Creatures: Difference between revisions

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imported>Kosmos
m (Nanotransen --> Nanotrasen)
imported>Kosmos
m (Nar-Sie --> Nar'Sie)
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*[[File:Baby_slime.gif|link=Slime]] '''[[Slime]]s''' - They feed off of the nervous systems of other sentient beings, absorbing their electricity for nourishment. Gooey.
*[[File:Baby_slime.gif|link=Slime]] '''[[Slime]]s''' - They feed off of the nervous systems of other sentient beings, absorbing their electricity for nourishment. Gooey.


*[[File:Wraith.png|link=Construct]] '''[[Construct]]s''' - Loyal minions to the [[Cult magic|Cult]] of Nar-Sie, they serve their unholy masters to cause death and destruction.
*[[File:Wraith.png|link=Construct]] '''[[Construct]]s''' - Loyal minions to the [[Cult magic|Cult]] of Nar'Sie, they serve their unholy masters to cause death and destruction.


*[[File:Statue.png]] '''Statues''' - Made by the [[Wizard]]'s spell Flesh to Stone. With the Staff of Animation their bloodlust is awakened and they start to hunt people, but can move only when they're not seen by anyone. They cannot be killed (or atleast take A LOT of damage to die). Don't blink!
*[[File:Statue.png]] '''Statues''' - Made by the [[Wizard]]'s spell Flesh to Stone. With the Staff of Animation their bloodlust is awakened and they start to hunt people, but can move only when they're not seen by anyone. They cannot be killed (or atleast take A LOT of damage to die). Don't blink!

Revision as of 09:48, 25 December 2014

Aside from humans, there are many other forms of sentient life in the vast emptiness of space.

Treat them with caution, as not all may be as they seem.

Hostile

  • Xenomorphs - The scourge of spessmens everywhere, they generally kill or capture unlucky humans and monkeys on sight. You are expected to do the same.
  • Slimes - They feed off of the nervous systems of other sentient beings, absorbing their electricity for nourishment. Gooey.
  • Constructs - Loyal minions to the Cult of Nar'Sie, they serve their unholy masters to cause death and destruction.
  • Statues - Made by the Wizard's spell Flesh to Stone. With the Staff of Animation their bloodlust is awakened and they start to hunt people, but can move only when they're not seen by anyone. They cannot be killed (or atleast take A LOT of damage to die). Don't blink!

Neutral

  • Cyborgs - The latest, and greatest invention of Robotics experts at Nanotrasen, they are normally loyal to the AI. Who the AI is loyal to, however...
  • Golems - Relatively unknown, they are thought to be creations of ancient, more amiable Space Wizards.
  • Slime beings - Experimentation with Slime genes by insane innovative Nanotrasen science teams has produced Slimepeople. Research is ongoing as to what sorts of effects slimification has on the victim subject's brain. Caution: Standard-issue NTOS AI software has no data on these creatures yet. Modification by a licensed Roboticist or Research Director may be necessary.
  • Fly people - Ever since the invention of the Teleporter, humans have been prone to have freak accidents with them. If not properly calibrated, and with a little bit of bad luck, a person may have a small insect fly into the teleporter at the moment of teleportation, causing the machine to malfunction and mix up the DNA structures of both subjects.
  • Skeletons - OH GOD OH FUCK

Friendly

  • Lizardmen - Recently hired by Nanotrasen after the Lessen Equality Act of 2550, these cold-blooded employees have been assigned to various low-ranking jobs on the station, such as janitorial work or botany. However, the other companies have been heard of recruiting them as well.
  • Adamantine Golem - Hulking Tanks constructed in Xenobiology's Labs. Powerful and completely devoted to its creator, and usually found in the company of scientists or Command Personnel.
  • Podmen - Born from Replica Plants. Legend tells that they are extremely vulnerable to fire, starve in darkness and regenerate in light.