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There are many things that we | There are many things that we ''will not'' represent in the game, ''even if they exist within the lore'', primarily for ''gameplay reasons''. As an example, we cannot have a shuttle transfer taking multiple hours to complete as it would be incredibly boring. | ||
Additionally, the lore is currently in a very early state and primarily intended for the purposes of development and not for the use of players in game. The lore will grow | Additionally, the lore is currently in a very early state and primarily intended for the purposes of development and not for the use of players in game. The lore will grow ''slowly'' along with the codebase, and will focus on content that can be directly implemented in the game. Lore will become more meaningful to you as a player once we have successfully made steps to implement it into the game. | ||
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Revision as of 18:11, 6 July 2025
Welcome to the Beestation Lore repository. This page primarily serves as a place for developers to understand elements of our world so that they can create consistent content that fits the vision of the game that we are trying to create.
Notice
There are many things that we will not represent in the game, even if they exist within the lore, primarily for gameplay reasons. As an example, we cannot have a shuttle transfer taking multiple hours to complete as it would be incredibly boring.
Additionally, the lore is currently in a very early state and primarily intended for the purposes of development and not for the use of players in game. The lore will grow slowly along with the codebase, and will focus on content that can be directly implemented in the game. Lore will become more meaningful to you as a player once we have successfully made steps to implement it into the game.
Core Lore
Whether you are creating new content for the game, or are a player trying to learn more about the game's setting, start here!
Setting: The core setting that the Beestation storyline is built on top of.
Story: The story leading up to the round and player experience.
Extended Lore
For a more detailed look at some of the different elements of the Beestation universe, check out the documents here.
Proposals
Add proposals that require review here. All proposals must be:
- Relevant: The content in them is useful for a player to know.
- Consistent: The content added must be consistent with the rest of the lore and isn't likely to lead to future inconsistencies that have not been approved.
- Actionable: All content in the lore pages must be implementable in the game. The best way to show this is to create a pull-request to express the new lore through world-building.
Proposed - Decision Required
Non-Canon: Not yet intended for game content
Tellune Purity Force
A paramilitary group against both the construction of the constellation, and space expansion as a whole. They believe that the lack of resources available on Tellune is a sign that the consumption of humanity has gone too far, and that it needs to be scaled back rather than expanding into space. Many members come from unstable or developing countries that are being exploited by the first-world corporations. They fund themselves by siphoning goods supplied by beneficiary countries during civil war, and through back-hand deals with a major nation sanctioned by the Tellune Council.
The TPF and the Syndicate are distinct groups with different motives. The TPF does not specifically have an issue with Nanotrasen, but with all space expansion. Their primary targets tend to be governments and civilians, as they intend to spread their message and get policy change that benefits them. They are an organised group, unlike the Syndicate, and have several executive command cells which are responsible for planning the group's actions.
Review
Name pending the confirmation of the name of our universe's home planet.
Proposed - Work In Progress
Non-Canon: Not yet intended for game content
Species Lore
Proposed - Work In Progress
Non-Canon: Not yet intended for game content
