Security Offices: Difference between revisions

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  |big_image=http://puu.sh/3EDo4.png
  |big_image=http://puu.sh/3EDo4.png
  |department=Security
  |department=Security
  |exits=[[Brig]] south, [[Armory]] north-west, [[Head of Security's Office]] north, [[Escape Pod]] and [[space]] north-east, [[maintenance]] south-east  
  |exits=[[Brig]] south, [[Armory]] north-west, [[Head of Security's Office]] north, [[Escape pod]] and [[space]] north-east, [[maintenance]] south-east  
  |purpose=To hold all the necessary patrolling gear for the security officers
  |purpose=To hold all the necessary patrolling gear for the security officers
  |access=Security
  |access=Security
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  |other=--
  |other=--
  }}
  }}
===Security Office===


Attached to the [[Brig]] is the primary Security Office, where security members can manage the records, change equipment, charge their weapons, or hold meetings. The general [[Security Officer]] starts his shift here. The [[Head of Security]] starts his day in his private office. It is considered a restricted area and requires Security access to enter.
Attached to the [[Brig]] is the primary Security Office, where security members can manage the records, change equipment, charge their weapons, or hold meetings. The general [[Security Officer]] starts his shift here. The [[Head of Security]] starts his day in his private office. It is considered a restricted area and requires Security access to enter.
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At the east end of the office is an airlock that leads to the Security Escape Pod. Remember that this pod is not a good place to store prisoners at the end of a round (they will escape).
At the east end of the office is an airlock that leads to the Security Escape Pod. Remember that this pod is not a good place to store prisoners at the end of a round (they will escape).


===Arrivals Checkpoint===
[[File:SecCheck.png|thumb|400px|Arrivals Checkpoint]]


This is the small security office in [[Arrivals]] that is supposed to be used to process new arrivals. Includes a security camera console and security records console, an equipment locker, a weapon recharger, a spare flash, and an ID computer. Often used by people with stolen ID computer ID's to give themselves all-access and by people with stolen weapons to load them.
Usually unmanned, and usually broken into by those who want quick and easy access to security gear.
===Security Posts===
Each of the station's four major departments have a small security office near their entrances. Department [[Security Officer]]s spawn in each one. Only Brig access is required to enter these rooms, meaning department heads have authority over the posts in their departments.
[[File:sec-med.png|thumb|400px|left|Medbay Security Office]]
[[File:sec-sci.png|thumb|400px|left|Research Security Office]]
[[File:sec-eng.png|thumb|400px|left|Engineering Security Office]]
[[File:sec-cargo.png|thumb|400px|left|Cargo Security Office]]


[[Category:locations]]
[[Category:locations]]

Revision as of 07:11, 13 August 2013

Security Area
Security Office
Grab your gear and get to patrolling, officer!
Obvious exits Brig south, Armory north-west, Head of Security's Office north, Escape pod and space north-east, maintenance south-east
Purpose To hold all the necessary patrolling gear for the security officers
Access level Security
Noteworthy contents Security Cameras Computer, Security Records Computer, two lockers full for security gear
Clearance Head of Security, Warden, Security Officer
Security level High
Style Office
Balance Requirements
Other Notes
Locations on beestation



Attached to the Brig is the primary Security Office, where security members can manage the records, change equipment, charge their weapons, or hold meetings. The general Security Officer starts his shift here. The Head of Security starts his day in his private office. It is considered a restricted area and requires Security access to enter.

A firing range can be accessed by the doors on the upper right. Equipped with some targets, a practice laser gun, and some flashbangs.

Escape Pod

At the east end of the office is an airlock that leads to the Security Escape Pod. Remember that this pod is not a good place to store prisoners at the end of a round (they will escape).



General Recreational Medical Logistics Science Engineering Security Command Upkeep Outside