User:PowerfulBacon/Injuries
Jump to navigation
Jump to search
Injuries is a massive overhaul to the medical and damage system.
Injuries
There are multiple types of injuries:
- Progressive injuries follow a graph, and continually get worse if untreated. Each stage represents a greater severity than the last, will have more adverse affects and be harder to heal.
- Acute injuries represent damage, they will cause damage and pain, may have some additional effects, but when healed will have no long-term effects.
- Mortal injuries are special variants of acute injuries which are designed to cause death. These can occur when a mob receives damage after already having a significant amount of damage and act as a final fail-safe if someone is unable to succumb to their other injuries due to resistances.
Progressive Injuries
Below is a list of all progressive injuries, along with how they progress to their next stages. Note that once a certain level of damage is sustained, it may be impossible to fully heal a progressive injury. Since injuries are tied to bodyparts, a bionic replacement will heal all injuries (and some bodyparts are immune to certain progressive injuries).