Medical items: Difference between revisions
imported>Coconutwarrior97 m (Inducer can be used to recharge Chem Dispenser.) |
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{{Needs revision | |||
|reason = Many old and outdated sprites (Medikits,Surgery tools, etc...) | |||
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Medical items. Used to [[Traitor|usually]] heal people. | Medical items. Used to [[Traitor|usually]] heal people. | ||
==Items== | ==Items== | ||
===Diagnostics=== | ===Diagnostics=== | ||
The items for diagnosing the patient. | The items for diagnosing the patient. | ||
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|name = Health Analyzer | |name = Health Analyzer | ||
|image = Healthanalyzer.png | |image = Healthanalyzer.png | ||
|foundin = [[Medical storage|Medical Storage]], O2 Emergency Lockers all over the station, | |foundin = [[Medical storage|Medical Storage]], O2 Emergency Lockers all over the station, Medical [[Guide_to_Research_and_Development#Techfab|techfab]], Autolathe | ||
|usedfor = Determining the patient's damage | |usedfor = Determining the patient's damage | ||
|strategy = Use it on your patient and see readings | |strategy = Use it on your patient and see readings | ||
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*Damage Type | *Damage Type | ||
*Blood Type | *Blood Type | ||
*It can display blood levels | |||
*It can display how long ago a corpse died, and if it is defibable or not | |||
*Medical ID | *Medical ID | ||
*It can display the reagents the person is currently addicted to | |||
*It can display the amount of reagents inside of a person's body, and if they are overdosed on it or not | |||
*[[Brain Trauma]]s | *[[Brain Trauma]]s | ||
*Temperature | *Temperature | ||
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The health analyzer has two modes: a health scan which is described above and a chemical scan. Use the chemical mode to identify any chemicals in a person's bloodstream. If the subject is addicted to any chems then the analyzer will identify them in a chemical scan. | The health analyzer has two modes: a health scan which is described above and a chemical scan. Use the chemical mode to identify any chemicals in a person's bloodstream. If the subject is addicted to any chems then the analyzer will identify them in a chemical scan. | ||
}} | }} | ||
{{anchor|Advanced Health Analyzer}} | {{anchor|Advanced Health Analyzer}} | ||
{{Item | {{Item | ||
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|name = Advanced Health Analyzer | |name = Advanced Health Analyzer | ||
|image = Healthadv.png | |image = Healthadv.png | ||
|foundin = [[Chief Medical Officer's Office]], | |foundin = [[Chief Medical Officer's Office]], Medical [[Guide_to_Research_and_Development#Techfab|techfab]] | ||
|usedfor = Determining the patient's damage | |usedfor = Determining the patient's damage | ||
|strategy = Use it on your patient and see readings | |strategy = Use it on your patient and see readings | ||
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* It can display if a person is blind or not, and if it was a result of trauma or from genetics | * It can display if a person is blind or not, and if it was a result of trauma or from genetics | ||
* It can display liver damage (it can measure alcohol damage) | * It can display liver damage (it can measure alcohol damage) | ||
* It can display more advanced virus statistics (transmission levels, severity levels, etc.) | * It can display more advanced virus statistics (transmission levels, severity levels, etc.) | ||
}} | }} | ||
{{anchor|Pen Light}} {{anchor|Penlight}} | {{anchor|Pen Light}} {{anchor|Penlight}} | ||
{{Item | {{Item | ||
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|image = Plight.png | |image = Plight.png | ||
|foundin = [[Medical storage|Medical Storage]], [[Genetics]] | |foundin = [[Medical storage|Medical Storage]], [[Genetics]] | ||
|usedfor = Determining the patient's eye condition or if the patient is alive | |usedfor = Determining the patient's eye condition or if the patient is alive, or seeing if patient has a tongue. | ||
|strategy = Toggle the light on, aim for the eyes and use on the patient | |strategy = Toggle the light on, aim for the eyes or mouth and use on the patient | ||
|description = Works like a flashlight, but with a much lower brightness. | |description = Works like a flashlight, but with a much lower brightness. Target a patient's eyes to identify blindness and x-ray vision. Target a patient's mouth to see their tongue, if they have one, as well as any [[Surgery#Dental_Implant|pills in their teeth]]. Click on patients from a distance with a penlight to create a medical hologram with a ping, useful for quickly signalling that you want to treat them. | ||
}} | }} | ||
{{anchor|Mass Spectrometer}} | {{anchor|Mass Spectrometer}} | ||
{{anchor|Stethoscope}} | {{anchor|Stethoscope}} | ||
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|description = An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing. | |description = An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing. | ||
}} | }} | ||
===Basic Treatments=== | ===Basic Treatments=== | ||
These are your basic go-to items for | These are your basic go-to items for treating everyday brute, burn, toxin and oxygen deprivation damage. | ||
{{anchor|Bruise Pack}} | {{anchor|Bruise Pack}} | ||
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|usedfor = Treating bruise damage | |usedfor = Treating bruise damage | ||
|strategy = Aim for the damaged limb and apply the bruise pack on the patient | |strategy = Aim for the damaged limb and apply the bruise pack on the patient | ||
|description = Used to cure brute damage. Target the area with brute damage and apply. This works even on those in critical condition, so if someone has stabilized the casualty, either by [[Epinephrine]] or by giving CPR, whip out your Health Analyzer and apply where needed. Come in stacks of five | |description = Used to cure brute damage. Target the area with brute damage and apply. This works even on those in critical condition, so if someone has stabilized the casualty, either by [[Epinephrine]] or by giving CPR, whip out your Health Analyzer and apply where needed. Come in stacks of twelve. Do not rapidly apply more than five to a single patient or they will overdose! | ||
}} | }} | ||
{{anchor|Ointment}} | {{anchor|Ointment}} | ||
{{Item | {{Item | ||
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|usedfor = Treating burn damage | |usedfor = Treating burn damage | ||
|strategy = Aim for the damaged limb and apply the ointment on the patient | |strategy = Aim for the damaged limb and apply the ointment on the patient | ||
|description = Exactly the same as the bruise pack, except it is used to treat burn damage | |description = Exactly the same as the bruise pack, except it is used to treat burn damage. | ||
}} | }} | ||
{{anchor|Medical gauze}} | {{anchor|Medical gauze}} | ||
{{Item | {{Item | ||
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|usedfor = Temporarily stopping bleeding | |usedfor = Temporarily stopping bleeding | ||
|strategy = Apply the gauze on the patient - aim for whichever part is exposed and it will work! | |strategy = Apply the gauze on the patient - aim for whichever part is exposed and it will work! | ||
|description = Used to stop bleeding. | |description = Used to stop bleeding, Works on dead people. Gauze is also very useful for healing non-humanoid creatures in need of medical attention, such as Ian. | ||
}} | }} | ||
{{anchor|Epinephrine}} | {{anchor|Epinephrine}} | ||
{{Item | {{Item | ||
|bgcolor1 = #cce6ff | |bgcolor1 = #cce6ff | ||
|bgcolor2 = #99ccff | |bgcolor2 = #99ccff | ||
|name = Epinephrine | |name = [[Epinephrine|Epinephrine]] | ||
|image = Bottle16.png | |image = Bottle16.png | ||
|foundin = [[Vending_machine#Medbay|NanoMed Plus -vending machines]], [[Medical storage|Medical Storage]], O2 Emergency Lockers all over the station | |foundin = [[Vending_machine#Medbay|NanoMed Plus -vending machines]], [[Medical storage|Medical Storage]], O2 Emergency Lockers all over the station | ||
|usedfor = Treating suffocation damage | |usedfor = Treating suffocation damage | ||
|strategy = Inject the patient | |strategy = Inject the patient | ||
|description = [[File:Syringes.png|64px]] A very handy chemical to have to hand in an emergency, Epinephrine will stabilize anyone in critical condition, and temporarily prevent them from dying in front of you, just like CPR. Inject into the casualty and commence treatment quickly before it wears off | |description = [[File:Syringes.png|64px]] A very handy chemical to have to hand in an emergency, Epinephrine will stabilize anyone in critical condition, and temporarily prevent them from dying in front of you, just like CPR. Inject into the casualty and commence treatment quickly before it wears off. | ||
}} | }} | ||
{{anchor|Syringe}} | {{anchor|Syringe}} | ||
{{Item | {{Item | ||
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[[File:Srybox.png|64px]] Empty syringes can be found in boxes located around [[Medbay]]. Specialised pre-filled syringes can also found in Medical kits, such as [[Anti-Toxin]] or [[Epinephrine]]. [[Spaceacillin]] syringes are also in [[Medical dispensers]]. | [[File:Srybox.png|64px]] Empty syringes can be found in boxes located around [[Medbay]]. Specialised pre-filled syringes can also found in Medical kits, such as [[Anti-Toxin]] or [[Epinephrine]]. [[Spaceacillin]] syringes are also in [[Medical dispensers]]. | ||
}} | }} | ||
{{anchor|Syringe Gun}} | {{anchor|Syringe Gun}} | ||
{{Item | {{Item | ||
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|description = Fire at people at a range with a syringe, useful if [[Chloral Hydrate]] or [[Fluorosulfuric Acid|acid]] is in the needles. Not good for medicine applications (does minor damage each hit). | |description = Fire at people at a range with a syringe, useful if [[Chloral Hydrate]] or [[Fluorosulfuric Acid|acid]] is in the needles. Not good for medicine applications (does minor damage each hit). | ||
}} | }} | ||
{{anchor|Rapid Syringe Gun}} | {{anchor|Rapid Syringe Gun}} | ||
{{Item | {{Item | ||
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|description = It's a syringe gun, but it can be loaded with up to 6 syringes so you don't have to manually reload it after each shot. Alternate syringes for making people catch fire or go boom. | |description = It's a syringe gun, but it can be loaded with up to 6 syringes so you don't have to manually reload it after each shot. Alternate syringes for making people catch fire or go boom. | ||
}} | }} | ||
{{anchor|Hypospray}} | {{anchor|Hypospray}} | ||
{{Item | {{Item | ||
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|description = A fast syringe that can be loaded with up to 30u of any chemical, and injected instantly unlike normal syringes. The patient feels a ''tiny prick''! | |description = A fast syringe that can be loaded with up to 30u of any chemical, and injected instantly unlike normal syringes. The patient feels a ''tiny prick''! | ||
}} | }} | ||
{{anchor|Eyedropper}}{{anchor|Dropper}} | |||
{{anchor|Eyedropper}} | |||
{{Item | {{Item | ||
|bgcolor1 = #cce6ff | |bgcolor1 = #cce6ff | ||
|bgcolor2 = #99ccff | |bgcolor2 = #99ccff | ||
|name = | |name = Dropper | ||
|image = Eyedropper.png | |image = Eyedropper.png | ||
|foundin = [[Chemistry]], [[Medical storage|Medical Storage]], [[R&D Lab]] | |foundin = [[Chemistry]], [[Medical storage|Medical Storage]], [[R&D Lab]] | ||
|usedfor = Applying medicine quickly, small amounts at a time | |usedfor = Applying medicine quickly, small amounts at a time | ||
|strategy = Fill with medicine, apply to patient | |strategy = Fill with medicine, apply to patient | ||
|description = '''Toggle in hand to change it to drop one | |description = '''Toggle in hand to change it to drop one to five units at a time.''' A dropper is a container used for holding 5u of liquids. An empty dropper will store liquids from other liquid containers such as [[bottle]]s and [[beaker]]s. Once full, you can squirt the contents of the dropper at any target adjacent or below you, including other liquid containers, or on people's faces. | ||
}} | }} | ||
{{anchor|Bottle}}{{anchor|Beaker}}{{anchor|Water Bottle}}{{anchor|Cryo Beaker}}{{anchor|Cryostasis Beaker}}{{anchor|Large Beaker}}{{anchor|Large Water Bottle}}{{anchor|XL Beaker}}{{anchor|Meta Beaker}}{{anchor|Bluespace Beaker}} | |||
{{anchor|Bottle}}{{anchor|Beaker}} | |||
{{Item | {{Item | ||
|bgcolor1 = #cce6ff | |bgcolor1 = #cce6ff | ||
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|description = This is a container specifically for holding liquids. They are most commonly found in [[Medbay]] and [[Chemistry Lab]]. It is <strike>ill-advised</strike> always a great idea to splash whatever you find in a beaker onto your face and neck, or if possible, to inject it straight into your veins with a [[syringe]]. | |description = This is a container specifically for holding liquids. They are most commonly found in [[Medbay]] and [[Chemistry Lab]]. It is <strike>ill-advised</strike> always a great idea to splash whatever you find in a beaker onto your face and neck, or if possible, to inject it straight into your veins with a [[syringe]]. | ||
There are multiple types of beakers: | |||
'''Large | [[file:bottle.png]] '''Bottle''' is a smaller version of a Beaker and can be made by a [[Chemist]] from a [[ChemMaster 3000]] and are mostly used to fill [[syringe]]s. A bottle holds up to 30 units of liquid. | ||
[[File:beaker.png]] '''Beaker''' is a standard glass beaker. Holds 50 units of liquid.<br> | |||
[[File:waterbottle.png]] '''Water Bottle''' works the same as a beaker, and can be made with [[Guide_to_chemistry#Plastic_Sheets|plastic sheets]]. Holds 50 units of liquid.<br> | |||
[[File:cryostasis_beaker.gif]] '''Cryostasis Beaker''' holds 50 units of liquid. Chemicals will not mix or react while in this beaker. Splashing contained chemicals will not make them react either, as with all other beakers. <br> | |||
[[File:Large Beaker.png]] '''Large Beaker''' holds 100 units of liquid. <br> | |||
[[File:large_water_bottle.png]] '''Large Water Bottle''' works the same as a large beaker, and can be made with [[Guide_to_chemistry#Plastic_Sheets|plastic sheets]]. Holds 100 units of liquid.<br> | |||
[[File:XL_beaker.png]] '''XL Beaker''' holds 120 units of liquid.<br> | |||
[[File:meta_beaker.png]] '''Meta Beaker''' holds 180 units of liquid.<br> | |||
[[File:bluespace_beaker.gif]] '''Bluespace Beaker''' holds 300 units of liquid. Can not be used in ordinary [[Grenade|grenade]] casings. <br> | |||
}} | }} | ||
{{anchor|Pill Bottle}} | {{anchor|Pill Bottle}} | ||
{{Item | {{Item | ||
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|description = It's an airtight container for storing medication. | |description = It's an airtight container for storing medication. | ||
}} | }} | ||
{{anchor|DNA Injector}} | {{anchor|DNA Injector}} | ||
{{Item | {{Item | ||
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|usedfor = Transfering genetics from subject to another | |usedfor = Transfering genetics from subject to another | ||
|strategy = Make one in the DNA Scanner Access Console and use it on someone or yourself | |strategy = Make one in the DNA Scanner Access Console and use it on someone or yourself | ||
|description = This injects the person with DNA. It stores either UI (Unique Identifiers), UE (Unique Enzymes) or | |description = This injects the person with DNA. It stores either UI (Unique Identifiers), UE (Unique Enzymes) or mutations (with mutation name) and transfers these things instantly to a person upon injection. | ||
}} | }} | ||
===Surgical Tools=== | ===Surgical Tools=== | ||
These items are used in [[surgery]]. Surgical tools can be found in [[Operating Theatre]] and [[Robotics]]. Additionally, Cargo can make all of them (with the exception of drapes) using their Autolathe. It is best to keep surgical tools in their proper places so your fellow crewmembers can use them when they need them. | These items are used in [[surgery]]. Surgical tools can be found in [[Operating Theatre]] and [[Robotics]]. Additionally, Cargo can make all of them (with the exception of drapes) using their Autolathe. It is best to keep surgical tools in their proper places so your fellow crewmembers can use them when they need them. | ||
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|description = Nanotrasen brand surgical drapes provide optimal safety and infection control. | |description = Nanotrasen brand surgical drapes provide optimal safety and infection control. | ||
}} | }} | ||
{{anchor|Scalpel}} | {{anchor|Scalpel}} | ||
{{Item | {{Item | ||
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|description = Cut, cut, and once more cut. | |description = Cut, cut, and once more cut. | ||
}} | }} | ||
{{anchor|Circular Saw}} | {{anchor|Circular Saw}} | ||
{{Item | {{Item | ||
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|description = Note the blood stains; if there are no blood stains... you already know what you're doing with this bad boy. This is a normal-sized item capable of being used by [[Medical Doctor]]s to cut out [[brain]]s to be put into [[roboticist#cyborgs|robots]]. It is also a highly effective melee weapon. It is extremely easy to blind yourself and others with this weapon, so letting the entire crew run around with these is extremely dangerous. It may also be used to cut logs into planks. | |description = Note the blood stains; if there are no blood stains... you already know what you're doing with this bad boy. This is a normal-sized item capable of being used by [[Medical Doctor]]s to cut out [[brain]]s to be put into [[roboticist#cyborgs|robots]]. It is also a highly effective melee weapon. It is extremely easy to blind yourself and others with this weapon, so letting the entire crew run around with these is extremely dangerous. It may also be used to cut logs into planks. | ||
}} | }} | ||
{{anchor|Surgical Drill}} | {{anchor|Surgical Drill}} | ||
{{Item | {{Item | ||
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|description = A item used for surgery. Surprisingly robust, especially against eyes. | |description = A item used for surgery. Surprisingly robust, especially against eyes. | ||
}} | }} | ||
{{anchor|Hemostat}} | {{anchor|Hemostat}} | ||
{{Item | {{Item | ||
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|description = You can drill using this item. You dig?" | |description = You can drill using this item. You dig?" | ||
}} | }} | ||
{{anchor|Cautery}} | {{anchor|Cautery}} | ||
{{Item | {{Item | ||
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|strategy = Use it on the patient when needed in a surgical procedure | |strategy = Use it on the patient when needed in a surgical procedure | ||
|description = This stops bleeding. | |description = This stops bleeding. | ||
}} | |||
{{anchor|Blood Filter}} | |||
{{Item | |||
|bgcolor1 = #E9FFBE | |||
|bgcolor2 = #E2FFA8 | |||
|name = Blood Filter | |||
|image = Blood_filter.png | |||
|foundin = [[Operating Theatre]], Medical duffle bags | |||
|usedfor = Removes reagents from patients bloodstream | |||
|strategy = Used in a [[Surgery#Filter_Blood|Filter Blood]] Step after 2nd incison. | |||
|description = To be used when the soon-to-be fired Chemists are only making meth. | |||
}} | |||
{{anchor|Laser Scalpel}} | |||
{{Item | |||
|bgcolor1 = #E9FFBE | |||
|bgcolor2 = #E2FFA8 | |||
|name = Laser Scalpel | |||
|image = Laser_scalpel_scalpel.png | |||
|foundin = Medical [[Guide_to_Research_and_Development#Techfab|techfab]] and Science [[Guide_to_Research_and_Development#Protolathe|Protolathe]] (after research) | |||
|usedfor = Upgraded scalpel and saw two-in-one | |||
|strategy = Does [[Surgery|surgical]] steps faster than basic scalpel and saw. | |||
|description = Active in hand to toggle between low power (scalpel) mode [[File:Laser_scalpel_scalpel.png]] and high power (saw) mode [[File:Laser_scalpel_saw.png]]. | |||
}} | |||
{{anchor|Mechanical Pinches}} | |||
{{Item | |||
|bgcolor1 = #E9FFBE | |||
|bgcolor2 = #E2FFA8 | |||
|name = Mechanical Pinches | |||
|image = Mechanical_pinches_retractor.png | |||
|foundin = Medical [[Guide_to_Research_and_Development#Techfab|techfab]] and Science [[Guide_to_Research_and_Development#Protolathe|Protolathe]] (after research) | |||
|usedfor = Upgraded retractor and and hemostat two-in-one | |||
|strategy = Does [[Surgery|surgical]] steps faster than basic retractor and hemostat. | |||
|description = Active in hand to toggle between retractor mode [[File:Mechanical_pinches_retractor.png]] and hemostat mode [[File:Mechanical_pinches_hemostat.png]]. | |||
}} | }} | ||
{{anchor|Searing Tool}} | |||
{{Item | |||
|bgcolor1 = #E9FFBE | |||
|bgcolor2 = #E2FFA8 | |||
|name = Searing Tool | |||
|image = Searing_tool_cautery.png | |||
|foundin = Medical [[Guide_to_Research_and_Development#Techfab|techfab]] and Science [[Guide_to_Research_and_Development#Protolathe|Protolathe]] (after research) | |||
|usedfor = Upgraded cautery and surgical drill two-in-one | |||
|strategy = Does [[Surgery|surgical]] steps faster than basic cautery and surgical drill. | |||
|description = Active in hand to toggle between mending (cautery) mode [[File:Searing_tool_cautery.png]] and drilling mode [[File:Searing_tool_drill.png]]. | |||
}} | |||
{{anchor|SleepingAgent_Tank}}{{anchor|Sleeping Agent_Tank}}{{anchor|Sleeping Agent}}{{anchor|Sleeping Agent Tank}}{{anchor|Anesthetic}}{{anchor|Anesthetic Tank}} | {{anchor|SleepingAgent_Tank}}{{anchor|Sleeping Agent_Tank}}{{anchor|Sleeping Agent}}{{anchor|Sleeping Agent Tank}}{{anchor|Anesthetic}}{{anchor|Anesthetic Tank}} | ||
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* To set internals and make your patient sleep you need to first remove any item from their back. Once done you need to put a breath mask on them and then put the anesthetic tank onto their back. Once it is on their back you can put them on internals by clicking "set internals" on the same menu you used to put the tank on their back. Once done your patient should fall asleep. Remember to use a proper anesthetic mixture, as pure N2O will suffocate the patient. | * To set internals and make your patient sleep you need to first remove any item from their back. Once done you need to put a breath mask on them and then put the anesthetic tank onto their back. Once it is on their back you can put them on internals by clicking "set internals" on the same menu you used to put the tank on their back. Once done your patient should fall asleep. Remember to use a proper anesthetic mixture, as pure N2O will suffocate the patient. | ||
}} | }} | ||
===Medical Gear=== | ===Medical Gear=== | ||
Clothes and other equipment made especially for the doctors. | Clothes and other equipment made especially for the doctors. | ||
{{Item | {{Item | ||
|name=[[Health Scanner HUD]] | |name=[[Health Scanner HUD]] | ||
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|image = MedGlasses.png | |image = MedGlasses.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Sterile Mask]] | |name=[[Sterile Mask]] | ||
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|image = Sterilemask.png | |image = Sterilemask.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Latex Gloves]] | |name=[[Latex Gloves]] | ||
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|image = LGloves.png | |image = LGloves.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Nitrile Gloves]] | |name=[[Nitrile Gloves]] | ||
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|image = Nitrile_gloves.png | |image = Nitrile_gloves.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Medical Belt]] | |name=[[Medical Belt]] | ||
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|image = Medicalbelt.png | |image = Medicalbelt.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Medical Backpack]] | |name=[[Medical Backpack]] | ||
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|image = Medpack.png | |image = Medpack.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Bio Hood]] | |name=[[Bio Hood]] | ||
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|image = BioHood.png | |image = BioHood.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Bio-suit]] | |name=[[Bio-suit]] | ||
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|image = BioSuit.png | |image = BioSuit.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Muzzle]] | |name=[[Muzzle]] | ||
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|image = Muzzle.png | |image = Muzzle.png | ||
}} | }} | ||
{{Item | {{Item | ||
|name=[[Straight Jacket]] | |name=[[Straight Jacket]] | ||
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|image = Straight.png | |image = Straight.png | ||
}} | }} | ||
===Medical Kits=== | ===Medical Kits=== | ||
These are stocked in medbay and some other locations on-station. Remember that you can always order more from cargo if you run out. [[Roboticist]]s can use these to make [[medibot]]s once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment. Back when [[Telescience]] was a thing, [[Scientist|scientists]] sometimes stole these up while cackling madly. It was probably [[syndicate|nothing to worry about.]] | These are stocked in medbay and some other locations on-station. Remember that you can always order more from cargo if you run out. [[Roboticist]]s can use these to make [[medibot]]s once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment. Back when [[Telescience]] was a thing, [[Scientist|scientists]] sometimes stole these up while cackling madly. It was probably [[syndicate|nothing to worry about.]] | ||
To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use. | To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use. | ||
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|description = Useful for most cases (brute and burn damage) you will witness on the station. Even the most basic assistant can bring many people back from the brink of death with the help of this kit. | |description = Useful for most cases (brute and burn damage) you will witness on the station. Even the most basic assistant can bring many people back from the brink of death with the help of this kit. | ||
}} | }} | ||
{{anchor|Toxin First-Aid Kit}} | {{anchor|Toxin First-Aid Kit}} | ||
{{Item | {{Item | ||
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|usedfor = Carrying medicine for toxin damage | |usedfor = Carrying medicine for toxin damage | ||
|strategy = Use the contents to heal patients | |strategy = Use the contents to heal patients | ||
|contents = [[File: | |contents = [[File:Pill_Bottle.png|link=Guide_to_chemistry#Multiver|3x 10u Multiver pills]] [[File:Syringe.png|link=Guide_to_chemistry#Syriniver|15u Syriniver syringe]] [[File:Syringe.png|link=Guide_to_chemistry#Syriniver|15u Syriniver syringe]] [[File:Syringe.png|link=Guide_to_chemistry#Syriniver|15u Syriniver syringe]] [[File:Pill_Bottle.png|link=Guide_to_chemistry#Potassium_Iodide|3x 15u Potassium Iodide pills]] [[File:MediPen.png|link=Guide_to_chemistry#Pentetic_Acid|10u Pentetic Acid medipen]] [[File:Healthanalyzer.png|link=Health Analyzer]] | ||
|description = This kit is for the treatment of toxin damage | |description = This kit is for the treatment of toxin damage. | ||
Toxin kits may come with 1 of 3 biohazard symbols instead of a cross ([[File:TB1Med.png]][[File:TB2Med.png]][[File:TB3Med.png]]), but the contents should be the same. | Toxin kits may come with 1 of 3 biohazard symbols instead of a cross ([[File:TB1Med.png]][[File:TB2Med.png]][[File:TB3Med.png]]), but the contents should be the same. | ||
}} | }} | ||
{{anchor|Fire First-Aid Kit}} | {{anchor|Fire First-Aid Kit}} | ||
{{Item | {{Item | ||
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|usedfor = Carrying medicine for burn damage | |usedfor = Carrying medicine for burn damage | ||
|strategy = Use the contents to heal patients | |strategy = Use the contents to heal patients | ||
|contents = [[File:Bandaid_burn.png|link=Guide to chemistry# | |contents = [[File:Bandaid_burn.png|link=Guide to chemistry#Aiuri|10u aiuri patch (burn)]] [[File:Bandaid_burn.png|link=Guide to chemistry#Aiuri|10u aiuri patch (burn)]] [[File:Bandaid_burn.png|link=Guide to chemistry#Aiuri|10u aiuri patch (burn)]] [[File:Cleaner.png|link=Guide_to_chemistry#Rhigoxane|100u spray bottle of Rhigoxane]] [[File:MediPen.png|link=Guide_to_chemistry#Oxandrolone|10u Oxandrolone medipen]] [[File:MediPen.png|link=General items#MediPen|Epinephrine medipen]] [[File:Healthanalyzer.png|link=Health Analyzer]] | ||
|description = This kit is for the treatment of burn damage. Each burn patch contains 20u [[Guide to chemistry#Silver Sulfadiazine|silver sulfadiazine]] | |description = This kit is for the treatment of burn damage. Each burn patch contains 20u [[Guide to chemistry#Silver Sulfadiazine|silver sulfadiazine]]. | ||
Burn treatment kits may have a flame symbol ([[File:BMedFlame.png]]) instead of a cross, though the contents should be the same. | Burn treatment kits may have a flame symbol ([[File:BMedFlame.png]]) instead of a cross, though the contents should be the same. | ||
}} | }} | ||
{{anchor|Brute trauma treatment kit}} | {{anchor|Brute trauma treatment kit}} | ||
{{Item | {{Item | ||
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|usedfor = Carrying medicine for brute damage and gauze to treat bleeding from brute damage | |usedfor = Carrying medicine for brute damage and gauze to treat bleeding from brute damage | ||
|strategy = Use the contents to heal patients | |strategy = Use the contents to heal patients | ||
|contents = [[File:Bandaid_brute.png|link=Guide to chemistry# | |contents = [[File:Bandaid_brute.png|link=Guide to chemistry#Libital|10u libital patch (brute)]] [[File:Bandaid_brute.png|link=Guide to chemistry#Libital|10u libital patch (brute)]] [[File:Bandaid_brute.png|link=Guide to chemistry#Libital|10u libital patch (brute)]] [[File:Gauze.png|link=#Medical gauze|Medical gauze]] [[File:Pill_Bottle.png|link=Guide_to_chemistry#Trophazole|4x 15u Trophazole pills]] [[File:MediPen.png|link=Guide_to_chemistry#Salicyclic_Acid|10u Salicyclic Acid medipen]] [[File:Healthanalyzer.png|link=Health Analyzer]] | ||
|description = This kit is for the treatment of brute damage.<br> Each patch contains 20u of [[Guide to chemistry#Styptic Powder|styptic powder]]. | |description = This kit is for the treatment of brute damage.<br> Each patch contains 20u of [[Guide to chemistry#Styptic Powder|styptic powder]]. | ||
}} | }} | ||
{{anchor|Oxygen Deprivation First-Aid Kit}} | {{anchor|Oxygen Deprivation First-Aid Kit}} | ||
{{Item | {{Item | ||
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|usedfor = Carrying medicine for suffocation damage | |usedfor = Carrying medicine for suffocation damage | ||
|strategy = Use the contents to heal patients | |strategy = Use the contents to heal patients | ||
|contents = [[File: | |contents = [[File:Syringes.png|link=Guide to chemistry#Convermol|Syringe (Convermol)]] [[File:Syringes.png|link=Guide to chemistry#Convermol|Syringe (Convermol)]][[File:Syringes.png|link=Guide to chemistry#Convermol|Syringe (Convermol)]] [[File:MediPen.png|link=Guide_to_chemistry#Salbutamol|10u Salbutamol medipen]] [[File:Pill_Bottle.png|link=Guide_to_chemistry#Active_Pure_Chemicals|4x 30u iron pills]] [[File:MediPen.png|link=General items#MediPen|Epinephrine medipen]] [[File:Healthanalyzer.png|link=Health Analyzer]] | ||
|description = This kit is for the treatment of suffocation damage. Each | |description = This kit is for the treatment of suffocation damage. Each syringe contains 15u [[Guide_to_chemistry#Perfluorodecalin|Perfluorodecalin]]. | ||
}} | }} | ||
{{anchor|Box of hugs}} | {{anchor|Box of hugs}} | ||
{{Item | {{Item | ||
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|name = Box of hugs | |name = Box of hugs | ||
|image = hugbox.png | |image = hugbox.png | ||
|foundin = [[Maintenance]] | |foundin = [[Maintenance]], [[#Nanomed Plus|Nanomed Plus]] | ||
|usedfor = Carrying medicine for common injuries, hugging | |usedfor = Carrying medicine for common injuries, hugging | ||
|strategy = Use the contents to heal patients. Use the box to calm sensitive patients. | |strategy = Use the contents to heal patients. Use the box to calm sensitive patients. | ||
|contents = [[File:Bpack.png|link=Bruise Pack]] [[File:oint.png|link=Ointment]] [[File:MediPen.png|link=General items#MediPen|Epinephrine medipen]] | |contents = [[File:Bpack.png|link=Bruise Pack]] [[File:oint.png|link=Ointment]] [[File:MediPen.png|link=General items#MediPen|Epinephrine medipen]] | ||
|description = This box is made for the well-being of sensitive persons | |description = This box is made for the well-being of sensitive persons. | ||
}} | }} | ||
===Pill Bottles=== | ===Pill Bottles=== | ||
These are located in the [[Genetics|Genetics lab]]. The chemicals contained within these bottles are mostly useful for clones. | These are located in the [[Genetics|Genetics lab]]. The chemicals contained within these bottles are mostly useful for clones. | ||
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|description = Contains pills used to treat brain damage. | |description = Contains pills used to treat brain damage. | ||
}} | }} | ||
{{anchor|Bottle of Mutadone Pills}} | {{anchor|Bottle of Mutadone Pills}} | ||
{{Item | {{Item | ||
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|description = Contains pills used to treat genetic abnormalities. | |description = Contains pills used to treat genetic abnormalities. | ||
}} | }} | ||
==Machinery and Facilities== | ==Machinery and Facilities== | ||
These are the vital machines that you need to treat abnormally damaging injuries. With the exception of the sink and shower, you need to be able to access the [[Medbay]] to use any of these. | These are the vital machines that you need to treat abnormally damaging injuries. With the exception of the sink and shower, you need to be able to access the [[Medbay]] to use any of these. | ||
{{Item | {{Item | ||
|bgcolor1 = #f8eed3 | |bgcolor1 = #f8eed3 | ||
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|image = Sink.png | |image = Sink.png | ||
}} | }} | ||
{{anchor|Shower}} | {{anchor|Shower}} | ||
{{Item | {{Item | ||
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|image = Shower.png | |image = Shower.png | ||
}} | }} | ||
{{anchor|NanoMed Plus}} | {{anchor|NanoMed Plus}} | ||
{{Item | {{Item | ||
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|description = [[Vending_machines#NanoMed_Plus|See what NanoMed Plus holds inside.]] | |description = [[Vending_machines#NanoMed_Plus|See what NanoMed Plus holds inside.]] | ||
}} | }} | ||
{{anchor|NanoMed}} | {{anchor|NanoMed}} | ||
{{Item | {{Item | ||
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|strategy = Use the machine and choose your poison. | |strategy = Use the machine and choose your poison. | ||
|description = [[Vending_machines#NanoMed|See what NanoMed holds inside.]] | |description = [[Vending_machines#NanoMed|See what NanoMed holds inside.]] | ||
}} | |||
{{anchor|Lifeform Stasis Unit}} | |||
{{Item | |||
|bgcolor1 = #f8eed3 | |||
|bgcolor2 = #f2dca6 | |||
|name = Lifeform Stasis Unit (aka "Stasis Bed") | |||
|image = Stasis_bed_off.png | |||
|foundin = [[Medbay]] | |||
|usedfor = To keep patients alive during treatment | |||
|strategy = Buckle patients to them to put them into '''stasis'''. While in stasis they no longer bleed, no longer process [[Guide_to_chemistry|reagents]] or [[Infections|diseases]] (good or bad), and if [[Guide_to_medicine#Death|dead]] it freezes their [[Guide_to_medicine#Death|defibrillation timer]]. | |||
|description = Puts patients into stasis. Can be turned off with alt-click. Works for surgery. | |||
[[Guide_to_medicine#Lifeform_Stasis_Units|See here how to use a Stasis Bed.]] <br> | |||
[[Guide_to_advanced_construction#Lifeform_Stasis_Unit|See here how to build a Stasis Bed.]] | |||
}} | }} | ||
{{anchor|Sleeper}} | {{anchor|Sleeper}} | ||
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|image = Sleeper.gif | |image = Sleeper.gif | ||
|foundin = [[Medbay]] | |foundin = [[Medbay]] | ||
|usedfor = To | |usedfor = To heal patients | ||
|strategy = Get the patient on top of the Sleeper, use the Sleeper and choose ''"Close"'', now the patient is in and you can inject all the needed medicines | |strategy = Get the patient on top of the Sleeper, use the Sleeper and choose ''"Close"'', now the patient is in and you can inject all the needed medicines | ||
|description = Sleepers | |description = Sleepers can hold up to 6 chemical containers, allowing fast adminstration of chemicals to patients. Sleepers that come with the station already have a few different [[Guide_to_chemistry#Medicines|medicines]]. When injecting medicine sleepers only use 8 units, while still giving the patient a 10 unit dose. They can also be upgraded to hold more containers at once or decrease the amount consumed per injection. | ||
[[Guide_to_advanced_construction#Sleeper|Guide to building and using a Sleeper.]] | |||
[[Guide_to_advanced_construction#Sleeper|Guide to building a Sleeper.]] | |||
}} | }} | ||
{{anchor|Cryogenics Tube & Freezer}}{{anchor|Cryogenics Chamber & Freezer}} | {{anchor|Cryogenics Tube & Freezer}}{{anchor|Cryogenics Chamber & Freezer}} | ||
{{Item | {{Item | ||
Line 618: | Line 623: | ||
[[Guide_to_advanced_construction#Cryogenics_Tube|Guide to building a Cryogenics Tube.]] | [[Guide_to_advanced_construction#Cryogenics_Tube|Guide to building a Cryogenics Tube.]] | ||
}} | }} | ||
{{anchor|Defibrillator}} | {{anchor|Defibrillator}} | ||
{{Item | {{Item | ||
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|usedfor = Reviving the recently dead | |usedfor = Reviving the recently dead | ||
|strategy = Get to bodies fast enough and jump-start their heart | |strategy = Get to bodies fast enough and jump-start their heart | ||
|description = Can bring patients out of death and into crit | |description = Can bring patients out of death and into crit under certain conditions. Doesn't work if patients are not [[Ghost|in their bodies]] or if they are heavily damaged. Runs on power cells. Can be emagged or EMPd to make it able to instant stun (on disarm intent) or induce a heart attack (on harm intent), which is not instant. Both the stun and heart attack induction works through [[Clothing_and_Accessories#Hardsuit|hardsuits]]. Defibrillation works on monkeys, too. See the [[Guide_to_medicine#Death|Guide to Medicine]] for details about the conditions that need to be fulfilled to be able to defibrillate someone. | ||
}} | }} | ||
{{anchor|Defibrillator Mount}} | {{anchor|Defibrillator Mount}} | ||
{{Item | {{Item | ||
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|description = Mount it on a wall and attach a defibrillator to it to allow public use while preventing theft. While mounted, the paddles can be used by clicking the mount; alt-clicking will remove the defibrillator if unlocked. Can be locked and unlocked using a Medical, Head of Staff or Security ID, or by using a multitool. Automatically unlocks under red alert. | |description = Mount it on a wall and attach a defibrillator to it to allow public use while preventing theft. While mounted, the paddles can be used by clicking the mount; alt-clicking will remove the defibrillator if unlocked. Can be locked and unlocked using a Medical, Head of Staff or Security ID, or by using a multitool. Automatically unlocks under red alert. | ||
}} | }} | ||
{{anchor|Compact Defibrillator}} | {{anchor|Compact Defibrillator}} | ||
{{Item | {{Item | ||
Line 648: | Line 650: | ||
|name = Compact Defibrillator | |name = Compact Defibrillator | ||
|image = Compactdefib.png | |image = Compactdefib.png | ||
|foundin = [[Medical storage|Medical Storage]] | |foundin = [[Medical storage|Medical Storage]], Medical [[techfab]] | ||
|usedfor = Reviving the recently dead | |usedfor = Reviving the recently dead | ||
|strategy = Get to bodies fast enough and jump-start their heart | |strategy = Get to bodies fast enough and jump-start their heart | ||
|description = A smaller version of the defibrillator, found in the [[Chief Medical Officer|CMO's]] office. Fits on the belt slot, rather than the back slot. Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). Does brain damage, though, and doesn't work if patients are not [[Ghost|in their bodies]] or if they are heavily damaged. Runs on power cells. Can be emagged for a heavy stun and some burn damage. | |description = A smaller version of the defibrillator, can be produced at Medical [[techfab]] and is found in the [[Chief Medical Officer|CMO's]] office. Fits on the belt slot, rather than the back slot. Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). Does brain damage, though, and doesn't work if patients are not [[Ghost|in their bodies]] or if they are heavily damaged. Runs on power cells. Can be emagged for a heavy stun and some burn damage. | ||
}} | }} | ||
{{anchor|DNA Scanner & DNA Scanner Access Console}} | {{anchor|DNA Scanner & DNA Scanner Access Console}} | ||
{{Item | {{Item | ||
Line 668: | Line 669: | ||
[[Guide_to_advanced_construction#DNA_Scanner|Guide to building a DNA Scanner.]] | [[Guide_to_advanced_construction#DNA_Scanner|Guide to building a DNA Scanner.]] | ||
}} | }} | ||
{{anchor|DNA Scanner, Cloning Console & Cloning Pod}} | {{anchor|DNA Scanner, Cloning Console & Cloning Pod}} | ||
{{Item | {{Item | ||
Line 684: | Line 684: | ||
[[Guide_to_advanced_construction#Cloning_Pod|Guide to building a Cloning Pod.]] | [[Guide_to_advanced_construction#Cloning_Pod|Guide to building a Cloning Pod.]] | ||
}} | }} | ||
{{anchor|IV Drip}} | {{anchor|IV Drip}} | ||
{{Item | {{Item | ||
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|description = The IV drip can replenish patients' blood with blood packs, or collect their blood with empty packs. If no blood is available to treat patients, saline-glucose solution can be used as an inferior substitute. | |description = The IV drip can replenish patients' blood with blood packs, or collect their blood with empty packs. If no blood is available to treat patients, saline-glucose solution can be used as an inferior substitute. | ||
}} | }} | ||
{{anchor|Blood Pack}} | {{anchor|Blood Pack}} | ||
{{Item | {{Item | ||
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|foundin = [[Operating Theatre]], [[Virology]] | |foundin = [[Operating Theatre]], [[Virology]] | ||
|usedfor = Replenishing blood | |usedfor = Replenishing blood | ||
|strategy = Attach the patient to the IV drip. | |strategy = Add blood pack to IV drip. Attach the patient to the IV drip by clicking and and dragging the IV drip to the patient. Wait. Click IV drip to take it out. Do not move the patient while infusing. | ||
|description = Blood packs can be attached to an IV to transfuse or collect blood from patients. Medbay is initially stocked with blood packs for each blood type. Don't give patients the wrong | |description = Blood packs can be attached to an IV to transfuse or collect blood from patients. Medbay is initially stocked with blood packs for each blood type. Don't give patients the wrong [[Guide_to_medicine#Bleeding|blood type]]! Empty blood packs [[File:Blood_pack.png]] can be printed from the medical [[Guide_to_Research_and_Development#Techfab| techfab]] after research. Blood packs can be labeled with a pen. | ||
}} | |||
{{anchor|Intravenous Medicine Bag}} | |||
{{Item | |||
|bgcolor1 = #f8eed3 | |||
|bgcolor2 = #f2dca6 | |||
|name = Intravenous Medicine Bag | |||
|image = Intravenous_medicine_bag.png | |||
|foundin = Medical [[Guide_to_Research_and_Development#Techfab| techfab]] after research | |||
|usedfor = Making custom IV drip [[Guide_to_chemistry#Medicines|medicine]] mixes | |||
|strategy = Fill it with medicines that won't overdose the patient, such as iron. Use the way as [[#Blood_Pack|blood pack]]. | |||
|description = Intravenous medicine bags can be filled with up to 100u if any liquid reagent and then be [[Guide_to_chemistry#Inject|injected]] into a patient with an [[#IV_Drip|IV drip]]. Alt-click the bag to permanently seal it, which will prevent spilling. | |||
}} | }} | ||
{{anchor|Operating Table}} | {{anchor|Operating Table}} | ||
Line 721: | Line 731: | ||
|description = A major part in all [[surgery]]. Only [[Medical Doctor|medical doctors]] and the [[CMO]] have access to surgery. | |description = A major part in all [[surgery]]. Only [[Medical Doctor|medical doctors]] and the [[CMO]] have access to surgery. | ||
}} | }} | ||
{{anchor|Chem Dispenser}} | {{anchor|Chem Dispenser}} | ||
{{Item | {{Item | ||
Line 732: | Line 741: | ||
|strategy = Put a beaker in it, use it, choose how much you want, what you want and eject the beaker | |strategy = Put a beaker in it, use it, choose how much you want, what you want and eject the beaker | ||
|description = This machine provides the [[Chemist]] with most of the raw materials to ply his trade. Contains 100 regenerating energy points. Every 10 units of reagent costs one energy point. It remains on during a power outage, though it will not recharge points unless it is receiving power. Can be recharged using an [[Inducer]] in the event of a power outage. | |description = This machine provides the [[Chemist]] with most of the raw materials to ply his trade. Contains 100 regenerating energy points. Every 10 units of reagent costs one energy point. It remains on during a power outage, though it will not recharge points unless it is receiving power. Can be recharged using an [[Inducer]] in the event of a power outage. | ||
A beaker, or other liquid holding device, has to be put inside for it to | A beaker, or other liquid holding device, has to be put inside for it to perform it's function. The units of chemicals it gives out vary depending on what it is set to. | ||
'''Chemicals produced:''' See [[Guide_to_chemistry#Chemicals|here]] for a list of chemicals. | '''Chemicals produced:''' See [[Guide_to_chemistry#Chemicals|here]] for a list of chemicals. | ||
}} | }} | ||
{{anchor|Chemical Heater}} | {{anchor|Chemical Heater}} | ||
{{Item | {{Item | ||
Line 748: | Line 756: | ||
|description = See the [[guide to chemistry]] for a list of chemical formulas and their reaction to heat. | |description = See the [[guide to chemistry]] for a list of chemical formulas and their reaction to heat. | ||
}} | }} | ||
{{anchor|ChemMaster 3000}} | {{anchor|ChemMaster 3000}} | ||
{{Item | {{Item | ||
Line 754: | Line 761: | ||
|bgcolor2 = #f2dca6 | |bgcolor2 = #f2dca6 | ||
|name = ChemMaster 3000 | |name = ChemMaster 3000 | ||
|image = | |image = Chemmaster.gif | ||
|foundin = [[Chemistry]] | |foundin = [[Chemistry]] | ||
|usedfor = Making bottles and pills | |usedfor = Making bottles and pills | ||
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|description = Separates, bottles, and makes pills out of the chemical you loaded inside. Just select the amount of each chemical you with to work with. Ejecting a beaker while working on a chemical will make the chemical go to waste. You can only make 50 unit pills, and 30 unit bottles this way. | |description = Separates, bottles, and makes pills out of the chemical you loaded inside. Just select the amount of each chemical you with to work with. Ejecting a beaker while working on a chemical will make the chemical go to waste. You can only make 50 unit pills, and 30 unit bottles this way. | ||
}} | }} | ||
{{anchor|Reagent Grinder}} | {{anchor|Reagent Grinder}} | ||
{{Item | {{Item | ||
Line 778: | Line 784: | ||
* Snacks (chips and candy) | * Snacks (chips and candy) | ||
}} | }} | ||
{{anchor|Morgue Tray}} | {{anchor|Morgue Tray}} | ||
{{Item | {{Item | ||
Line 794: | Line 799: | ||
*<b>Yellow light</b>: Non-body object. | *<b>Yellow light</b>: Non-body object. | ||
}} | }} | ||
[[Category:Objects]] | [[Category:Objects]] |
Latest revision as of 05:05, 17 June 2023
This page needs revising!
The following page is out of date and/or needs to be revised. If the page's guide needs revision, see here for an example. |
Medical items. Used to usually heal people.
Items
Diagnostics
The items for diagnosing the patient.
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Basic Treatments
These are your basic go-to items for treating everyday brute, burn, toxin and oxygen deprivation damage.
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Surgical Tools
These items are used in surgery. Surgical tools can be found in Operating Theatre and Robotics. Additionally, Cargo can make all of them (with the exception of drapes) using their Autolathe. It is best to keep surgical tools in their proper places so your fellow crewmembers can use them when they need them.
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Medical Gear
Clothes and other equipment made especially for the doctors.
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Medical Kits
These are stocked in medbay and some other locations on-station. Remember that you can always order more from cargo if you run out. Roboticists can use these to make medibots once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment. Back when Telescience was a thing, scientists sometimes stole these up while cackling madly. It was probably nothing to worry about. To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use.
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Pill Bottles
These are located in the Genetics lab. The chemicals contained within these bottles are mostly useful for clones.
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Machinery and Facilities
These are the vital machines that you need to treat abnormally damaging injuries. With the exception of the sink and shower, you need to be able to access the Medbay to use any of these.
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