Telescience: Difference between revisions
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imported>Giacom (Added links.) |
imported>Iamgoofball (updated mapping info.) |
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|sec_level=Medium | |sec_level=Medium | ||
|style=Laboratory | |style=Laboratory | ||
|balance= | |balance=Minor security to prevent things from getting into the lab from the pad. Blast doors, Reinforced walls, and electrocuted grilles with R-windows work fine. | ||
|other=-- | |other=-- | ||
}} | }} | ||
Revision as of 19:05, 15 November 2013
| Science Area | |
| The mysterious teleportation room. | |
| Obvious exits | Research Division north |
| Purpose | To twist bluespace and teleport things around |
| Access level | |
| Noteworthy contents | Telepad, Telepad Control Console |
| Clearance | Captain, Research Director, Scientist |
| Security level | Medium |
| Style | Laboratory |
| Balance Requirements | Minor security to prevent things from getting into the lab from the pad. Blast doors, Reinforced walls, and electrocuted grilles with R-windows work fine. |
| Other Notes | |
This lab houses the telescience.
For the Guide to Telescience, click here.
| General | Recreational | Medical | Logistics | Science | Engineering | Security | Command | Upkeep | Outside |