Medical items: Difference between revisions

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imported>Kosmos
m (→‎Diagnostics: Added stethoscope info.)
imported>Kosmos
m (→‎Machinery and Facilities: Added link to building a sleeper, fixed wrong link. Removed Sleeper and Cryo Tube info cos it can be found in Guide to Medicine. Added links guiding there.)
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  |usedfor = To stabilize patients
  |usedfor = To stabilize patients
  |strategy = Get the patient on top of the Sleeper, use the Sleeper and choose ''"Close"'', now the patient is in and you can inject all the needed medicines
  |strategy = Get the patient on top of the Sleeper, use the Sleeper and choose ''"Close"'', now the patient is in and you can inject all the needed medicines
  |description = Sleepers contain an unlimited supply of five different chemicals. If the patient is in [[Guide_to_medicine#Critically_Wounded|critical condition]], sleepers can only administer [[Inaprovaline]]. They can not heal toxin or clone damage.
  |description = Sleepers contain an unlimited supply of five different chemicals.
* [[Inaprovaline]] stabilizes patients in crit. Use this if a patient is in crit, but the cryotubes are both occupied or need setting up.
* [[Bicaridine]] heals brute damage.
* [[Dermaline]] heals burn damage.
* [[Soporific]] is an anesthetic. Don't inject this unless you're sedating someone [[Clown|clinically insane]].
* [[Dexalin Plus]] heals oxyloss damage.


Note: If someone only has burn and brute damage, eject them from cryo once they're reasonably far out of crit, then put them in the sleeper and fill them with [[Bicaridine]] and [[Dermaline]]. At busy times this will free up cryo for people who need it more, and it saves chemicals.
[[Guide_to_medicine#Sleeper|See here how to use a Sleeper.]]
 
[[Guide_to_advanced_construction#Sleeper|Guide to building a Sleeper.]]
  }}
  }}


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  |description = These high-tech devices can bring crew members back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in [[Guide_to_medicine#Critically_Wounded|critical condition]], and will safely lower a patient's body temperature to levels at which [[Cryoxadone]] and [[Clonexadone]] are effective. These chemicals will heal all damage types, and are the only way to fix clone loss caused by cloning and slime feeding.
  |description = These high-tech devices can bring crew members back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in [[Guide_to_medicine#Critically_Wounded|critical condition]], and will safely lower a patient's body temperature to levels at which [[Cryoxadone]] and [[Clonexadone]] are effective. These chemicals will heal all damage types, and are the only way to fix clone loss caused by cloning and slime feeding.


Use:
[[Guide_to_medicine#Cryo_Tube|See here how to use and perform maintenance on the Cryogenics Tubes.]]
* Make sure to do this beforehand, possibly in anticipation of injured people.
# Wrench both O2 Canisters onto the manifolds. Only cryogenic temperature O2 works in the tubes.
# Load each cryogenic tube with [[Clonexadone]] or [[Cryoxadone]] inside, with Clonexadone as the priority chemical. You can use other chemicals, but cryogenic chemicals heal the best in cryogenic temperatures.
# Set the freezer to the lowest degrees Kelvin possible, and make sure that it's turned on. The colder the tube, the more O2 used and the faster the effects of the drugs in the cryo tube.
* Once Cryogenics is set:
# Remove any insulating clothes from the patient, such as [[space suit|space suits]] or insulated gloves.
# Grab the person and stuff them in the tube. They will begin to chill, make sure their body temperature is under 170 K.
# Set the tube's setting to "On". This enables the drugs to flow into the patient.
# Monitor the patient until they are fully healed.
# Turn off the tube, or else you waste medicine.
# Eject the patient and wake them.
# Make sure that you have an adequate supply of cryogenic drugs. If you're all out, go bother [[Chemistry]] for more.
 
Maintenance:
* Ensure the tubes have a beaker of [[Clonexadone]] or [[Cryoxadone]] inside. They both heal the standard damage types at the same rate, but Clonexadone will heal genetic deformities three times faster than Cryoxadone. A mixture of the two will heal people even faster than either on its own.
* You can use other chemicals, but they don't benefit from the cold environment.
* Ensure there is enough O2 to chill the tubes.
* Ensure no pipes are out of place, if any are loose, line them up and wrench them back into place. If any are broken, get an [[atmospheric technician]] to repair it.


[[Guide_to_advanced_construction#Cryogenics_Tube|Guide to building a Cryogenics Tube.]]
[[Guide_to_advanced_construction#Cryogenics_Tube|Guide to building a Cryogenics Tube.]]
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  |description = These can't create new bodies but only change existing ones - monkey to human (or vice versa), discovering superpowers, healing genetic defects... or just making everybody look and sound exactly like you. They can also output single-use injectors for remote genetic wizardry. [[Guide_to_genetics|More info can be found here]].
  |description = These can't create new bodies but only change existing ones - monkey to human (or vice versa), discovering superpowers, healing genetic defects... or just making everybody look and sound exactly like you. They can also output single-use injectors for remote genetic wizardry. [[Guide_to_genetics|More info can be found here]].


[[Guide_to_advanced_construction#Sleeper|Guide to building a Sleeper.]]
[[Guide_to_advanced_construction#DNA_Scanner|Guide to building a DNA Scanner.]]
  }}
  }}



Revision as of 11:19, 8 May 2014

Medical items. Used to usually heal people.

Items

Diagnostics

The items for diagnosing the patient.


Health Analyzer
Health Analyzer
Found in: Medical Storage, O2 Emergency Lockers all over the station
Used for: Determining the patient's damage
Strategy: Use it on your patient and see readings
Description
Whip this out and use it on someone to see a summary of their condition. As a medical professional, your PDA also has a built in Health Analyzer, just make sure to activate it before use. The results are broken up into sections:
  • Overall health percentage
  • Damage Type
  • Blood Type
  • Medical ID
  • Temperature
  • Infection warning (only appears if there is one)


An ideal reading:

Analyzing Results for [Character Name]:
	 Overall Status: 100% healthy
	 Damage Specifics: 0-0-0-0
Key: Suffocation/Toxin/Burns/Brute
Body Temperature: 34.3943°C (93.91°F)
Localized Damage, Burn/Brute:
 	 Limbs are OK.
Subject bloodstream oxygen level normal | Subject bloodstream toxin level minimal | Subject
 burn injury status O.K | Subject brute-force injury status O.K


Pen Light
Pen Light
Found in: Medical Storage, Genetics
Used for: Determining the patient's eye condition or if the patient is alive
Strategy: Toggle the light on, aim for the eyes and use on the patient
Description
Works like a flashlight, but with a much lower brightness. Used to identify blindness and x-ray vision - to use, target a patient's eyes.

Mass Spectrometer
Mass Spectrometer
Found in: Medical Storage, Virology, Chemistry
Used for: For seeing what reagents the patient has in their bloodstream
Strategy: Draw blood from the patient with a syringe, inject the blood into the Mass Spectrometer and apply it in hand to see results
Description
A hand-held mass spectrometer which identifies trace chemicals in a blood sample. An Advanced Mass Spectrometer also gives you information how much of the chemicals are in the blood.

Stethoscope
Stethoscope
Found in: Medical Storage
Used for: Listening to patient's pulse and respiration
Strategy: Use it on a patient. ...or a safe.
Description
An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing.

Basic Treatments

These are your basic go-to items for stabilizing casualties and treating everyday brute, burn, toxin and oxygen deprivation damage. Every good medical professional should keep a few of these on them in case of emergency. Chances are you'll need them in a hurry.


Bruise Pack
Bruise Pack
Found in: Medical Storage, Prison Wing, Dormitory
Used for: Treating bruise damage
Strategy: Aim for the damaged limb and apply the bruise pack on the patient
Description
Used to cure brute damage. Target the area with brute damage and apply. This works even on those in critical condition, so if someone has stabilized the casualty, either by Inaprovaline or by giving CPR, whip out your Health Analyzer and apply where needed. Come in stacks of five.
The chemical equivalent is Bicaridine.


Ointment
Ointment
Found in: Medical Storage, Prison Wing, Dormitory
Used for: Treating burn damage
Strategy: Aim for the damaged limb and apply the ointment on the patient
Description
Exactly the same as the bruise pack, except it is used to treat burn damage.
Chemical equivalents are Kelotane and Dermaline.


Anti-Toxin
Anti-Toxin
Found in: NanoMed Plus -vending machines, Medical Storage
Used for: Treating toxin damage
Strategy: Feed the pills to/or inject the patient
Description
Your go-to stock chemical for curing toxin damage. One unit of Anti-Toxin will cure five units of damage. Administer either by syringe or pill.
The chemical name for Anti-Toxin is Dylovene.


Inaprovaline
Inaprovaline
Found in: NanoMed Plus -vending machines, Medical Storage, O2 Emergency Lockers all over the station
Used for: Treating suffocation damage
Strategy: Inject the patient
Description
A very handy chemical to have to hand in an emergency, Inaprovaline will stabilize anyone in critical condition, and temporarily prevent them from dying in front of you, just like CPR. Inject into the casualty and commence treatment quickly before it wears off.
Chemical equivalent: Dexalin. This chemical is usually found as a pill in emergency oxygen-deprivation kits. It will rapidly cure oxygen deprivation damage, but note that this will also heal over time so long as the casualty is not in critical condition and has enough oxygen. As this is widespread around the station, and oxygen deprivation is readily reversed in non-critical cases, it is less important to have than the others.


Syringe
Syringe
Found in: Medical Storage, Chemistry
Used for: Injecting medicine, taking blood samples
Strategy: Apply it while in hand to toggle inject or draw mode
Description
A syringe is a container especially used for holding liquids. They have two modes -- inject and draw. While in draw mode, a syringe takes liquids from other liquid containers such as bottles and beakers and even people 5 mg at a time. While in inject mode it will push its contents 5 mg at a time into a target, including other containers. Syringes can be injected into food and drinks, even those still sitting on a table.

A syringe can hold up to 15 mg of liquid and will survive reactions happening inside of it in spite of appearances.

They are most often found inside syringe boxes in the open around medbay or in medical lockers or in medical crates ordered from the Quartermaster. Medical dispensers also provide a number of empty syringes.

Empty syringes can be found in boxes located around Medbay. Specialised pre-filled syringes can also found in Medical kits, such as Anti-Toxin or Inaprovaline. Spaceacillin syringes are also in Medical dispensers.


Syringe Gun
Syringe Gun
Found in: Medical Storage
Used for: Tranquilizing the chucklefucks
Strategy: Load the gun with a syringe filled with whatever and shoot at the patient
Description
Fire at people at a range with a syringe, useful if choral hydrate or acid is in the needles. Not good for medicine applications (does minor damage each hit).


Hypospray
Hypospray
Found in: Chief Medical Officer's Office
Used for: Applying medicine quickly
Strategy: Fill with medicine, apply to patient for quick healing
Description
A fast syringe that can be loaded with up to 30 ml of any chemical, and injected instantly unlike normal syringes. The patient feels a tiny prick!


Eyedropper
Eyedropper
Found in: Chemistry, Medical Storage, R&D Lab
Used for: Applying medicine quickly, small amounts at a time
Strategy: Fill with medicine, apply to patient
Description
A dropper is a container used for holding 5ml of liquids. An empty dropper will store liquids from other liquid containers such as bottles and beakers. Once full, you can squirt the contents of the dropper at any target adjacent or below you, including other liquid containers, or on people's faces.


Beaker
Beaker
Found in: Medical Storage, Chemistry, Robotics, R&D Lab
Used for: Transporting and mixing chemicals
Strategy: Transport chemicals or mix them and watch magic happen
Description
This is a container specifically for holding liquids. They are most commonly found in Medbay and Chemistry Lab. It is ill-advised always a great idea to splash whatever you find in a beaker onto your face and neck, or if possible, to inject it straight into your veins with a syringe.

Standard glass Beakers hold 50 units of liquid.
Large Breaker hold 100 units of liquid, but they are less common, thus, more valued.

A Bottle is a smaller version of a Beaker and can be made by a Chemist from a ChemMaster 3000 and are mostly used to fill syringes. A bottle holds up to 30 units of liquid.

Medical Gear

Clothes and other equipment made especially for the doctors.


Health Scanner HUD
Health Scanner HUD


Sterile Mask
Sterile Mask


Latex Gloves
Latex Gloves


Medical Belt
Medical Belt


Medical Backpack
Medical Backpack


Bio Hood
Bio Hood


Bio-suit
Bio-suit

Medical Kits

These are stocked in medbay and some other locations on-station. Remember that you can always order more from cargo if you run out. Roboticists can use these to make medibots once they're empty, and these make your job a lot easier, so don't be shy about taking them over to their desk when you have a moment. Oddly, scientists some times pick these up and steal body armor from security while cackling madly. It's probably nothing to worry about. To use a medical kit, both hands must be free. Pick up the medical kit and select the empty hand. Now click on your kit and it should open like a backpack, with the supplies inside, which you can remove, place into your free hand and use.


First-Aid Kit a.k.a. Medkit
First-Aid Kit a.k.a. Medkit
Found in: Medical Storage
Used for: Carrying medicine for the most common injuries
Strategy: Use the contents to heal patients
Contents Description
Syringe (Inaprovaline) Useful for most cases (brute and burn damage) you will witness on the station. Even the most basic assistant can bring many people back from the brink of death with the help of this kit.


Toxin First-Aid Kit
Toxin First-Aid Kit
Found in: Medical Storage
Used for: Carrying medicine for toxin damage
Strategy: Use the contents to heal patients
Contents Description
Syringe (Anti-Toxin) Syringe (Anti-Toxin) Syringe (Anti-Toxin) Anti-Toxin pill Anti-Toxin pill Anti-Toxin pill This kit is for the treatment of toxin damage. You can even choose how you'd like to administer the medicine, through a syringe or by feeding a pill (both are equally hard to do).


Fire First-Aid Kit
Fire First-Aid Kit
Found in: Medical Storage
Used for: Carrying medicine for burn damage
Strategy: Use the contents to heal patients
Contents Description
Syringe (Inaprovaline) Kelotane pill Kelotane pill This kit is for the treatment of burn damage.


Oxygen Deprivation First-Aid Kit
Oxygen Deprivation First-Aid Kit
Found in: Medical Storage
Used for: Carrying medicine for suffocation damage
Strategy: Use the contents to heal patients
Contents Description
Dexalin pill Dexalin pill Dexalin pill Dexalin pill Syringe (Inaprovaline) Syringe (Inaprovaline) This kit is for the treatment of suffocation damage.


Machinery and Facilities

These are the vital machines that you need to treat abnormally damaging injuries. You need to be able to access the Medbay to use any of these.

Sink
Sink
Found in: Medbay
Used for: Cleaning your hands and face or other equipment
Strategy: Have empty hands, click on sink to wash yourself, or have a tool in hand and click on sink to wash it
Description
If you have nothing in your active hand, you will wash everything on your self. Suggested uses include washing stun batons, along with other medical items.


NanoMed Plus
NanoMed Plus
Found in: Medbay
Used for: Supplying yourself with medical items
Strategy: Use the machine and choose your poison
Description
See what NanoMed Plus holds inside.


Sleeper
Sleeper
Found in: Medbay
Used for: To stabilize patients
Strategy: Get the patient on top of the Sleeper, use the Sleeper and choose "Close", now the patient is in and you can inject all the needed medicines
Description
Sleepers contain an unlimited supply of five different chemicals.

See here how to use a Sleeper.

Guide to building a Sleeper.


Cryogenics TubeFreezer
Cryogenics Tube & Freezer
Found in: Medbay
Used for: Healing critical (or not critical) patients and genetic damage
Strategy: Set the cryo up and put people in. Eject them after they've healed up
Description
These high-tech devices can bring crew members back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in critical condition, and will safely lower a patient's body temperature to levels at which Cryoxadone and Clonexadone are effective. These chemicals will heal all damage types, and are the only way to fix clone loss caused by cloning and slime feeding.

See here how to use and perform maintenance on the Cryogenics Tubes.

Guide to building a Cryogenics Tube.


DNA ScannerDNA Scanner Access Console
DNA Scanner & DNA Scanner Access Console
Found in: Genetics
Used for: Overall changing the subject's DNA, e.g. finding superpowers. Making SE/UI injections
Strategy: Put a person in the DNA Scanner and use the console to play God.
Description
These can't create new bodies but only change existing ones - monkey to human (or vice versa), discovering superpowers, healing genetic defects... or just making everybody look and sound exactly like you. They can also output single-use injectors for remote genetic wizardry. More info can be found here.

Guide to building a DNA Scanner.


DNA ScannerCloning ConsoleCloning Pod
DNA Scanner, Cloning Console & Cloning Pod
Found in: Genetics
Used for: Scanning dead people and cloning them back to life
Strategy: Put a corpse in the DNA Scanner, use the console, scan, clone if possible
Description
A machine with the power to reverse death itself - as long as there's something to scan. The paranoid can check in at any time but the typical patient is dead on arrival. See here for instructions or check out a copy of Cloning techniques of the 26th century (found on the Geneticist's desk).

Guide to building a DNA Scanner.
Guide to building a Cloning Pod.


An operating computer, as in not broken.Operating Table
Operating Table
Found in: Genetics
Used for: Surgery
Strategy: Put patient on table, do surgery
Description
A major part in all surgery. Only medical doctors and the CMO have access to surgery.


Chem Dispenser
Chem Dispenser
Found in: Chemistry
Used for: Dispensing chemicals
Strategy: Put a beaker in it, use it, choose how much you want, what you want and eject the beaker
Description
This machine provides the Chemist with most of the raw materials to ply his trade. Contains 100 regenerating energy points. Every 10 units of reagent costs one energy point. It remains on during a power outage, though it will not recharge points unless it is receiving power.

A beaker, or other liquid holding device, has to be put inside for it to preform it's function. The units of chemicals it gives out vary depending on what it is set to.

Chemicals produced: See here for a list of chemicals.

Guide to building a Portable Chem Dispenser.


ChemMaster 3000
ChemMaster 3000
Found in: Chemistry
Used for: Making bottles and pills
Strategy: Put beaker with stuff in, make stuff containing bottles/pills for further use
Description
Separates, bottles, and makes pills out of the chemical you loaded inside. Just select the amount of each chemical you with to work with. Ejecting a beaker while working on a chemical will make the chemical go to waste. You can only make 50 unit pills, and 30 unit bottles this way.


Reagent Grinder
Reagent Grinder
Found in: Chemistry
Used for: Grinding and liquefying reagents
Strategy: Put something in it and choose what you want to do with it
Description
Grinds, crushes, liquefies and extracts reagents from materials placed into it. If there is a significant reagent associated with the item, the Reagent grinder will distill a pure sample inside the collection beaker.

Works on:

  • Refined sheets of mined minerals (plasma, gold, uranium, bananium, and silver)
  • Grown foods (bananas, liberty caps, corn, carrots, and chilies)
  • Other grown items (nettles and death nettles)
  • Snacks (chips and candy)


Morgue Tray
Morgue Tray
Found in: Morgue
Used for: Storing dead people
Strategy: Open, put a dead person on, preferably in a body bag with a note attached to it (who they are and why they're there), and close
Description
Holds one person (preferably dead) on the tray within.