Overthrow
SYNDICATE STAFF | |
Syndicate Mutineer |
Access: Wherever your job has access to Additional Access: Wherever you can gain illicit access to Difficulty: Medium Supervisors: The Syndicate Duties: Convert, exile, or kill Heads of Staff, as well as your assigned target, and subvert the AI in order to gain control of the station for your team. Guides: This is the guide Quote: What the fuck am I supposed to do? How does any of this work? |
Your Objectives
- Convert, exile, or kill all assigned sleeper agent targets. They're more valuable alive, so you are more likely to win by converting.
- Subvert the station's Artifical Intelligence using your special upload board. You must control it when the round ends in order to complete this objective.
- Have the most points when the round ends.
Points
Points are gained by completing your objectives. The Heads of Staff and your target are worth a certain amount of points each. These points are further multiplied depending if you exile, convert, or kill them.
Click to see point values. | |
---|---|
Captain | 5 Points |
AI | 5 Points |
Head of Personnel | 4 Points |
Head of Security | 4 Points |
Target | 4 Points |
Chief Engineer | 3 Points |
Chief Medical Officer | 3 Points |
Research Director | 3 Points |
Click to see modifier values. | |
---|---|
Convert | X 1.5 |
Exile | X 1 |
Kill | X 0.5 |
Starting Gear
Every person who is converted will have their storage implant enabled, which will contain a random traitor item. Here is a list of the possible items:
- Stechkin
- Throwing Weapon Kit
- Energy Dagger
- Sleepy Pen
- Syndicate Soap
- Agent ID Card
- Chameleon Kit
The Team Leader will instead get an Uplink with 5 telecrystals. They also get a special implanter that allows you to convert anyone who isn't mindshielded, and a special AI upload module for subversion.
Game Modes on beestation | ||||||||||