Research and Development Lab: Difference between revisions

From BeeStation Wiki
Jump to navigation Jump to search
imported>Kingofkosmos
(Added everything from a max researched Circuit Imprinter. No idea what to do with these, though. They seem very self-explanatory, so no need to add and link them to Research Items, imho.)
(Added Delta Tab)
 
(9 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<font size="4">'''[[Guide_to_Research_and_Development|For the Guide to Research and Development, click here.]]'''<font size="2">
<tabs>
<tab name="BoxStation">
{{Template:Location
{{Template:Location
  |headerbgcolor=#563758
  |headerbgcolor=#563758
Line 8: Line 9:
  |image=RD_Lab.png
  |image=RD_Lab.png
  |big_image=http://puu.sh/3EzGx.png
  |big_image=http://puu.sh/3EzGx.png
  |exits=[[Research Division]] south
  |exits=South to [[Research Division]]
  |purpose=To research and develop
  |purpose=To research and develop
  |access=
  |access=
  |contents=Destructive Analyzer, Protolathe, Core R&D Console and a Circuit Imprinter
  |contents=[[Destructive Analyzer]], [[Protolathe]], [[R&D Console]] and a [[Circuit Imprinter]]
  |clearance=[[Captain]], [[Research Director]], [[Scientist]]
  |clearance=[[Captain]], [[Research Director]], [[Scientist]]
  |description=The toy manufacturing room.
  |description=The toy manufacturing room.
Line 19: Line 20:
  |other=--
  |other=--
  }}
  }}
<font size="4">'''[[Guide_to_Research_and_Development|For the Guide to Research and Development, click here.]]'''<font size="2">


__FORCETOC__ <!-- this is to force the table of contents here, since the long lists-->
This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.
</tab>
<tab name="MetaStation">
{{Template:Location
|headerbgcolor=#563758
|headerfontcolor=white
|imagebgcolor=#EEEEFF
|department = Science
|name=Research and Development Lab<br> ''A.K.A. R&D Lab<br>or just R&D
|image=R&DlabMETA.png
|big_image=[[R&DlabMETA.png]]
|exits=South east to [[Research Division]], south to a small [[maintenance]] tunnel.
|purpose=To research and develop
|access=
|contents=[[Destructive Analyzer]], [[Protolathe]], [[R&D Console]] and a [[Circuit Imprinter]]
|clearance=[[Captain]], [[Research Director]], [[Scientist]]
|description=The toy manufacturing room.
|sec_level=Medium
|style=Laboratory
|balance=No major balance requirements
|other=--
}}
<font size="4">'''[[Guide_to_Research_and_Development|For the Guide to Research and Development, click here.]]'''<font size="2">


This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.
This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.


==Protolathe==
</tab>
Similar to an autolathe, you load raw materials such as [[glass]] and [[metal]] sheets (but not other objects) into it for creating stuff. All the menus and other manipulation commands are in the R&D console.
<tab name="PubbyStation">
{{Template:Location
|headerbgcolor=#563758
|headerfontcolor=white
|imagebgcolor=#EEEEFF
|department = Science
|name=Research and Development Lab<br> ''A.K.A. R&D Lab<br>or just R&D
|image=PubbyResearchLab.png
|big_image=[[PubbyResearchLab.png]]
|exits= East to [[Research Division]] and the hallway, South to [[Maintenance]] or the [[Research_Director%27s_Office|RD's office]].
|purpose=To research and develop
|access=
|contents=[[Destructive Analyzer]], [[Protolathe]], [[R&D Console]] and a [[Circuit Imprinter]]
|clearance=[[Captain]], [[Research Director]], [[Scientist]]
|description=The toy manufacturing room.
|sec_level=Medium
|style=Laboratory
|balance=No major balance requirements
|other=--
}}
<font size="4">'''[[Guide_to_Research_and_Development|For the Guide to Research and Development, click here.]]'''<font size="2">


* [[Design Storage Disk]] ''(30 Metal 10 Glass)
This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.
* [[Technology Data Storage Disk]] ''(30 Metal 10 Glass)
* [[Basic Capacitor]] ''(50 Metal 50 Glass)
* [[Basic Sensor Module]] ''(50 Metal 20 Glass)
* [[Micro Manipulator]] ''(30 Metal)
* [[Basic Micro-Laser]] ''(10 Metal 20 Glass)
* [[Basic Matter Bin]] ''(80 Metal)
* [[Engineering_items#Power_Cell|Basic Power Cell]] ''(700 Metal 50 Glass)
* [[Tracking Beacon]] ''(20 Metal 10 Glass)
* [[Advanced Capacitor]] ''(50 Metal 50 Glass)
* [[Advanced Matter Bin]] ''(80 Metal)
* [[Super Matter Bin]] ''(80 Metal)
* [[Engineering_items#Power_Cell|High-Capacity Power Cell]] ''(700 Metal 60 Glass)
* [[Engineering_items#Power_Cell|Super-Capacity Power Cell]] ''(700 Metal 70 Glass)
* [[Cryostasis Beaker]] ''(3000 Metal)
* [[Sonic Jackhammer]] ''(2000 Metal 500 Glass 500 Silver)
* [[Mining Drill]] ''(6000 Metal 1000 Glass)
* [[Welding Gas Mask]] ''(4000 Metal ''2000 Glass)
* [[Diamond Pickaxe]] ''(3000 Diamond)
* [[Diamond Mining Drill]] ''(3000 Metal 1000 Glass 3750 Diamond)
* [[Super Capacitor]] ''(50 Metal 50 Glass 20 Gold)
* [[Engineering_items#Power_Cell|Hyper-Capacity Power Cell]] ''(400 Metal 150 Gold 150 Silver 70 Glass)
* [[Plasma Cutter]] ''(1500 Metal 500 Glass 500 Gold 500 Solid Plasma)
* [[Bluespace Beaker]] ''(3000 Metal 3000 Solid Plasma 500 Diamond)
* [[Bag of Holding]] ''(3000 Gold 1500 Diamond 250 Uranium)
* [[Floral Somatoray]] ''(2000 Metal 500 Glass 500 Uranium)
* [[Intelicard|Intellicard AI Transportation System]] ''(1000 Glass 200 Gold)
* [[Personal Artificial Intelligence Card]] ''(500 Glass 500 Metal)
* [[Nano Manipulator]] ''(30 Metal)
* [[Pico Manipulator]] ''(30 Metal)
* [[Subspace Treatment Disk]] ''(10 Metal 20 Silver)
* [[Man-Machine Interface]] ''(1000 Metal 500 Glass)
* [[Radio-enabled Man-Machine Interface]] ''(1200 Metal 500 Glass)
* [[Advanced Sensor Module]] ''(50 Metal 20 Glass)
* [[High-Power Micro-Laser]] ''(10 Metal 20 Glass)
* [[Phasic Sensor Module]] ''(50 Metal 20 Glass 10 Silver)
* [[Ultra-High-Power Micro-Laser]] ''(10 Metal 20 Glass 10 Uranium)
* [[Subspace Ansible]] ''(80 Metal 20 Silver)
* [[Hyperwave Filter]] ''(40 Metal 10 Silver)
* [[Subspace Amplifier]] ''(10 Metal 30 Gold 15 Uranium)
* [[Subspace Analyzer]] ''(10 Metal 15 Gold)
* [[Ansible Crystal]] ''(1000 Glass 20 Silver 20 Gold)
* [[Subspace Transmitter]] ''(100 Glass 10 Silver 15 Uranium)
* [[Light Replacer]] ''(1500 Metal 150 Silver 3000 Glass)
* [[Mass-Spectrometer]] ''(30 Metal 20 Glass)
* [[Advanced Mass-Spectrometer]] ''(30 Metal 20 Glass)
* [[Clothing_and_Accessories#Optical_Meson_Scanners|Optical Meson Scanners]] ''(50 Metal 50 Glass)
* [[Health Scanner HUD]] ''(50 Metal 50 Glass)
* [[Advanced Energy Gun]] ''(5000 Metal 1000 Glass 500 Uranium)
* [[Stun Revolver]] ''(4000 Metal)
* [[Laser Cannon]] ''(10000 Metal 1000 Glass 2000 Diamond)
* [[Rapid Syringe Gun]] ''(5000 Metal 1000 Glass)
* [[Temperature Gun]] ''(5000 Metal 500 Glass 3000 Silver)
* [[Large Grenade]] ''(3000 Metal)
* [[Submachine Gun]] ''(8000 Metal 2000 Silver 1000 Diamond)
* [[Ammunition Box (9mm)]] ''(3750 Metal 100 Silver)
* [[Stun Shell]] ''(4000 Metal)
* [[Security HUD]] ''(50 Metal 50 Glass)
* [[Xray Laser Gun]] ''(5000 Gold 10000 Uranium 4000 Metal)


</tab>
<tab name="DeltaStation">
{{Template:Location
|headerbgcolor=#563758
|headerfontcolor=white
|imagebgcolor=#EEEEFF
|department = Science
|name=Research and Development Lab<br> ''A.K.A. R&D Lab<br>or just R&D
|image=DeltaResearchLab.png
|big_image=[[DeltaResearchLab.png]]
|exits= West to [[Research Division]], South to [[Robotics Lab]].
|purpose=To research and develop
|access=
|contents=[[Destructive Analyzer]], [[Protolathe]], [[R&D Console]] and a [[Circuit Imprinter]]
|clearance=[[Captain]], [[Research Director]], [[Scientist]]
|description=The toy manufacturing room.
|sec_level=Medium
|style=Laboratory
|balance=No major balance requirements
|other=--
}}
<font size="4">'''[[Guide_to_Research_and_Development|For the Guide to Research and Development, click here.]]'''<font size="2">


==Circuit Imprinter==
This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.
Prints out all kinds of different circuit boards, depending on your research levels. Each of these can be used to build the machine their name stands for.
 
* Circuit Design (Arcade Machine) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Security) ''2000 Glass 20 Sulphuric acid
* Circuit Design (AI Upload) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Cyborg Upload) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Medical Records) ''2000 Glass 20 Sulphuric acid
* Circuit Design (ID Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Teleporter Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Security Records Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Atmosphere Alert) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Atmospheric Monitor) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Station Alert Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Robotics Control Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Power Monitor) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Solar Control) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Prisoner Management Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Exosuit Control Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Mech Bay Power Control Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (R&D Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Supply ordering console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Supply shuttle console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Outpost Status Display) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Telecommunications Monitoring Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Telecommunications Server Monitoring Console) ''2000 Glass 20 Sulphuric acid
* Module Design (Safeguard) ''2000 Glass 20 Sulphuric acid 100 Gold
* Module Design (OneHuman) ''2000 Glass 20 Sulphuric acid 100 Diamond
* Module Design (ProtectStation) ''2000 Glass 20 Sulphuric acid 100 Gold
* Module Design (Freeform) ''2000 Glass 20 Sulphuric acid 100 Gold
* Module Design (Reset) ''2000 Glass 20 Sulphuric acid 100 Gold
* Module Design (Purge) ''2000 Glass 20 Sulphuric acid 100 Diamond
* Core Module Design (Freeform) ''2000 Glass 20 Sulphuric acid 100 Diamond
* Core Module Design (Asimov) ''2000 Glass 20 Sulphuric acid 100 Diamond
* Core Module Design (P.A.L.A.D.I.N.) ''2000 Glass 20 Sulphuric acid 100 Diamond
* Circuit Design (APLU "Ripley" Central Control module) ''2000 Glass 20 Sulphuric acid
* Circuit Design (APLU "Ripley" Peripherals Control module) ''2000 Glass 20 Sulphuric acid
* Circuit Design ("Gygax" Central Control module) ''2000 Glass 20 Sulphuric acid
* Circuit Design ("Gygax" Peripherals Control module) ''2000 Glass 20 Sulphuric acid
* Circuit Design ("Durand" Central Control module) ''2000 Glass 20 Sulphuric acid
* Circuit Design ("Durand" Peripherals Control module) ''2000 Glass 20 Sulphuric acid
* Circuit Design ("H.O.N.K" Central Control module) ''2000 Glass 20 Sulphuric acid
* Circuit Design ("H.O.N.K" Peripherals Control module) ''2000 Glass 20 Sulphuric acid
* Circuit Design ("H.O.N.K" Weapons & Targeting Control module) ''2000 Glass 20 Sulphuric acid
* R&D Server Control Console Board ''2000 Glass 20 Sulphuric acid
* R&D Server Board ''2000 Glass 20 Sulphuric acid
* Circuit Design (Messaging Monitor Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Subspace Receiver) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Bus Mainframe) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Hub Mainframe) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Relay Mainframe) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Processor Unit) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Server Mainframe) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Subspace Broadcaster) ''2000 Glass 20 Sulphuric acid
* Protolathe Board ''2000 Glass 20 Sulphuric acid
* Circuit Imprinter Board ''2000 Glass 20 Sulphuric acid
* Autolathe Board ''2000 Glass 20 Sulphuric acid
* Exosuit Fabricator Board ''2000 Glass 20 Sulphuric acid
* Cyborg Recharger Board ''2000 Glass 20 Sulphuric acid
* SUPERPACMAN-type Generator Board ''2000 Glass 20 Sulphuric acid
* MRSPACMAN-type Generator Board ''2000 Glass 20 Sulphuric acid
* PACMAN-type Generator Board ''2000 Glass 20 Sulphuric acid
* Circuit Design (AI Core) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Operating Computer) ''2000 Glass 20 Sulphuric acid
* Circuit Design (PanD.E.M.I.C. 2200) ''2000 Glass 20 Sulphuric acid
* Circuit Design (DNA Machine) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Cloning Machine Console) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Clone Pod) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Cloning Scanner) ''2000 Glass 20 Sulphuric acid
* Circuit Design (AI Integrity Restorer) ''2000 Glass 20 Sulphuric acid
* Module Design (Quarantine) ''2000 Glass 20 Sulphuric acid 100 Gold
* Module Design (OxygenIsToxicToHumans) ''2000 Glass 20 Sulphuric acid 100 Gold
* Circuit Design ("Odysseus" Central Control module) ''2000 Glass 20 Sulphuric acid
* Circuit Design ("Odysseus" Peripherals Control module) ''2000 Glass 20 Sulphuric acid
* Core Module Design (T.Y.R.A.N.T.) ''2000 Glass 20 Sulphuric acid 100 Diamond
* Circuit Design ("Gygax" Weapons & Targeting Control module) ''2000 Glass 20 Sulphuric acid
* Circuit Design ("Durand" Weapons & Targeting Control module) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Communications) ''2000 Glass 20 Sulphuric acid
* Circuit Design (Crew monitoring computer) ''2000 Glass 20 Sulphuric acid
* Destructive Analyzer Board ''2000 Glass 20 Sulphuric acid
 


</tab>
<tab name="FlandStation">
{{Template:Location
|headerbgcolor=#563758
|headerfontcolor=white
|imagebgcolor=#EEEEFF
|department = Science
|name=Research and Development Lab<br> ''A.K.A. R&D Lab<br>or just R&D
|image=FlandScienceLab.png
|big_image=[[FlandScienceLab.png]]
|exits= North to [[Research Division]].
|purpose=To research and develop
|access=
|contents=[[Destructive Analyzer]], [[Protolathe]], [[R&D Console]] and a [[Circuit Imprinter]]
|clearance=[[Captain]], [[Research Director]], [[Scientist]]
|description=The toy manufacturing room.
|sec_level=Medium
|style=Laboratory
|balance=No major balance requirements
|other=--
}}
<font size="4">'''[[Guide_to_Research_and_Development|For the Guide to Research and Development, click here.]]'''<font size="2">


This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.


</tab>


</tabs>
{{Locations}}
{{Locations}}
[[Category:locations]]
[[Category:locations]]

Latest revision as of 14:29, 8 November 2022

Science Area
Research and Development Lab
A.K.A. R&D Lab
or just R&D
The toy manufacturing room.
Obvious exits South to Research Division
Purpose To research and develop
Access level
Noteworthy contents Destructive Analyzer, Protolathe, R&D Console and a Circuit Imprinter
Clearance Captain, Research Director, Scientist
Security level Medium
Style Laboratory
Balance Requirements No major balance requirements
Other Notes
Locations on beestation


For the Guide to Research and Development, click here.

This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.

Science Area
Research and Development Lab
A.K.A. R&D Lab
or just R&D
The toy manufacturing room.
Obvious exits South east to Research Division, south to a small maintenance tunnel.
Purpose To research and develop
Access level
Noteworthy contents Destructive Analyzer, Protolathe, R&D Console and a Circuit Imprinter
Clearance Captain, Research Director, Scientist
Security level Medium
Style Laboratory
Balance Requirements No major balance requirements
Other Notes
Locations on beestation


For the Guide to Research and Development, click here.

This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.

Science Area
Research and Development Lab
A.K.A. R&D Lab
or just R&D
The toy manufacturing room.
Obvious exits East to Research Division and the hallway, South to Maintenance or the RD's office.
Purpose To research and develop
Access level
Noteworthy contents Destructive Analyzer, Protolathe, R&D Console and a Circuit Imprinter
Clearance Captain, Research Director, Scientist
Security level Medium
Style Laboratory
Balance Requirements No major balance requirements
Other Notes
Locations on beestation


For the Guide to Research and Development, click here.

This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.

Science Area
Research and Development Lab
A.K.A. R&D Lab
or just R&D
The toy manufacturing room.
Obvious exits West to Research Division, South to Robotics Lab.
Purpose To research and develop
Access level
Noteworthy contents Destructive Analyzer, Protolathe, R&D Console and a Circuit Imprinter
Clearance Captain, Research Director, Scientist
Security level Medium
Style Laboratory
Balance Requirements No major balance requirements
Other Notes
Locations on beestation


For the Guide to Research and Development, click here.

This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.

Science Area
Research and Development Lab
A.K.A. R&D Lab
or just R&D
The toy manufacturing room.
Obvious exits North to Research Division.
Purpose To research and develop
Access level
Noteworthy contents Destructive Analyzer, Protolathe, R&D Console and a Circuit Imprinter
Clearance Captain, Research Director, Scientist
Security level Medium
Style Laboratory
Balance Requirements No major balance requirements
Other Notes
Locations on beestation


For the Guide to Research and Development, click here.

This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.

General Recreational Medical Logistics Science Engineering Security Command Upkeep Outside