Guide to construction: Difference between revisions

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imported>Kingofkosmos
(Partly made constructions in more neat table-packages instead of lotsa titles and walls of texts.)
imported>Kingofkosmos
(Made more things into tables.)
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If you want to do a job, like [[Station Engineer]], you need to know how to build and deconstruct stuff.
If you want to do a job, like [[Station Engineer]], you need to know how to build and deconstruct stuff.


== Basic Tools ==
== Basic Tools FLOORIT TAULUIHIN JA CHAIRS/TABLES USES VEKS ==


Before you can begin any construction or deconstruction you need to gather a few useful tools.
Before you can begin any construction or deconstruction you need to gather a few useful tools.
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  |image = Wrench.png
  |image = Wrench.png
  }}
  }}


== Materials ==
== Materials ==
To build anything, you need materials.


To build anything, you need materials.


=== Metal ===
=== Metal ===
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*[[Grenade|Grenade Casing]] (1 metal)
*[[Grenade|Grenade Casing]] (1 metal)
*Iron Door (20 metal)
*Iron Door (20 metal)
*[[#Security Camera|Security Camera Assembly]] (5 metal)


Things you can do with it in your hand:
Things you can do with it in your hand:
Line 119: Line 121:
Use <font color='gray'>'''rods'''</font> on <font color='blue'>'''glass'''</font>
Use <font color='gray'>'''rods'''</font> on <font color='blue'>'''glass'''</font>
  }}
  }}


=== Plasteel (Reinforced Metal) ===
=== Plasteel (Reinforced Metal) ===
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Smelt a combination of iron ore and plasma ore at the [[Mining#The_Ores|Mining]] furnace.
Smelt a combination of iron ore and plasma ore at the [[Mining#The_Ores|Mining]] furnace.
  }}
  }}


=== Rods ===
=== Rods ===
Line 164: Line 168:
Use <font color='gray'>'''metal'''</font> and click "2x metal rods" (makes two sets of rods)
Use <font color='gray'>'''metal'''</font> and click "2x metal rods" (makes two sets of rods)
  }}
  }}


=== Floor Tiles ===
=== Floor Tiles ===
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   Use <font color='gray'>'''metal'''</font> and click "4x floor tiles" (makes 4 floor tiles)
   Use <font color='gray'>'''metal'''</font> and click "4x floor tiles" (makes 4 floor tiles)
  }}
  }}


=== Planks ===
=== Planks ===
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Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a hatchet, or deconstruct already existing wooden tables in the [[Vacant Office]].
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a hatchet, or deconstruct already existing wooden tables in the [[Vacant Office]].
  }}
  }}


== Constructions ==
== Constructions ==


=== [[File:Lattice.png]] Lattice ===
=== Lattice ===
The basic base for all types of construction, this is placed directly in space.


{| style="background-color:#EEEEEE" width="300"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
!Requires
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
|-
|[[File:Lattice.png|Lattice]] '''Lattice'''
|[[File:Rods.png|Rods]]x1
|style="vertical-align: top; padding: 10px;"|
# Have rods in your hand.
# Click on a empty space tile.
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
# Use a '''Welder''' to cut the lattice into one rod.
|-
|-
|1 x [[File:Rods.png|Rods]]
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]]
|}
|}
The basic base for all types of construction, this is placed directly in space.


Place by having rods in your hand, and clicking on a empty space tile.


<font size="3">'''Lattice deconstruction:'''</font size>
==== Plating ====
Use a [[Engineering items#Welding Tool|Welder]] to cut the lattice into one rod.
The basic floor which you put things like wires and pipes upon. 'All' floors and walls are built on top of this.


==== [[File:Plating.png]] Plating ====
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
 
! style='background-color:#FFDD66; width:20%'|Object
{| style="background-color:#EEEEEE" width="300"
! style='background-color:#FFDD66; width:20%'|Requires to build
!Requires
! style='background-color:#FFDD66'|How to build
|-
|[[File:Plating.png|Plating]] '''Plating'''
|[[File:Floor_Tiles.png|Floor tile]]x1
|style="vertical-align: top; padding: 10px;"|
# Have the floor tile in your hand.
# Click on a lattice.
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
# Use a '''Crowbar''' on ''broken'' plating, otherwise it does not deconstruct.
|-
|-
|1 x [[File:Floor_Tiles.png|Floor tile]]
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]]
|}
|}
The basic floor which you put things like wires and pipes upon. 'All' floors and walls are built on top of this.
Place by having the floor tile in your hand, and click on a lattice.
<font size="3">'''Plating deconstruction:'''</font size>
Use a crowbar on '''broken''' plating, otherwise it does not deconstruct.


===== [[File:Floor.png]] Steel Floor =====


===== Steel Floor =====
{{anchor|Floor}}
{{anchor|Floor}}
{| style="background-color:#EEEEEE" width="200"
!Requires
|-
|1 x [[File:Floor Tiles.png|Floor tile]]
|}
This is the basic "nice" floor, this floor should be considered used in all public areas, hence why there's none of these in maintenance tunnels.
This is the basic "nice" floor, this floor should be considered used in all public areas, hence why there's none of these in maintenance tunnels.


Place by having the floor tile in your hand, and click on a Plating-tile.
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
 
! style='background-color:#FFDD66; width:20%'|Object
<font size="3">'''Steel Floor deconstruction:'''</font size>
! style='background-color:#FFDD66; width:20%'|Requires to build
 
! style='background-color:#FFDD66'|How to build
{| style="background-color:#EEEEEE" width="200"
|-
!Requires
|[[File:Floor.png|Steel Floor]] '''Steel Floor'''
|[[File:Floor Tiles.png|Floor tile]]x1
|style="vertical-align: top; padding: 10px;"|
# Have the floor tile in your hand.
# Click on a Plating-tile.
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
# Use a '''Crowbar''' on a floor tile to remove it.
|-
|-
|[[File:Crowbar.png|Crowbar]]
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]]
|}
|}


For all floors, use a crowbar on a floor tile to remove it.


===== [[File:Wood Floor.png]] Wood Floor =====
===== Wood Floor =====
This is a fancy floor, used in the library and similar places.


{| style="background-color:#EEEEEE" width="200"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
!Requires
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
|-
|[[File:Wood Floor.png|Wood Floor]] '''Wood Floor'''
|[[File:Wood Tiles.png|Wood tile]]x1
|style="vertical-align: top; padding: 10px;"|
# Make four Wood Tiles out of a [[#Planks|plank of wood]].
# Have the Wood Tile in your hand.
# Click on a Plating-tile.
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
* If you want the wooden tile back, dismantle the floor with a '''Screwdriver''', or...
* Destroy it with a '''Crowbar'''.
|-
|-
|1 x [[File:Wood Tiles.png|Wood tile]]
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]] or<br>[[File:Screwdriver_tool.png|Screwdriver]]
|}
|}
This is a fancy floor, used in the library and similar places.


Make four Wood Tiles out of a plank of wood.


Place by having the Wood Tile in your hand, and click on a Plating-tile.
=====  Reinforced Floor =====
This is a reinforced floor, used in science and similar areas for better protection against fire or explosions.


<font size="3">'''Wood Floor deconstruction:'''</font size>
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
{| style="background-color:#EEEEEE" width="200"
! style='background-color:#FFDD66; width:20%'|Requires to build
!Requires
! style='background-color:#FFDD66'|How to build
|-
|[[File:Reinforced Floor.png|Reinforced Floor]] '''Reinforced Floor'''
|[[File:Rods.png|Rods]]x2
|style="vertical-align: top; padding: 10px;"|
# Have two rods in your hand.
# Click on a Plating-tile.
|-
|-
|[[File:Crowbar.png|Crowbar]] or [[File:Screwdriver_tool.png|Screwdriver]]
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
|}
Wooden tiles will be destroyed when using a crowbar, unless you use a screwdriver.
 
===== [[File:Reinforced Floor.png]] Reinforced Floor =====
 
{| style="background-color:#EEEEEE" width="200"
!Requires
|-
|-
|2 x [[File:Rods.png|Rods]]
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|}
|rowspan="2" colspan="3"|
This is a reinforced floor, used in science and similar areas for better protection against fire or explosions.
# Use a '''Wrench''' to dismantle it to two rods.
 
Place by having two rods in your hand, and click on a Plating-tile.
 
<font size="3">'''Reinforced Floor deconstruction:'''</font size>
   
{| style="background-color:#EEEEEE" width="200"
!Requires
|-
|-
|[[File:Wrench.png|Wrench]]
|colspan="1" style="text-align: center;"|
[[File:Wrench.png|Wrench]]
|}
|}
Use a wrench to remove two rods.


===== [[File:Carpeted Floor.png]] Carpeted Floor =====


{| style="background-color:#EEEEEE" width="200"
===== Carpeted Floor =====
!Requires
{{anchor|Carpet Tile}}{{anchor|Carpet}}
|-
|1 x [[File:Carpet Tile.png|Carpet]]
|}
This is a carpeted floor, used to make your office look fancy.
This is a carpeted floor, used to make your office look fancy.


Place by having the carpet tile in your hand, and click on a Plating-tile.
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
 
! style='background-color:#FFDD66; width:20%'|Object
<font size="3">'''Carpeted Floor deconstruction:'''</font size>
! style='background-color:#FFDD66; width:20%'|Requires to build
   
! style='background-color:#FFDD66'|How to build
{| style="background-color:#EEEEEE" width="200"
|-
!Requires
|[[File:Carpeted Floor.png|Carpeted Floor]] '''Carpeted Floor'''
|[[File:Carpet Tile.png|Carpet]]x1
|style="vertical-align: top; padding: 10px;"|
# Have the carpet tile in your hand.
# Click on a Plating-tile.
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
|-
!colspan="1" style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
# Use a crowbar to pick up the carpet tile.
|-
|-
|[[File:Crowbar.png|Crowbar]]
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]]
|}
|}
Use a crowbar to pick up the carpet tile.


===== [[File:LightFloor.gif]] Light Floor =====


===== Light Floor =====
{{anchor|Light Floor}}
{{anchor|Light Floor}}
{| style="background-color:#EEEEEE" width="300"
A fancy, futuristic, floor that lights up its surroundings!
!Requires
 
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
|-
|[[File:LightFloor.gif]] '''Light Floor'''
|[[File:Glass.png|Glass]]x1<br>[[File:Metal.png|Metal]]x1<br>[[File:CableCoils.png|Wire Coil]]x5
|style="vertical-align: top; padding: 10px;"|
''Assuming there already is a plating:''
# Use the wire on glass.
# Use the metal on the tile you get.
# Place the light tile on the plating.
|-
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
|-
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="3"|
# Use a '''Crowbar''' on the light tile to remove the metal.
# Use '''Wirecutters''' on the resulting tile to separate wires from glass.
|-
|-
|1 x [[File:Glass.png|Glass]], 1 x [[File:Metal.png|Metal]], 5 x [[File:CableCoils.png|Wire Coil]]
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]
|}
|}


''Assuming there already is a plating''.
Use the wire on glass.
Use the metal on the tile you get.
Place the light tile on the plating.
<font size="3">'''Light Floor deconstruction:'''</font size>
You can further dismantle the light floor tile:
Use a crowbar on the light tile to remove the metal.
Use wirecutters on the resulting tile to separate wires from glass.


=== Walls ===
=== Walls ===
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==== Normal Wall ====
==== Normal Wall ====
{{anchor|Wall}}
{{anchor|Wall}}
This is the standard type of wall found around the station, they are easy to construct and remove but are not as strong as reinforced walls. They also come in a hidden door variety. They're useful for:
This is the standard type of wall found around the station, they are easy to construct and remove but are not as strong as reinforced walls. They also come in a hidden door variety. They're useful for:
* Keeping people out.
* Keeping people out.
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* Keeping people from going places.
* Keeping people from going places.


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
|-
|-
|[[File:wall.png]] '''Wall'''
|[[File:wall.png|so bland]] '''Wall'''
|[[File:Metal.png]]x4
|[[File:Metal.png|Metal]]x4
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Stand where you want the wall.
# Stand where you want the wall.
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!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
#'''Weld''' off the plating.
#'''Weld''' off the plating.
#'''Wrench''' the girders apart (alternately, you can use a crowbar to dislodge the girder and drag it out of the way).
#'''Wrench''' the girders apart (or alternately, you can use a '''Crowbar''' to dislodge the girder and drag it out of the way).
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]] (Or [[File:Crowbar.png|Crowbar]])
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>([[File:Crowbar.png|Crowbar]])
|}
|}


==== Reinforced Wall ====
==== Reinforced Wall ====
{{anchor|Rwall}}{{anchor|Reinforced Wall}}
{{anchor|Rwall}}{{anchor|Reinforced Wall}}
This is the reinforced type of wall found in secure areas of station, they are reasonably simple to construct, but are very time consuming to remove. They also can be made as a hidden door. They're useful for:
This is the reinforced type of wall found in secure areas of station, they are reasonably simple to construct, but are very time consuming to remove. They also can be made as a hidden door. They're useful for:
* Keeping people in and out of high security areas.
* Keeping people in and out of high security areas.


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
|-
|-
|[[File:R_wall.png]] '''Reinforced Wall'''
|[[File:R_wall.png|such reinforce]] '''Reinforced Wall'''
|[[File:Metal.png]]x2 [[File:Metal_r.png]]x2
|[[File:Metal.png|Metal]]x2 [[File:Metal_r.png|Plasteel]]x2
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Stand where you want the reinforced wall.
# Stand where you want the reinforced wall.
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!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
# Wirecutters.
# Wirecutters.
# Screwdriver.
# Screwdriver.
Line 416: Line 469:
# Wrench.
# Wrench.
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]]
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]
|}
|}


==== Normal/Reinforced Hidden Door ====
==== Normal/Reinforced Hidden Door ====
{{anchor|Hidden Door}}{{anchor|Hidden Wall}}{{anchor|Reinforced Hidden Door}}{{anchor|Reinforced Hidden Wall}}
{{anchor|Hidden Door}}{{anchor|Hidden Wall}}{{anchor|Reinforced Hidden Door}}{{anchor|Reinforced Hidden Wall}}
Also known as "Fake Walls" or "Hidden Walls". With a little imagination, hidden doors can be used in many marvelous tactics, varying from ambushes to passages into your very own secret hideaway room.
Also known as "Fake Walls" or "Hidden Walls". With a little imagination, hidden doors can be used in many marvelous tactics, varying from ambushes to passages into your very own secret hideaway room.
* Click to open.
* Click to open.
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* Otherwise, same as a regular wall.
* Otherwise, same as a regular wall.


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
Line 435: Line 488:
|-
|-
|[[File:False_Wall.gif]] '''Hidden Door''' <br>[[File:False_Wall_r.gif]] '''Reinforced Hidden Door'''
|[[File:False_Wall.gif]] '''Hidden Door''' <br>[[File:False_Wall_r.gif]] '''Reinforced Hidden Door'''
|[[File:Metal.png]]x4 or <br>[[File:Metal.png]]x2 [[File:Metal_r.png]]x2
|[[File:Metal.png|Metal]]x4 or<br>[[File:Metal.png|Metal]]x2 [[File:Metal_r.png|Plasteel]]x2
| style="vertical-align: top; padding: 10px;"|
| style="vertical-align: top; padding: 10px;"|
# Stand where you want the door.
# Stand where you want the door.
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!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
# Screwdriver.
# Screwdriver.
# Welder.
# Welder.
# Wrench.
# Wrench.
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]],[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]
|}
|}


=== Normal/Reinforced Windows ===
=== Normal/Reinforced Windows ===
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}
 
Windows are aesthetically quite pleasing because they are almost invisible. You can build two types of windows:
You can build two types of windows:
{{anchor|Full}}
{{anchor|Full}}
* Full: A see-through wall. Usually only used if you don't have enough for 2-4 one-directionals or the metal for a wall.
* Full: A see-through wall. Usually only used if you don't have enough for 2-4 one-directionals or the metal for a wall.
Line 466: Line 519:
* One Direction: Stops movement only from the way it faces.
* One Direction: Stops movement only from the way it faces.


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66; width:20%'|Requires to build
! style='background-color:#FFDD66'|How to build
! style='background-color:#FFDD66'|How to build
|-
|-
|[[File:Glass_panel.png]] [[File:Glass_wall.png]] '''Windows'''<br>[[File:Glass_panel_r.png]] [[File:Glass_wall_r.png]] '''Reinforced Windows'''
|[[File:Glass_panel.png|One Directional Glass]] [[File:Glass_wall.png|Full Glass Wall]] '''Windows'''<br>[[File:Glass_panel_r.png|One Directional Reinforced Glass]] [[File:Glass_wall_r.png|Full Reinforced Glass Wall]] '''Reinforced Windows'''
|[[File:Glass.png]]x2 or<br>[[File:Glass_r.png]]x2
|[[File:Glass.png|Glass]]x2 or<br>[[File:Glass_r.png|Reinforced Glass]]x2
| style="vertical-align: top; padding: 10px;"|
| style="vertical-align: top; padding: 10px;"|
# Click the <font color="blue">'''glass/reinforced glass'''</font> in hand.
# Click the <font color="blue">'''glass/reinforced glass'''</font> in hand.
Line 485: Line 538:
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
!colspan="3" style="background-color:#FFDD66"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#FFDD66; width:20%'|Tools
!colspan="1"  style='background-color:#FFDD66; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
# Screwdriver to unscrew the window from the floor.
# Screwdriver to unscrew the window from the floor.
# ''If normal glass:'' Wrench to deconstruct the window.
# ''If normal glass:'' Wrench to deconstruct the window.
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Hitting the pane repeatedly with a weapon will smash it into a glass shard or, if reinforced glass, a glass shard and a metal rod.
Hitting the pane repeatedly with a weapon will smash it into a glass shard or, if reinforced glass, a glass shard and a metal rod.
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]], [[File:Wrench.png|Wrench]], [[File:Crowbar.png|Crowbar]]
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Crowbar.png|Crowbar]]
|}
|}
 




Line 511: Line 558:
[[APC|Info about Area Power Controllers can be found here.]]
[[APC|Info about Area Power Controllers can be found here.]]


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#cce6ff'|How to build
|-
|-
|[[File:APC.png]] '''APC'''
|[[File:APC.png|Area Power Controller]] '''APC'''
|2 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Cable Coil]],  1x [[File:Circuitboard.png|Circuitboard]] Power Control Module, [[File:Screwdriver_tool.png|Screwdriver]], 1x [[File:Power_cell.png|Power Cell]], [[File:Crowbar.png|Crowbar]], [[File:Id regular.png|Authorized ID]]
|[[File:Metal.png|Metal]]x2 <br>[[File:CableCoils.png|Cable Coil]]x1 <br>[[File:Circuitboard.png|Circuitboard]] Power Control Module x1<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Power_cell.png|Power Cell]]x1 <br>[[File:Crowbar.png|Crowbar]]<br>[[File:Id regular.png|Authorized ID]]x1
| style="vertical-align: top; padding: 10px;"|
| style="vertical-align: top; padding: 10px;"|
# Use the <font color='gray'>'''metal'''</font> and make an APC frame.
# Use the <font color='gray'>'''metal'''</font> and make an APC frame.
Line 529: Line 576:
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
# Swipe Card to unlock APC. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.
# Swipe Card to unlock APC. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.
# Remove power cell by hand.
# Remove power cell by hand.
Line 540: Line 587:
# Wrenching the frame, that is now detached from the wall, deconstructs it to two metal sheets.
# Wrenching the frame, that is now detached from the wall, deconstructs it to two metal sheets.
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]], [[File:Welder.png|Welder]], [[File:Id regular.png|Authorized ID]]
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Welder.png|Welder]]<br>[[File:Id regular.png|Authorized ID]]
|}
|}


 


====  Air Alarm ====
====  Air Alarm ====
[[APC|Info about Air Alarms can be found here.]]
[[APC|Info about Air Alarms can be found here.]]


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#cce6ff'|How to build
|-
|-
|[[File:AirAlarm.png]] '''Air Alarm'''
|[[File:AirAlarm.png|Air Alarm]] '''Air Alarm'''
|2 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Cable Coil]],  1x [[File:Circuitboard.png|Circuitboard]] Air Alarm Electronics, [[File:Screwdriver_tool.png|Screwdriver]]
|[[File:Metal.png|Metal]]x2 <br>[[File:CableCoils.png|Cable Coil]]x1 <br>[[File:Circuitboard.png|Circuitboard]] Air Alarm Electronics x1<br>[[File:Screwdriver_tool.png|Screwdriver]]
| style="vertical-align: top; padding: 10px;"|
| style="vertical-align: top; padding: 10px;"|
# Use the metal and make an Air Alarm frame.
# Use the metal and make an Air Alarm frame.
Line 571: Line 611:
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
# Open cover with screwdriver.
# Open cover with screwdriver.
# Cut all the wires using wirecutters.
# Cut all the wires using wirecutters.
Line 579: Line 619:
# Remove the frame from the wall using the wrench.
# Remove the frame from the wall using the wrench.
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]], [[File:Wrench.png|Wrench]]
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
|}
|}




==== Fire Alarm ====
==== Fire Alarm ====
[[Fire Alarm|Info about Fire Alarms can be found here.]]
[[Fire Alarm|Info about Fire Alarms can be found here.]]


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#cce6ff'|How to build
|-
|-
|[[File:FireAlarm.png]] '''Fire Alarm'''
|[[File:FireAlarm.png|Fire Alarm]] '''Fire Alarm'''
|2 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Wire coil]],  1x [[File:Circuitboard.png|Circuitboard]] Fire Alarm Electronics, [[File:Screwdriver_tool.png|Screwdriver]]
|[[File:Metal.png|Metal]]x2 <br>[[File:CableCoils.png|Cable Coil]]x1 <br>[[File:Circuitboard.png|Circuitboard]] Fire Alarm Electronics x1<br>[[File:Screwdriver_tool.png|Screwdriver]]
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make an Fire Alarm frame.
# Use the metal and make an Fire Alarm frame.
Line 609: Line 643:
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
# Open cover with screwdriver.
# Open cover with screwdriver.
# Cut all the wires using wirecutters.
# Cut all the wires using wirecutters.
Line 616: Line 650:
# Remove the frame from the wall using the wrench.
# Remove the frame from the wall using the wrench.
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]], [[File:Wrench.png|Wrench]]
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
|}
|}




=== Other ===
=== Other ===


==== [[File:Grille.png]] Grille ====
==== Grille ====
{{anchor|Grilles}}
{{anchor|Grilles}}
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.
Line 633: Line 663:
* Securing an area with electrified grilles.
* Securing an area with electrified grilles.


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#cce6ff'|How to build
|-
|-
|[[File:Grille.png]] '''Grille'''
|[[File:Grille.png|Grille]] '''Grille'''
|[[File:Rods.png]]x2
|[[File:Rods.png|Rods]]x2
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Stand where you would like the grille to be placed.
# Stand where you would like the grille to be placed.
Line 646: Line 676:
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
* Use '''Wirecutters''' to neatly cut the grille, or
* Use '''Wirecutters''' to neatly cut the grille, or
* ...Use a '''Screwdriver''' to unfasten and drag it away, or
* ...Use a '''Screwdriver''' to unfasten and drag it away, or
* ...'''Kick/smash''' it down.
* ...'''Kick/smash''' it down.
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Wirecutters.png|Wirecutters]]<br>or<br>[[File:Screwdriver_tool.png|Screwdriver]]
[[File:Wirecutters.png|Wirecutters]] or<br>[[File:Screwdriver_tool.png|Screwdriver]]
|}
|}




 
==== Window-door (Windoor) ====
 
 
 
 
 
==== [[File:windoor.png]] Window-door (Windoor) ====
{{anchor|Window-door}}{{anchor|Windoor}}
{{anchor|Window-door}}{{anchor|Windoor}}
Like a door, but more minimalistic.
Like a door, but more minimalistic.


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#cce6ff'|How to build
|-
|-
|[[File:windoor.png]] '''Window-door'''
|[[File:windoor.png|Windoor]] '''Window-door'''
|5 x [[File:Glass_r.png|Reinforced glass]], 2x [[File:Metal_r.png|Reinforced metal]], 1x [[File:CableCoils.png|Wire coil]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Crowbar.png|Crowbar]], 1x [[File:Circuitboard.png|Circuitboard]]
|[[File:Glass_r.png|Reinforced glass]]x5 <br>[[File:Metal_r.png|Reinforced metal]]x2 <br>[[File:CableCoils.png|Wire coil]]x1 <br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Circuitboard.png|Circuitboard]] Airlock Electronics x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Click the <font color="blue">'''reinforced glass'''</font> pane.
# Click the <font color="blue">'''reinforced glass'''</font> pane.
Line 685: Line 709:
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
'''INFO NEEDED
'''INFO NEEDED
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
'''INFO NEEDED
'''INFO NEEDED
|}
|}




==== Airlock (Door) ====
==== Airlock (Door) ====
{{anchor|Airlock}}{{anchor|Door}}
{{anchor|Airlock}}{{anchor|Door}}
A door with a fancy name.
This is an airlock - it locks air. Everyone just calls them doors.


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff; width:20%'|Requires to build
Line 710: Line 728:
|-
|-
|[[File:Airlock.gif]] '''Airlock'''
|[[File:Airlock.gif]] '''Airlock'''
|4 x [[File:Metal.png|Metal]], 1x [[File:CableCoils.png|Wire coil]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], 1x [[File:Circuitboard.png|Airlock electronics]], [[File:Id_regular.png|ID]] OPTIONAL: 1x [[File:Glass_r.png|Reinforced glass]], [[File:Pen.png|Pen]]
|[[File:Metal.png|Metal]]x4 <br>[[File:CableCoils.png|Wire coil]]x1 <br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Circuitboard.png|Airlock Electronics]]Airlock Electronics x1 <br>[[File:Id_regular.png|ID]]x1 <br>OPTIONAL: [[File:Glass_r.png|Reinforced glass]]x1 <br>[[File:Pen.png|Pen]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# [[File:Metal.png|Metal]] Use the metal and make an Airlock Assembly.
# [[File:Metal.png|Metal]] Use the metal and make an Airlock Assembly.
Line 724: Line 742:
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
Cannot be done to an [[Syndicate_Items#Cryptographic_Sequencer|emagged]] airlock! RCD deconstruction must be used for that. It is possible to build a new airlock over the emagged one.
Cannot be done to an [[Syndicate_Items#Cryptographic_Sequencer|emagged]] airlock! RCD deconstruction must be used for that. It is possible to build a new airlock over the emagged one.
# '''Screwdriver''' the door.
# '''Screwdriver''' the door.
Line 736: Line 754:
# '''Weld''' it to deconstruct to metal plates.
# '''Weld''' it to deconstruct to metal plates.
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]], [[File:Multitool.png|Multitool]]
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Multitool.png|Multitool]]
|}
 
 
 
 
 
 
 
 
====  Computers ====
{{anchor|Computer}}
[[Computers]] can have various uses.
 
{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
|-
|[[File:Computer_Solar.png]]] '''Computer'''
|5 x [[File:Metal.png|Metal]], 2x [[File:Glass.png|Glass]], 1x [[File:CableCoils.png|Wire coil]] (5 pieces), [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], 1x [[File:Circuitboard.png|Circuitboard]]
|style="vertical-align: top; padding: 10px;"|
# Use the <font color='gray'>'''metal'''</font> to open the construction panel.
# Choose Computer frame.
# Wrench it inplace.
# Insert the Circuitboard of your selection.
# Screwdriver.
# Wires.
# Glass.
# Screwdriver to finish.
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
!colspan="2"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="2"|
# '''Screwdriver''' to detach the screen.
# '''Crowbar''' to pry off the screen.
# '''Wirecutters''' to cut the cables.
# '''Screwdriver''' to detach the circuit lid.
# '''Crowbar''' to pry out the circuitboard.
# '''Wrench''' to detach the frame.
# '''Welder''' to disassemble the frame.
|-
|colspan="2" style="text-align: center;"|
[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Wirecutters.png|Wirecutters]], [[File:Crowbar.png|Crowbar]]
|}
 
 
 
 
 
 
 
 
==== [[File:Autolathe.png]] Machines ====
{{anchor|Machine}}
 
Their construction is detailed in the [[Guide_to_advanced_construction|machine construction guide.]]
 
<font size="3">'''Machine deconstruction:'''</font size>
 
{| style="background-color:#EEEEEE" width="400"
!Requires
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Crowbar.png|Crowbar]], [[File:Wirecutters.png|Wirecutters]], [[File:Wrench.png|Wrench]]
|}
|}


# '''Screwdriver''' to open the cover.
# '''Crowbar''' to pry out the circuit.
# '''Wirecutters''' to remove the wires.
# '''Wrench''' to disassemble the frame.
Usually returns all or most components used in construction. Some components may become broken.


==== Security Camera ====
==== Security Camera ====
Line 820: Line 768:
* Proximity Sensor for motion alarm.
* Proximity Sensor for motion alarm.


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff; width:20%'|Requires to build
Line 826: Line 774:
|-
|-
|[[File:Security_Camera.gif]] '''Security Camera'''
|[[File:Security_Camera.gif]] '''Security Camera'''
|1 x Camera Assembly, 1x [[File:CableCoils.png|Wire Coil]], [[File:Wrench.png|Wrench]], [[File:Welder.png|Welder]], [[File:Screwdriver_tool.png|Screwdriver]]
|[[File:Metal.png|Metal]]x5 <br>[[File:CableCoils.png|Cable Pieces]]x1 <br>[[File:Wrench.png|Wrench]] <br>[[File:Welder.png|Welder]] <br>[[File:Screwdriver_tool.png|Screwdriver]]
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make a Camera Assembly.
# Place the camera assembly on the tile where'd you like the camera to be.
# Place the camera assembly on the tile where'd you like the camera to be.
# Wrench it into position.
# Wrench it into position.
# Weld it to the wall.
# Weld it to the wall.
# (Optional) Add any additional upgrades.
# OPTIONAL: Add any additional upgrades (plasma, carrot or prox sensor).
# Add wire.
# Add wire.
# Screwdriver the camera to complete it.
# Screwdriver the camera to complete it.
Line 839: Line 788:
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
# [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''' the camera to open the back panel.
# [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''' the camera to open the back panel.
# [[File:Wirecutters.png|Wirecutters]] Use your '''Wirecutter''' to cut all the wires (cutting the alarm wire is optional).
# [[File:Wirecutters.png|Wirecutters]] Use your '''Wirecutter''' to cut all the wires (cutting the alarm wire is optional).
Line 847: Line 796:
# [[File:Crowbar.png|Crowbar]] '''Crowbar''' the camera assembly to remove any upgrades.
# [[File:Crowbar.png|Crowbar]] '''Crowbar''' the camera assembly to remove any upgrades.
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
[[File:Crowbar.png|Crowbar]] [[File:Screwdriver_tool.png|Screwdriver]] [[File:Welder.png|Welder]] [[File:Wirecutters.png|Wirecutters]] [[File:Wrench.png|Wrench]]
[[File:Crowbar.png|Crowbar]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]]
|}
|}




Line 860: Line 805:
To ensure no one trespasses an area, can also be set to different modes. '''NEEDS INFO ABOUT DIFFERENT MODES AND SUCH
To ensure no one trespasses an area, can also be set to different modes. '''NEEDS INFO ABOUT DIFFERENT MODES AND SUCH


{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
! style='background-color:#cce6ff'|How to build
|-
|-
|[[File:Turret.png]] '''Turret'''
|[[File:Turret.png|Turret]] '''Turret'''
|7 x [[File:Metal.png|Metal]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], [[File:Welder.png|Welder]], 1 x [[File:Taser.png|any energy-based gun]] (any energy-based gun) , 1 x [[File:Prox_Sensor.png|Proximity Sensor]]
|[[File:Metal.png|Metal]]x7 <br>[[File:Wrench.png|Wrench]] <br>[[File:Screwdriver_tool.png|Screwdriver]] <br>[[File:Welder.png|Welder]] <br>[[File:Taser.png|Any energy-based gun]] Any energy-based gun x1 <br>[[File:Prox_Sensor.png|Proximity Sensor]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# Build a turret frame from <font color='gray'>'''metal'''</font>.
# Build a turret frame from <font color='gray'>'''metal'''</font>.
Line 880: Line 825:
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
'''NEEDS INFO
'''NEEDS INFO
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
'''NEEDS INFO
'''NEEDS INFO
|}
|}


 
==== [[File:Floorbot.gif|Robot]] [[File:Generic_borg.png|Cyborg]] [[File:Ripley.png|Mech]] Robots, Cyborgs and Mechs ====
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.
==== [[File:disposal_pipe.png|Disposal Pipe]] [[File:disposal_bin.png|Disposal Bin]] [[File:disposal_outlet.png|Disposal Outlet]] Disposal Pipes and Machinery ====
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|1 x [[File:disposal_pipe.png|Disposal Pipe]] or [[File:disposal_bin.png|Disposal Bin]] or [[File:disposal_outlet.png|Disposal Outlet]] Disposal Pipe/Machine, [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Crowbar.png|Crowbar]]
|}
# Retrieve the pipe/machine from the Disposal Pipe Dispenser (found in [[Atmospherics|Atmosia]]).
# Crowbar the floor tile, if exists, to access plating.
# Move pipe over plating, rotate and flip using the right-click menu.
# Wrench pipe.
# Weld pipe.
<font size="3">'''Disposal Pipe deconstruction:'''</font size>
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
|}
  '''Welder''' on pipe to remove its joints.
  '''Wrench''' to detach it from the plating.
Note: You can then click and drag the pipe segment onto the Disposal Pipe Dispenser to delete it.
<font size="3">'''Disposal Machinery deconstruction:'''</font size>
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
|}
  ''If Disposal Bin, turn off the pump.''
  '''Screwdriver''' to remove power connection.
  '''Welder''' on machine to remove its joints.
  '''Wrench''' to detach it from the plating.


==== AI Core ====
==== AI Core ====
The AI's house.
The AI's house.


 
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="width:75%; background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff; width:20%'|Requires to build
Line 946: Line 843:
|-
|-
|[[File:AI.gif]] '''AI Core'''
|[[File:AI.gif]] '''AI Core'''
|4 x [[File:Metal_r.png|Reinforced metal]], 2x [[File:Glass_r.png|Reinforced Glass]], 1x [[File:CableCoils.png|Wire Coil]], [[File:Wrench.png|Wrench]], [[File:Screwdriver_tool.png|Screwdriver]], 1x [[File:Circuitboard.png|AI Circuitboard]], optional: [[File:Brain.png|Human brain]]
|[[File:Metal_r.png|Reinforced metal]]x4 <br>[[File:Glass_r.png|Reinforced Glass]]x2 <br>[[File:CableCoils.png|Wire Coil]]x1 <br>[[File:Wrench.png|Wrench]] <br>[[File:Screwdriver_tool.png|Screwdriver]] <br>[[File:Circuitboard.png|AI Circuitboard]]x1 <br>Optional:<br>[[File:Brain.png|Human brain]]x1
|style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
# [[File:0AICore.png]]Build Frame from 4 <font color='gray'>'''reinforced sheets'''</font>.
# [[File:0AICore.png|AI Core building phase 1]]Build AI Core Frame from 4 <font color='gray'>'''reinforced sheets'''</font>.
# Wrench into place.
# Wrench into place.
# [[File:1AICore.png]]Add Circuit board.
# [[File:1AICore.png|AI Core building phase 2]]Add Circuit board.
# [[File:2AICore.png]]Screwdriver.
# [[File:2AICore.png|AI Core building phase 3]]Screwdriver.
# [[File:3AICore.png]]Add wires.
# [[File:3AICore.png|AI Core building phase 4]]Add wires.
# [[File:4AICore.png]]Add brain placed in an MMI (only if you want a NEW AI).
# [[File:4AICore.png|AI Core building phase 5]]Add brain placed in an MMI (only if you want a NEW AI).
# [[File:5AICore.png]]Add <font color='blue'>'''reinforced glass'''</font>.
# [[File:5AICore.png|AI Core building phase 6]]Add <font color='blue'>'''reinforced glass'''</font>.
# Screwdriver.
# Screwdriver.
|-
|-
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
|-
!colspan="2"  style='background-color:#cce6ff; width:20%'|Tools
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="2"|
|rowspan="2" colspan="3"|
'''NEEDS INFO
'''NEEDS INFO
|-
|-
|colspan="2" style="text-align: center;"|
|colspan="1" style="text-align: center;"|
'''NEEDS INFO
'''NEEDS INFO
|}
|}




 
==== Solar Panels and Trackers ====
 
 
==== [[File:solar_panel.png]][[File:solar_tracker.png]] Solar Panels and Trackers ====
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}
You can generate power with things.


{| style="background-color:#EEEEEE"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
!Requires
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
|-
|[[File:solar_panel.png|Solar Panel]] <br>'''Solar Panel'''<br>[[File:solar_tracker.png|Solar Tracker]] <br>'''Solar Tracker'''
|[[File:solar_assembly.png|Solar Assembly]]x1 <br>[[File:Wrench.png|Wrench]] <br>[[File:Glass.png|Glass]]x2 or <br>[[File:Glass_r.png|Reinforced Glass]]x2 <br>Tracker:<br> [[File:Circuitboard.png|Tracker Electronics]]x1
|style="vertical-align: top; padding: 10px;"|
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.
|-
|-
|[[File:solar_assembly.png|Solar Assembly]], [[File:Wrench.png|Wrench]], 2 x [[File:Glass.png|Glass]] or 2 x [[File:Glass_r.png|Reinforced Glass]]
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
|-
!Optional
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="3"|
# Take out the panel with a '''Crowbar'''.
# ''If you are deconstructing a tracker:'' Take out the electronics with your '''Crowbar'''.
# '''Wrench''' the leftover assembly from it's place and you will be able to move it.
|-
|-
|[[File:Circuitboard.png|Tracker Electronics]]
|colspan="1" style="text-align: center;"|
[[File:crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
|}
|}
{|
 
|[[File:solar_assembly.png|Solar Assembly]]||Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.
 
====  Computers ====
{{anchor|Computer}}
[[Computers]] can have various uses.
 
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#cce6ff'|How to build
|-
|-
|[[File:Wrench.png|Wrench]]||Wrench the solar assembly into place.
|[[File:Computer_Solar.png|Some computer]]] '''Computer'''
|[[File:Metal.png|Metal]]x5 <br>[[File:Glass.png|Glass]]x2 <br>[[File:CableCoils.png|Cable pieces]]x5 <br>[[File:Wrench.png|Wrench]] <br>[[File:Screwdriver_tool.png|Screwdriver]] <br>[[File:Circuitboard.png|Circuitboard]]x1
|style="vertical-align: top; padding: 10px;"|
# Use the metal and make a Computer Frame.
# Wrench it inplace.
# Insert the Circuitboard of your selection.
# Screwdriver.
# Wires.
# Glass.
# Screwdriver to finish.
|-
|-
|[[File:Circuitboard.png|Tracker Electronics]]||(OPTIONAL) Add the electronics if you want to create a solar tracker.
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
|-
|[[File:Glass.png|Glass]]<br>[[File:Glass_r.png|Reinforced Glass]]||Finish the construction by placing glass, or reinforced glass, into the assembly frame.
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="3"|
# '''Screwdriver''' to detach the screen.
# '''Crowbar''' to pry off the screen.
# '''Wirecutters''' to cut the cables.
# '''Screwdriver''' to detach the circuit lid.
# '''Crowbar''' to pry out the circuitboard.
# '''Wrench''' to detach the frame.
# '''Welder''' to disassemble the frame.
|-
|-
|colspan="1" style="text-align: center;"|
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]
|}
|}


<font size="3">'''Solar Panel and Tracker deconstruction:'''</font size>


{| style="background-color:#EEEEEE" width="300"
==== [[File:Autolathe.png]] Machines ====
{{anchor|Machine}}
 
Their construction is detailed in the [[Guide_to_advanced_construction|machine construction guide.]]
 
<font size="3">'''Machine deconstruction:'''</font size>
 
{| style="background-color:#EEEEEE" width="400"
!Requires
!Requires
|-
|-
|[[File:crowbar.png|Crowbar]], [[File:Wrench.png|Wrench]]
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Crowbar.png|Crowbar]], [[File:Wirecutters.png|Wirecutters]], [[File:Wrench.png|Wrench]]
|}
|}


  Take out the panel with a '''Crowbar'''.
# '''Screwdriver''' to open the cover.
  ''If you are deconstructing a tracker:'' Take out the electronics with your '''Crowbar'''.
# '''Crowbar''' to pry out the circuit.
  '''Wrench''' the leftover assembly from it's place and you will be able to move it.
# '''Wirecutters''' to remove the wires.
# '''Wrench''' to disassemble the frame.
 
Usually returns all or most components used in construction. Some components may become broken.
 


==== [[File:lightfixture.png]] Light Fixture ====
==== [[File:lightfixture.png]] Light Fixture ====
{{anchor|Light Fixtures}}
{{anchor|Light Fixtures}}
Provides light for the people. Bulb fixture is much dimmer than the tube-one.


{| style="background-color:#EEEEEE" width="450"
{| style="background-color:#EEEEEE" width="450"
Line 1,023: Line 971:


'''INFO NEEDED
'''INFO NEEDED


==== Recharge Station ====
==== Recharge Station ====
Line 1,043: Line 992:


Usually returns all or most components used in construction. Some components may become broken.
Usually returns all or most components used in construction. Some components may become broken.
==== [[File:disposal_pipe.png|Disposal Pipe]] [[File:disposal_bin.png|Disposal Bin]] [[File:disposal_outlet.png|Disposal Outlet]] Disposal Pipes and Machinery ====
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|1 x [[File:disposal_pipe.png|Disposal Pipe]] or [[File:disposal_bin.png|Disposal Bin]] or [[File:disposal_outlet.png|Disposal Outlet]] Disposal Pipe/Machine, [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]], [[File:Crowbar.png|Crowbar]]
|}
# Retrieve the pipe/machine from the Disposal Pipe Dispenser (found in [[Atmospherics|Atmosia]]).
# Crowbar the floor tile, if exists, to access plating.
# Move pipe over plating, rotate and flip using the right-click menu.
# Wrench pipe.
# Weld pipe.
<font size="3">'''Disposal Pipe deconstruction:'''</font size>
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|[[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
|}
  '''Welder''' on pipe to remove its joints.
  '''Wrench''' to detach it from the plating.
Note: You can then click and drag the pipe segment onto the Disposal Pipe Dispenser to delete it.
<font size="3">'''Disposal Machinery deconstruction:'''</font size>
{| style="background-color:#EEEEEE" width="300"
!Requires
|-
|[[File:Screwdriver_tool.png|Screwdriver]], [[File:Welder.png|Welder]], [[File:Wrench.png|Wrench]]
|}
  ''If Disposal Bin, turn off the pump.''
  '''Screwdriver''' to remove power connection.
  '''Welder''' on machine to remove its joints.
  '''Wrench''' to detach it from the plating.
==== [[File:Floorbot.gif|Robot]] [[File:Generic_borg.png|Cyborg]] [[File:Ripley.png|Mech]] Robots, Cyborgs and Mechs ====
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.


=== Furniture ===
=== Furniture ===
Line 1,048: Line 1,044:
==== Chairs ====
==== Chairs ====
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people or to buckle in when the shuttle is about to take off.
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.


{| class="wikitable" border="1" cellspacing="0" style="width:50%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Requires
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#FFDD66'|Uses
! style='background-color:#cce6ff'|How to build
|-
|-
|[[File:Chair.png]] [[File:Stool.png]] [[File:Comfy_Chair.png]] [[File:Office_Chair.png]] '''Chair/Stool/Comfy Chair/Office Chair'''
|[[File:Chair.png|Chair]] [[File:Stool.png|Stool]] [[File:Comfy_Chair.png|Comfy Chair]] [[File:Office_Chair.png|Office Chair]] '''Chair/Stool/Comfy Chair/Office Chair'''
|[[File:Metal.png]]x1
|[[File:Metal.png|Metal]]x1
|rowspan="2" style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
Useful for:
* Decoration
* Buckling in
* [[Electric chair]]
* Chair cuffing
|-
|colspan="2" style="padding: 10px;"|
# Stand where you want the chair.
# Stand where you want the chair.
# Pick up some metal.
# Pick up some metal.
# Click the metal in hand.
# Click the metal in hand.
# Select chair from menu.
# Select chair from menu.
|}
<font size="3">'''Chair deconstruction:'''</font size>
{| style="background-color:#EEEEEE" width="400"
!Requires
|-
|-
|[[File:Wrench.png|Wrench]]
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="3"|
# '''Wrench''' a chair to transform it back into a metal sheet.
|-
|colspan="1" style="text-align: center;"|
[[File:Wrench.png|Wrench]]
|}
|}


  '''Wrench''' it to transform it back into a metal sheet.


==== Tables/Reinforced Table ====
==== Tables/Reinforced Table ====
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}}
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}}
Tables are used to hold objects on. Put your stuff on it, but don't put your feet on it. The most common ones are standard metal one and reinforced.
Tables are used to hold objects on. Put your stuff on it, but don't put your feet on it. The most common ones are standard metal one and reinforced. Tables can also be used for [[ghetto surgery]].


{| class="wikitable" border="1" cellspacing="0" style="width:50%; background-color:#FFFFFF;"
{| class="wikitable" border="1" cellspacing="0" style="background-color:#FFFFFF;"
! style='background-color:#FFDD66; width:20%'|Object
! style='background-color:#cce6ff; width:20%'|Object
! style='background-color:#FFDD66; width:20%'|Requires
! style='background-color:#cce6ff; width:20%'|Requires to build
! style='background-color:#FFDD66'|Uses
! style='background-color:#cce6ff'|How to build
|-
|-
|[[File:table.png]]<br>'''Table'''<br>[[file:r-table.png]]<br>'''Reinforced Table'''<br>[[File:woodtable.png]]<br>'''Wooden Table'''
|[[File:table.png|Table]]<br>'''Table'''<br>[[file:r-table.png|Reinforced Table]]<br>'''Reinforced Table'''<br>[[File:woodtable.png|Wooden Table]]<br>'''Wooden Table'''
|[[File:Metal.png]]x2 <br>or <br>[[File:planks.png]]x2 <br>or <br>[[File:Metal.png]]x2 <br>[[File:Rods.png]]x2
|[[File:Metal.png|Metal]]x2 <br>or <br>[[File:planks.png|Planks]]x2 <br>or <br>[[File:Metal.png|Metal]]x2 <br>[[File:Rods.png|Rods]]x2
|rowspan="2" style="vertical-align: top; padding: 10px;"|
|style="vertical-align: top; padding: 10px;"|
*Decoration.
# Pick up some metal (or planks).
*Tabling.
*Ghetto [[Surgery]].
*Placing items on.
|-
|colspan="2" style="padding: 10px;"|
# Pick up some metal (or planks)
# Activate it in hand.
# Activate it in hand.
# Select table parts from menu.
# Select table parts from menu.
Line 1,105: Line 1,088:
# Stand on the tile where you want the table.
# Stand on the tile where you want the table.
# Activate the table parts in hand.
# Activate the table parts in hand.
|}
<font size="3">'''Table/Reinforced Table deconstruction:'''</font size>
{| style="background-color:#EEEEEE" width="400"
!Requires
|-
|-
|([[File:Welder.png|Welder]]), [[File:Wrench.png|Wrench]]
!colspan="3" style="background-color:#cce6ff"|How to deconstruct
|-
!colspan="1"  style='background-color:#cce6ff; width:20%'|Tools
|rowspan="2" colspan="3"|
# ''(If a Reinforced Table: '''Welder''' first to weaken the table.)
# '''Wrench''' to disassemble it.
|-
|colspan="1" style="text-align: center;"|
([[File:Welder.png|Welder]])<br>[[File:Wrench.png|Wrench]]
|}
|}


  ''(If a Reinforced Table: '''Welder''' first to weaken the table.)
  '''Wrench''' to disassemble it.


==== Lockers ====
==== Lockers ====
Line 1,129: Line 1,112:
  |usedfor = Storing everything but the biggest things
  |usedfor = Storing everything but the biggest things
  |strategy = Open, fill with stuff, close, lock
  |strategy = Open, fill with stuff, close, lock
  |description = Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, [[crates]], and certain especially large objects like [[#racks]] and [[quartermaster|MULEbots]].
  |description = Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].


Besides being [[welding Tool|welded]] shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or a few good laser blasts.
Besides being [[welding Tool|welded]] shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or a few good laser blasts.
Line 1,137: Line 1,120:
Coffins count as lockers.
Coffins count as lockers.


[[File:Emergencylocker.png]][[File:Jumpsuitlocker.png]][[File:Medicallocker.png]][[File:L2locker.png]][[File:L3locker.png]][[File:L4locker.png]][[File:Coffin.png]]
[[File:Emergencylocker.png|Emergency Locker]][[File:Jumpsuitlocker.png|Jumpsuit Locker]][[File:Medicallocker.png|Medical Locker]][[File:L2locker.png|L2 Locker]][[File:L3locker.png|L3 Locker]][[File:L4locker.png|L4 Locker]][[File:Coffin.png|Coffin]]
  }}
  }}


Line 1,188: Line 1,171:
  |description = Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal.
  |description = Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal.


The Medbay's preferred variation of a bed is the movable [[File:Roller_Bed.png]] Roller Bed, which is very useful for <s>erping</s> transporting patients.
The Medbay's preferred variation of a bed is the movable [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is very useful for <s>erping</s> transporting patients.
  }}
  }}


Line 1,202: Line 1,185:


==== [[File:Bookcase.png]] Bookcase ====
==== [[File:Bookcase.png]] Bookcase ====
Holds any number of books inside.


{| style="background-color:#EEEEEE" width="300"
{| style="background-color:#EEEEEE" width="300"
!Requires
!Requires
|-
|-
|5 x [[File:Planks.png]], [[File:Wrench.png|Wrench]],
|5 x [[File:Planks.png|Planks]], [[File:Wrench.png|Wrench]],
|}
|}


Line 1,220: Line 1,204:
!Requires
!Requires
|-
|-
|[[File:crowbar.png|Crowbar]], [[File:Wrench.png|Wrench]],
|[[File:crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]]
|}
|}


Line 1,226: Line 1,210:
   Unsecure the frame with a '''Wrench'''.
   Unsecure the frame with a '''Wrench'''.
   Break apart the frame with a '''Crowbar'''.
   Break apart the frame with a '''Crowbar'''.


== Power Wires ==
== Power Wires ==
Line 1,241: Line 1,226:
Wires will always face inwards to you, sort of like this:
Wires will always face inwards to you, sort of like this:


[[File:Wire laying1.PNG]]
[[File:Wire laying1.PNG|u see her lik dis]]


This image was made by standing in the center tile with a wire coil in hand and clicking on all 8 surrounding tiles.
This image was made by standing in the center tile with a wire coil in hand and clicking on all 8 surrounding tiles.
Line 1,247: Line 1,232:
In situations where you can't place a wire like this you have an alternative way. Just stand on a tile, face the direction you want it to go (ctrl+arrow key) and click the tile you're standing on.
In situations where you can't place a wire like this you have an alternative way. Just stand on a tile, face the direction you want it to go (ctrl+arrow key) and click the tile you're standing on.


[[File:Wire laying2.PNG]]
[[File:Wire laying2.PNG|is so easy]]


This image was made by standing on the tile, pressing ctrl + left arrow key and then clicking the tile. The cable coil was in my active hand.
This image was made by standing on the tile, pressing ctrl + left arrow key and then clicking the tile. The cable coil was in my active hand.
Line 1,257: Line 1,242:
Let's say you have a situation that you need to fix:
Let's say you have a situation that you need to fix:


[[File:Wiring situation.png]]
[[File:Wiring situation.png|oh shit man how]]


The easiest method of wiring is knot-wiring. Also known as unsmooth or non-smooth wiring.
The easiest method of wiring is knot-wiring. Also known as unsmooth or non-smooth wiring.
Line 1,263: Line 1,248:
Fixing this is simple:
Fixing this is simple:


[[File:wire_1_1.PNG]] -> [[File:wire_1_2.PNG]] -> [[File:wire_1_3.PNG]]. Done.
[[File:wire_1_1.PNG|yes]] -> [[File:wire_1_2.PNG|yes yes]] -> [[File:wire_1_3.PNG|wow]]. Done.


You just position yourself properly and click the tile to lay down wire. Make sure you click on the plating (floor) and not the already laid wire. This is because:
You just position yourself properly and click the tile to lay down wire. Make sure you click on the plating (floor) and not the already laid wire. This is because:


[[File:wire_2_1.PNG]] + [[File:wire_2_2.PNG]] = [[File:wire_2_3.PNG]]
[[File:wire_2_1.PNG|yes]] + [[File:wire_2_2.PNG|wait waht]] = [[File:wire_2_3.PNG|o god wow]]


This might look about the same as in the previous image, however it's not. In the previous image your ending result had three pieces of wire, one going from the east to the center, one going from the north to the center and one going from the west to the center. In this situation you have two pieces of wire. One going east to west and one going north to center. The two wires don't meet in the center, because the horizontal wire is going east-west without it having a point (or knot) in the center.
This might look about the same as in the previous image, however it's not. In the previous image your ending result had three pieces of wire, one going from the east to the center, one going from the north to the center and one going from the west to the center. In this situation you have two pieces of wire. One going east to west and one going north to center. The two wires don't meet in the center, because the horizontal wire is going east-west without it having a point (or knot) in the center.
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To fix this situation with smooth wire you'll have to follow the steps:
To fix this situation with smooth wire you'll have to follow the steps:


[[File:Wire_1_1.PNG]] -> [[File:Wire_3_2.PNG]] -> [[File:Wire_3_3.PNG]] -> [[File:Wire_3_4.PNG]]. Done.
[[File:Wire_1_1.PNG|ok simple]] -> [[File:Wire_3_2.PNG|so precision]] -> [[File:Wire_3_3.PNG|such smooth]] -> [[File:Wire_3_4.PNG|wow]]. Done.


In this method you first lay one cable to go from one of the directions to the center (image 1). You then position yourself in another direction and click on the already laid wire piece (and not the floor!). This will make the already placed piece and the new piece combine into one smooth piece of wire (image 2). You then place another piece to go from the last remaining direction to the center (image 3) and click it from the last direction to make a 2nd smooth piece of wire (image 4).
In this method you first lay one cable to go from one of the directions to the center (image 1). You then position yourself in another direction and click on the already laid wire piece (and not the floor!). This will make the already placed piece and the new piece combine into one smooth piece of wire (image 2). You then place another piece to go from the last remaining direction to the center (image 3) and click it from the last direction to make a 2nd smooth piece of wire (image 4).
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Don't mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).
Don't mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).


== Pipes ==
== Pipes ==

Revision as of 04:19, 21 February 2014

This page needs revising!

The following page is out of date and/or needs to be revised. If the page's guide needs revision, see here for an example.
The revision reason is: "Needs info added to where it says NEEDS INFO. And a few pics."



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If you want to do a job, like Station Engineer, you need to know how to build and deconstruct stuff.

Basic Tools FLOORIT TAULUIHIN JA CHAIRS/TABLES USES VEKS

Before you can begin any construction or deconstruction you need to gather a few useful tools.

These tools can be found in any blue Mechanical Toolbox on the station. They can also be made in an Autolathe or dispensed from a YouTool -vending machine.


Crowbar
Crowbar
Screwdriver
Screwdriver
Welder
Welder
Wirecutters
Wirecutters
Wrench
Wrench


Materials

To build anything, you need materials.


Metal

Metal
Metal
Found in: Ready stacks in Engineering, Auxiliary Tool Storage, E.V.A., Robotics and Atmospherics.
Shaft Miners have the ability to smelt more from iron ore and Cargo can order more.
Used for: Constructing various things from supportive elements to decorations
Strategy: Hold in active hand and activate to start building
Description
List of things you can make with having Metal in your hand and activating it:

Things you can do with it in your hand:

  • Finish wall girders into walls.
  • Repair broken walls.
  • Add armor to turret frames.
  • Refill an Exosuit Fabricator, Autolathe or Protolathe.

How to produce Metal:

Smelt iron ore at the Mining furnace.


Glass and Reinforced Glass

Glass and Reinforced Glass
Glass and Reinforced Glass
Found in: Stacks exist in Engineering, Auxiliary Tool Storage, E.V.A., Atmospherics and Robotics.
Shaft Miners have the ability to smelt more from sand and Cargo can order more.
Used for: Constructing windows and other things
Strategy: Hold in active hand and activate to start building
Description
Here's the list of things you can make with having glass/reinforced glass in your hand:

How to produce Glass:

Smelt sand at the Mining furnace, or smelt Glass shards with a Welding Tool to reform them into Glass sheets.

How to produce Reinforced Glass:

Use rods on glass


Plasteel (Reinforced Metal)

Plasteel/Reinforced Metal
Plasteel/Reinforced Metal
Found in: A stack exists in Engineering, E.V.A. and Robotics.
Shaft Miners have the ability to smelt more with iron and plasma ores.
Used for: Reinforcing walls, mechs, building an AI Core
Strategy: Hold in active hand and activate to start building
Description
Plasteel is an alloy of plasma and iron.

List of things you can make having plasteel in your hand and activating it:

How to produce Plasteel:

Smelt a combination of iron ore and plasma ore at the Mining furnace.


Rods

Rods
Rods
Found in: Stacks exist in Engineering, Auxiliary Tool Storage, E.V.A..
More can be made from Metal sheets.
Used for: Constructing grilles and reinforcing
Strategy: Hold in active hand and use it on things
Description
Here's the list of things you can make with having rods in your active hand:
  • Grille (by clicking in your hand).
  • Lattice (for floors, by clicking on a space tile).
  • Reinforcing tables.
  • Reinforcing plating (by clicking on the plating).
  • Reinforcing normal glass into reinforced glass (have rods in hand while clicking glass sheet).
  • Can be turned back into metal sheets by being welded with a Welding Tool.

How to produce Rods:

Use metal and click "2x metal rods" (makes two sets of rods)


Floor Tiles

Floor Tiles
Floor Tiles
Found in: Ready stacks can be found nowhere, can be made from metal or removed from the floor with a crowbar
Used for: Constructing Plating or Steel Floor
Strategy: Hold in active hand and use it on lattices or a floor without plating
Description
A surprisingly effective ranged weapon.

How to produce Floor Tiles:

 Use metal and click "4x floor tiles" (makes 4 floor tiles)


Planks

Planks
Planks
Found in: Ready stacks can be found nowhere, can be made from deconstructing tables.
Used for: Constructing various wooden things
Strategy: Hold in active hand and activate it to start constructing
Description
List of things you get when activated in hand:

How to produce Planks:

Grow Tower Caps and cut them up with a hatchet, or deconstruct already existing wooden tables in the Vacant Office.


Constructions

Lattice

The basic base for all types of construction, this is placed directly in space.

Object Requires to build How to build
Lattice Lattice Rodsx1
  1. Have rods in your hand.
  2. Click on a empty space tile.
How to deconstruct
Tools
  1. Use a Welder to cut the lattice into one rod.

Welder


Plating

The basic floor which you put things like wires and pipes upon. 'All' floors and walls are built on top of this.

Object Requires to build How to build
Plating Plating Floor tilex1
  1. Have the floor tile in your hand.
  2. Click on a lattice.
How to deconstruct
Tools
  1. Use a Crowbar on broken plating, otherwise it does not deconstruct.

Crowbar


Steel Floor

This is the basic "nice" floor, this floor should be considered used in all public areas, hence why there's none of these in maintenance tunnels.

Object Requires to build How to build
Steel Floor Steel Floor Floor tilex1
  1. Have the floor tile in your hand.
  2. Click on a Plating-tile.
How to deconstruct
Tools
  1. Use a Crowbar on a floor tile to remove it.

Crowbar


Wood Floor

This is a fancy floor, used in the library and similar places.

Object Requires to build How to build
Wood Floor Wood Floor Wood tilex1
  1. Make four Wood Tiles out of a plank of wood.
  2. Have the Wood Tile in your hand.
  3. Click on a Plating-tile.
How to deconstruct
Tools
  • If you want the wooden tile back, dismantle the floor with a Screwdriver, or...
  • Destroy it with a Crowbar.

Crowbar or
Screwdriver


Reinforced Floor

This is a reinforced floor, used in science and similar areas for better protection against fire or explosions.

Object Requires to build How to build
Reinforced Floor Reinforced Floor Rodsx2
  1. Have two rods in your hand.
  2. Click on a Plating-tile.
How to deconstruct
Tools
  1. Use a Wrench to dismantle it to two rods.

Wrench


Carpeted Floor

This is a carpeted floor, used to make your office look fancy.

Object Requires to build How to build
Carpeted Floor Carpeted Floor Carpetx1
  1. Have the carpet tile in your hand.
  2. Click on a Plating-tile.
How to deconstruct
Tools
  1. Use a crowbar to pick up the carpet tile.

Crowbar


Light Floor

A fancy, futuristic, floor that lights up its surroundings!

Object Requires to build How to build
Light Floor Glassx1
Metalx1
Wire Coilx5

Assuming there already is a plating:

  1. Use the wire on glass.
  2. Use the metal on the tile you get.
  3. Place the light tile on the plating.
How to deconstruct
Tools
  1. Use a Crowbar on the light tile to remove the metal.
  2. Use Wirecutters on the resulting tile to separate wires from glass.

Crowbar
Wirecutters


Walls

Normal Wall

This is the standard type of wall found around the station, they are easy to construct and remove but are not as strong as reinforced walls. They also come in a hidden door variety. They're useful for:

  • Keeping people out.
  • Keeping people in.
  • Keeping people from going places.
Object Requires to build How to build
so bland Wall Metalx4
  1. Stand where you want the wall.
  2. Click the metal in your hand to open the construction panel.
  3. Choose 'Build wall girders' from the list.
  4. Use the remaining 2 sheets of metal on the girder.
How to deconstruct
Tools
  1. Weld off the plating.
  2. Wrench the girders apart (or alternately, you can use a Crowbar to dislodge the girder and drag it out of the way).

Welder
Wrench
(Crowbar)


Reinforced Wall

This is the reinforced type of wall found in secure areas of station, they are reasonably simple to construct, but are very time consuming to remove. They also can be made as a hidden door. They're useful for:

  • Keeping people in and out of high security areas.
Object Requires to build How to build
such reinforce Reinforced Wall Metalx2 Plasteelx2
  1. Stand where you want the reinforced wall.
  2. Click the metal in your hand to open the construction panel.
  3. Choose 'Build wall girders' form the list.
  4. Use the plasteel on the girders to reinforce them.
  5. Use the last plasteel sheet on the reinforced girders to finish the wall.
How to deconstruct
Tools
  1. Wirecutters.
  2. Screwdriver.
  3. Welder.
  4. Crowbar.
  5. Wrench.
  6. Welder.
  7. Crowbar.
  8. Screwdriver.
  9. Wirecutters.
  10. Wrench.

Welder
Wrench
Screwdriver
Wirecutters
Crowbar


Normal/Reinforced Hidden Door

Also known as "Fake Walls" or "Hidden Walls". With a little imagination, hidden doors can be used in many marvelous tactics, varying from ambushes to passages into your very own secret hideaway room.

  • Click to open.
  • An almost undetectable escape route.
  • Not airtight, leaks gases through.
  • Otherwise, same as a regular wall.
Object Requires to build How to build
Hidden Door
Reinforced Hidden Door
Metalx4 or
Metalx2 Plasteelx2
  1. Stand where you want the door.
  2. Click the metal in your hand to open the construction panel.
  3. Choose 'Build wall girder' from the list.
  4. Use crowbar on the girder and wait a few seconds for it to dislodge.
  5. Use the remaining 2 sheets of metal, or plasteel for a reinforced type, on the girder.

To turn an already finished wall into a hidden door, follow the deconstruction guide for the wall type until the final wrenching of the girder, and instead proceed from the "Use crowbar on the girder" line above.

How to deconstruct
Tools
  1. Screwdriver.
  2. Welder.
  3. Wrench.

Screwdriver
Welder
Wrench


Normal/Reinforced Windows

Windows are aesthetically quite pleasing because they are almost invisible. You can build two types of windows:

  • Full: A see-through wall. Usually only used if you don't have enough for 2-4 one-directionals or the metal for a wall.

  • One Direction: Stops movement only from the way it faces.
Object Requires to build How to build
One Directional Glass Full Glass Wall Windows
One Directional Reinforced Glass Full Reinforced Glass Wall Reinforced Windows
Glassx2 or
Reinforced Glassx2
  1. Click the glass/reinforced glass in hand.
  2. Select Full or One Direction from the menu.
  3. Drag where you want it.
  4. Right-click to rotate to the direction you want if one-directional.
  5. Screwdriver it in place.
  6. Continue if reinforced glass:
  7. Crowbar (Pop pane in).
  8. Screwdriver (Secure pane).
How to deconstruct
Tools
  1. Screwdriver to unscrew the window from the floor.
  2. If normal glass: Wrench to deconstruct the window.
  3. If reinforced glass: Crowbar to pop the glass out.
  4. Screwdriver to unscrew the frame from the floor.
  5. Wrench to deconstruct the window.

Hitting the pane repeatedly with a weapon will smash it into a glass shard or, if reinforced glass, a glass shard and a metal rod.

Screwdriver
Wrench
Crowbar


Wall Mountings

APC

Info about Area Power Controllers can be found here.

Object Requires to build How to build
Area Power Controller APC Metalx2
Cable Coilx1
Circuitboard Power Control Module x1
Screwdriver
Power Cellx1
Crowbar
Authorized IDx1
  1. Use the metal and make an APC frame.
  2. Use the frame on the wall you want the APC on (may only be placed in areas which have been defined as a Station Area using the Chief Engineer's Station Blueprints).
  3. Fit it with the cable coil.
  4. Fit it with the Power Control Module.
  5. Screwdriver the electronics into place.
  6. Add the power cell.
  7. Crowbar shut. It starts ID locked, with the cover engaged and the main switch turned off.
How to deconstruct
Tools
  1. Swipe Card to unlock APC. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.
  2. Remove power cell by hand.
  3. Screwdriver to unsecure electronics.
  4. Crowbar to lift floor tile in front of APC
  5. Wirecutters to remove cables.
  6. Crowbar to remove Power Control Board.
  7. Welder to remover from wall.
  8. Wrenching the frame, that is now detached from the wall, deconstructs it to two metal sheets.

Screwdriver
Wirecutters
Crowbar
Welder
Authorized ID


Air Alarm

Info about Air Alarms can be found here.

Object Requires to build How to build
Air Alarm Air Alarm Metalx2
Cable Coilx1
Circuitboard Air Alarm Electronics x1
Screwdriver
  1. Use the metal and make an Air Alarm frame.
  2. Use the frame on the wall you want it on.
  3. Put in the Air Alarm Electronics.
  4. Wire it with 5 cable pieces.
  5. Screwdriver to close.
How to deconstruct
Tools
  1. Open cover with screwdriver.
  2. Cut all the wires using wirecutters.
  3. Cut the remaining wires with wirecutters.
  4. Pry out the circuit using the crowbar.
  5. Remove the frame from the wall using the wrench.

Screwdriver
Wirecutters
Crowbar
Wrench


Fire Alarm

Info about Fire Alarms can be found here.

Object Requires to build How to build
Fire Alarm Fire Alarm Metalx2
Cable Coilx1
Circuitboard Fire Alarm Electronics x1
Screwdriver
  1. Use the metal and make an Fire Alarm frame.
  2. Use the frame on the wall you want it on.
  3. Put in the Fire Alarm Electronics.
  4. Wire it with 5 cable pieces.
  5. Screwdriver to close.
How to deconstruct
Tools
  1. Open cover with screwdriver.
  2. Cut all the wires using wirecutters.
  3. Pry out the circuit using the crowbar.
  4. Remove the frame from the wall using the wrench.

Screwdriver
Wirecutters
Crowbar
Wrench


Other

Grille

Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.

  • Keeping people in or out.
  • Securing an area with electrified grilles.
Object Requires to build How to build
Grille Grille Rodsx2
  1. Stand where you would like the grille to be placed.
  2. Click on the stack of 2 rods with the hand you have them in.
How to deconstruct
Tools
  • Use Wirecutters to neatly cut the grille, or
  • ...Use a Screwdriver to unfasten and drag it away, or
  • ...Kick/smash it down.

Wirecutters or
Screwdriver


Window-door (Windoor)

Like a door, but more minimalistic.

Object Requires to build How to build
Windoor Window-door Reinforced glassx5
Reinforced metalx2
Wire coilx1
Wrench
Screwdriver
Crowbar
Circuitboard Airlock Electronics x1
  1. Click the reinforced glass pane.
  2. Click the "Windoor" button.
  3. Wrench.
  4. Plasteel (Optional: To create a secure windoor).
  5. Cable.
  6. Airlock Electronics.
  7. Crowbar.
How to deconstruct
Tools

INFO NEEDED

INFO NEEDED


Airlock (Door)

This is an airlock - it locks air. Everyone just calls them doors.

Object Requires to build How to build
Airlock Metalx4
Wire coilx1
Wrench
Screwdriver
Airlock ElectronicsAirlock Electronics x1
IDx1
OPTIONAL: Reinforced glassx1
Penx1
  1. Metal Use the metal and make an Airlock Assembly.
  2. Wrench Wrench it in place.
  3. Pen (OPTIONAL) Use pen to name the Airlock.
  4. Reinforced glass (OPTIONAL) Add reinforced glass to make a glass airlock.
  5. Wire coil Add wires.
  6. ID Airlock electronics Unlock the airlock electronic board with an ID.
  7. Airlock electronics Use the airlock electronic board and set the access level.
  8. Airlock electronics Add the airlock electronic board to the airlock frame.
  9. Screwdriver Screwdriver to finish.
How to deconstruct
Tools

Cannot be done to an emagged airlock! RCD deconstruction must be used for that. It is possible to build a new airlock over the emagged one.

  1. Screwdriver the door.
  2. Use Multitool and Wirecutters to disable everything except the doorbolts as detailed here.

(Doorbolts must be up for this to work!)

  1. Weld the door shut.
  2. Crowbar the electronics out (if the door is electrified, this won't work for some reason).
  3. Wirecut the wires out.
  4. Unsecure it with a Wrench.
  5. Weld it to deconstruct to metal plates.

Welder
Wrench
Screwdriver
Wirecutters
Crowbar
Multitool


Security Camera

Electric eyes of the AI or for camera monitors to look through.

Camera upgrades:

  • Solid Plasma for EMP-proofing.
  • Carrot for x-ray.
  • Proximity Sensor for motion alarm.
Object Requires to build How to build
Security Camera Metalx5
Cable Piecesx1
Wrench
Welder
Screwdriver
  1. Use the metal and make a Camera Assembly.
  2. Place the camera assembly on the tile where'd you like the camera to be.
  3. Wrench it into position.
  4. Weld it to the wall.
  5. OPTIONAL: Add any additional upgrades (plasma, carrot or prox sensor).
  6. Add wire.
  7. Screwdriver the camera to complete it.
  8. Set camera network (default is SS13).
  9. Set camera direction.
How to deconstruct
Tools
  1. Screwdriver Screwdriver the camera to open the back panel.
  2. Wirecutters Use your Wirecutter to cut all the wires (cutting the alarm wire is optional).
  3. Welder Use your Welder to unweld the camera from the wall.
  4. Wrench Wrench the camera to unattach it from the wall.
  5. Crowbar Crowbar the camera assembly to remove any upgrades.

Crowbar
Screwdriver
Welder
Wirecutters
Wrench


Turret

To ensure no one trespasses an area, can also be set to different modes. NEEDS INFO ABOUT DIFFERENT MODES AND SUCH

Object Requires to build How to build
Turret Turret Metalx7
Wrench
Screwdriver
Welder
Any energy-based gun Any energy-based gun x1
Proximity Sensorx1
  1. Build a turret frame from metal.
  2. Use a wrench to secure the turret frame(it can be moved around before being secured).
  3. Use metal on the turret frame to build the cover.
  4. Use a wrench on the frame to bolt the cover.
  5. Add the gun.
  6. Add the prox sensor.
  7. Use a screwdriver to secure it all.
  8. Use more metal on the frame.
  9. Finally use a welder to secure the second layer of metal.
How to deconstruct
Tools

NEEDS INFO

NEEDS INFO


AI Core

The AI's house.

Object Requires to build How to build
AI Core Reinforced metalx4
Reinforced Glassx2
Wire Coilx1
Wrench
Screwdriver
AI Circuitboardx1
Optional:
Human brainx1
  1. AI Core building phase 1Build AI Core Frame from 4 reinforced sheets.
  2. Wrench into place.
  3. AI Core building phase 2Add Circuit board.
  4. AI Core building phase 3Screwdriver.
  5. AI Core building phase 4Add wires.
  6. AI Core building phase 5Add brain placed in an MMI (only if you want a NEW AI).
  7. AI Core building phase 6Add reinforced glass.
  8. Screwdriver.
How to deconstruct
Tools

NEEDS INFO

NEEDS INFO


Solar Panels and Trackers

You can generate power with things.

Object Requires to build How to build
Solar Panel
Solar Panel
Solar Tracker
Solar Tracker
Solar Assemblyx1
Wrench
Glassx2 or
Reinforced Glassx2
Tracker:
Tracker Electronicsx1
  1. Solar Assembly Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.
  2. Wrench Wrench the solar assembly into place.
  3. Tracker Electronics (OPTIONAL) Add the electronics if you want to create a solar tracker.
  4. Glass or Reinforced Glass Finish the construction by placing glass, or reinforced glass, into the assembly frame.
How to deconstruct
Tools
  1. Take out the panel with a Crowbar.
  2. If you are deconstructing a tracker: Take out the electronics with your Crowbar.
  3. Wrench the leftover assembly from it's place and you will be able to move it.

Crowbar
Wrench


Computers

Computers can have various uses.

Object Requires to build How to build
Some computer] Computer Metalx5
Glassx2
Cable piecesx5
Wrench
Screwdriver
Circuitboardx1
  1. Use the metal and make a Computer Frame.
  2. Wrench it inplace.
  3. Insert the Circuitboard of your selection.
  4. Screwdriver.
  5. Wires.
  6. Glass.
  7. Screwdriver to finish.
How to deconstruct
Tools
  1. Screwdriver to detach the screen.
  2. Crowbar to pry off the screen.
  3. Wirecutters to cut the cables.
  4. Screwdriver to detach the circuit lid.
  5. Crowbar to pry out the circuitboard.
  6. Wrench to detach the frame.
  7. Welder to disassemble the frame.

Welder
Wrench
Screwdriver
Wirecutters
Crowbar


Machines

Their construction is detailed in the machine construction guide.

Machine deconstruction:

Requires
Screwdriver, Crowbar, Wirecutters, Wrench
  1. Screwdriver to open the cover.
  2. Crowbar to pry out the circuit.
  3. Wirecutters to remove the wires.
  4. Wrench to disassemble the frame.

Usually returns all or most components used in construction. Some components may become broken.


File:Lightfixture.png Light Fixture

Provides light for the people. Bulb fixture is much dimmer than the tube-one.

Requires
2 x Metal, 1x Wire Coil, 1x Light Tube or Light Bulb Light Tube/Bulb,Screwdriver
  1. Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).
  2. Place frame on wall.
  3. Add wires.
  4. Screwdriver.
  5. Add light tube (or light bulb for small fixtures).

Light Fixture deconstruction:

INFO NEEDED


Recharge Station

INFO NEEDED HOW TO CONSTRUCT ONE. OR SHOULD THIS BE IN THE MACHINES-PAGE?

Recharge Station deconstruction:

Requires
Screwdriver, Crowbar, Wirecutters, Wrench, Authorized ID
 Unlock the charger with an ID.
 Screwdriver to open the cover.
 Wrench to dislodge the internal plating.
 Wirecutters to remove the wires.
 Crowbar to remove the components.

Usually returns all or most components used in construction. Some components may become broken.


Disposal Pipe Disposal Bin Disposal Outlet Disposal Pipes and Machinery

Requires
1 x Disposal Pipe or Disposal Bin or Disposal Outlet Disposal Pipe/Machine, Welder, Wrench, Crowbar
  1. Retrieve the pipe/machine from the Disposal Pipe Dispenser (found in Atmosia).
  2. Crowbar the floor tile, if exists, to access plating.
  3. Move pipe over plating, rotate and flip using the right-click menu.
  4. Wrench pipe.
  5. Weld pipe.

Disposal Pipe deconstruction:

Requires
Welder, Wrench
 Welder on pipe to remove its joints.
 Wrench to detach it from the plating.

Note: You can then click and drag the pipe segment onto the Disposal Pipe Dispenser to delete it.

Disposal Machinery deconstruction:

Requires
Screwdriver, Welder, Wrench
 If Disposal Bin, turn off the pump.
 Screwdriver to remove power connection.
 Welder on machine to remove its joints.
 Wrench to detach it from the plating.


Robot Cyborg Mech Robots, Cyborgs and Mechs

Their construction is described at: Robots, Cyborgs and Mechs -pages.


Furniture

Chairs

Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.

Object Requires to build How to build
Chair Stool Comfy Chair Office Chair Chair/Stool/Comfy Chair/Office Chair Metalx1
  1. Stand where you want the chair.
  2. Pick up some metal.
  3. Click the metal in hand.
  4. Select chair from menu.
How to deconstruct
Tools
  1. Wrench a chair to transform it back into a metal sheet.

Wrench


Tables/Reinforced Table

Tables are used to hold objects on. Put your stuff on it, but don't put your feet on it. The most common ones are standard metal one and reinforced. Tables can also be used for ghetto surgery.

Object Requires to build How to build
Table
Table
Reinforced Table
Reinforced Table
Wooden Table
Wooden Table
Metalx2
or
Planksx2
or
Metalx2
Rodsx2
  1. Pick up some metal (or planks).
  2. Activate it in hand.
  3. Select table parts from menu.
  4. (If you want a Reinforced Table: Use rods on the table parts).
  5. Stand on the tile where you want the table.
  6. Activate the table parts in hand.
How to deconstruct
Tools
  1. (If a Reinforced Table: Welder first to weaken the table.)
  2. Wrench to disassemble it.

(Welder)
Wrench


Lockers

Locker
Locker
Found in: Nearly everywhere
Used for: Storing everything but the biggest things
Strategy: Open, fill with stuff, close, lock
Description
Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, crates, and certain especially large objects like racks and MULEbots.

Besides being welded shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level identification card, emag item, or a few good laser blasts.

If you yourself are inside a locker, you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the locker, making a BANG BANG sound that can be heard from several squares away. Using the Resist button will allow you to slowly open the locker.

Coffins count as lockers.

Emergency LockerJumpsuit LockerMedical LockerL2 LockerL3 LockerL4 LockerCoffin

Locker deconstruction:

Requires
Welder
 Open the locker.
 Weld the locker with a Welder to disassemble it into metal.

Rack

Rack
Rack
Found in: Armory, Engineering, Atmospherics, E.V.A., Mining Outpost and a few other places
Used for: Used for equipment storage in the station
Strategy: Place things on it for show
Description
Racks can be made with a single sheet of metal. They are flat and wide, incapable of being walked over, and is bolted together. It can hold any number of items, but it holds them stacked on top of each other like a table. They are most common in maintenance tunnels and the EVA room.

Rack deconstruction:

Requires
NEEDS INFO ADDED
NEEDS INFO ADDED

Beds

Bed
Bed
Found in: Dormitory, Prison Wing, Brig, Medbay, Mining Outpost and a few other places
Used for: Sleeping on or buckling people to stay in place
Strategy: Go on top of it and *sleep. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed
Description
Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal.

The Medbay's preferred variation of a bed is the movable Roller Bed Roller Bed, which is very useful for erping transporting patients.

Bed deconstruction:

Requires
NEEDS INFO ADDED
NEEDS INFO ADDED

Bookcase

Holds any number of books inside.

Requires
5 x Planks, Wrench,

Construct a frame with 4 wooden planks.

Wrench the frame into place.

Add a plank to the frame to make a shelf.

Bookcase deconstruction:

Requires
Crowbar
Wrench
 Crowbar out the shelf.
 Unsecure the frame with a Wrench.
 Break apart the frame with a Crowbar.


Power Wires

You cannot construct wires. They are only available from yellow toolboxes, engineering vending machines or finding the ones scattered about the station's construction- and storage-areas.

  • All wires are electrified if connected to a power net (a charged SMES battery is attached to the wire), and you will get fried if you touch them.
  • Insulated gloves negate any electrical shocks to the player.

Let's say you have the following situation to fix:

How Do I Wire?

Wires are directionally dependent on where you set them down, and will apply adjacently to each "tile" you are standing by. Wires will always face inwards to you, sort of like this:

u see her lik dis

This image was made by standing in the center tile with a wire coil in hand and clicking on all 8 surrounding tiles.

In situations where you can't place a wire like this you have an alternative way. Just stand on a tile, face the direction you want it to go (ctrl+arrow key) and click the tile you're standing on.

is so easy

This image was made by standing on the tile, pressing ctrl + left arrow key and then clicking the tile. The cable coil was in my active hand.

If you ever make a mistake with a wire, use the wirecutters to trim them! Simple as that. Wear insulated gloves if you value your life.

Knot Wiring

Let's say you have a situation that you need to fix:

oh shit man how

The easiest method of wiring is knot-wiring. Also known as unsmooth or non-smooth wiring.

Fixing this is simple:

yes -> yes yes -> wow. Done.

You just position yourself properly and click the tile to lay down wire. Make sure you click on the plating (floor) and not the already laid wire. This is because:

yes + wait waht = o god wow

This might look about the same as in the previous image, however it's not. In the previous image your ending result had three pieces of wire, one going from the east to the center, one going from the north to the center and one going from the west to the center. In this situation you have two pieces of wire. One going east to west and one going north to center. The two wires don't meet in the center, because the horizontal wire is going east-west without it having a point (or knot) in the center.

Smooth Wiring

Just click on wires that are "knotted" at on end (you just need to click on the wire, not the little knotted dot). Smooth wires do not power other wires on their same tile. So make sure to apply to the source wire, or the connective tip.

To fix this situation with smooth wire you'll have to follow the steps:

ok simple -> so precision -> such smooth -> wow. Done.

In this method you first lay one cable to go from one of the directions to the center (image 1). You then position yourself in another direction and click on the already laid wire piece (and not the floor!). This will make the already placed piece and the new piece combine into one smooth piece of wire (image 2). You then place another piece to go from the last remaining direction to the center (image 3) and click it from the last direction to make a 2nd smooth piece of wire (image 4).

This method often uses up more wire than dot-wiring, but it's prettier and usually preferred.

Wire-net Reset

This is Byond's attempt to "reset" the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.

Don't mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).


Pipes

Pipes are only constructed from Pipe Dispensers in Atmospherics. To use a Pipe Dispenser, follow these steps:

  1. Put Dispenser in a powered area.
  2. Wrench Dispenser to lock it into place.
  3. Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.
  4. You have a pipe to play with now.
  5. Wrench Dispenser to make it mobile once more.

Placing and Removing Pipes

Disposal Pipes

  1. Rotate the pipe to the direction you wish the pipe to be in.
  2. Wrench the pipe to the ground.
  3. Use a lit welder to fuse the pipe to the ground.

Gas Pipes

  1. Rotate the pipe to the direction you wish (pay attention to gas pumps as they are direction dependent).
  2. Wrench into place.
  3. Turn on the pipe, if necessary.

How to Remove a Pipe

  1. Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).
  2. Brace for any junk that might blast out of the pipe.