Syndicate Items: Difference between revisions
(Removed some duplicate entries. Adjusted TC prices to the actual cost. Added saboteur module to the syndicate cyborg. Added/changed icons for some items. Added/Removed/Changed items that are included in some bundles. Changed some descriptions for minimum player requirement. Changed uplink implant description since it doesn't start with tc.) |
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{{Needs revision | {{Needs revision | ||
|reason = This doesn't have the new Syndicate items and new stuff from Incursion mode | |reason = This doesn't have the new Syndicate items and new stuff from Incursion mode | ||
}} | }} | ||
=='''Syndicate Items'''== | =='''Syndicate Items'''== | ||
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|usedfor = Completing kidnapping contracts for TC-rewards. | |usedfor = Completing kidnapping contracts for TC-rewards. | ||
|strategy = A high risk, high reward choice for a traitor who wants a real challenge. | |strategy = A high risk, high reward choice for a traitor who wants a real challenge. | ||
|description = ''' | |description = '''15+ players only'''<br> The Syndicate have a number of urgent contracts for you to take on, become a contractor and complete them for TC and cash payments. Upon purchase, you'll be granted your own contract uplink embedded within a supplied tablet computer. Additionally, you'll be granted contractor gear to help with your mission. Comes supplied with the tablet, a specialist contractor space suit, [[#Radio_Jammer|Radio Jammer]], [[#Chameleon_Kit|chameleon jumpsuit]] and [[#Chameleon_Kit|mask]], [[#Agent_ID_Card|agent card]], three randomly selected low cost items, and a unique, [[#Contractor Baton|electrified baton]]. Can include items from nuke ops. | ||
Use the new contract uplink to select a contract, and bring the assigned target dead or alive to the designated drop off location. Call for the extraction pod and send them off for your payment, with much higher rewards for keeping them alive. Extracted targets will be sent to the [[Ninja|ninja]] jail and held for ransom by the Syndicate, alerting the crew after a small delay. Ransom will be payed automatically by [[Nanotrasen]], taking an amount of the station budget to offset the cost. These targets will later be returned to the station, with even targets brought and extracted dead being returned to the crew. The contractor always earns a portion of the ransom when they're extracted into their equipped ID. | Use the new contract uplink to select a contract, and bring the assigned target dead or alive to the designated drop off location. Call for the extraction pod and send them off for your payment, with much higher rewards for keeping them alive. Extracted targets will be sent to the [[Ninja|ninja]] jail and held for ransom by the Syndicate, alerting the crew after a small delay. Ransom will be payed automatically by [[Nanotrasen]], taking an amount of the station budget to offset the cost. These targets will later be returned to the station, with even targets brought and extracted dead being returned to the crew. The contractor always earns a portion of the ransom when they're extracted into their equipped ID. | ||
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*2x Frag Grenades | *2x Frag Grenades | ||
*[[#EMP_Flashlight|EMP Flashlight]] | *[[#EMP_Flashlight|EMP Flashlight]] | ||
*[[#Karate_Scroll| Karate Scroll]] | |||
'''Spy''' | '''Spy''' | ||
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*[[#Syndicate_Space_Suit|Syndicate Space Suit]] | *[[#Syndicate_Space_Suit|Syndicate Space Suit]] | ||
*[[#Syndicate_Encryption_Key|Syndicate Encryption Key]] | *[[#Syndicate_Encryption_Key|Syndicate Encryption Key]] | ||
*[[#Energy Dagger|Energy Dagger]] | |||
'''Murder''' | '''Murder''' | ||
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*Optical Thermal Scanners | *Optical Thermal Scanners | ||
*[[#Agent_ID_Card|Agent ID Card]] | *[[#Agent_ID_Card|Agent ID Card]] | ||
*[[#Energy Dagger|Energy Dagger]] | |||
'''Sabotage''' | '''Sabotage''' | ||
* | *2x [[#C4|C4 Plastic Explosive]] | ||
*2x Airlock Charge | *2x Airlock Charge | ||
*[[#Camera_Bug|Camera Bug]] | *[[#Camera_Bug|Camera Bug]] | ||
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*[[#Stechkin|Stechkin Pistol]] | *[[#Stechkin|Stechkin Pistol]] | ||
*[[#Universal_Suppressor|Suppressor]] | *[[#Universal_Suppressor|Suppressor]] | ||
* | *[[#10mm_Handgun_Magazine|10mm Magazine]] | ||
*[[#10mm_Armour_Piercing_Magazine|10mm Armour Piercing Magazine]] | |||
*[[#10mm Hollow_Point_Magazine|10mm Hollow Point Magazine]] | |||
*[[#Chameleon_Kit|Chameleon Jumpsuit]] | *[[#Chameleon_Kit|Chameleon Jumpsuit]] | ||
*[[#Agent_ID_Card|Agent ID Card]] | *[[#Agent_ID_Card|Agent ID Card]] | ||
*[[#Stimpack|Stimpack]] | *[[#Stimpack|Stimpack]] | ||
*Damp rag | *Damp rag | ||
*[[#Syndicate_Encryption_Key|Syndicate Encryption Key]] | |||
'''Ninja''' | '''Ninja''' | ||
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*[[#Adrenal_Implant|Adrenal Implant]] | *[[#Adrenal_Implant|Adrenal Implant]] | ||
*6x Throwing Stars | *6x Throwing Stars | ||
* | *[[#Chameleon_Kit|Chameleon Toolbelt]] | ||
*[[#Agent_ID_Card|Agent ID Card]] | *[[#Agent_ID_Card|Agent ID Card]] | ||
*[[#Chameleon_Projector|Chameleon Projector]] | *[[#Chameleon_Projector|Chameleon Projector]] | ||
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'''White Whale, Holy Grail''' | '''White Whale, Holy Grail''' | ||
*Kinetic Speargun | *Kinetic Speargun | ||
*Quiver with | *Quiver with 30 Magspears | ||
*Carp space suit | *Carp space suit | ||
*Carp mask | *Carp mask | ||
*Carp delivery grenade | *Carp delivery grenade | ||
*[[#Dehydrated_Space_Carp|Dehydrated Space Carp]] | |||
*[[#Syndicate Sentience Potion|Syndicate Sentience Potion]] | |||
'''Mad Scientist''' | '''Mad Scientist''' | ||
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*Bee mask | *Bee mask | ||
*Yellow fanny pack | *Yellow fanny pack | ||
* | *3x [[#Buzzkill_Grenade_Box|Buzzkill Grenades]] | ||
*Beesease reagent | *Beesease reagent | ||
* | *Bee gun - A gun that fires bees. Can be filled with reagents. | ||
'''Mr Freeze''' | '''Mr Freeze''' | ||
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|usedfor = Teaming up with another traitor to gamble all your TC. | |usedfor = Teaming up with another traitor to gamble all your TC. | ||
|strategy = The 40 TC price means that you have to team up with at least one other traitor. Use codewords! | |strategy = The 40 TC price means that you have to team up with at least one other traitor. Use codewords! | ||
|description = ''' | |description = '''30+ players only'''<br> This big boy contains 125 TC worth of items. If you feel you can trust other traitors, why not? | ||
}} | }} | ||
===Random Item=== | ===Random Item=== | ||
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|usedfor = Fighting people with your fists. | |usedfor = Fighting people with your fists. | ||
|strategy = This scroll will teach you art of Karate, makings your hits stronger and letting you do cool combos. | |strategy = This scroll will teach you art of Karate, makings your hits stronger and letting you do cool combos. | ||
|description = | |description = You must keep reading the scroll until you get a message saying you have mastered the ability. This will take some time and you will see several smaller flavor messages while reading. The Karate style is basically cheaper version of Sleeping Carp, helping you incapatate enemies with combo hits. Your punches will also do exactly 7 damage. | ||
Possible Combos: | Possible Combos: | ||
*'''Calf Kick''': Harm Grab Disarm. Paralyses one of your opponent's legs. | *'''Calf Kick''': Harm Grab Disarm. Paralyses one of your opponent's legs. | ||
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|usedfor = Fighting ranged attackers, killing people with your fists. | |usedfor = Fighting ranged attackers, killing people with your fists. | ||
|strategy = This scroll will teach you tYhe Sleeping Carp style, making you immune to ranged attacks but also unable to use guns, while making your hits stronger. | |strategy = This scroll will teach you tYhe Sleeping Carp style, making you immune to ranged attacks but also unable to use guns, while making your hits stronger. | ||
|description = <br>You must keep reading the scroll until you get a message saying you have mastered the ability. This will take some time and you will see several smaller flavor messages while reading. The Sleeping Carp style then lets you ignore all ranged attacks, whether energy or physical (but not thrown items). Dodging an attack this way will make a noticeable sound and message, which will alert everyone close of this skill, and thus of your traitor status.<br> You will also not be able to use any ranged weapon, as it would be dishonorable. | |description = '''20+ players only'''<br>You must keep reading the scroll until you get a message saying you have mastered the ability. This will take some time and you will see several smaller flavor messages while reading. The Sleeping Carp style then lets you ignore all ranged attacks, whether energy or physical (but not thrown items). Dodging an attack this way will make a noticeable sound and message, which will alert everyone close of this skill, and thus of your traitor status.<br> You will also not be able to use any ranged weapon, as it would be dishonorable. | ||
Your punches do 10 to 15 brute, and your grabs will start as aggressive. | Your punches do 10 to 15 brute, and your grabs will start as aggressive. | ||
You can also combo attacks by switching intents while hitting. Possible Combos: | You can also combo attacks by switching intents while hitting. Possible Combos: | ||
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== Grenades and Explosives == | == Grenades and Explosives == | ||
=== Airlock Charge === | === Airlock Charge === | ||
{{Item|foundin=Ordered via Syndicate Uplink|name=Airlock Charge|usedfor=Sabotaging Airlocks to Explode when Opened.|description=A small explosive device that can be used to sabotage airlocks to cause an explosion upon opening. To apply, remove the airlock's maintenance panel and place it within.|strategy=Use on a door that only your target would use. Hope they open it.|image= | {{Item|foundin=Ordered via Syndicate Uplink, costs 4 telecrystals.|name=Airlock Charge|usedfor=Sabotaging Airlocks to Explode when Opened.|description=A small explosive device that can be used to sabotage airlocks to cause an explosion upon opening. To apply, remove the airlock's maintenance panel and place it within.|strategy=Use on a door that only your target would use. Hope they open it.|image=Door_charge.png|bgcolor1=#cccccc|bgcolor2=#cccccc}} | ||
=== Composition C-4 === | === Composition C-4 === | ||
{{anchor|Composition C-4}} | {{anchor|Composition C-4}} | ||
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|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = Exploding Rubber Duck | |name = Exploding Rubber Duck | ||
|image = | |image = Rubberduck.png | ||
|foundin = Ordered via syndicate uplink, costs 4 telecrystal. | |foundin = Ordered via syndicate uplink, costs 4 telecrystal. | ||
|usedfor = Blowing stuff up. | |usedfor = Blowing stuff up. | ||
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|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = High-Yield Exploding Rubber Duck | |name = High-Yield Exploding Rubber Duck | ||
|image = | |image = Rubberduck.png | ||
|foundin = Ordered via syndicate uplink, costs 10 telecrystal. | |foundin = Ordered via syndicate uplink, costs 10 telecrystal. | ||
|usedfor = Blowing stuff up. | |usedfor = Blowing stuff up. | ||
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|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = Explosive Flashbulb | |name = Explosive Flashbulb | ||
|image = | |image =Flashbulb.png | ||
|foundin = Ordered via syndicate uplink, costs 1 telecrystal. | |foundin = Ordered via syndicate uplink, costs 1 telecrystal. | ||
|usedfor = Blowing oblivious crew up. | |usedfor = Blowing oblivious crew up. | ||
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|usedfor = Not slipping. | |usedfor = Not slipping. | ||
|strategy = These can be bought separately from the chameleon kit if you don't need the rest. | |strategy = These can be bought separately from the chameleon kit if you don't need the rest. | ||
|description = | |description = Similar to the [[#Chameleon_Kit|Chameleon Kit]] these shoes have an action button to change shape, but unlike the chameleon shoes they also protect you from slips. | ||
}} | }} | ||
===Agent ID Card=== | ===Agent ID Card=== | ||
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|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = Camera Bug | |name = Camera Bug | ||
|image = | |image = Camera_Bug.gif | ||
|foundin = Ordered via syndicate uplink, costs 1 telecrystal. | |foundin = Ordered via syndicate uplink, costs 1 telecrystal. | ||
|usedfor = Spying through cameras. | |usedfor = Spying through cameras. | ||
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}} | }} | ||
=== Chameleon Bangproof Headset === | === Chameleon Bangproof Headset === | ||
{{Item|name=Chameleon Bangproof Headset|bgcolor1=#cccccc|bgcolor2=#cccccc|foundin=Ordered via syndicate uplink. Costs 2 telecrystals.|usedfor=Providing yourself protection from flashbangs.|strategy=Take the encryption keys out of current headset. Put into chameleon headset. Combine with Syndicate Encryption keys and disguise headset as the headset you normally have. Additionally combine with flash protection and ignore flash bangs.|description=A headset reinforced to protect the ears from flashbangs, enhanced with chameleon disguise technology.|image= | {{Item|name=Chameleon Bangproof Headset|bgcolor1=#cccccc|bgcolor2=#cccccc|foundin=Ordered via syndicate uplink. Costs 2 telecrystals.|usedfor=Providing yourself protection from flashbangs.|strategy=Take the encryption keys out of current headset. Put into chameleon headset. Combine with Syndicate Encryption keys and disguise headset as the headset you normally have. Additionally combine with flash protection and ignore flash bangs.|description=A headset reinforced to protect the ears from flashbangs, enhanced with chameleon disguise technology.|image=Syndheadset.png}} | ||
=== Chameleon Flashproof Glasses === | === Chameleon Flashproof Glasses === | ||
{{Item|name=Chameleon Flashproof Glasses|image=|bgcolor1=#cccccc|bgcolor2=#cccccc|foundin=Ordered via syndicate uplink. Costs 2 telecrystals.|usedfor=Stopping yourself from being flashed.|strategy=Disguise as glasses of choice. Combine with bangproof headset, and ignore flashbangs.|description=A pair of glasses reinforced to protect the eyes from welding flashes, enhanced with chameleon disguise technology.}} | {{Item|name=Chameleon Flashproof Glasses|image=Welding_Goggles.png|bgcolor1=#cccccc|bgcolor2=#cccccc|foundin=Ordered via syndicate uplink. Costs 2 telecrystals.|usedfor=Stopping yourself from being flashed.|strategy=Disguise as glasses of choice. Combine with bangproof headset, and ignore flashbangs.|description=A pair of glasses reinforced to protect the eyes from welding flashes, enhanced with chameleon disguise technology.}} | ||
=== Chameleon Combat Gloves === | === Chameleon Combat Gloves === | ||
{{Item|name=Chameleon Combat Gloves|image=|bgcolor1=#cccccc|bgcolor2=#cccccc|foundin=Ordered via syndicate uplink. Costs 1 telecrystal.|usedfor=Shock protection when hacking doors.|strategy=Disguise gloves as some sort of gloves which won't draw attention from greytiders. Hack doors without fear of being shocked.|description=A pair of gloves reinforced with fire and shock resistance, enhanced with chameleon disguise technology.}} | {{Item|name=Chameleon Combat Gloves|image=CGloves.png|bgcolor1=#cccccc|bgcolor2=#cccccc|foundin=Ordered via syndicate uplink. Costs 1 telecrystal.|usedfor=Shock protection when hacking doors.|strategy=Disguise gloves as some sort of gloves which won't draw attention from greytiders. Hack doors without fear of being shocked.|description=A pair of gloves reinforced with fire and shock resistance, enhanced with chameleon disguise technology.}} | ||
==Space Suits and Hardsuits== | ==Space Suits and Hardsuits== | ||
===Syndicate Space Suit=== | ===Syndicate Space Suit=== | ||
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|strategy = Use it to perform any kind of surgical crime. | |strategy = Use it to perform any kind of surgical crime. | ||
|contents = [[File:Hemostat.png|link=Hemostat]] [[File:Scalpel.png|link=Scalpel]] [[File:Retractor.png|link=Retractor]]<br> [[File:Cautery.png|link=Cautery]] [[File:Saw.png|link=Circular Saw]] [[File:Drill.png|link=Surgical Drill]] <br> | |contents = [[File:Hemostat.png|link=Hemostat]] [[File:Scalpel.png|link=Scalpel]] [[File:Retractor.png|link=Retractor]]<br> [[File:Cautery.png|link=Cautery]] [[File:Saw.png|link=Circular Saw]] [[File:Drill.png|link=Surgical Drill]] <br> | ||
[[File:Drapes.png|link=Surgical Drapes]] [[File:Muzzle.png|link=Muzzle]] [[File: | [[File:Drapes.png|link=Surgical Drapes]] [[File:Muzzle.png|link=Muzzle]] [[File:Straight_Jacket.png|link=Straightjacket]] [[File:MMI.png|link=Syndicate MMI]] | ||
|description = Contains all the possible tools for surgery; in addition, the MMI inside will automatically [[#Emag|Emag]] any cyborg it's inserted in. | |description = Contains all the possible tools for surgery; in addition, the MMI inside will automatically [[#Emag|Emag]] any cyborg it's inserted in. | ||
}} | }} | ||
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|name = Syndicate Tome | |name = Syndicate Tome | ||
|image = Syndicate_tome.png | |image = Syndicate_tome.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 3 telecrystals. | ||
|usedfor = Healing and harming. | |usedfor = Healing and harming. | ||
|strategy = Use it to heal other traitors you've teamed up with. | |strategy = Use it to heal other traitors you've teamed up with. | ||
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|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = Protocol CRAB-17 Phone (The suspicious phone) | |name = Protocol CRAB-17 Phone (The suspicious phone) | ||
|image = | |image = Crab_phone.png | ||
|foundin = Ordered via syndicate uplink, costs 8 telecrystals. Only 1 in stock. | |foundin = Ordered via syndicate uplink, costs 8 telecrystals. Only 1 in stock. | ||
|usedfor = Draining crew funds. | |usedfor = Draining crew funds. | ||
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|description = A prototype syndicate teleporter with lethal consequences for failure. When used, it teleports you 4-8 tiles in the direction you are facing. If the destination is a wall, the teleporter will try an emergency parallel teleport up to three tiles from the wall. '''If this emergency teleport fails to find an open tile to move the operator, you will teleport into the wall and die.''' The teleporter is suspectible to EMPs, and using it while wearing a bag of holding will prevent your emergency teleport from activating. Teleporting onto people will harm and stun then briefly, excellent for getting a surprise attack on an unsuspecting victim. The teleporter has a maximum of 4 charges, and will recharge one every 20 seconds. | |description = A prototype syndicate teleporter with lethal consequences for failure. When used, it teleports you 4-8 tiles in the direction you are facing. If the destination is a wall, the teleporter will try an emergency parallel teleport up to three tiles from the wall. '''If this emergency teleport fails to find an open tile to move the operator, you will teleport into the wall and die.''' The teleporter is suspectible to EMPs, and using it while wearing a bag of holding will prevent your emergency teleport from activating. Teleporting onto people will harm and stun then briefly, excellent for getting a surprise attack on an unsuspecting victim. The teleporter has a maximum of 4 charges, and will recharge one every 20 seconds. | ||
}} | }} | ||
==Implants== | ==Implants== | ||
===Adrenal Implant=== | ===Adrenal Implant=== | ||
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|usedfor = Removing stuns, healing. | |usedfor = Removing stuns, healing. | ||
|strategy = Surprise arresting officers by popping right back up after being tased. Proceed to murder shocked arresting officers. | |strategy = Surprise arresting officers by popping right back up after being tased. Proceed to murder shocked arresting officers. | ||
|description = ''' | |description = '''20+ players only'''<br> An implant injected into the body, and later activated with an emote to inject a chemical cocktail with a mild healing effect and a removal of all stuns. Using it after being stunned will immediately bring you back to your feet. Has 3 uses. | ||
}} | }} | ||
===Freedom Implant=== | ===Freedom Implant=== | ||
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|name = Freedom Implant | |name = Freedom Implant | ||
|image = Injector.png | |image = Injector.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 4 telecrystals. | ||
|usedfor = Escaping an arrest. | |usedfor = Escaping an arrest. | ||
|strategy = Instantly uncuffing yourself so you can make your escape/kill the arresting officer. | |strategy = Instantly uncuffing yourself so you can make your escape/kill the arresting officer. | ||
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|name = Storage Implant | |name = Storage Implant | ||
|image = Injector.png | |image = Injector.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 7 telecrystals. | ||
|usedfor = Storing suspicious items. | |usedfor = Storing suspicious items. | ||
|strategy = Use it to keep contraband, so it can't be discovered by a random search. | |strategy = Use it to keep contraband, so it can't be discovered by a random search. | ||
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|name = Stealth Implant | |name = Stealth Implant | ||
|image = Cardboard_box.png | |image = Cardboard_box.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 7 telecrystals. | ||
|usedfor = Cardboard powered stealth action. | |usedfor = Cardboard powered stealth action. | ||
|strategy = Sneak around the station inside an invisible cardboard box. | |strategy = Sneak around the station inside an invisible cardboard box. | ||
|description = This implant allows you to deploy inside a box that promptly turns invisible. If the box collides with a living being or vice versa, it will be temporarily revealed, pushing against the box will continue revealing it. | |description = This implant allows you to deploy inside a box that promptly turns invisible. If the box collides with a living being or vice versa, it will be temporarily revealed, pushing against the box will continue revealing it. | ||
}} | }} | ||
===Uplink Implant=== | ===Uplink Implant=== | ||
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|name = Uplink Implant | |name = Uplink Implant | ||
|image = Injector.png | |image = Injector.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 3 telecrystals. | ||
|usedfor = Spawning syndicate items without using your hands or PDA | |usedfor = Spawning syndicate items without using your hands or PDA. | ||
|strategy = Useful if you want to try completing your objective without any syndicate items. Use it in the case you get [[Prison_Wing|Permabrigged]]. | |strategy = Useful if you want to try completing your objective without any syndicate items. Use it in the case you get [[Prison_Wing|Permabrigged]]. | ||
|description = | |description = An implant injected into the body, and later activated at the user's will. Has no telecrystals and must be charged by the use of physical telecrystals. <br>Undetectable (except via surgery), and excellent for escaping confinement. | ||
}} | }} | ||
==Role Restricted== | ==Role Restricted== | ||
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|name = Reverse Revolver | |name = Reverse Revolver | ||
|image = Revolver.png | |image = Revolver.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 13 telecrystals. Only available to the [[Clown]]. | ||
|usedfor = Shooting people or tricking them into killing themselves. | |usedfor = Shooting people or tricking them into killing themselves. | ||
|strategy = shoot at people with it, have people shoot at you with it! | |strategy = shoot at people with it, have people shoot at you with it! | ||
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|name = Clown Bomb | |name = Clown Bomb | ||
|image = Syndicate_Bomb.gif | |image = Syndicate_Bomb.gif | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 10 telecrystals. Only available to the [[Clown]]. | ||
|usedfor = Mass pranking. | |usedfor = Mass pranking. | ||
|strategy = Place this in a department that REALLY needs to cheer up. | |strategy = Place this in a department that REALLY needs to cheer up. | ||
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|name = Reverse Bear Trap | |name = Reverse Bear Trap | ||
|image = Reversebeartrap.png | |image = Reversebeartrap.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 4 telecrystals. Only available to the [[Clown]]. | ||
|usedfor = Executing someone in a very spectacular, gruesome fashion. | |usedfor = Executing someone in a very spectacular, gruesome fashion. | ||
|strategy = Attack someone with it and keep them still for 3 seconds. | |strategy = Attack someone with it and keep them still for 3 seconds. | ||
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|name = Guide to Advanced Mimery Series Part 1 & 2 | |name = Guide to Advanced Mimery Series Part 1 & 2 | ||
|image = Syndibox.png | |image = Syndibox.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 11 telecrystals. Only available to the [[Mime]]. | ||
|usedfor = Shooting bullets out of your fingers. Making invisible 3x1 walls. | |usedfor = Shooting bullets out of your fingers. Making invisible 3x1 walls. | ||
|strategy = Killing someone with your fingers or putting up a wall to escape your pursuers. | |strategy = Killing someone with your fingers or putting up a wall to escape your pursuers. | ||
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|name = Explosive Hot Potato | |name = Explosive Hot Potato | ||
|image = Potato.png | |image = Potato.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 3 telecrystals. Only available to [[Cook|Cooks]], [[Botanist|Botanists]], the [[Clown]] and the [[Mime]]. | ||
|usedfor = Causing mass panic and small explosions. | |usedfor = Causing mass panic and small explosions. | ||
|strategy = Activate and hit someone to transfer it to them, and watch the madness! | |strategy = Activate and hit someone to transfer it to them, and watch the madness! | ||
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|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = Concealed Weapon Bay | |name = Concealed Weapon Bay | ||
|image = | |image = Mecha_weapon_bay.png | ||
|foundin = Ordered via syndicate uplink, costs 3 telecrystals. Only available to [[Roboticist|Roboticists]] and the [[Research Director]]. | |foundin = Ordered via syndicate uplink, costs 3 telecrystals. Only available to [[Roboticist|Roboticists]] and the [[Research Director]]. | ||
|usedfor = Hiding a weapon in a non-combat [[Guide_to_robotics#Exosuits|Exosuit]] | |usedfor = Hiding a weapon in a non-combat [[Guide_to_robotics#Exosuits|Exosuit]] | ||
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}} | }} | ||
=== Syndicate Beer === | === Syndicate Beer === | ||
{{Item|name=Syndicate Beer|image=|bgcolor1=#cccccc|bgcolor2=#cccccc|foundin=Ordered via syndicate uplink. Costs 4 telecrystals.|usedfor=Purging toxins.|strategy=Drink them to get plastered and drain other toxins.|description=Syndicate brand 'beer' designed to flush toxins out of your system. Warning: Do not consume more than one!}} | {{Item|name=Syndicate Beer|image=Syndicatebeer.png|bgcolor1=#cccccc|bgcolor2=#cccccc|foundin=Ordered via syndicate uplink. Costs 4 telecrystals.|usedfor=Purging toxins.|strategy=Drink them to get plastered and drain other toxins.|description=Syndicate brand 'beer' designed to flush toxins out of your system. Warning: Do not consume more than one!}} | ||
===Syndicate Briefcase Full of Cash=== | ===Syndicate Briefcase Full of Cash=== | ||
{{anchor|Syndicate_Briefcase_Full_of_Cash}} | {{anchor|Syndicate_Briefcase_Full_of_Cash}} | ||
Line 2,097: | Line 2,089: | ||
|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = M-90gl Carbine | |name = M-90gl Carbine | ||
|image = | |image = M90_carbine.png | ||
|foundin = Ordered via syndicate uplink, costs 18 telecrystals. | |foundin = Ordered via syndicate uplink, costs 18 telecrystals. | ||
|usedfor = Versatile crowd control. | |usedfor = Versatile crowd control. | ||
Line 2,111: | Line 2,103: | ||
|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = 5.56mm Toploader Magazine | |name = 5.56mm Toploader Magazine | ||
|image = | |image = 556Mag.png | ||
|foundin = Ordered via syndicate uplink, costs 4 telecrystals. | |foundin = Ordered via syndicate uplink, costs 4 telecrystals. | ||
|usedfor = Loading the M-90gl Carbine. | |usedfor = Loading the M-90gl Carbine. | ||
Line 2,123: | Line 2,115: | ||
|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = 40mm HE Grenade | |name = 40mm HE Grenade | ||
|image = | |image = 40mmHE.png | ||
|foundin = Ordered via syndicate uplink, costs 2 telecrystals. | |foundin = Ordered via syndicate uplink, costs 2 telecrystals. | ||
|usedfor = Loading the M-90gl Carbine. | |usedfor = Loading the M-90gl Carbine. | ||
Line 2,185: | Line 2,177: | ||
|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = Rocket Propelled Grenade Launcher | |name = Rocket Propelled Grenade Launcher | ||
|image = | |image = Rocketlauncher.png | ||
|foundin = Ordered via syndicate uplink, costs 8 telecrystals. | |foundin = Ordered via syndicate uplink, costs 8 telecrystals. | ||
|usedfor = Blowing holes into mechs, walls and people. | |usedfor = Blowing holes into mechs, walls and people. | ||
Line 2,199: | Line 2,191: | ||
|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = 84mm HE Rocket | |name = 84mm HE Rocket | ||
|image = | |image = 84mmHE.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 3 telecrystals. | ||
|usedfor = Loading the RPG. | |usedfor = Loading the RPG. | ||
|strategy = Land a direct hit to dismember and kill the unfortunate target. | |strategy = Land a direct hit to dismember and kill the unfortunate target. | ||
Line 2,211: | Line 2,203: | ||
|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = 84mm HEDP Rocket | |name = 84mm HEDP Rocket | ||
|image = | |image = 84mmHEDP.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 5 telecrystals. | ||
|usedfor = Loading the RPG. | |usedfor = Loading the RPG. | ||
|strategy = Really ruin the day of any mech or silicon hit by this. Maim any targets near the impact site. | |strategy = Really ruin the day of any mech or silicon hit by this. Maim any targets near the impact site. | ||
Line 2,243: | Line 2,235: | ||
|name = Chemical Foam Grenade | |name = Chemical Foam Grenade | ||
|image = Grenade.png | |image = Grenade.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 7 telecrystals. | ||
|usedfor = Crowd Control. | |usedfor = Crowd Control. | ||
|strategy = Emits extremely debilitating foam. | |strategy = Emits extremely debilitating foam. | ||
Line 2,255: | Line 2,247: | ||
|name = Buzzkill Grenade Box | |name = Buzzkill Grenade Box | ||
|image = Syndibox.png | |image = Syndibox.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 16 telecrystals. | ||
|usedfor = Covering the station in BEEEEEES. | |usedfor = Covering the station in BEEEEEES. | ||
|strategy = Toss one in a crowded area and watch the bees attack anyone who isn't wearing thick clothing. | |strategy = Toss one in a crowded area and watch the bees attack anyone who isn't wearing thick clothing. | ||
Line 2,267: | Line 2,259: | ||
|name = Fungal Tuberculosis Grenade | |name = Fungal Tuberculosis Grenade | ||
|image = Box.png | |image = Box.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 14 telecrystals. | ||
|usedfor = Biological Warfare. | |usedfor = Biological Warfare. | ||
|strategy = Spreads an extremely dangerous and infectious virus. | |strategy = Spreads an extremely dangerous and infectious virus. | ||
Line 2,279: | Line 2,271: | ||
|name = Grenadier's Belt | |name = Grenadier's Belt | ||
|image = Combat_belt.png | |image = Combat_belt.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 24 telecrystals. | ||
|usedfor = Lobbing several kinds of grenades. | |usedfor = Lobbing several kinds of grenades. | ||
|strategy = Contains a grenade for every situation. Avoid blowing yourself up with them. | |strategy = Contains a grenade for every situation. Avoid blowing yourself up with them. | ||
Line 2,300: | Line 2,292: | ||
|name = Syndicate Detonator<br>"Big red button" | |name = Syndicate Detonator<br>"Big red button" | ||
|image = Big red button.png | |image = Big red button.png | ||
|foundin = Ordered via syndicate uplink. It costs | |foundin = Ordered via syndicate uplink. It costs 1 telecrystals. | ||
|usedfor = Detonating all syndicate bombs at once. | |usedfor = Detonating all syndicate bombs at once. | ||
|strategy = Coordinating bomb blasts to destroy multiple objects simultaneously. | |strategy = Coordinating bomb blasts to destroy multiple objects simultaneously. | ||
Line 2,313: | Line 2,305: | ||
|name = Viscerator Grenade | |name = Viscerator Grenade | ||
|image = Delivery grenade.png | |image = Delivery grenade.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 6 telecrystals. | ||
|usedfor = Crowd Control. | |usedfor = Crowd Control. | ||
|strategy = Shoot several killdrones that will try to hack off people's limbs. | |strategy = Shoot several killdrones that will try to hack off people's limbs. | ||
Line 2,328: | Line 2,320: | ||
|name = 'Old Manual' | |name = 'Old Manual' | ||
|image = CQC_manual.png | |image = CQC_manual.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 12 telecrystals. | ||
|usedfor = Remembering the basics of tactical Close-Quarters Combat. | |usedfor = Remembering the basics of tactical Close-Quarters Combat. | ||
|strategy = Read it and practice combos. Useful when combined with adrenals, noslips and added protection, like an energy shield or a shielded hardsuit or for killing someone when they least expect it. | |strategy = Read it and practice combos. Useful when combined with adrenals, noslips and added protection, like an energy shield or a shielded hardsuit or for killing someone when they least expect it. | ||
Line 2,348: | Line 2,340: | ||
|name = Stealthy No-Slip Chameleon Shoes | |name = Stealthy No-Slip Chameleon Shoes | ||
|image = Brshoe.png | |image = Brshoe.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 3 telecrystals | ||
|usedfor = Not slipping. | |usedfor = Not slipping. | ||
|strategy = The nuke ops version of [[#No-Slip_Chameleon_Shoes|no-slips]]. | |strategy = The nuke ops version of [[#No-Slip_Chameleon_Shoes|no-slips]]. | ||
Line 2,425: | Line 2,417: | ||
|name = Medbeam Gun | |name = Medbeam Gun | ||
|image = Medgun.png | |image = Medgun.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 14 telecrystals. | ||
|usedfor = Constant and free healing. | |usedfor = Constant and free healing. | ||
|strategy = Use it on a target to begin healing it. | |strategy = Use it on a target to begin healing it. | ||
Line 2,457: | Line 2,449: | ||
==Implants== | ==Implants== | ||
All these items ship with an (auto) implanter; to use it, insert the implant in the implanter and use it inhand. | All these items ship with an (auto) implanter; to use it, insert the implant in the implanter and use it inhand. | ||
===CNS Rebooter Implant=== | ===CNS Rebooter Implant=== | ||
{{anchor|CNS Rebooter Implant}} | {{anchor|CNS Rebooter Implant}} | ||
Line 2,488: | Line 2,468: | ||
|name = Microbomb Implant | |name = Microbomb Implant | ||
|image = Injector.png | |image = Injector.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 3 telecrystals. | ||
|usedfor = Exploding on death. | |usedfor = Exploding on death. | ||
|strategy = Use it when dying to prevent your items from being stolen. | |strategy = Use it when dying to prevent your items from being stolen. | ||
Line 2,512: | Line 2,492: | ||
|name = Reviver Implant | |name = Reviver Implant | ||
|image = Chest_implant.png | |image = Chest_implant.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 7 telecrystals. | ||
|usedfor = Recovering from crit. | |usedfor = Recovering from crit. | ||
|strategy = Implant it in yourself. | |strategy = Implant it in yourself. | ||
Line 2,523: | Line 2,503: | ||
|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = Thermal Vision Implant | |name = Thermal Vision Implant | ||
|image = | |image = Robotic_eyes.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 7 telecrystals. | ||
|usedfor = Seeing living beings through walls. | |usedfor = Seeing living beings through walls. | ||
|strategy = Implant it in yourself. | |strategy = Implant it in yourself. | ||
Line 2,535: | Line 2,515: | ||
|bgcolor2 = #cccccc | |bgcolor2 = #cccccc | ||
|name = X-Ray Vision Implant | |name = X-Ray Vision Implant | ||
|image = | |image = Robotic_eyes.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 9 telecrystals. | ||
|usedfor = Seeing through walls. | |usedfor = Seeing through walls. | ||
|strategy = Implant it in yourself. | |strategy = Implant it in yourself. | ||
Line 2,575: | Line 2,555: | ||
|name = Syndicate Cyborg | |name = Syndicate Cyborg | ||
|image = Syndieborg.png | |image = Syndieborg.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 68 TC for the assault module, 32 for the medical one and 32 for the saboteur module. | ||
|usedfor = Robotic Support. | |usedfor = Robotic Support. | ||
|strategy = Increase team size by adding a borg to the team, an unstunnable killing machine. | |strategy = Increase team size by adding a borg to the team, an unstunnable killing machine. | ||
|description = A Cyborg based off Nanotrasen designs, outfitted with the latest in Syndicate technology. This powerful killing machine has many great utilities that make it almost a necessary asset for many Nuke Op teams. Can either be an Assault or | |description = A Cyborg based off Nanotrasen designs, outfitted with the latest in Syndicate technology. This powerful killing machine has many great utilities that make it almost a necessary asset for many Nuke Op teams. Can either be an Assault, Medical or Saboteur module.<br> | ||
* The assault module contains: | * The assault module contains: | ||
** A [[Security_items#Flash|flash]] | ** A [[Security_items#Flash|flash]] | ||
** An [[#Energy_Sword|energy sword]] | ** An [[#Energy_Sword|energy sword]] | ||
** A cyborg LMG that prints ammo from energy | ** A cyborg LMG that prints ammo from energy | ||
** A grenade launcher | ** A grenade launcher | ||
** An [[#Emag|emag]] | ** An [[#Emag|emag]] | ||
** A crowbar | ** A power connector (to charge from certain machines on the go) | ||
** A pinpointer | ** A crowbar | ||
** A fire extinguisher | |||
** A pinpointer | |||
* The medical module contains: | * The medical module contains: | ||
** A [[Security_items#Flash|flash]] | ** A [[Security_items#Flash|flash]] | ||
** A [[#Medical_bundle|syndicate hypospray]] containing nanites | ** A [[#Medical_bundle|syndicate hypospray]] containing nanites | ||
** Medical Gauze | ** Medical Gauze | ||
** A defibrillator | ** A defibrillator | ||
** A [[#Medbeam_Gun|Medbeam Gun]] | ** A [[#Medbeam_Gun|Medbeam Gun]] | ||
** A health analyzer | ** A health analyzer | ||
** Surgery tools (The surgical saw can be toggled to be an energy sword) | ** Surgery tools (The surgical saw can be toggled to be an energy sword) | ||
** An [[#Emag|emag]] | ** An [[#Emag|emag]] | ||
** A crowbar | ** A power connector (to charge from certain machines on the go) | ||
** A pinpointer. | ** A crowbar | ||
** A fire extinguisher | |||
** A pinpointer | |||
*The saboteur module contains: | |||
** A [[Security_items#Flash|flash]] | |||
** [[#Thermal_Imaging_Glasses|Thermal Imaging Vision]] | |||
** A syndicate [[Engineering_items#RCD|Rapid Construction Device (RCD)]] | |||
** A [[Engineering_items#RPD|Rapid Piping Device (RPD)]] | |||
** Zipties | |||
** Improved versions of basic tools | |||
** Metal Synthesizer | |||
** Glass Synthesizer | |||
** Cable Synthesizer | |||
** Iron Rods | |||
** A Destination Tagger. (To go around the station quicker) | |||
** An [[#Emag|emag]] | |||
** A cyborg chameleon projector (To disguise as a normal engineering cyborg) | |||
** A power connector (To charge from certain machines on the go) | |||
** A crowbar | |||
** A fire extinguisher | |||
** A pinpointer | |||
The Syndicate cyborg is occupied by a ghost with the operative preference enabled. If there are no candidates, you can refund the telecrystals by hitting the uplink with the teleporter you get from ordering the cyborg. | The Syndicate cyborg is occupied by a ghost with the operative preference enabled. If there are no candidates, you can refund the telecrystals by hitting the uplink with the teleporter you get from ordering the cyborg. | ||
Line 2,608: | Line 2,611: | ||
|name = Reinforcements | |name = Reinforcements | ||
|image = Generic_nukesyndie.png | |image = Generic_nukesyndie.png | ||
|foundin = Ordered via syndicate uplink, costs | |foundin = Ordered via syndicate uplink, costs 24 telecrystals. | ||
|usedfor = Support. | |usedfor = Support. | ||
|strategy = Increase your team size by adding another operative. | |strategy = Increase your team size by adding another operative. |
Revision as of 04:11, 22 February 2021
This page needs revising!
The following page is out of date and/or needs to be revised. If the page's guide needs revision, see here for an example. |
Syndicate Items
These items can be bought through an uplink by Traitors and (barring a few) Nuclear Operatives.
How to Get These Items
Discounts
Up to three items are randomly discounted. These items can be found at the bottom of the page. The lower initial cost, the higher chance it will be discounted. You can not buy the item at discount price more than once! Hope for a 80% off Dark Mauler! (Yes, this is possible)
Bundles and Telecrystals
Contract Kit
|
Syndicate Bundle A: Syndi-kit Tactical
|
Syndicate Bundle B: Syndi-kit Special
|
Syndicate Surplus Crate
|
Syndicate Lootbox Crate
|
1 Raw Telecrystal
|
5 Raw Telecrystals
|
20 Raw Telecrystals
|
Super Surplus Crate
|
Random Item
|
Conspicuous and Dangerous Weapons
Box of Throwing Weapons
|
Energy Sword
|
Double-bladed Energy Sword
|
Gloves of the North Star
|
Holoparasites
|
Powerfist
|
Stechkin
|
Revolver
|
Toy Pistol with Riot Darts
|
Poisoned Knife
|
Stealthy and Inconspicuous Weapons
Dart Pistol
|
Dehydrated Space Carp
|
Energy Dagger
|
Karate Scroll
|
Martial Arts Scroll
|
Gamma Bow
|
Mini Energy Crossbow
|
Boxed Origami Kit
|
Poison Kit
|
Romerol
|
Sleepy Pen
|
Universal Suppressor
|
Ammunition
.357 Speedloader
|
10mm Handgun Magazine
|
10mm Armour Piercing Magazine
|
10mm Incendiary Magazine
|
10mm Hollow Point Magazine
|
Box of Riot Darts
|
Grenades and Explosives
Airlock Charge
|
Composition C-4
|
Bag of C-4 Explosives
|
Bag of X-4 Explosives
|
EMP Kit
|
Exploding Rubber Duck
|
High-Yield Exploding Rubber Duck
|
Detomatix PDA Cartridge
|
Pizza Bomb
|
Slipocalypse Clusterbang
|
Syndicate Bomb
|
Syndicate Minibomb
|
Explosive Flashbulb
|
Stealth and Camouflage Items
Chameleon Kit
|
No-Slip Chameleon Shoes
|
Agent ID Card
|
Chameleon Projector
|
Camera Bug
|
Smuggler's Satchel
|
Stimpack
|
Syndicate Soap
|
Mulligan
|
EMP Flashlight
|
Adaptive Cardboard Cutouts
|
Decoy Nuclear Authentication Disk
|
Chameleon Bangproof Headset
|
Chameleon Flashproof Glasses
|
Chameleon Combat Gloves
|
Space Suits and Hardsuits
Syndicate Space Suit
|
Syndicate Hardsuit
|
Devices and Tools
Cryptographic Sequencer
|
Fully Loaded Toolbox
|
Hypnotic Flash
|
Syndicate Surgery Duffelbag
|
Chest Rig
|
Syndicate Tome
|
Thermal Imaging Glasses
|
Binary Translator Key
|
Syndicate Encryption Key
|
Artificial Intelligence Detector
|
Hacked AI Upload Module
|
Power Sink
|
Power Beacon
|
Briefcase Launchpad
|
Radioactive Microlaser
|
Radio Jammer
|
Codespeak Manual
|
F.R.A.M.E. PDA Cartridge
|
Protocol CRAB-17 Phone
|
Experimental Syndicate Teleporter
|
Implants
Adrenal Implant
|
Freedom Implant
|
Storage Implant
|
Radio Implant
|
Stealth Implant
|
Uplink Implant
|
Role Restricted
Reverse Revolver
|
Tae-clown-do shoes
|
Clown Bomb
|
Reverse Bear Trap
|
Australicus Slime Mutator
|
Clown Car
|
EZ clean bundle
|
His Grace
|
Cult construction kit
|
Haunted Magic Eightball
|
Ancient Jumpsuit
|
Ancient Toolbox
|
Modified Syringe Gun
|
Banana Cream Pie Cannon
|
Magillitis Serum Autoinjector
|
Box of Gorilla Cubes
|
Kinetic Accelerator Pressure Mod
|
Guide to Advanced Mimery Series
|
Explosive Hot Potato
|
Energy chainsaw
|
Brainwashing Surgery Program
|
Reagent Dartgun
|
Blast Cannon
|
Concealed Weapon Bay
|
(Pointless) Badassery
Syndicate Playing Cards
|
Syndicate Beer
|
Syndicate Briefcase Full of Cash
|
Syndicate Smokes
|
Syndicate Balloon
|
Nuclear Strike Team
Items only available to syndicate operatives during Nuke.
Bundles and Telecrystals
Nuclear operatives can purchase bundles, which cost a bit less than the sum of their parts.
Bioterror bundle
|
Bulldog bundle
|
C-20r bundle
|
Cybernetic Implant Bundle
|
Medical bundle
|
Sniper bundle
|
Spetsnaz Pyro bundle
|
Conspicuous and Dangerous Weapons
Bulldog Shotgun
|
[Show/hide] Bulldog Ammo
Ammo-12g Stun Slug
|
Ammo-12g Buckshot
|
Ammo-12g Slugs
|
Ammo-12g Dragon's Breath
|
Ammo-12g Breaching
|
Ammo-12g Bundle
|
C-20r Submachine Gun
|
[Show/hide] C-20r Ammo
.45 Ammo
|
.45 Ammo Bundle
|
L6 Squad Automatic Weapon
|
[Show/hide] SAW Ammo
1.95x129mm Box Magazine
|
1.95x129mm (Hollow-Point) Box Magazine
|
1.95x129mm (Armor Penetrating) Box Magazine
|
1.95x129mm (Incendiary) Box Magazine
|
Sniper Rifle
|
[Show/hide] Sniper Ammo
.50 Magazine
|
.50 Soporific Magazine
|
.50 Penetrator Magazine
|
Surplus Rifle
|
[Show/hide] Surplus Rifle Ammo
Surplus Rifle Clip
|
M-90gl Carbine
|
[Show/hide] M-90gl Carbine Ammo
5.56mm Toploader Magazine
|
40mm HE Grenade
|
Flamethrower
|
Toy Submachine Gun
|
Toy Machine Gun
|
Box of Riot Darts
|
84mm Rocket Propelled Grenade Launcher
|
[Show/hide] Rocket Propelled Grenade Launcher Ammo
84mm HE Rocket
|
84mm HEDP Rocket
|
Biohazardous Chemical Sprayer
|
Grenades and Explosives
Bioterror Foam Grenade
|
Buzzkill Grenade Box
|
Fungal Tuberculosis Grenade
|
Grenadier's Belt
|
Syndicate Detonator
|
Viscerator Delivery Grenade
|
Stealthy and Inconspicuous Weapons
CQC Manual
|
Stealth and Camouflage Items
Stealthy No-Slip Chameleon Shoes
|
Space Suits and Hardsuits
Elite Syndicate Hardsuit
|
Shielded Hardsuit
|
Devices and Tools
Blood-Red Magboots
|
Assault Pod Targeting Device
|
Energy Shield
|
Medbeam Gun
|
Syndicate Medical Supply Kit
|
Syndicate Sentience Potion
|
Implants
All these items ship with an (auto) implanter; to use it, insert the implant in the implanter and use it inhand.
CNS Rebooter Implant
|
Microbomb Implant
|
Macrobomb Implant
|
Reviver Implant
|
Thermal Vision Implant
|
X-Ray Vision Implant
|
Support
Mechs, cyborgs and new troops, for when you feel you're understaffed.
Dark Gygax
|
Dark Mauler
|
Syndicate Cyborg
|
Reinforcements
|
(Pointless) Badassery
Broken Chameleon Kit
|
Centcom Official Costume
|
Clown Costume
|