Medical items

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Medical items. Used to usually heal people.

Items

Diagnostics

The items for diagnosing the patient.


Health Analyzer
Health Analyzer
Found in: Medical Storage, O2 Emergency Lockers all over the station, Medical techfab, Autolathe
Used for: Determining the patient's damage
Strategy: Use it on your patient and see readings
Description
Whip this out and use it on someone to see a summary of their condition. As a medical professional, your PDA also has a built in Health Analyzer, just make sure to activate it before use. The results are broken up into sections:
  • Overall health percentage
  • Damage Type
  • Blood Type
  • It can display blood levels
  • It can display how long ago a corpse died, and if it is defibable or not
  • Medical ID
  • It can display the reagents the person is currently addicted to
  • It can display the amount of reagents inside of a person's body, and if they are overdosed on it or not
  • Brain Traumas
  • Temperature
  • Infection warning (only appears if there is one)

An ideal reading for a health scan:

Analyzing Results for [Character Name]:
	 Overall Status: 100% healthy
	 Damage Specifics: 0-0-0-0
Key: Suffocation/Toxin/Burns/Brute
Body Temperature: 34.3943°C (93.91°F)
Localized Damage, Burn/Brute:
 	 Limbs are OK.
Subject bloodstream oxygen level normal | Subject bloodstream toxin level minimal | Subject
 burn injury status O.K | Subject brute-force injury status O.K

The health analyzer has two modes: a health scan which is described above and a chemical scan. Use the chemical mode to identify any chemicals in a person's bloodstream. If the subject is addicted to any chems then the analyzer will identify them in a chemical scan.

Advanced Health Analyzer
Advanced Health Analyzer
Found in: Chief Medical Officer's Office, Medical techfab
Used for: Determining the patient's damage
Strategy: Use it on your patient and see readings
Description
Has all of the features of a normal health analyzer, but it can see quite a bit more.
  • It can display the cellular damage level
  • It can display the stamina level
  • It can display the brain activity level (it can measure brain damage)
  • It can display the radiation level
  • It can show if a person is hallucinating or not
  • It can display if a person is deaf or not, and if it was a result of trauma or from genetics
  • It can display if a person is blind or not, and if it was a result of trauma or from genetics
  • It can display liver damage (it can measure alcohol damage)
  • It can display more advanced virus statistics (transmission levels, severity levels, etc.)

Penlight
Penlight
Found in: Medical Storage, Genetics
Used for: Determining the patient's eye condition or if the patient is alive, or seeing if patient has a tongue.
Strategy: Toggle the light on, aim for the eyes or mouth and use on the patient
Description
Works like a flashlight, but with a much lower brightness. Target a patient's eyes to identify blindness and x-ray vision. Target a patient's mouth to see their tongue, if they have one, as well as any pills in their teeth. Click on patients from a distance with a penlight to create a medical hologram with a ping, useful for quickly signalling that you want to treat them.

Stethoscope
Stethoscope
Found in: Medical Storage
Used for: Listening to patient's pulse and respiration
Strategy: Use it on a patient. ...or a safe.
Description
An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing.

Basic Treatments

These are your basic go-to items for treating everyday brute, burn, toxin and oxygen deprivation damage.

Bruise Pack
Bruise Pack
Found in: Medical Storage, Prison Wing, Dormitory
Used for: Treating bruise damage
Strategy: Aim for the damaged limb and apply the bruise pack on the patient
Description
Used to cure brute damage. Target the area with brute damage and apply. This works even on those in critical condition, so if someone has stabilized the casualty, either by Epinephrine or by giving CPR, whip out your Health Analyzer and apply where needed. Come in stacks of twelve. Do not rapidly apply more than five to a single patient or they will overdose!

Ointment
Ointment
Found in: Medical Storage, Prison Wing, Dormitory
Used for: Treating burn damage
Strategy: Aim for the damaged limb and apply the ointment on the patient
Description
Exactly the same as the bruise pack, except it is used to treat burn damage.

Medical gauze
Medical gauze
Found in: Medical Storage, Dormitory, Nanomed Plus
Used for: Temporarily stopping bleeding
Strategy: Apply the gauze on the patient - aim for whichever part is exposed and it will work!
Description
Used to stop bleeding, Works on dead people. Gauze is also very useful for healing non-humanoid creatures in need of medical attention, such as Ian.

Epinephrine
Epinephrine
Found in: NanoMed Plus -vending machines, Medical Storage, O2 Emergency Lockers all over the station
Used for: Treating suffocation damage
Strategy: Inject the patient
Description
A very handy chemical to have to hand in an emergency, Epinephrine will stabilize anyone in critical condition, and temporarily prevent them from dying in front of you, just like CPR. Inject into the casualty and commence treatment quickly before it wears off.

Syringe
Syringe
Found in: Medical Storage, Chemistry
Used for: Injecting medicine, taking blood samples
Strategy: Apply it while in hand to toggle inject or draw mode
Description
A syringe is a container especially used for holding liquids. They have two modes -- inject and draw. While in draw mode, a syringe takes liquids from other liquid containers such as bottles and beakers and even people 5 mg at a time. While in inject mode it will push its contents 5 mg at a time into a target, including other containers. Syringes can be injected into food and drinks, even those still sitting on a table.

A syringe can hold up to 15 mg of liquid and will survive reactions happening inside of it in spite of appearances.

They are most often found inside syringe boxes in the open around medbay or in medical lockers or in medical crates ordered from the Quartermaster. Medical dispensers also provide a number of empty syringes.

Empty syringes can be found in boxes located around Medbay. Specialised pre-filled syringes can also found in Medical kits, such as Anti-Toxin or Epinephrine. Spaceacillin syringes are also in Medical dispensers.

Syringe Gun
Syringe Gun
Found in: Medical Storage
Used for: Tranquilizing the chucklefucks
Strategy: Load the gun with a syringe filled with whatever and shoot at the patient
Description
Fire at people at a range with a syringe, useful if Chloral Hydrate or acid is in the needles. Not good for medicine applications (does minor damage each hit).

Rapid Syringe Gun
Rapid Syringe Gun
Found in: Medbay Protalathe
Used for: Tranquilizing the chucklefucks
Strategy: A modification of the syringe gun design, using a rotating cylinder to store up to six syringes
Description
It's a syringe gun, but it can be loaded with up to 6 syringes so you don't have to manually reload it after each shot. Alternate syringes for making people catch fire or go boom.

Hypospray
Hypospray
Found in: Chief Medical Officer's Office
Used for: Applying medicine quickly
Strategy: Fill with medicine, apply to patient for quick healing
Description
A fast syringe that can be loaded with up to 30u of any chemical, and injected instantly unlike normal syringes. The patient feels a tiny prick!

Dropper
Dropper
Found in: Chemistry, Medical Storage, R&D Lab
Used for: Applying medicine quickly, small amounts at a time
Strategy: Fill with medicine, apply to patient
Description
Toggle in hand to change it to drop one to five units at a time. A dropper is a container used for holding 5u of liquids. An empty dropper will store liquids from other liquid containers such as bottles and beakers. Once full, you can squirt the contents of the dropper at any target adjacent or below you, including other liquid containers, or on people's faces.

Beaker
Beaker
Found in: Medical Storage, Chemistry, Robotics, R&D Lab
Used for: Transporting and mixing chemicals
Strategy: Transport chemicals or mix them and watch magic happen
Description
This is a container specifically for holding liquids. They are most commonly found in Medbay and Chemistry Lab. It is ill-advised always a great idea to splash whatever you find in a beaker onto your face and neck, or if possible, to inject it straight into your veins with a syringe.

There are multiple types of beakers: Bottle is a smaller version of a Beaker and can be made by a Chemist from a ChemMaster 3000 and are mostly used to fill syringes. A bottle holds up to 30 units of liquid. Beaker is a standard glass beaker. Holds 50 units of liquid.
Water Bottle works the same as a beaker, and can be made with plastic sheets. Holds 50 units of liquid.
File:Cryostasis beaker.gif Cryostasis Beaker holds 50 units of liquid. Chemicals will not mix or react while in this beaker. Splashing contained chemicals will not make them react either, as with all other beakers.
Large Beaker holds 100 units of liquid.
Large Water Bottle works the same as a large beaker, and can be made with plastic sheets. Holds 100 units of liquid.
XL Beaker holds 120 units of liquid.
Meta Beaker holds 180 units of liquid.
File:Bluespace beaker.gif Bluespace Beaker holds 300 units of liquid. Can not be used in ordinary grenade casings.

Pill Bottle
Pill Bottle
Found in: Chemistry
Used for: Transporting pills
Strategy: Put pills inside, take pills out when needed
Description
It's an airtight container for storing medication.

DNA Injector
DNA Injector
Found in: Genetics
Used for: Transfering genetics from subject to another
Strategy: Make one in the DNA Scanner Access Console and use it on someone or yourself
Description
This injects the person with DNA. It stores either UI (Unique Identifiers), UE (Unique Enzymes) or mutations (with mutation name) and transfers these things instantly to a person upon injection.

Surgical Tools

These items are used in surgery. Surgical tools can be found in Operating Theatre and Robotics. Additionally, Cargo can make all of them (with the exception of drapes) using their Autolathe. It is best to keep surgical tools in their proper places so your fellow crewmembers can use them when they need them.

Drapes
Drapes
Found in: Operating Theatre, Robotics
Used for: Determining which place is about to be cut, sliced 'n' diced
Strategy: Use drapes on a patient who's (preferably) on the operating table
Description
Nanotrasen brand surgical drapes provide optimal safety and infection control.

Scalpel
Scalpel
Found in: Operating Theatre, Robotics
Used for: Incisions in surgery, or melee combat
Strategy: Use it on the patient when you need to do an incision
Description
Cut, cut, and once more cut.

Circular Saw
Circular Saw
Found in: Operating Theatre, Robotics
Used for: Cutting through bone, cutting out brains or cutting logs into planks
Strategy: Use it on the patient when needed in a surgical procedure
Description
Note the blood stains; if there are no blood stains... you already know what you're doing with this bad boy. This is a normal-sized item capable of being used by Medical Doctors to cut out brains to be put into robots. It is also a highly effective melee weapon. It is extremely easy to blind yourself and others with this weapon, so letting the entire crew run around with these is extremely dangerous. It may also be used to cut logs into planks.

Surgical Drill
Surgical Drill
Found in: Operating Theatre, Robotics
Used for: Drilling through bone
Strategy: Use it on the patient when needed in a surgical procedure
Description
A item used for surgery. Surprisingly robust, especially against eyes.

Hemostat
Hemostat
Found in: Operating Theatre, Robotics
Used for: Clamping blood vessels to prevent bleeding
Strategy: Use it on the patient when needed in a surgical procedure
Description
You can drill using this item. You dig?"

Cautery
Cautery
Found in: Operating Theatre, Robotics
Used for: cauterizing wounds to prevent bleeding
Strategy: Use it on the patient when needed in a surgical procedure
Description
This stops bleeding.

Blood Filter
Blood Filter
Found in: Operating Theatre, Medical duffle bags
Used for: Removes reagents from patients bloodstream
Strategy: Used in a Filter Blood Step after 2nd incison.
Description
To be used when the soon-to-be fired Chemists are only making meth.

Laser Scalpel
Laser Scalpel
Found in: Medical techfab and Science Protolathe (after research)
Used for: Upgraded scalpel and saw two-in-one
Strategy: Does surgical steps faster than basic scalpel and saw.
Description
Active in hand to toggle between low power (scalpel) mode and high power (saw) mode .

Mechanical Pinches
Mechanical Pinches
Found in: Medical techfab and Science Protolathe (after research)
Used for: Upgraded retractor and and hemostat two-in-one
Strategy: Does surgical steps faster than basic retractor and hemostat.
Description
Active in hand to toggle between retractor mode and hemostat mode .


Searing Tool
Searing Tool
Found in: Medical techfab and Science Protolathe (after research)
Used for: Upgraded cautery and surgical drill two-in-one
Strategy: Does surgical steps faster than basic cautery and surgical drill.
Description
Active in hand to toggle between mending (cautery) mode and drilling mode .


Anesthetic Tank
Anesthetic Tank
Found in: Operating Theatre, Robotics
Used for: Putting the patient asleep
Strategy: See below
Description
A tank filled with Nitrous Oxide for keeping the patient unconscious during surgery to prevent him/her from escaping feeling pain.

How to set internals:

  • To set internals and make your patient sleep you need to first remove any item from their back. Once done you need to put a breath mask on them and then put the anesthetic tank onto their back. Once it is on their back you can put them on internals by clicking "set internals" on the same menu you used to put the tank on their back. Once done your patient should fall asleep. Remember to use a proper anesthetic mixture, as pure N2O will suffocate the patient.

Medical Gear

Clothes and other equipment made especially for the doctors.

Health Scanner HUD
Health Scanner HUD
Sterile Mask
Sterile Mask
Latex Gloves
Latex Gloves
Nitrile Gloves
Nitrile Gloves
Medical Belt
Medical Belt
Medical Backpack
Medical Backpack
Bio Hood
Bio Hood
Bio-suit
Bio-suit
Muzzle
Muzzle
Straight Jacket
Straight Jacket

Medical Kits

These are stocked in medbay and some other locations on-station. Remember that you can always order more from cargo if you run out. Roboticists can use these to make medibots once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment. Back when Telescience was a thing, scientists sometimes stole these up while cackling madly. It was probably nothing to worry about. To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use.

First-Aid Kit a.k.a. Medkit
First-Aid Kit a.k.a. Medkit
Found in: Medical Storage
Used for: Carrying medicine for the most common injuries
Strategy: Use the contents to heal patients
Contents Description
Medical gauze Epinephrine medipen Useful for most cases (brute and burn damage) you will witness on the station. Even the most basic assistant can bring many people back from the brink of death with the help of this kit.

Toxin First-Aid Kit
Toxin First-Aid Kit
Found in: Medical Storage
Used for: Carrying medicine for toxin damage
Strategy: Use the contents to heal patients
Contents Description
3x 10u Multiver pills 15u Syriniver syringe 15u Syriniver syringe 15u Syriniver syringe 3x 15u Potassium Iodide pills 10u Pentetic Acid medipen This kit is for the treatment of toxin damage.

Toxin kits may come with 1 of 3 biohazard symbols instead of a cross (), but the contents should be the same.

Burn treatment kit
Burn treatment kit
Found in: Medical Storage, Engineering
Used for: Carrying medicine for burn damage
Strategy: Use the contents to heal patients
Contents Description
10u aiuri patch (burn) 10u aiuri patch (burn) 10u aiuri patch (burn) 100u spray bottle of Rhigoxane 10u Oxandrolone medipen Epinephrine medipen This kit is for the treatment of burn damage. Each burn patch contains 20u silver sulfadiazine.

Burn treatment kits may have a flame symbol () instead of a cross, though the contents should be the same.

Brute trauma treatment kit
Brute trauma treatment kit
Found in: Medical Storage, mining equipment vendors
Used for: Carrying medicine for brute damage and gauze to treat bleeding from brute damage
Strategy: Use the contents to heal patients
Contents Description
10u libital patch (brute) 10u libital patch (brute) 10u libital patch (brute) Medical gauze 4x 15u Trophazole pills 10u Salicyclic Acid medipen This kit is for the treatment of brute damage.
Each patch contains 20u of styptic powder.

Oxygen Deprivation First-Aid Kit
Oxygen Deprivation First-Aid Kit
Found in: Medical Storage
Used for: Carrying medicine for suffocation damage
Strategy: Use the contents to heal patients
Contents Description
Syringe (Convermol) Syringe (Convermol)Syringe (Convermol) 10u Salbutamol medipen 4x 30u iron pills Epinephrine medipen This kit is for the treatment of suffocation damage. Each syringe contains 15u Perfluorodecalin.

Box of hugs
Box of hugs
Found in: Maintenance, Nanomed Plus
Used for: Carrying medicine for common injuries, hugging
Strategy: Use the contents to heal patients. Use the box to calm sensitive patients.
Contents Description
Epinephrine medipen This box is made for the well-being of sensitive persons.

Pill Bottles

These are located in the Genetics lab. The chemicals contained within these bottles are mostly useful for clones.

Bottle of Mannitol Pills
Bottle of Mannitol Pills
Found in: Genetics
Used for: Treating brain damage in patients, particularly the newly-cloned.
Strategy: Get the patient to swallow a pill. Slip a pill in the cryo beakers.
Contents Description
Mannitol pill Mannitol pill Mannitol pill Mannitol pill Mannitol pill Mannitol pill Mannitol pill Contains pills used to treat brain damage.

Bottle of Mutadone Pills
Bottle of Mutadone Pills
Found in: Genetics
Used for: Removing genetic mutations in patients including superpowers and disabilities.
Strategy: Get the patient to swallow a pill. Force one into a monkey to turn it into a human.
Contents Description
Mutadone pill Mutadone pill Mutadone pill Mutadone pill Mutadone pill Mutadone pill Mutadone pill Contains pills used to treat genetic abnormalities.

Machinery and Facilities

These are the vital machines that you need to treat abnormally damaging injuries. With the exception of the sink and shower, you need to be able to access the Medbay to use any of these.

Sink
Sink

Shower
Shower

NanoMed Plus
NanoMed Plus
Found in: Medbay
Used for: Supplying yourself with medical items
Strategy: Use the machine and choose your poison
Description
See what NanoMed Plus holds inside.

NanoMed
NanoMed
Found in: Medbay
Used for: Supplying yourself with medical items
Strategy: Use the machine and choose your poison.
Description
See what NanoMed holds inside.

Lifeform Stasis Unit (aka "Stasis Bed")
Lifeform Stasis Unit (aka "Stasis Bed")
Found in: Medbay
Used for: To keep patients alive during treatment
Strategy: Buckle patients to them to put them into stasis. While in stasis they no longer bleed, no longer process reagents or diseases (good or bad), and if dead it freezes their defibrillation timer.
Description
Puts patients into stasis. Can be turned off with alt-click. Works for surgery.

See here how to use a Stasis Bed.
See here how to build a Stasis Bed.


Sleeper
Sleeper
Found in: Medbay
Used for: To heal patients
Strategy: Get the patient on top of the Sleeper, use the Sleeper and choose "Close", now the patient is in and you can inject all the needed medicines
Description
Sleepers can hold up to 6 chemical containers, allowing fast adminstration of chemicals to patients. Sleepers that come with the station already have a few different medicines. When injecting medicine sleepers only use 8 units, while still giving the patient a 10 unit dose. They can also be upgraded to hold more containers at once or decrease the amount consumed per injection.

Guide to building and using a Sleeper.

Cryogenics TubeFreezer
Cryogenics Tube & Freezer
Found in: Medbay
Used for: Healing critical (or not critical) patients and genetic damage
Strategy: Set the cryo up and put people in. Eject them after they've healed up
Description
These high-tech devices can bring crew members back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in critical condition, and will safely lower a patient's body temperature to levels at which Cryoxadone, usually mixed with Mannitol, is effective. These chemicals will heal all damage types, and are the only way to fix clone loss caused by cloning and slime feeding.

See here how to use and perform maintenance on the Cryogenics Tubes.

Guide to building a Cryogenics Tube.

Defibrillator
Defibrillator
Found in: Medical Storage
Used for: Reviving the recently dead
Strategy: Get to bodies fast enough and jump-start their heart
Description
Can bring patients out of death and into crit under certain conditions. Doesn't work if patients are not in their bodies or if they are heavily damaged. Runs on power cells. Can be emagged or EMPd to make it able to instant stun (on disarm intent) or induce a heart attack (on harm intent), which is not instant. Both the stun and heart attack induction works through hardsuits. Defibrillation works on monkeys, too. See the Guide to Medicine for details about the conditions that need to be fulfilled to be able to defibrillate someone.

Defibrillator Mount
Defibrillator Mount
Found in: Chief Medical Officer's Office
Used for: Holding Defibrillators
Description
Mount it on a wall and attach a defibrillator to it to allow public use while preventing theft. While mounted, the paddles can be used by clicking the mount; alt-clicking will remove the defibrillator if unlocked. Can be locked and unlocked using a Medical, Head of Staff or Security ID, or by using a multitool. Automatically unlocks under red alert.

Compact Defibrillator
Compact Defibrillator
Found in: Medical Storage, Medical techfab
Used for: Reviving the recently dead
Strategy: Get to bodies fast enough and jump-start their heart
Description
A smaller version of the defibrillator, can be produced at Medical techfab and is found in the CMO's office. Fits on the belt slot, rather than the back slot. Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). Does brain damage, though, and doesn't work if patients are not in their bodies or if they are heavily damaged. Runs on power cells. Can be emagged for a heavy stun and some burn damage.

DNA ScannerDNA Scanner Access Console
DNA Scanner & DNA Scanner Access Console
Found in: Genetics
Used for: Overall changing the subject's DNA, e.g. finding superpowers. Making SE/UI injections
Strategy: Put a person in the DNA Scanner and use the console to play God.
Description
These can't create new bodies but only change existing ones - monkey to human (or vice versa), discovering superpowers, healing genetic defects... or just making everybody look and sound exactly like you. They can also output single-use injectors for remote genetic wizardry. More info can be found here.

Guide to building a DNA Scanner.

DNA ScannerCloning ConsoleCloning Pod
DNA Scanner, Cloning Console & Cloning Pod
Found in: Genetics
Used for: Scanning dead people and cloning them back to life
Strategy: Put a corpse in the DNA Scanner, use the console, scan, clone if possible
Description
A machine with the power to reverse death itself - as long as there's something to scan. The paranoid can check in at any time but the typical patient is dead on arrival. See here for instructions or check out a copy of Cloning techniques of the 26th century (found on the Geneticist's desk).

Guide to building a DNA Scanner.
Guide to building a Cloning Pod.

IV Drip
IV Drip
Found in: Medbay
Used for: Dispensing blood and other chemicals
Strategy: Attach the patient to the IV drip. Insert blood pack. Wait. Do not move the patient while they are hooked up to the IV.
Description
The IV drip can replenish patients' blood with blood packs, or collect their blood with empty packs. If no blood is available to treat patients, saline-glucose solution can be used as an inferior substitute.

Blood Pack
Blood Pack
Found in: Operating Theatre, Virology
Used for: Replenishing blood
Strategy: Add blood pack to IV drip. Attach the patient to the IV drip by clicking and and dragging the IV drip to the patient. Wait. Click IV drip to take it out. Do not move the patient while infusing.
Description
Blood packs can be attached to an IV to transfuse or collect blood from patients. Medbay is initially stocked with blood packs for each blood type. Don't give patients the wrong blood type! Empty blood packs File:Blood pack.png can be printed from the medical techfab after research. Blood packs can be labeled with a pen.

Intravenous Medicine Bag
Intravenous Medicine Bag
Found in: Medical techfab after research
Used for: Making custom IV drip medicine mixes
Strategy: Fill it with medicines that won't overdose the patient, such as iron. Use the way as blood pack.
Description
Intravenous medicine bags can be filled with up to 100u if any liquid reagent and then be injected into a patient with an IV drip. Alt-click the bag to permanently seal it, which will prevent spilling.


An operating computer, as in not broken.Operating Table
Operating Table
Found in: Operating Theatre, Robotics, and Maintenance just north of arrivals (only on BoxStation)
Used for: Surgery
Strategy: Put patient on table, do surgery
Description
A major part in all surgery. Only medical doctors and the CMO have access to surgery.

Chem Dispenser
Chem Dispenser
Found in: Chemistry
Used for: Dispensing chemicals
Strategy: Put a beaker in it, use it, choose how much you want, what you want and eject the beaker
Description
This machine provides the Chemist with most of the raw materials to ply his trade. Contains 100 regenerating energy points. Every 10 units of reagent costs one energy point. It remains on during a power outage, though it will not recharge points unless it is receiving power. Can be recharged using an Inducer in the event of a power outage.

A beaker, or other liquid holding device, has to be put inside for it to perform it's function. The units of chemicals it gives out vary depending on what it is set to.

Chemicals produced: See here for a list of chemicals.

Chemical Heater
Chemical Heater
Found in: Chemistry
Used for: Heating chemicals
Strategy: Put a beaker in, select a temperature, and turn it on.
Description
See the guide to chemistry for a list of chemical formulas and their reaction to heat.

ChemMaster 3000
ChemMaster 3000
Found in: Chemistry
Used for: Making bottles and pills
Strategy: Put beaker with stuff in, make stuff containing bottles/pills for further use
Description
Separates, bottles, and makes pills out of the chemical you loaded inside. Just select the amount of each chemical you with to work with. Ejecting a beaker while working on a chemical will make the chemical go to waste. You can only make 50 unit pills, and 30 unit bottles this way.

Reagent Grinder
Reagent Grinder
Found in: Chemistry, Kitchen, Bar, Hydroponics, Xenobiology
Used for: Grinding and liquefying reagents
Strategy: Put something in it and choose what you want to do with it
Description
Grinds, crushes, liquefies and extracts reagents from materials placed into it. If there is a significant reagent associated with the item, the Reagent grinder will distill a pure sample inside the collection beaker.

Works on:

  • Refined sheets of mined minerals (plasma, gold, uranium, bananium, and silver)
  • Grown foods (bananas, liberty caps, corn, carrots, and chilies)
  • Other grown items (nettles and death nettles)
  • Snacks (chips and candy)

Morgue Tray
Morgue Tray
Found in: Morgue
Used for: Storing dead people
Strategy: Open, put a dead person on, preferably in a body bag with a note attached to it (who they are and why they're there), and close
Description
Holds one person (preferably dead) on the tray within.
Has a light on the side to notify about the body if it has a ghost in them
  • Blue light: No body or object.
  • Green light: Body with a ghost in it, will beep loudly to catch attention
  • Red light: Body with no ghost or braindead/catatonic.
  • Yellow light: Non-body object.