User contributions for PowerfulBacon
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26 April 2025
- 19:5719:57, 26 April 2025 diff hist −137 User:H42/WIP:Escalation →Aggressors and Defenders
- 19:5419:54, 26 April 2025 diff hist −2 User:H42/WIP:Escalation →Aggressors and Defenders
- 19:5419:54, 26 April 2025 diff hist 0 User:H42/WIP:Escalation →Aggressors and Defenders
- 19:5319:53, 26 April 2025 diff hist +28 User:H42/WIP:Escalation →Aggressors and Defenders
- 19:5219:52, 26 April 2025 diff hist 0 User:H42/WIP:Escalation →Aggressors
- 19:5219:52, 26 April 2025 diff hist +83 User:H42/WIP:Escalation →Aggressors
- 19:3019:30, 26 April 2025 diff hist +4 User:H42/WIP:Escalation →Escalation Policy
21 April 2025
- 14:0914:09, 21 April 2025 diff hist +1,087 N User:PowerfulBacon/Beestation2/Lore Created page with "Lore notes: * The Space Station 13 universe is a distinct universe based on our own. It is not an alternate universe, it is not the same universe at a different time, it is a completely seperate, fictional universe. * The lore and presentation of the game can be thought of a translation from the original universe into a format that we can interpret in our own. Terms like 'Human' and 'Humanity' are translations, and while these things may be based on the objects present i..."
30 March 2025
29 March 2025
- 18:1718:17, 29 March 2025 diff hist +97 User:PowerfulBacon/Beestation2 →Progress Report
- 13:4513:45, 29 March 2025 diff hist +1,166 User:PowerfulBacon/Beestation2 →Skills
- 10:4210:42, 29 March 2025 diff hist +22 User:PowerfulBacon/Beestation2 →Progress Report
28 March 2025
- 21:4621:46, 28 March 2025 diff hist +153 User:PowerfulBacon/Beestation2 →Skills
- 21:4521:45, 28 March 2025 diff hist +151 User:PowerfulBacon/Beestation2 →Skills
- 21:4421:44, 28 March 2025 diff hist +323 User:PowerfulBacon/Beestation2 →Skills
- 21:4221:42, 28 March 2025 diff hist +2,104 User:PowerfulBacon/Beestation2 →Skills
26 March 2025
- 20:3120:31, 26 March 2025 diff hist −9 User:PowerfulBacon/Beestation2 →Progress Report
- 19:4019:40, 26 March 2025 diff hist −90 User:PowerfulBacon/Beestation2 →Progress Report
25 March 2025
- 19:3219:32, 25 March 2025 diff hist +67 User:PowerfulBacon/Beestation2 No edit summary
- 19:2719:27, 25 March 2025 diff hist +251 User:PowerfulBacon/Beestation2 No edit summary
23 March 2025
- 20:4720:47, 23 March 2025 diff hist +1,046 User:PowerfulBacon/Beestation2 →Human Printing & Permadeath
- 20:2720:27, 23 March 2025 diff hist −18 User:PowerfulBacon/Beestation2 →Human Printing & Permadeath (Not implemented)
- 19:3519:35, 23 March 2025 diff hist +32 User:PowerfulBacon/Beestation2 →Progress Report
- 18:4018:40, 23 March 2025 diff hist +145 User:PowerfulBacon/Beestation2 →Human Printing & Permadeath (Not implemented)
- 18:2818:28, 23 March 2025 diff hist +397 User:PowerfulBacon/Beestation2 →Human Printing & Permadeath (Not implemented)
- 17:3917:39, 23 March 2025 diff hist −11 User:PowerfulBacon/Beestation2 →Specialists (Not done)
- 17:3317:33, 23 March 2025 diff hist +8 User:PowerfulBacon/Beestation2 →Progress Report
- 17:0117:01, 23 March 2025 diff hist +29 User:PowerfulBacon/Beestation2 →Progress Report
- 17:0117:01, 23 March 2025 diff hist +47 User:PowerfulBacon/Beestation2 →Progress Report
- 17:0017:00, 23 March 2025 diff hist +179 User:PowerfulBacon/Beestation2 No edit summary
- 13:5513:55, 23 March 2025 diff hist +207 User:PowerfulBacon/Beestation2 →Refactor of damage and sharpness
- 13:5213:52, 23 March 2025 diff hist +52 User:PowerfulBacon/Beestation2 →Refactor of damage and sharpness
- 13:3713:37, 23 March 2025 diff hist +67 User:PowerfulBacon/Beestation2 →Refactor of damage and sharpness
- 13:3713:37, 23 March 2025 diff hist +272 User:PowerfulBacon/Beestation2 →Refactor of damage and sharpness
- 13:3113:31, 23 March 2025 diff hist +33 User:PowerfulBacon/Beestation2 →Refactor of damage and sharpness
22 March 2025
21 March 2025
- 23:1223:12, 21 March 2025 diff hist +3,860 User:PowerfulBacon/Beestation2 No edit summary
- 22:5522:55, 21 March 2025 diff hist +271 User:PowerfulBacon/Beestation2 →Complete refactor of armour. Armour is now divided into 5 categories
- 21:1921:19, 21 March 2025 diff hist +6 User:PowerfulBacon/Beestation2 No edit summary
- 21:1921:19, 21 March 2025 diff hist +18 User:PowerfulBacon/Beestation2 No edit summary
- 21:1721:17, 21 March 2025 diff hist +6,388 N User:PowerfulBacon/Beestation2 Created page with "= BeeStation 2 = BeeStation 2 is a collection of many of my unfinished projects, bundled into 1 for a totally incomplete attempt to showcase what a director's cut of Beestation could have looked like. = Design Pillars These are the core design pillars. These are the greatest authority for design and all features should be made as derivatives of these design pillars. == Tell a Story == * Every round tells a new and interesting story. * Every character is part of this..."
12 March 2025
- 20:0720:07, 12 March 2025 diff hist +273 User:PowerfulBacon/ideal station No edit summary current
- 20:0620:06, 12 March 2025 diff hist +1,449 N User:PowerfulBacon/ideal station Created page with "If I could design the server however I wanted, this is how it would be: * Damage is extremely punishing ** 2 types of damage, pierce and blunt (determined by sharpness). ** New type of unconciousness damage which stacks on top of real damage to make players unconcious. This heals slowly by itself. ** Blunt damage applies 50/50 to lethal and unconcious damage. ** Pierce damage can damage internal organ applies 100% to lethal damage ** Armour divided into sharpness and bl..."
11 March 2025
- 18:3918:39, 11 March 2025 diff hist −54 User:H42/WIP:Escalation No edit summary
1 March 2025
- 12:4212:42, 1 March 2025 diff hist +809 N User:PowerfulBacon/Emergencies Created page with "= Emergencies = Emergencies is a system for round-management, that defines the major events that will take place. There are two types of emergencies: * Internal: Emergency sequence of events that require player actions to trigger. Overrides external emergencies. * External: Event sequence chosen at the start of the round, if no internal emergencies are activated then this will trigger instead. == Goals == * Emergencies force some story events to happen independant of..." current
23 February 2025
22 February 2025
- 09:1409:14, 22 February 2025 diff hist +1 Maps No edit summary
- 09:1409:14, 22 February 2025 diff hist −12 Maps →Outdated, or Removed
- 09:1409:14, 22 February 2025 diff hist −12 Maps →Not In Rotation
- 09:1309:13, 22 February 2025 diff hist −12 Maps →In Use