Plasma|Solid Plasma]]
* A [[Plasma]] [[Canister]]
* A [[Gravitational Singularity Generator]]
* Two [[Anti-Breach Shielding Projector]]
* Four [[Emitter]]s
* Five [[Field Generator]]s


==Department Lobby and Break Area==
==Department Lobby and Break Area==
The shared area between Engineering and [[Atmospherics]]. Used by both as a common access hall and a break room. While not too exciting, it at least contains a few snacks and some distractions. Engineering Sec Office is housed here.
The shared area between Engineering and [[Atmospherics]]. Used by both as a common access hall and a break room. While not too exciting, it at least contains a few snacks and some distractions. The [[Security Posts|Engineering Security Post]] is housed here.


==Escape Pod==
==Escape Pod==
In case of an evacuation, the engineering pod is usually the safest one to take over the others, assuming the singularity doesn't threaten you.
In case of an evacuation, the engineering pod is usually the safest pod to take, assuming the singularity doesn't threaten you.
</tab>
<tab name = PubbyStation>
{{Location
|headerbgcolor=orange
|headerfontcolor=white
|imagebgcolor=#ffff88
|name=PubbyEngineering
|image=PubbyEngineering.png|100px|thumb
|department=Engineering
|exits=West to [[Maintenance]], North East to the hallway and [[Atmospherics]], South to [[Space]] and [[Telecommunications]] access.
|purpose=Powers the station, holds equipment to repair inevitable damage to the station
|access=Engineering for main area, Power Equipment for the [[Supermatter]] and Power Storage areas, CE Private for his office
|contents=Three engineering hardsuits, power control modules, oxygen and plasma tank dispenser, a terminal for checking the station's APCs, a P.A.C.M.A.N.-type portable generator and four station's main SMES cells
|clearance=[[Captain]], [[Chief Engineer]], [[Engineer]], [[Head of Security]], Engineering [[Security Officer]]
|description=Welcome to Engineering: the fortress at the south eastern end of the station where the [[Chief Engineer]] and his [[Station Engineer|goons]] make sure the Supermatter <s> catches fire and explodes</s> stays stable and keeps powering the station. Read the [[Supermatter|Supermatter guide]] to learn more.
|sec_level=Medium
|style=Engineering
|balance=
|other=--
}}
 
==Facilities==
Engineering Department has rooms all around the station.


These facilities are located '''inside the Engineering-wing:'''
* [[Chief Engineer's Office]]
* [[Supermatter]] chamber
* [[#SMES Room|SMES Room]]
* [[#Power_Storage_Room|Power Storage Room]]
* [[#Engineering_Secure_Storage|Engineering Secure Storage]]
* [[#Department_Lobby_and_Break_Area|Department Lobby and Break Area]]
* [[Security Posts|Engineering Security Post]]
These facilities are located '''somewhere else:'''
* [[Atmospherics]]
* [[Construction Area]]
* [[Electrical Maintenance]]
* [[Gravity Generator]]
* [[Solars]]
* [[Technical Storage]]
* [[Telecommunications]]
* [[Vacant Office]]
==Supermatter==
Powers the Station by generating radiation by shooting lasers from emitters at it. The Supermatter requires careful management in order to keep it stable. The Supermatter room is large and wide allowing for crafty [[Engineer|engineers]] to experiment with different setups. The antechamber contains lockers with Radsuits to protect yourself from the radiations alongside a geiger counter and some anti-radiation and anti-toxin medicine.
==SMES Room==
The location of the four [[Engineering_items#SMES_Cell|SMES cells]] that provide power to the station. This room is a prime target of antagonists looking to black out the station, so check every once in a while to make sure it is not a hole in space.
==Power Storage Room==
This room houses both of Engineering's three hardsuits, a few batteries, door and power control modules, Engineering's oxygen and plasma tank dispenser,  a crate that contains extra solar panels and a solar tracking beacon, and a terminal for checking the station's APCs and a O2 canister.
==Engineering Secure Storage==
The only button to open the shutters to this room are in the CE's office. It contains spare materials, backup parts for the Supermatter engine (more can be ordered at [[Cargo Bay|cargo]] or constructed), and a large plasma canister. [[Quartermaster|Some]] [[Cargo_Technician|people]] will try to break in here to steal the emitters to open locked crates. It also contains a P.A.C.M.A.N generator generally used to start the engine by giving power to the emitters when the SMES have run out.
Has:
* A [[crates|crate]] with spare construction materials and [[Plasma|Solid Plasma]]
* A [[Plasma]] [[Canister]]
* A P.A.C.M.A.N
* Two [[Anti-Breach Shielding Projector]]
* Four [[Emitter]]s
* Four [[Field Generator]]s
==Department Lobby and Break Area==
The shared area between Engineering and [[Atmospherics]]. Used by both as a common access hall and a break room. While not too exciting, it at least contains a few snacks and some distractions. The [[Security Posts|Engineering Security Post]] is housed here.
</tab>
<tab name = FlandStation>
{{Location
|headerbgcolor=orange
|headerfontcolor=white
|imagebgcolor=#ffff88
|name=Engineering
|image=FlandEngineering.png|100px|thumb
|department=Engineering
|exits=Hallway West, [[Maintenance|maintenance]] North and SouthEast (through the small hallway), [[Atmospherics]] South.
|purpose=Powers the station, holds equipment to repair inevitable damage to the station
|access=Engineering for main area, Power Equipment for the [[Supermatter]] and Power Storage areas, CE Private for his office
|contents=Three engineering hardsuits, power control modules, oxygen and plasma tank dispenser, a terminal for checking the station's APCs, a P.A.C.M.A.N.-type portable generator and four station's main SMES cells
|clearance=[[Captain]], [[Chief Engineer]], [[Engineer]], [[Head of Security]], Engineering [[Security Officer]]
|description=Welcome to Engineering: the fortress at the south eastern end of the station where the [[Chief Engineer]] and his [[Station Engineer|goons]] make sure the Supermatter <s> catches fire and explodes</s> stays stable and keeps powering the station. Read the [[Supermatter|Supermatter guide]] to learn more.
|sec_level=Medium
|style=Engineering
|balance=
|other=--
}}
==Facilities==
Engineering Department has rooms all around the station.
These facilities are located '''inside the Engineering-wing:'''
* [[Chief Engineer's Office]]
* [[Supermatter]] chamber
* [[#SMES Room|SMES Room]]
* [[#Power_Storage_Room|Power Storage Room]]
* [[#Engineering_Secure_Storage|Engineering Secure Storage]]
* [[#Department_Lobby_and_Break_Area|Department Lobby and Break Area]]
* [[Security Posts|Engineering Security Post]]
These facilities are located '''somewhere else:'''
* [[Atmospherics]]
* [[Construction Area]]
* [[Electrical Maintenance]]
* [[Gravity Generator]]
* [[Solars]]
* [[Technical Storage]]
* [[Telecommunications]]
* [[Vacant Office]]
==Supermatter==
Powers the Station by generating radiation by shooting lasers from emitters at it. The Supermatter requires careful management in order to keep it stable. The Supermatter room is large and wide allowing for crafty [[Engineer|engineers]] to experiment with different setups. The antechamber contains lockers with Radsuits to protect yourself from the radiations alongside a geiger counter and some anti-radiation and anti-toxin medicine.
==SMES Room==
The location of the four [[Engineering_items#SMES_Cell|SMES cells]] that provide power to the station. This room is a prime target of antagonists looking to black out the station, so check every once in a while to make sure it is not a hole in space.
==Power Storage Room==
This room houses both of Engineering's three hardsuits, a few batteries, door and power control modules, Engineering's oxygen and plasma tank dispenser,  a crate that contains extra solar panels and a solar tracking beacon, and a terminal for checking the station's APCs and a O2 canister.
==Engineering Secure Storage==
The only button to open the shutters to this room are in the CE's office. It contains spare materials, backup parts for the Supermatter engine (more can be ordered at [[Cargo Bay|cargo]] or constructed), and a large plasma canister. [[Quartermaster|Some]] [[Cargo_Technician|people]] will try to break in here to steal the emitters to open locked crates. It also contains a P.A.C.M.A.N generator generally used to start the engine by giving power to the emitters when the SMES have run out.
Has:
* A [[crates|crate]] with spare construction materials and [[Plasma|Solid Plasma]]
* A [[Plasma]] [[Canister]]
* A P.A.C.M.A.N
* Two [[Anti-Breach Shielding Projector]]
* Four [[Emitter]]s
* Four [[Field Generator]]s
==Department Lobby and Break Area==
The shared area between Engineering and [[Atmospherics]]. Used by both as a common access hall and a break room. While not too exciting, it at least contains a few snacks and some distractions. The [[Security Posts|Engineering Security Post]] is housed here.
</tab>
</tabs>
[[Category:locations]]
[[Category:locations]]
{{Locations}}

Latest revision as of 18:00, 9 March 2022

For the Guide to Engineering, click here.

Engineering Area
Engineering
Welcome to Engineering: the fortress at the aft (south) end of the station where the Chief Engineer and his goons make sure the singularity gets loose and consumes the entire station. In the rare case that this is NOT what you want to happen, read this guide.
Obvious exits Hallway north, maintenance west, singularity south, space and the AI Satellite southeast
Purpose Powers the station, holds equipment to repair inevitable damage to the station
Access level Engineering for main area, Power Equipment for the Particle Accelerator and Power Storage areas, CE Private for his office
Noteworthy contents Two common hardsuits, power control modules, oxygen and plasma tank dispenser, a terminal for checking the station's APCs, a P.A.C.K.M.A.N.-type portable generator and three station's main SMES cells
Clearance Captain, Chief Engineer, Engineer, Head of Personnel, Head of Security, Engineering Security Officer
Security level Medium
Style Engineering
Balance Requirements
Other Notes
Locations on beestation



Facilities

Engineering Department has rooms all around the station.

These facilities are located inside the Engineering-wing:

These facilities are located somewhere else:

Particle Accelerator

Powers the Singularity and/or Tesla Engine by shooting accelerated particles at it. The PA can be a very dangerous device, since it can quickly cause the singularity to get out of control and escape the containment if left unsupervised. The PA and the collectors can be sealed off with shutters using the nearby controls.

SMES Room

Used to house the Gravity Generator, then housed nothing, and now is the location of the three SMES cells that provide power to the station. A PACMAN portable generator is also located here. This room is a prime target of antagonists looking to black out the station, so check every once in a while to make sure it is not a hole in space.

Power Storage Room

This room houses both of Engineering's two hardsuits, a few batteries, door and power control modules, Engineering's oxygen and plasma tank dispenser, an anti-toxin pill, a crate that contains extra solar panels and a solar tracking beacon, and a terminal for checking the station's APCs and a O2 canister.

Engineering Secure Storage

The only button to open the shutters to this room are in the CE's office. It contains spare materials, backup parts for the singularity engine (more can be ordered at cargo), and a large plasma canister. Some people will try to break in here to steal the emitters to open locked crates.

Has:

Department Lobby and Break Area

The shared area between Engineering and Atmospherics. Used by both as a common access hall and a break room. While not too exciting, it at least contains a few snacks and some distractions. The Engineering Security Post is housed here.

Escape Pod

In case of an evacuation, the engineering pod is usually the safest pod to take, assuming the singularity doesn't threaten you.

Engineering Area
PubbyEngineering
Welcome to Engineering: the fortress at the south eastern end of the station where the Chief Engineer and his goons make sure the Supermatter catches fire and explodes stays stable and keeps powering the station. Read the Supermatter guide to learn more.
Obvious exits West to Maintenance, North East to the hallway and Atmospherics, South to Space and Telecommunications access.
Purpose Powers the station, holds equipment to repair inevitable damage to the station
Access level Engineering for main area, Power Equipment for the Supermatter and Power Storage areas, CE Private for his office
Noteworthy contents Three engineering hardsuits, power control modules, oxygen and plasma tank dispenser, a terminal for checking the station's APCs, a P.A.C.M.A.N.-type portable generator and four station's main SMES cells
Clearance Captain, Chief Engineer, Engineer, Head of Security, Engineering Security Officer
Security level Medium
Style Engineering
Balance Requirements
Other Notes
Locations on beestation



Facilities

Engineering Department has rooms all around the station.

These facilities are located inside the Engineering-wing:

These facilities are located somewhere else:

Supermatter

Powers the Station by generating radiation by shooting lasers from emitters at it. The Supermatter requires careful management in order to keep it stable. The Supermatter room is large and wide allowing for crafty engineers to experiment with different setups. The antechamber contains lockers with Radsuits to protect yourself from the radiations alongside a geiger counter and some anti-radiation and anti-toxin medicine.

SMES Room

The location of the four SMES cells that provide power to the station. This room is a prime target of antagonists looking to black out the station, so check every once in a while to make sure it is not a hole in space.

Power Storage Room

This room houses both of Engineering's three hardsuits, a few batteries, door and power control modules, Engineering's oxygen and plasma tank dispenser, a crate that contains extra solar panels and a solar tracking beacon, and a terminal for checking the station's APCs and a O2 canister.

Engineering Secure Storage

The only button to open the shutters to this room are in the CE's office. It contains spare materials, backup parts for the Supermatter engine (more can be ordered at cargo or constructed), and a large plasma canister. Some people will try to break in here to steal the emitters to open locked crates. It also contains a P.A.C.M.A.N generator generally used to start the engine by giving power to the emitters when the SMES have run out.

Has:

Department Lobby and Break Area

The shared area between Engineering and Atmospherics. Used by both as a common access hall and a break room. While not too exciting, it at least contains a few snacks and some distractions. The Engineering Security Post is housed here.

Engineering Area
Engineering
Welcome to Engineering: the fortress at the south eastern end of the station where the Chief Engineer and his goons make sure the Supermatter catches fire and explodes stays stable and keeps powering the station. Read the Supermatter guide to learn more.
Obvious exits Hallway West, maintenance North and SouthEast (through the small hallway), Atmospherics South.
Purpose Powers the station, holds equipment to repair inevitable damage to the station
Access level Engineering for main area, Power Equipment for the Supermatter and Power Storage areas, CE Private for his office
Noteworthy contents Three engineering hardsuits, power control modules, oxygen and plasma tank dispenser, a terminal for checking the station's APCs, a P.A.C.M.A.N.-type portable generator and four station's main SMES cells
Clearance Captain, Chief Engineer, Engineer, Head of Security, Engineering Security Officer
Security level Medium
Style Engineering
Balance Requirements
Other Notes
Locations on beestation



Facilities

Engineering Department has rooms all around the station.

These facilities are located inside the Engineering-wing:

These facilities are located somewhere else:

Supermatter

Powers the Station by generating radiation by shooting lasers from emitters at it. The Supermatter requires careful management in order to keep it stable. The Supermatter room is large and wide allowing for crafty engineers to experiment with different setups. The antechamber contains lockers with Radsuits to protect yourself from the radiations alongside a geiger counter and some anti-radiation and anti-toxin medicine.

SMES Room

The location of the four SMES cells that provide power to the station. This room is a prime target of antagonists looking to black out the station, so check every once in a while to make sure it is not a hole in space.

Power Storage Room

This room houses both of Engineering's three hardsuits, a few batteries, door and power control modules, Engineering's oxygen and plasma tank dispenser, a crate that contains extra solar panels and a solar tracking beacon, and a terminal for checking the station's APCs and a O2 canister.

Engineering Secure Storage

The only button to open the shutters to this room are in the CE's office. It contains spare materials, backup parts for the Supermatter engine (more can be ordered at cargo or constructed), and a large plasma canister. Some people will try to break in here to steal the emitters to open locked crates. It also contains a P.A.C.M.A.N generator generally used to start the engine by giving power to the emitters when the SMES have run out.

Has:

Department Lobby and Break Area

The shared area between Engineering and Atmospherics. Used by both as a common access hall and a break room. While not too exciting, it at least contains a few snacks and some distractions. The Engineering Security Post is housed here.



General Recreational Medical Logistics Science Engineering Security Command Upkeep Outside