Rules: Difference between revisions
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===9 Do Not Self-Antag=== | ===9 Do Not Self-Antag=== | ||
If you are not currently in an antagonist role, do not act like you are an antagonist. As a crew member on the space station, you are allied with Nanotrasen and the station as a whole from the start of the round. This means, for example, if you commit crimes that may result in you receiving capital punishment as non-antagonist, you are breaking this rule. If an IC conflict arises, be sure to follow '''[[Escalation Policy]]''' while defending yourself or your | If you are not currently in an antagonist role, do not act like you are an antagonist. As a crew member on the space station, you are allied with Nanotrasen and the station as a whole from the start of the round. This means, for example, if you commit crimes that may result in you receiving capital punishment as non-antagonist, you are breaking this rule. If an IC conflict arises, be sure to follow '''[[Escalation Policy]]''' while defending yourself or your department. Do not cause excessive chaos as a non-antagonist. Do not act violently when being arrested or removed from an area you are not supposed to be in; using force to defend yourself in cases like that is not considered self-defense. Naturally, this rule may be ignored by antagonists since it is their job to act like one. If you are confused about whether you are an antagonist or not, ask an admin. If you do not get a response, assume you are not an antagonist until an admin tells you otherwise. | ||
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!R9 Key information | !R9 Key information | ||
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#Antagonists are generally exempt from rules 2, 3 and 9. | #Antagonists are generally exempt from rules 2, 3 and 9. | ||
# If you are part of a team, you must work with your partners | #If you are part of a team, you must work with your partners to complete any shared objectives. | ||
#Antagonists are free to complete their | #Antagonists are free to complete their objectives by any reasonable means available | ||
# | ##You may pre-emptively eliminate official, and acting, members of security. (See 3.3) | ||
#* | ##You may pre-emptively eliminate crew who are members of the department in which your objective is permanently situated in. (See 3.3) | ||
# | ##Pre-emptive eliminations must be performed through low impact methods. | ||
#* | ##Antagonists may perform high impact actions strictly when that action results in the immediate completion of an objective. | ||
# | ##High impact actions are any actions which: | ||
# | ##*Put in additional, unreasonable, and unnecessary effort to make a victim impossible to recover. | ||
# | ##*Intends to cause, or results in, the death of a large number of bystanders (3 or more non-targets). Victims who do not make an attempt at self-preservation do not count towards this (Crew who do not flee from obvious bomb-threats do not count). | ||
# | ##*Results in damage to a department that is difficult to repair and causes the department to be unable to perform its normal duties. | ||
#Eliminating non-target crew in a way that does not directly serve your objective is usually not permitted. (Also see 3.1 and 3.2) | |||
##Witnesses who are actively reporting your actions or location may be eliminated through low-impact means without punishment, if you act immediately (See 4.4). | |||
##Eliminating witnesses through low-impact means is allowed when the action being witnessed is in a low-traffic area. | |||
##Survivors to a high-impact event may not be eliminated as a result of being a witness, unless killing them would otherwise be allowed by 4.1 or 4.5. | |||
##Where allowed, the elimination of witnesses must be acted upon immediately. You may not hunt down a witness who previously escaped you, unless they return to the same location while you are performing the action which they reported you for. | |||
##Acting in self-defence (See escalation policy) through low-impact is always allowed, even if you are performing antagonistic actions in a public space. | |||
##The isolated killing of non-targets through low-collateral means in an attempt to pursue a gimmick is allowed. | |||
#Some roles are granted an exception to this rule (See [[Escalation Policy#Species and Faction Escalation|Species and Faction Escalation table]]) | |||
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===14 Metagaming and Meta-communications=== | ===14 Metagaming and Meta-communications=== | ||
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#Streaming is allowed, but you must have a minimum of 15-second delay for broadcasting. If you have a substantial following, feel free to reach out to server staff about special accommodations we may be able to offer or work around. | #Streaming is allowed, but you must have a minimum of 15-second delay for broadcasting. If you have a substantial following, feel free to reach out to server staff about special accommodations we may be able to offer or work around. | ||
#*You are also responsible for any meta-comms taking place in your chat feed - obviously you can't control your viewers, but acting on meta-knowledge from your feed will result in a ban. | #*You are also responsible for any meta-comms taking place in your chat feed - obviously you can't control your viewers, but acting on meta-knowledge from your feed will result in a ban. | ||
#You cannot attack players over events that occurred in a previous life. This includes ghost respawns and new rounds. When you are | #You cannot attack players over events that occurred in a previous life. This includes ghost respawns and new rounds. When you are revived, you cannot remember the circumstances (roughly 5 minutes) leading up to your death. | ||
#*Taking action against another player based on events your current character couldn't know about, or that occurred in a different round, is called meta-grudging and is against the rules as well. | #*Taking action against another player based on events your current character couldn't know about, or that occurred in a different round, is called meta-grudging and is against the rules as well. | ||
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===15 Leaving the Game=== | ===15 Leaving the Game=== | ||
If you wish to leave the game, please use the cryopods located in/near the dorms when possible. This will free up your character's job to be filled by a new player. | If you wish to leave the game, please use the cryopods located in/near the dorms when possible. This will free up your character's job to be filled by a new player. | ||
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#Heads of Staff and | #Heads of Staff, Antagonists and Ais that leave the game (Cryo or not) without notifying admins may find themselves banned from Command/Antagonist/AI roles. As these roles you may be playing an integral role in the round and shouldn't leave without notice, barring an emergency. | ||
#*It is encouraged to leave any unique items within your locker, when possible, before entering cryo. | #*It is encouraged to leave any unique items within your locker, when possible, before entering cryo. | ||
# Committing suicide or logging off simply because you did not become an antagonist is not allowed. If you queue up for the round and then immediately leave the game you may be antag-banned. This also covers any attempts to maximize antagonist probability. | # Committing suicide or logging off simply because you did not become an antagonist is not allowed. If you queue up for the round and then immediately leave the game you may be antag-banned. This also covers any attempts to maximize antagonist probability. |
Latest revision as of 21:02, 9 November 2024
Note: This page is moderated and can be referenced in OOC issues, such as ban appeals, complaints, reports, etc. This may not apply to the pages this page links to. |
Server Rules
0 Admin Discretion
Admins retain the authority to ignore the rules at their discretion when they feel it's in the best interest of the current round or playerbase at large. However, they will be fully accountable for their actions should they choose to exercise this privilege. If an admin says something is a rule, and you disagree, follow what they say and make a complaint on the forums after the round.
Just because you bend the wording of a rule into a pretzel and don't break the specific RAW (Rule As Written) does not mean you didn't break the RAI (Rule As Intended). Rules are subject to interpretation and if an admin believes you broke a rule as it is intended to function, you can expect the same consequences. Rules as intended always trump the rules as written, and "Toeing the line" is not permitted.
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1 You Must Roleplay
The goal of our server is to immerse players in a fictional universe, enabling them to roleplay with each other. Your character is a grown adult working on a research station for a major company. You are a professional; act like it. Have a sensible name, construct a character for yourself and behave as the character would, and avoid breaking the immersion. More details can be found in the Key Information section below. Declaring independence from NT or the rest of the station is grounds for a server ban unless it is done in response to character-driven events in the current round (with admin approval). Even if excused as valid roleplay, declaring independence is still treason and will be treated as such IC, either by CentCom or Security. Expect to be executed.
If you dont know how, or need some pointers, there's a guide to help out.
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2 No Powergaming
Antagonists are exempt from this rule at all times. "Powergaming" is considered to be the act of prioritizing "winning" rather than sensible roleplaying. Good roleplaying means that you have to embrace the possibility of "losing" for the sake of roleplay and/or preserving immersion. You should not be seeking gear you have no roleplay justification for having, nor should you ever generally be rushing into danger unless it is part of your job. For example, it makes sense for an Atmos Tech to don a hardsuit and enter a breached room to repair it. It makes sense for a Security Officer to acquire a gun from the armory and go fight to repel traitors. It does not make sense if the jobs are switched, and either case would be considered powergaming. Preemptively donning a hardsuit or acquiring a gun "just in case" is also considered powergaming.
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3 Do Your Job
Antagonists are exempt from this rule at all times. You are generally expected to know the basics of your job by reading the wiki page. Some leeway is granted to new players, but you should seek out instruction in character from your peers. You should also do your job and not ignore your responsibilities. Rather than stealing or being solely self-reliant, you are expected to engage with other players for things you need (just ask). Assistants are expected to assist, and Gimmick roles are expected to facilitate roleplay via their gimmick.
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4 Ticket Conduct
If you have had an issue within the current round that requires an admin's assistance to resolve, you may request such by using the "adminhelp" verb in your game window. When typing out your ticket, be as descriptive as possible and try to include character names, character jobs and a detailed description of whatever incident you need help with. Just as admins are expected to remain respectful during tickets, so are players - do not take out your frustrations on the admins and understand we can't always share full details of why something occurred as the round is going on. If an admin sends you a PM (BWOINK), you should respond as soon as you are capable of doing so and answer whatever questions they have to the best of your ability. If you are busy or in danger, try to send a short message such as "hang on" while you get somewhere else.
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5 Players Must Be 18 Years of Age or Older
This rule is for the benefit of and is meant to protect people who shouldn't be playing here due to the nature of the game and the community. While we do not require age-verification to join the community, persons found or believed to be under 18 will be banned from the game and community until they are old enough to rejoin. An admin may ask for a player's age for the purposes of verification under this rule. However, we will never ask for directly identifiable information (such as a picture of an ID) as per our Legal and Operations Policy.
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6 No ERP or Pornographic content
While we are an 18+ server, pornographic content and 'ERP' as defined by this rule is still prohibited. ERP, or Erotic Roleplay, is defined as roleplay that has a strong erotic element intended to elicit a sexual response from the receiver(s). It may involve two or more people or be done in front of spectators. This includes reading stories about ERP but not participating directly (WGW), or posting links to adult websites and images. Both consensual and nonconsensual ERP will be met with a PERMABAN.
7 Be Excellent to Each Other
Do not try and intentionally ruin other people's fun. While dying is a normal part of the game and IC conflicts will arise, dickish behavior and harassment is not allowed toward other players outside of the scope of such IC conflicts. Be patient with other players who may not know what they're doing and assist them when you can; remember this is a newbie-friendly server before anything else and toxicity toward players for not understanding something will not be tolerated. In the spirit of this rule, no racial/homophobic slurs or generally intolerant behavior is permitted in or outside of the game. In-character speciesism between different species is permitted, but keep real-world slurs (including allusions to real slurs) and references out of it.
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8 Do Not Grief
Defined as the perceived intent of one player wanting to cause grief or annoyance to other players or to the server without any roleplay/IC reason. The emphasis is on "intent". If a member of staff believes that the player's intent is to grief then action will be taken. You can appeal these actions on the Ban Appeals forum. Any damage to the station or players caused by griefing can be repaired at an Admin's discretion.
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Examples of Possible Griefing
Examples that are NOT Griefing
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9 Do Not Self-Antag
If you are not currently in an antagonist role, do not act like you are an antagonist. As a crew member on the space station, you are allied with Nanotrasen and the station as a whole from the start of the round. This means, for example, if you commit crimes that may result in you receiving capital punishment as non-antagonist, you are breaking this rule. If an IC conflict arises, be sure to follow Escalation Policy while defending yourself or your department. Do not cause excessive chaos as a non-antagonist. Do not act violently when being arrested or removed from an area you are not supposed to be in; using force to defend yourself in cases like that is not considered self-defense. Naturally, this rule may be ignored by antagonists since it is their job to act like one. If you are confused about whether you are an antagonist or not, ask an admin. If you do not get a response, assume you are not an antagonist until an admin tells you otherwise.
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10 No Advertising/Recruiting
Do not post links to other servers with the intention of luring players to a different server. People are more than welcome to play elsewhere, you're just being rude. Obviously there are other servers out there and discussion may pop up now and then - advertising another server isn't the same as having a discussion about them. If you dislike it here and choose to stick around just to talk about how much better other servers are, we are likely to boot you back over to those other servers instead of allowing you to continue. If you attempt to poach/recruit our staff members, we reserve the right to laugh nervously while we tighten the leashes and silence your heresy.
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11 No Multikeying
In order to correctly track players and ensure they are not cheating our notes and warning systems, choose one CKEY (byond account) to play on and stick with it. If your CKEY is offensive, you will be directed to create a new account and the old will be banned. If you are in a household with more than one person playing, it would be best to notify admins as soon as possible; if one of the accounts is banned, the other may be considered ban evasion if we don't already know about it ahead of time.
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12 Head of Staff conduct
Heads of Staff are held to higher standards than regular crewmembers. You are expected to be a competent person and competent at all the jobs that work under you. You will be expected to lead your department as a professional and to enforce Standard Operating Procedure upon your underlings. Heads of staff are liable to be jobbanned from all Head roles if they are found to be incompetent at the role. Heads of staff are not beginner-friendly roles on this server, nor roles to take just for cool gear.
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13 Antagonist Conduct
While antagonists are supposed to be the enemies of the station, above all you should seek to make the round more engaging and fun as the star of the show. Succeeding as an antagonist is not the "goal" of SS13, the goal is for all players to have fun. While there are no friendly antags, don't seek to intentionally ruin the round for others just because you're an antagonist, and always remember to be excellent to each other.
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14 Metagaming and Meta-communications
Players are not allowed to use information gained in any way other than from their living character's point of view during an ongoing round, except for information pertaining to their specific job found on the wiki. You may not use information gained through voice communications with other players, while dead as a ghost, or any information stated in any OOC chat. This is considered cheating and violations may result in a lengthy or permanent ban from the server or OOC. Note: If you wish to use meta-comms to help assist/teach new players, contact an admin first and we will likely allow it.
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15 Leaving the Game
If you wish to leave the game, please use the cryopods located in/near the dorms when possible. This will free up your character's job to be filled by a new player.
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Index of Policies
Policies serve as extensions of the rules, and exist to prevent bloating the rules page. Ignorance of a policy is not an excuse to ignore/break it.
Admin Conduct
Conduct we expect from admins acting in an official capacity both in and out of the servers. If you have concerns with an admin violating any of this, make a complaint on the forums.
Escalation Policy
This policy lays out how conflicts are expected to be resolved, and any breaches of this policy will be classified as either over-escalation or self-antag depending on the severity of the breach.
Naming Guidelines
This page provides the naming conventions that are enforced as part of the rules.
Silicon Policy
Refer here for all your needs about silicons.
Standard Operating Procedure
How the crew should conduct themselves during different alert levels and situations. The guidelines on this page are part of our Server Rules.