Guide to Head of Staff Equipment: Difference between revisions
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This list will detail important and useful items and clothing available to the Heads only. | This list will detail important and useful items and clothing available to the Heads only. | ||
=The Captain= | =The Captain= | ||
===Equipment=== | ===Equipment=== | ||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
Line 20: | Line 18: | ||
! scope="col" class="unsortable" style='background-color:#898109;'|Spawns | ! scope="col" class="unsortable" style='background-color:#898109;'|Spawns | ||
|- | |- | ||
![[File:Id_gold.png|64px]] | ![[File:Id_gold.png|64px]] | ||
!All Access ID | !All Access ID | ||
Line 26: | Line 23: | ||
|On the Captain, with a spare copy in his quarters. Keep that spare away from any person who might want it. | |On the Captain, with a spare copy in his quarters. Keep that spare away from any person who might want it. | ||
|- | |- | ||
![[File:NuclearDisk.gif|64px]] | ![[File:NuclearDisk.gif|64px]] | ||
!Nuclear Authentication Disk | !Nuclear Authentication Disk | ||
Line 32: | Line 28: | ||
|In the Captain's Quarters | |In the Captain's Quarters | ||
|- | |- | ||
![[File:Tele.gif|64px]] | ![[File:Tele.gif|64px]] | ||
!Hand Teleporter | !Hand Teleporter | ||
Line 38: | Line 33: | ||
|In the Captain's Quarters | |In the Captain's Quarters | ||
|- | |- | ||
![[File:Energy_Gun.gif|64px]] | ![[File:Energy_Gun.gif|64px]] | ||
!Energy Gun | !Energy Gun | ||
Line 44: | Line 38: | ||
|In the Captain's Personal Locker | |In the Captain's Personal Locker | ||
|- | |- | ||
![[File:Antique_laser.png|64px]] | ![[File:Antique_laser.png|64px]] | ||
!Captain's Antique Laser Gun | !Captain's Antique Laser Gun | ||
Line 50: | Line 43: | ||
|In a locked display case in the Captain's Quarters | |In a locked display case in the Captain's Quarters | ||
|- | |- | ||
![[File:Commanddoorremote.png|64px]] | ![[File:Commanddoorremote.png|64px]] | ||
!Command Door Remote | !Command Door Remote | ||
Line 56: | Line 48: | ||
|In the Captain's Personal Locker | |In the Captain's Personal Locker | ||
|} | |} | ||
===Clothing=== | ===Clothing=== | ||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
Line 65: | Line 56: | ||
! scope="col" class="unsortable" style='background-color:#898109;'|Spawns | ! scope="col" class="unsortable" style='background-color:#898109;'|Spawns | ||
|- | |- | ||
![[File:CaptArmor.png|64px]] | ![[File:CaptArmor.png|64px]] | ||
!Captain's SWAT Suit | !Captain's SWAT Suit | ||
Line 71: | Line 61: | ||
|Captain's Suit Storage Unit | |Captain's Suit Storage Unit | ||
|- | |- | ||
![[File:Jetpack-captain.gif|64px]] | ![[File:Jetpack-captain.gif|64px]] | ||
!Captain's Jetpack | !Captain's Jetpack | ||
Line 78: | Line 67: | ||
|- | |- | ||
|} | |} | ||
=Head of Personnel= | |||
=Head of Personnel= | |||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
|- | |- | ||
Line 87: | Line 75: | ||
! scope="col" class="unsortable" style='background-color:#0066c6;'|Spawns | ! scope="col" class="unsortable" style='background-color:#0066c6;'|Spawns | ||
|- | |- | ||
![[File:Id_gold.png|64px]] | ![[File:Id_gold.png|64px]] | ||
!All Access ID | !All Access ID | ||
Line 93: | Line 80: | ||
|On Head of Personnel | |On Head of Personnel | ||
|- | |- | ||
![[File:Ian.PNG|64px]] | ![[File:Ian.PNG|64px]] | ||
!Ian | !Ian | ||
Line 99: | Line 85: | ||
|Head of Personnel's Office | |Head of Personnel's Office | ||
|- | |- | ||
![[File:Energy_Gun.gif|64px]] | ![[File:Energy_Gun.gif|64px]] | ||
!Energy Gun | !Energy Gun | ||
Line 105: | Line 90: | ||
|Head of Personnel's Office | |Head of Personnel's Office | ||
|- | |- | ||
![[File:Civiliandoorremote.png|64px]] | ![[File:Civiliandoorremote.png|64px]] | ||
!Civilian Door Remote | !Civilian Door Remote | ||
Line 111: | Line 95: | ||
|In the Head of Personnel's Personal Locker | |In the Head of Personnel's Personal Locker | ||
|} | |} | ||
===Clothing=== | ===Clothing=== | ||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
Line 120: | Line 103: | ||
! scope="col" class="unsortable" style='background-color:#0066c6;'|Spawns | ! scope="col" class="unsortable" style='background-color:#0066c6;'|Spawns | ||
|- | |- | ||
![[File:Armor.png|64px]] | ![[File:Armor.png|64px]] | ||
!Armour Vest | !Armour Vest | ||
|While not the best armour on the station, it is still better than what most people get. Good for protecting you if | |While not the best armour on the station, it is still better than what most people get. Good for protecting you if an angry assistant wants to kill you for denying his All Access request. | ||
|In the Head of Personnel's Personal Locker | |In the Head of Personnel's Personal Locker | ||
|} | |} | ||
=Head of Security= | =Head of Security= | ||
===Equipment=== | ===Equipment=== | ||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
Line 137: | Line 117: | ||
! scope="col" class="unsortable" style='background-color:#8c0b0b;'|Spawns | ! scope="col" class="unsortable" style='background-color:#8c0b0b;'|Spawns | ||
|- | |- | ||
![[File:Energy_Gun.gif|64px]] | ![[File:Energy_Gun.gif|64px]] | ||
!Energy Gun | !Energy Gun | ||
Line 143: | Line 122: | ||
|On Head of Security | |On Head of Security | ||
|- | |- | ||
![[File:Multiphase_gun_stun.gif|64px]] | ![[File:Multiphase_gun_stun.gif|64px]] | ||
!X-01 Multiphase Energy Gun | !X-01 Multiphase Energy Gun | ||
Line 149: | Line 127: | ||
|Head of Security's Personal Locker | |Head of Security's Personal Locker | ||
|- | |- | ||
![[File:RiotS.png|64px]] | ![[File:RiotS.png|64px]] | ||
!Telescopic Shield | !Telescopic Shield | ||
Line 155: | Line 132: | ||
|Head of Security's Personal Locker | |Head of Security's Personal Locker | ||
|- | |- | ||
![[File:Implant_Case.png|64px]] | ![[File:Implant_Case.png|64px]] | ||
!Lockbox of Mindshield Implants | !Lockbox of Mindshield Implants | ||
Line 161: | Line 137: | ||
|Head of Security's Personal Locker | |Head of Security's Personal Locker | ||
|- | |- | ||
![[File:Gangtool red.png|64px]] | ![[File:Gangtool red.png|64px]] | ||
!Security Door Remote | !Security Door Remote | ||
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|Head of Security's Personal Locker | |Head of Security's Personal Locker | ||
|} | |} | ||
===Clothing=== | ===Clothing=== | ||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
Line 176: | Line 150: | ||
! scope="col" class="unsortable" style='background-color:#8c0b0b;'|Spawns | ! scope="col" class="unsortable" style='background-color:#8c0b0b;'|Spawns | ||
|- | |- | ||
![[File:Generic_hos.png|64px]] | ![[File:Generic_hos.png|64px]] | ||
!Armoured Trenchcoat/Beret | !Armoured Trenchcoat/Beret | ||
Line 182: | Line 155: | ||
|On Head of Security | |On Head of Security | ||
|- | |- | ||
![[File:HoSRIG.png|64px]] | ![[File:HoSRIG.png|64px]] | ||
!Head of Security's Hardsuit | !Head of Security's Hardsuit | ||
Line 188: | Line 160: | ||
|Head of Security's Suit Storage Unit | |Head of Security's Suit Storage Unit | ||
|- | |- | ||
![[File:SWATMask.png|64px]] | ![[File:SWATMask.png|64px]] | ||
!SWAT Gas Mask | !SWAT Gas Mask | ||
|A slightly more intimidating gas mask available to the Head of Security. | |A slightly more intimidating gas mask available to the Head of Security. | ||
|Head of Security's Personal Locker | |Head of Security's Personal Locker | ||
|} | |} | ||
=Research Director= | =Research Director= | ||
===Equipment=== | ===Equipment=== | ||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
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! scope="col" class="unsortable" style='background-color:#872d99;'|Spawns | ! scope="col" class="unsortable" style='background-color:#872d99;'|Spawns | ||
|- | |- | ||
![[File:Katomic.png|64px]] | ![[File:Katomic.png|64px]] | ||
!The Research Department | !The Research Department | ||
Line 212: | Line 179: | ||
|R&D | |R&D | ||
|- | |- | ||
![[File:Laser pointer.png|64px]] | ![[File:Laser pointer.png|64px]] | ||
!Laser Pointer | !Laser Pointer | ||
Line 218: | Line 184: | ||
|Research Director's Personal Locker | |Research Director's Personal Locker | ||
|- | |- | ||
![[File:Researchdoorremote.png|64px]] | ![[File:Researchdoorremote.png|64px]] | ||
!Research Door Remote | !Research Door Remote | ||
Line 224: | Line 189: | ||
|Research Director's Personal Locker | |Research Director's Personal Locker | ||
|} | |} | ||
===Clothing=== | ===Clothing=== | ||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
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! scope="col" class="unsortable" style='background-color:#872d99;'|Spawns | ! scope="col" class="unsortable" style='background-color:#872d99;'|Spawns | ||
|- | |- | ||
![[File:Reactive Teleport Armor.png|64px]] | ![[File:Reactive Teleport Armor.png|64px]] | ||
!Reactive Teleport armor | !Reactive Teleport armor | ||
Line 239: | Line 202: | ||
|Research Director's Personal Locker | |Research Director's Personal Locker | ||
|- | |- | ||
![[File:RDRIG.png|64px]] | ![[File:RDRIG.png|64px]] | ||
! Prototype Hardsuit | ! Prototype Hardsuit | ||
Line 245: | Line 207: | ||
|Research Director's Suit Storage Unit (or Toxins testing) | |Research Director's Suit Storage Unit (or Toxins testing) | ||
|} | |} | ||
=Chief Medical Officer= | =Chief Medical Officer= | ||
===Equipment=== | ===Equipment=== | ||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
Line 256: | Line 216: | ||
! scope="col" class="unsortable" style='background-color:#429ab5;'|Spawns | ! scope="col" class="unsortable" style='background-color:#429ab5;'|Spawns | ||
|- | |- | ||
![[File:Hspray.png|64px]] | ![[File:Hspray.png|64px]] | ||
!Hypospray | !Hypospray | ||
Line 262: | Line 221: | ||
|Chief Medical Officer's Personal Locker | |Chief Medical Officer's Personal Locker | ||
|- | |- | ||
![[File:Autoimplanter.png|64px]] | ![[File:Autoimplanter.png|64px]] | ||
!Medical HUD Autosurgeon | !Medical HUD Autosurgeon | ||
Line 268: | Line 226: | ||
|Chief Medical Officer's Personal Locker | |Chief Medical Officer's Personal Locker | ||
|- | |- | ||
![[File:Compactdefib.png|64px]] | ![[File:Compactdefib.png|64px]] | ||
!Compact Defibrillator | !Compact Defibrillator | ||
Line 274: | Line 231: | ||
|Chief Medical Officer's Personal Locker | |Chief Medical Officer's Personal Locker | ||
|- | |- | ||
![[File:Medicaldoorremote.png|64px]] | ![[File:Medicaldoorremote.png|64px]] | ||
!Medical Door Remote | !Medical Door Remote | ||
|A medical-door remote tool. can remotely bolt, open or remove access restrictions to any medical door. | |A medical-door remote tool. can remotely bolt, open or remove access restrictions to any medical door. | ||
|Chief Medical Officer's Personal Locker | |Chief Medical Officer's Personal Locker | ||
|} | |} | ||
===Clothing=== | ===Clothing=== | ||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
|- | |- | ||
Line 291: | Line 244: | ||
! scope="col" class="unsortable" style='background-color:#429ab5;'|Spawns | ! scope="col" class="unsortable" style='background-color:#429ab5;'|Spawns | ||
|- | |- | ||
![[File:Nitrile gloves.png|64px]] | ![[File:Nitrile gloves.png|64px]] | ||
!Nitrile Gloves | !Nitrile Gloves | ||
Line 297: | Line 249: | ||
|Chief Medical Officer's Personal Locker | |Chief Medical Officer's Personal Locker | ||
|- | |- | ||
![[File:Medical Hardsuit.png|64px]] | ![[File:Medical Hardsuit.png|64px]] | ||
!Medical Hardsuit | !Medical Hardsuit | ||
|Unique Hardsuit available to the Chief Medical Officer. Offers no protection from flash based attacks, but has a inbuilt reagent scanner for scanning the contents of chemicals. | |Unique Hardsuit available to the Chief Medical Officer. Offers no protection from flash based attacks, but has a inbuilt reagent scanner for scanning the contents of chemicals. | ||
|Chief Medical Officer's Suit Storage Unit | |Chief Medical Officer's Suit Storage Unit | ||
|} | |} | ||
=Chief Engineer= | =Chief Engineer= | ||
===Equipment=== | ===Equipment=== | ||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
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! scope="col" class="unsortable" style='background-color:#ef7415;'|Spawns | ! scope="col" class="unsortable" style='background-color:#ef7415;'|Spawns | ||
|- | |- | ||
![[File:Ce belt.png|64px]] | ![[File:Ce belt.png|64px]] | ||
!Chief Engineer's Toolbelt | !Chief Engineer's Toolbelt | ||
Line 325: | Line 272: | ||
|On the Chief Engineer | |On the Chief Engineer | ||
|- | |- | ||
![[File:Jetpack-black.gif|64px]] | ![[File:Jetpack-black.gif|64px]] | ||
!Hardsuit Jetpack Upgrade | !Hardsuit Jetpack Upgrade | ||
Line 331: | Line 277: | ||
|Chief Engineer's Personal Locker | |Chief Engineer's Personal Locker | ||
|- | |- | ||
![[File:Blueprint.png|64px]] | ![[File:Blueprint.png|64px]] | ||
!Station Blueprints | !Station Blueprints | ||
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|Chief Engineer's Personal Locker | |Chief Engineer's Personal Locker | ||
|- | |- | ||
![[File:Engineeringdoorremote.png|64px]] | ![[File:Engineeringdoorremote.png|64px]] | ||
!Engineering Door Remote | !Engineering Door Remote | ||
|A engineering-door remote tool, can remotely bolt, open or remove access restrictions to any engineering door. | |A engineering-door remote tool, can remotely bolt, open or remove access restrictions to any engineering door. | ||
|Chief Engineer's Personal Locker | |Chief Engineer's Personal Locker | ||
|} | |} | ||
===Clothing=== | ===Clothing=== | ||
{| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" | ||
Line 353: | Line 295: | ||
! scope="col" class="unsortable" style='background-color:#ef7415;'|Spawns | ! scope="col" class="unsortable" style='background-color:#ef7415;'|Spawns | ||
|- | |- | ||
![[File:AdvRIG.png|64px]] | ![[File:AdvRIG.png|64px]] | ||
!Advanced Hardsuit | !Advanced Hardsuit | ||
Line 359: | Line 300: | ||
|Chief Engineers Suit Storage Unit | |Chief Engineers Suit Storage Unit | ||
|- | |- | ||
![[File:AdMaShoe.png|64px]] | ![[File:AdMaShoe.png|64px]] | ||
!Advanced Magboots | !Advanced Magboots | ||
|Unique magboots available to the Chief Engineer. When activated it will not slow down the user, thus allowing the Chief Engineer to move at best speed while on a tile being pushed by space wind, or a tile that is wet. [[Traitor]]s might want these. | |Unique magboots available to the Chief Engineer. When activated it will not slow down the user, thus allowing the Chief Engineer to move at best speed while on a tile being pushed by space wind, or a tile that is wet. [[Traitor]]s might want these. | ||
|Chief Engineer's Suit Storage Unit | |Chief Engineer's Suit Storage Unit | ||
|} | |} |
Revision as of 16:59, 13 February 2021
Maximilian Vanderbilt, the CentCom Official says: "NanoTrasen Central Command is pleased to promote you to a Head of Staff position! Please take a moment to look over and requisition your unique and specialized gear given to every one of the station's Heads. Good luck, your department and the future of NanoTrasen is in your control." |
This is a detailed list showcasing all of the unique equipment that Heads of Staff have access to, that help to set them apart from their subordinates.
This list will detail important and useful items and clothing available to the Heads only.
The Captain
Equipment
Icon | Item | Info | Spawns |
---|---|---|---|
All Access ID | The Captain is the only person on station to have access to the entire station at round start. From the depths of maintenance to his private quarters in the bridge, the captain can go anywhere. | On the Captain, with a spare copy in his quarters. Keep that spare away from any person who might want it. | |
Nuclear Authentication Disk | Arguably the sole job of the Captain is to guard this! This disk is required to detonate a Nanotrasen brand nuclear fission device. Leaving this on your desk may get you demoted for stupidity. Nuclear Operatives will probably kill you if they know you have this. | In the Captain's Quarters | |
Hand Teleporter | A unique device capable of teleporting the user to either a pre-set beacon or to a random location near the user. Dangerous, as it could launch you into space, but a great escape tool. Traitors might want this. | In the Captain's Quarters | |
Energy Gun | The Captain is one of four people who has access to an Energy Gun at round start. This weapon serves as a powerful self-defence tool. | In the Captain's Personal Locker | |
Captain's Antique Laser Gun | The prized weapon of the Captain, and the target of many enemy forces. Similar to the laser gun except it's self-recharging. Traitors might want this. | In a locked display case in the Captain's Quarters | |
Command Door Remote | A tool that can remotely bolt, open or remove access restrictions to any door that requires command access. | In the Captain's Personal Locker |
Clothing
Icon | Item | Info | Spawns |
---|---|---|---|
Captain's SWAT Suit | An advanced hardsuit that provides the highest protection of any armour on the entire station. Comes with a built-in helmet. | Captain's Suit Storage Unit | |
Captain's Jetpack | A classic Jetpack, allows you to get back to the station if you make a wrong move in space. Often sought by Traitors. | Captain's Suit Storage Unit |
Head of Personnel
Clothing
Head of Security
Equipment
Clothing
Research Director
Equipment
Clothing
Icon | Item | Info | Spawns |
---|---|---|---|
Reactive Teleport armor | Unique form of armour. If hit by a slight breeze it will teleport its user far away in a random direction. Generally won't space the user. But it might. Traitors might want this. | Research Director's Personal Locker | |
Prototype Hardsuit | A prototype Hardsuit. Fitted with the best explosive resistant materials known to mankind, and has a built-in research scanner that works like Science Goggles do. | Research Director's Suit Storage Unit (or Toxins testing) |
Chief Medical Officer
Equipment
Icon | Item | Info | Spawns |
---|---|---|---|
Hypospray | An air needle autoinjector capable of instantly injecting a target with whatever chemical is loaded. Good for healing, or other non-medical related tasks. Comes pre-loaded with 30 units of omnizine, good for healing any damage. Traitors might want this. | Chief Medical Officer's Personal Locker | |
Medical HUD Autosurgeon | Single use autosurgeon that will implant whoever uses it first with a medical HUD. Lets you have access to the Medical HUD without having to wear a health scanner HUD. | Chief Medical Officer's Personal Locker | |
Compact Defibrillator | A scaled down variant of the standard defibrillator. This version can be placed on a user's belt slot for rapid use in the field. | Chief Medical Officer's Personal Locker | |
Medical Door Remote | A medical-door remote tool. can remotely bolt, open or remove access restrictions to any medical door. | Chief Medical Officer's Personal Locker |
Clothing
Chief Engineer
Equipment
Icon | Item | Info | Spawns |
---|---|---|---|
Chief Engineer's Toolbelt | The Chief Engineer's Toolbelt, aside from being snazzy, holds three unique tools that only the Chief Engineer has access to at round start:
All tools also work significantly faster than their singular counterparts. |
On the Chief Engineer | |
Hardsuit Jetpack Upgrade | A upgrade module for any Hardsuit. When installed it gives the Hardsuit a inbuilt jetpack. | Chief Engineer's Personal Locker | |
Station Blueprints | A set of blueprints that offer three functions: Renaming areas of the station, showing the user every single action a wire has (such as which wire will depower a door), and showing the user the layout of every single pipe, wire and disposal tube on screen at once. Traitors might want this, as well as anyone who wants to rename every room to "Primary Fart Storage". | Chief Engineer's Personal Locker | |
Engineering Door Remote | A engineering-door remote tool, can remotely bolt, open or remove access restrictions to any engineering door. | Chief Engineer's Personal Locker |
Clothing
Icon | Item | Info | Spawns |
---|---|---|---|
Advanced Hardsuit | Unique Hardsuit available to the Chief Engineer. Comes with a inbuilt Jetpack, offers complete protection from fire hazards, near complete protection from radiation, a inbuilt geiger counter and is reasonablly armoured. | Chief Engineers Suit Storage Unit | |
Advanced Magboots | Unique magboots available to the Chief Engineer. When activated it will not slow down the user, thus allowing the Chief Engineer to move at best speed while on a tile being pushed by space wind, or a tile that is wet. Traitors might want these. | Chief Engineer's Suit Storage Unit |