Chemistry Lab: Difference between revisions
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PubbyStation, unlike most other maps, starts with a pet mouse and a smoke machine, the latter of which can be used for [[Guide_to_chemistry#Smoke_vs_foam_vs_others|dispersing mass healing]]. | PubbyStation, unlike most other maps, starts with a pet mouse and a smoke machine, the latter of which can be used for [[Guide_to_chemistry#Smoke_vs_foam_vs_others|dispersing mass healing]]. | ||
</tab> | |||
<tab name="FlandStation"> | |||
{{Template:Location | |||
|headerbgcolor=#66ccdd | |||
|headerfontcolor=white | |||
|imagebgcolor=lightblue | |||
|department = Medical | |||
|name=Chemistry Lab | |||
|image=FlandChemistry.png | |||
|big_image=[[FlandChemistry.png]] | |||
|exits=East to [[Medbay]], North to a chemistry factory area. | |||
|purpose=Making medicines | |||
|access=Chemistry | |||
|contents=[[Chem Dispenser]], [[ChemMaster 3000]], [[Reagent Grinder]], [[Smoke Machine]] | |||
|clearance=[[Chemist|Chemists]], [[Chief Medical Officer]], [[Captain]] | |||
|description=The corgi factory. | |||
|sec_level=Medium | |||
|style=Laboratory | |||
|balance= | |||
|other=-- | |||
}} | |||
<font size="4">'''[[Guide to chemistry|For the Guide to Chemistry, click here.]]'''<font size="2"> | |||
FlandStation's chemistry lab, like most others, has space for two chemists to work comfortably. The smartfridge on the southside can be accessed from Medbay Lobby making it useful to distribute chems to the public. The smartfridge on the right can only be accessed through medbay and should be used to store medicine for the rest of the medical team. | |||
Unlike PubbyStation, FlandStation does not have a smoke machine available at roundstart. It however comes with a large area north of the lab that can be accessed by chemists to build factories without flooding medbay with pipes and machines. | |||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
{{Locations}} | {{Locations}} | ||
[[Category:Locations]] | [[Category:Locations]] |
Revision as of 22:10, 15 January 2022
Medical Area | |
Chemistry Lab | |
The lube factory. | |
Obvious exits | South to Medbay |
Purpose | Making medicines |
Access level | Chemistry |
Noteworthy contents | Chem Dispenser, ChemMaster 3000, Reagent Grinder |
Clearance | Chemists, Chief Medical Officer, Captain |
Security level | Medium |
Style | Laboratory |
Balance Requirements | |
Other Notes | |
Locations on beestation |
For the Guide to Chemistry, click here.
Chemistry, marked with orange floor stripes, is the only place on the station with a Chem Dispenser and accompanying chem heaters. This makes it a big target for traitors, whether to take over or destroy. A smartfridge is provided to store medicines for the rest of Medbay, and the lab is outfitted with supplies like plasma and basic grenade-making parts. What could possibly go wrong?
Medical Area | |
Chemistry Lab | |
The firebomb factory. | |
Obvious exits | North west to Medbay, south to a short maintenance tunnel. |
Purpose | Making medicines |
Access level | Chemistry |
Noteworthy contents | Chem Dispenser, ChemMaster 3000, Reagent Grinder |
Clearance | Chemists, Chief Medical Officer, Captain |
Security level | Medium |
Style | Laboratory |
Balance Requirements | |
Other Notes | |
Locations on beestation |
For the Guide to Chemistry, click here.
Chemistry, marked with orange floor stripes, is the only place on the station with a Chem Dispenser and accompanying chem heaters. This makes it a big target for traitors, whether to take over or destroy. A smartfridge is provided to store medicines for the rest of Medbay, and the lab is outfitted with supplies like plasma and basic grenade-making parts. What could possibly go wrong?
Medical Area | |
Chemistry Lab | |
The corgi factory. | |
Obvious exits | West to Medbay, south to maintenance |
Purpose | Making medicines |
Access level | Chemistry |
Noteworthy contents | Chem Dispenser, ChemMaster 3000, Reagent Grinder, Smoke Machine |
Clearance | Chemists, Chief Medical Officer, Captain |
Security level | Medium |
Style | Laboratory |
Balance Requirements | |
Other Notes | |
Locations on beestation |
For the Guide to Chemistry, click here.
PubbyStation's chemistry lab, like most others, has space for two chemists to work comfortably. A smartfridge on the north side allows you to easily store large quantities of medicine for public use, while the west smartfridge can be used for more valuable medicines.
PubbyStation, unlike most other maps, starts with a pet mouse and a smoke machine, the latter of which can be used for dispersing mass healing.
Medical Area | |
Chemistry Lab | |
The corgi factory. | |
Obvious exits | East to Medbay, North to a chemistry factory area. |
Purpose | Making medicines |
Access level | Chemistry |
Noteworthy contents | Chem Dispenser, ChemMaster 3000, Reagent Grinder, Smoke Machine |
Clearance | Chemists, Chief Medical Officer, Captain |
Security level | Medium |
Style | Laboratory |
Balance Requirements | |
Other Notes | |
Locations on beestation |
For the Guide to Chemistry, click here.
FlandStation's chemistry lab, like most others, has space for two chemists to work comfortably. The smartfridge on the southside can be accessed from Medbay Lobby making it useful to distribute chems to the public. The smartfridge on the right can only be accessed through medbay and should be used to store medicine for the rest of the medical team.
Unlike PubbyStation, FlandStation does not have a smoke machine available at roundstart. It however comes with a large area north of the lab that can be accessed by chemists to build factories without flooding medbay with pipes and machines.
General | Recreational | Medical | Logistics | Science | Engineering | Security | Command | Upkeep | Outside |