User contributions for PowerfulBacon

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12 March 2025

  • 20:0720:07, 12 March 2025 diff hist +273 User:PowerfulBacon/ideal stationNo edit summary current
  • 20:0620:06, 12 March 2025 diff hist +1,449 N User:PowerfulBacon/ideal stationCreated page with "If I could design the server however I wanted, this is how it would be: * Damage is extremely punishing ** 2 types of damage, pierce and blunt (determined by sharpness). ** New type of unconciousness damage which stacks on top of real damage to make players unconcious. This heals slowly by itself. ** Blunt damage applies 50/50 to lethal and unconcious damage. ** Pierce damage can damage internal organ applies 100% to lethal damage ** Armour divided into sharpness and bl..."

11 March 2025

1 March 2025

  • 12:4212:42, 1 March 2025 diff hist +809 N User:PowerfulBacon/EmergenciesCreated page with "= Emergencies = Emergencies is a system for round-management, that defines the major events that will take place. There are two types of emergencies: * Internal: Emergency sequence of events that require player actions to trigger. Overrides external emergencies. * External: Event sequence chosen at the start of the round, if no internal emergencies are activated then this will trigger instead. == Goals == * Emergencies force some story events to happen independant of..." current

23 February 2025

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16 February 2025

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