Locations

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Revision as of 11:50, 19 September 2013 by imported>Kingofkosmos (Should I just ditch the whole picture catalogue of places? I'm starting to think no one seriously needs that.)
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Map of /tg/station 2.1.2 (24 February 2013)

Although the station may be confusing at first, it is actually neatly organized so that every department gets their own wing. The Command Sector is in a centralized location, holding the Bridge and the AI Upload and AI Core. Other departments extend out into various wings around the command sector.

Places, man, places!
(Updated for revision 5775)


(Click to enlarge)

Simplified Layout

Locations on the /tg/station

General Recreational Medical Logistics Science Engineering Security Command Upkeep Outside




Categorized: For easy recognition, each department is color-coded in-game as follows:

  • Green: General
  • Light Blue: Medical
  • Brown: Supply
  • Violet: Research
  • Yellow: Engineering
  • Red: Security
  • Dark Blue: Command
  • Gray: Other
  • Black: Outside

General Areas

General Areas
File:Arrivalsthumb.png

Arrivals

Art Storage

Primary Tool Storage
File:Auxiliary Tool Storage.png

Auxiliary Tool Storage

Emergency Storage
File:Escape Pods In Arrivals thumb.png

Escape Pods
File:Leshuttle thumb.png

Escape Shuttle
File:EscapeArm thumb.png

Escape Shuttle Hallway


Recreational Areas

Recreational Areas
File:Bar thumb.png

Bar

Chapel

Dormitory
File:Holodeck thumb.png

Holodeck
File:Hydroponics thumb.png

Hydroponics
File:Kitchen thumb.png

Kitchen and Freezer

Library

Locker Room

Theatre

Medical Areas

Medical Areas

Medbay

Chemistry

Morgue

Genetics

Operating Theatre

Chief Medical Officer's Office

Virology


Supply Areas

Supply Areas
File:CargoBay thumb.png

Cargo Bay

Cargo Office

Delivery Office
File:Mining Dock thumb.png

Mining Dock

Quartermaster's Office


Research Areas

Research Areas
File:RD Lab thumb.png

R&D Lab
File:RD Office thumb.png

Research Director's Office

Research Division

Robotics
File:Toxins Lab thumb.png

Toxins Lab

Toxins Test Chamber
File:Xenobiology thumb.png

Xenobiology


Engineering Areas

Engineering Areas
File:Atmospherics thumb.png

Atmospherics
File:CE Office thumb.png

Chief Engineer's Office

Construction Area
File:Engineering thumb.png

Engineering
File:Singularity engine thumb.png

Singularity Engine
File:Solars thumb.png

Solars
File:TechStorage thumb.png

Technical Storage
File:Tcomms thumb.png

Telecommunications
File:Vacantoffice thumb.png

Vacant Office


Security Areas

Security Areas
File:Brig.png

Brig

Armory
File:Courtroom thumb.png

Courtroom
File:Detectives Office thumb.png

Detective's Office

Head of Security's Office

Law Office
File:Prison-wing thumb.png

Prison Wing
File:SecHq thumb.png

Security Office
File:SecCheck thumb.png

Security Posts


Command Areas

Command Areas

Captain's Quarters

Bridge

AI Core
File:Conference thumb.png

Conference Room
File:EVA thumb.png

E.V.A.
File:Gateway.png

Gateway
File:HopOffice thumb.png

Head of Personnel's Office
File:ServerRoom thumb.png

Server Room
File:Teleporter.png

Teleporter
File:Vault thumb.png

Vault


Upkeep Areas

Upkeep Areas

Custodial Closet
File:Incinerator thumb.png

Incinerator

Maintenance
File:Waste Disposal crop thumb.png

Waste Disposal


Areas Outside the Station

Areas Outside the Station
File:Abandoned Satellite thumb.png

Abandoned Satellite
File:DerelictS thumb.png

Derelict
File:Mining outpost east thumb.png

Mining Station

Space

Other Stations

MetaStation

MetaStation v35C, the most recent version as of 12/09/2013.
View High Quality Image Download MetaStation.v35C.dmm.zip

MetaStation is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and is now the default map on the second official /tg/ server, [byond://game.ss13.eu:2337 Philip]. It has been play-tested quite extensively and has been generally well received. Due to this play-testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by Metacide, but based on and uses the work of many others.


Key points to note are that:

  • It is more open, so attacks in public are harder to get away with.
  • It has a much larger maintenance system, useful for stealthier tactics.
  • There are in-game maps on the walls of the station to help you find your way.
  • The AI is in a more vulnerable position, but is directly adjacent to security for some protection.
  • It feels significantly larger than the default map, and plays best with a population of at least 30 or so.
  • The escape shuttle is larger, with a cargo hold to encourage players to bring any new or valuable equipment back to CentComm.
  • All roles which have maintenance access around their department now have access to the nearest hallway's maintenance door, too.
  • Most rooms and departments are largely as they are in the vanilla-/tg/ map, but rearranged to keep things fresh.
  • All other z-levels are the same as vanilla.


The most up to date information about MetaStation can be found in in this thread on the /tg/ forums.

Please give any feedback you may have in the thread, too, and rest assured that the map is regularly updated according to such feedback.

More info can be found on the dedicated MetaStation page.









MiniStation



MiniStation is a mod for low population (5-20 players) servers; with simplified jobs, maps, duties and command structure.

Visit the MiniStation page for more detail.