User:RaveRadbury: Difference between revisions

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! scope="col" class="unsortable" style='background-color:Lightblue;'|Icon
! scope="col" class="unsortable" style='background-color:Lightblue;'|Icon
! scope="col" style='background-color:Lightblue;'|Item
! scope="col" style='background-color:Lightblue;'|Item
! scope="col" class="unsortable" style='background-color:Lightblue;'|Acquired
! scope="col" class="unsortable" style='background-color:Lightblue;'|Location
! scope="col" class="sortable" style='background-color:Lightblue;'|Melee
! scope="col" class="sortable" style='background-color:Lightblue;'|Melee
! scope="col" class="sortable" style='background-color:Lightblue;'|Bullet
! scope="col" class="sortable" style='background-color:Lightblue;'|Bullet

Revision as of 04:52, 18 March 2019

I'm new and stuff. As a fresh set of eyes I'm noticing that the wiki is out of date so I'm taking a moment to maintain the wiki for the people who come after me.

sandbox

Uncommon Non-obvious Job Access sorted by category. Italicized additional access only.

ACCESS_MAINT_TUNNELS HoS, RD, HoP, CE, CMO, Warden, Security, Detective, QM, Cargo Tech, Shaft Miner (Additional), Engi, Atmos Tech, Janitor, Assistant

Summary: Heads, Sec, Cargo, Engineering

ACCESS_WEAPONS (Allowed to have Weapons)

HoS, Warden, Detective, Sec, HoP, Bartender

Summary: Sec, HoP, guy with a gun

ACCESS_CONSTRUCTION

HoP, HoS, CE, Engi, Atmos, Sec, Curator

Summary: Hop, Sec, Engi, Gimmick

ACCESS_MORGUE

HoP, HoS, CMO, RD, Warden, Sec, Detective, Doc, Chemist, Genetecist, Virologist, Roboticist, Botanist, Chaplain, Cook, Bartender

Summary: People who need it for deposits or withdrawals. Not sure about Chemist and Virologist, but hey, medical.

ACCESS_MINERAL_STOREROOM

Janitor, Bartender, Botanist, Cargo Tech, QM, Roboticist, Scientist, Atmos Tech, Chemist, Cook, Genetecist, Doc, Viro, CMO, Detective, RD, Engi, Warden, CE, HoP, HoS, Miner, SeC

Summary: Sec (why?), Science, Engi, Medical, Cargo, Food Service (Also odd)

Quirk I'd like to add. (Incomplete)

/datum/quirk/nocommon name = "Uncultured" desc = "For one reason or another you never learned galactic common." value = 0 mob_trait = TRAIT_NOCOMMON gain_text = "You do not understand galactic common." lose_text = "You suddenly understand galactic common." /datum/quirk/nocommon/on_spawn() var/mob/living/carbon/human/H = quirk_holder H.remove_language(/datum/language/common) /// Not sure if I'm calling the right filepaths or even using the syntax correctly. Need to test and figure it out.


Construction Access

Construction access pertains to the Vacant Office and Auxiliary Base Construction. Vacant Office B and Construction Area

These spaces are rarely visited and are therefore targets for clandestine individuals. The Curator and Engineering can use these spaces to set up projects.

Auxiliary Base Construction has a specific use in building a room to send to Lavaland. If you're the Curator you can do this to start your adventuring career. Be sure to coordinate with the shaft miners so that your base is placed optimally.


Curator's Beacon is not covered in Job Page

Heroic Beacon "To summon heroes from the past to protect the future."

Indiana Jones w/ Whip

Astronaut w/ Nasa Void Suit

Highlander w/ weak ceremonial claymore (force = 15 block_chance = 30 armour_penetration = 5)

Body Armor

LOOK AT HOW FUCKING READABLE IT IS WHEN YOU CUT OUT ALL OF THE CHATTER THAT BELONGS ON THE ITEM'S OWN PAGE

melee bullet laser energy bomb bio rad fire acid

Icon Item Location Melee Bullet Laser Energy Bomb Bio Rad Fire Acid
Captain's Armor Captain's Quarters 40 50 50 25 50 100 50 100 100
Captain's Carapace Captain's Quarters 50 40 50 10 25 0 0 0 0
Engineering Hardsuit Engineering 30 5 10 5 10 100 75 100 75
Atmospherics Hardsuit Atmospherics 30 5 10 5 10 100 0 100 75
Mining Hardsuit Mining 70 (30) 5 10 5 50 100 50 50 75
CE Hardsuit Chief Engineer 40 5 10 5 50 100 90 100 90
CMO Hardsuit Chief Medical Officer 30 5 10 5 10 100 50 75 75
RD Hardsuit Research Director 30 5 10 5 100 100 60 60 80
Security Hardsuit Brig,
on BoxStation in E.V.A.
30 15 30 10 10 100 50 75 75
HoS Hardsuit Head of Security's Office,
on BoxStation in E.V.A.
45 25 30 10 25 100 50 95 95
Gem-encrusted hardsuit Wizard or Summon magic 40 40 40 20 35 100 50 100 100
Ablative Armor Vest Armory 10 10 60 50 0 0 0 0 0
Bulletproof Vest Armory 15 60 10 10 40 0 0 0 0
Body Armor HoS, HoP, Security 30 30 30 10 25 0 0 0 0
Riot Suit Armory 50 10 10 10 0 0 0 0 0
Armored Coat HoS 30 30 30 10 25 0 0 0 0
Deathsquad Armor Death Squad 80 80 50 50 100 100 100 100 100
Bomb Suit Toxins Lab, Armory 40 0 20 10 100 0 0 0 0
Security Officer's Jumpsuit Security Offices 10 0 0 0 0 0 0 0 0
MK.I SWAT Suit Order it from Cargo 40 30 30 30 50 90 20 100 100
Blood-red Hardsuit From the Syndicate 40 50 30 15 35 100 50 50 90