Lavaland: Difference between revisions

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Welcome to Lavaland.
Welcome to Lavaland.


To learn more on lavaland, see [[Shaft Miner|Miner]]
To learn more on lavaland, see [[Shaft Miner|Miner.]]
 
=Hazards=
=Hazards=
Lavaland is full of natural hazards. Ash Storms are the most prominent hazard; they occur on a regular basis, constantly dealing heavy burn damage to anyone unfortunate enough to be exposed to the storm. Fortunately, you will get a warning moments prior to an ash storm's arrival, giving you time to seek shelter.


Lavaland is full of natural hazards. Ash Storms are the most prominent hazard, these storms occur on a regular basis and will deal constant and heavy burn damage to anyone unfortunate enough to be exposed to the storm, fortunately you will get a warning moments prior to a ash storm's arrival, giving you time to seek shelter.  
Lava presents itself as the next most common hazard. Stepping into lava will set you on fire and deal massive burn damage. Even worse, the wildlife are immune to lava and can wade freely into it. However, lava is very obvious and thus easy to avoid.


Lava presents itself as the next most common hazard, walking into lava will deal massive burn damage to you. Even worse, the wildlife are immune to lava and can wade freely into it. However lava is very obvious and thus easy to avoid.
The final threat are chasms; these are rare but extremely deadly and hard to spot. Walking into one will instantly kill you as you fall to your death (unless you have a jaunter on your hand or have flight)! Watch your step.
=Gases and Pressure=
Lavaland atmosphere does not have enough oxygen to sustain life for most players. The pressure is low enough to give you a pressure warning HUD icon, but it's not low enough to deal actual pressure damage. The temperature is random as well but stays in levels safe for humans. You can use an analyzer to determine how much time you have left until an ash storm arrives.


Lavaland is also seismically active (which is rather obvious considering that it has LAVA in its name), and will have tremors every once in a while. You receive a 10 second warning before they occur, but they don't really do much other than shake your screen a whole lot and trigger some lurching movements from your character. Rarely, full-blown, more powerful earthquakes will occur, which will knock your character down onto the ground. Both tremors and earthquakes will trigger acid geysers.
Acid geysers are dormant until a tremor or an earthquake occurs. When triggered, they will release corrosive sulphuric acid smoke which deals burn damage.
The final threat are chasms, these are rare but extremely deadly and hard to spot. Walking into one will instantly kill you as you fall to your death! Watch your step.


Previously, Lavaland had a randomized gas composition which made gas harvesting a lucrative business for cargo. However this was patched out due to lag and balance.
=Sentient Life=
=Sentient Life=
Lavaland is surprisingly full of other sentient lifeforms, of varying hostility.
Lavaland is surprisingly full of other sentient lifeforms, of varying hostility.


[[Ashwalkers]]: A tribe of hostile Lizardmen that worship the underground. They don't need to breathe but they can't use guns.
[[Ashwalkers]]: A tribe of hostile Lizardmen that worship tendrils. They don't need to breathe but they can't use guns or wear shoes. Their home base has a singularity generator as well as a disk that gives the AI malfunctioning abilities.
 
Lifebringers: A group of [[Podman|podmen]] who live in a seed vault with advanced hydroponics equipment.
 
Golems: A band of Golems who arrived by ship who live by their creed, of doing whatever.
 
Escaped Prisoners: Hardcore prisoners of Nanotrasen that survived a crash landing onto the planet. They'll do whatever it takes to survive.  


Stranded hermits: Individuals who arrived by escape pod. They live in a makeshift shelter.
Lifebringers: A group of [[Podman|podmen]] who live in a seed vault with advanced hydroponics equipment. Great for people new to botany! Their chemical dispensers offers unique chemicals that are not available to hydroponics. Do be careful if they start planting Kudzu across the planet.


Beach bums: Humans who live in the shelter of a beach biodome.  
[[Golem|Golems]]: A band of Golems who arrived by ship that live by their creed of doing whatever. Their mining vendor offers a lathe and imprinter board that can print anything as well as grey slime extracts.


Translocated Vet: A veterinarian who has somehow, along with his/her entire hospital, been teleported into a fiery hellscape
Stranded hermits: Individuals who arrived by escape pod. They live in a makeshift shelter. They have a glowshroom which might come in handy if the botanists aren't growing them.


Exile: You've been stranded in this godless prison of a planet for longer than you can remember. Each day you barely scrape by, and between the terrible conditions of your makeshift shelter, the hostile creatures, and the ash drakes swooping down from the cloudless skies, all you can wish for is the feel of soft grass between your toes and the fresh air of Earth.
Beach bums: Dudebros who chill in a beach biodome. Be aware that they cannot speak galactic common.


SuperFriend: You have been given a reprieve from your eternity of torment, to be [owner.name]'s friend for their short mortal coil. Be aware that if you do not live up to [owner.name]'s expectations, they can send you back to hell with a single thought. [owner.name]'s death will also return you to hell.
Translocated Vet: A veterinarian who has somehow, along with his/her entire hospital, been teleported into a fiery hellscape, you can find a double barreled shotgun to the west side of the hospital.
 
Timeless Prisoners: You are cursed. Years ago, you sacrificed the lives of your trusted friends and the humanity of yourself to reach the Wish Granter. Though you did so, it has come at a cost: your very body rejects the light, dooming you to wander endlessly in this horrible wasteland. There are 4 possible curses:
 
*You wished to kill, and kill you did. You've lost track of how many, but the spark of excitement that murder once held has winked out. You feel only regret.
*You wished for unending wealth, but no amount of money was worth this existence. Maybe charity might redeem your soul?
*You wished for power. Little good it did you, cast out of the light. You are the king of a hell that holds no subjects. You feel only remorse.
*You wished for immortality, even as your friends lay dying behind you. No matter how many times you cast yourself into the lava, you awaken in this room again within a few days. There is no escape.
 
Lavaland Syndicate: You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. DON'T abandon the base without good cause. Do not let the base fall into enemy hands!


Lavaland Syndicate: A base filled with up to 4 syndicate agents and lots of syndicate loot, if you are lucky, no one is there and you can get it for free. Be careful however as they are armed with sniper rifles and and one E-sword as well as a plethora of viruses or chemical bombs if left alone for too long. Their documents next to their self destruct terminal often sells for good money as a bounty.
[[Category:locations]]
[[Category:locations]]





Latest revision as of 13:49, 23 July 2021

Outside/Supply Area
Lavaland
A whole new world~
Obvious exits Mining Shuttle
Purpose Mining, Looting.
Access level Lavaland
Noteworthy contents Monsters, loot, other monsters, and a Necropolis.
Clearance Captain, Head of Personnel, Quartermaster, and Shaft Miner
Security level None
Style Derelict Satellite
Balance Requirements Early in Development
Other Notes Mentioned above, not finished. Expect changes and reworks.
Locations on beestation


"Hey, this isn't the asteroid!"

Lavaland is the new primary workplace for Shaft Miners, not to be confused with another dangerous plasma rich area. After exhausting all the hostile wildlife minerals on the asteroid, Nanotrasen scoured space around the station for a new source for that sweet, sweet Plasma. Unluckily for you, they found a young planet almost completely covered in lava and a host of deadly creatures. By that, we mean there are literal real fucking dragons roaming around. Did we mention the ash storms? There are ash storms as well. Don't forget to grab a bluespace shelter capsule. You're definitely gonna want one of those. Welcome to Lavaland.

To learn more on lavaland, see Miner.

Hazards

Lavaland is full of natural hazards. Ash Storms are the most prominent hazard; they occur on a regular basis, constantly dealing heavy burn damage to anyone unfortunate enough to be exposed to the storm. Fortunately, you will get a warning moments prior to an ash storm's arrival, giving you time to seek shelter.

Lava presents itself as the next most common hazard. Stepping into lava will set you on fire and deal massive burn damage. Even worse, the wildlife are immune to lava and can wade freely into it. However, lava is very obvious and thus easy to avoid.

The final threat are chasms; these are rare but extremely deadly and hard to spot. Walking into one will instantly kill you as you fall to your death (unless you have a jaunter on your hand or have flight)! Watch your step.

Gases and Pressure

Lavaland atmosphere does not have enough oxygen to sustain life for most players. The pressure is low enough to give you a pressure warning HUD icon, but it's not low enough to deal actual pressure damage. The temperature is random as well but stays in levels safe for humans. You can use an analyzer to determine how much time you have left until an ash storm arrives.


Previously, Lavaland had a randomized gas composition which made gas harvesting a lucrative business for cargo. However this was patched out due to lag and balance.

Sentient Life

Lavaland is surprisingly full of other sentient lifeforms, of varying hostility.

Ashwalkers: A tribe of hostile Lizardmen that worship tendrils. They don't need to breathe but they can't use guns or wear shoes. Their home base has a singularity generator as well as a disk that gives the AI malfunctioning abilities.

Lifebringers: A group of podmen who live in a seed vault with advanced hydroponics equipment. Great for people new to botany! Their chemical dispensers offers unique chemicals that are not available to hydroponics. Do be careful if they start planting Kudzu across the planet.

Golems: A band of Golems who arrived by ship that live by their creed of doing whatever. Their mining vendor offers a lathe and imprinter board that can print anything as well as grey slime extracts.

Stranded hermits: Individuals who arrived by escape pod. They live in a makeshift shelter. They have a glowshroom which might come in handy if the botanists aren't growing them.

Beach bums: Dudebros who chill in a beach biodome. Be aware that they cannot speak galactic common.

Translocated Vet: A veterinarian who has somehow, along with his/her entire hospital, been teleported into a fiery hellscape, you can find a double barreled shotgun to the west side of the hospital.

Lavaland Syndicate: A base filled with up to 4 syndicate agents and lots of syndicate loot, if you are lucky, no one is there and you can get it for free. Be careful however as they are armed with sniper rifles and and one E-sword as well as a plethora of viruses or chemical bombs if left alone for too long. Their documents next to their self destruct terminal often sells for good money as a bounty.



General Recreational Medical Logistics Science Engineering Security Command Upkeep Outside