Station traits: Difference between revisions
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= Station traits = | = Station traits = | ||
trait selection is exclusive for each category. If your station is lucky(maybe not) enough, you'll get 6 traits in total. | |||
'''Positive traits:''' | '''Positive traits:''' | ||
* 20/26 chance(76.9%): Nothing | |||
* 5/26 chance(19.2%): one trait | |||
* 5/26 chance(19.2%): one | |||
* 1/26 chance(3.8%): two traits | * 1/26 chance(3.8%): two traits | ||
'''Negative traits:''' | '''Negative traits:''' | ||
* 20/26 chance(76.9%): Nothing | |||
* 5/26 chance(19.2%): one trait | |||
* 5/26 chance(19.2%): one | |||
* 1/26 chance(3.8%): two traits | * 1/26 chance(3.8%): two traits | ||
'''Neutral traits:''' | '''Neutral traits:''' | ||
* 10/23 chance(43.5%): Nothing | * 10/23 chance(43.5%): Nothing | ||
* 10/23 chance(43.5%): one | * 10/23 chance(43.5%): one trait | ||
* 3/23 chance(13.0%): two traits | |||
=== Positive === | === Positive === | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 49: | Line 43: | ||
|5|| | |5|| | ||
{{Textidentation|''"It seems collectors in this system are extra keen to on bounties, and will pay more to see their completion."''}} | {{Textidentation|''"It seems collectors in this system are extra keen to on bounties, and will pay more to see their completion."''}} | ||
* Bounty | * Bounty rewards are increased by 20%. | ||
|- | |- | ||
|Strong supply lines | |Strong supply lines | ||
|5|| | |5|| | ||
{{Textidentation|''"Prices are low in this system, BUY BUY BUY!"''}} | {{Textidentation|''"Prices are low in this system, BUY BUY BUY!"''}} | ||
* | * The cost of supply crates is reduced by 20%. | ||
|- | |- | ||
|Scarves | |Scarves | ||
Line 85: | Line 79: | ||
|3|| | |3|| | ||
{{Textidentation|''"Please be nice to him."''}} | {{Textidentation|''"Please be nice to him."''}} | ||
* This will replace the station announcer | * This will replace the station announcer with an intern who will not say anything detailed... You really don't know what's coming. | ||
|- | |- | ||
|Carp infestation | |Carp infestation | ||
Line 95: | Line 89: | ||
|3|| | |3|| | ||
{{Textidentation|''"Due to the distance to our normal supply lines, cargo orders are more expensive."''}} | {{Textidentation|''"Due to the distance to our normal supply lines, cargo orders are more expensive."''}} | ||
* | * The cost of supply crates is increased by 20%. | ||
|- | |- | ||
|Late Arrivals | |Late Arrivals | ||
Line 113: | Line 107: | ||
{{Textidentation|"That was one hell of a night. Now, get back to work."''}}<br/> | {{Textidentation|"That was one hell of a night. Now, get back to work."''}}<br/> | ||
{{Textidentation|''"Party's over. Get back to work."''}} | {{Textidentation|''"Party's over. Get back to work."''}} | ||
* The station had a party: | * The station had a party: the halls are covered in vomit and beer bottles, and everyone is vomiting. | ||
* Also, people will | * Also, people will roundstart in hallways, bar or dormitory. | ||
|- | |- | ||
|Blackout | |Blackout | ||
Line 129: | Line 123: | ||
|5|| | |5|| | ||
{{Textidentation|''"Overflow bureacracy mistake - It seems for some reason we put out the wrong job-listing for the overflow role this shift...I hope you like [chosen_job]s."''}} | {{Textidentation|''"Overflow bureacracy mistake - It seems for some reason we put out the wrong job-listing for the overflow role this shift...I hope you like [chosen_job]s."''}} | ||
* One of jobs will have no | * One of these jobs will have no cap on the number of crewmembers assigned: Clown, Mime, Bartender, Cook, Botanist, Cargo tech, Janitor. | ||
|- | |- | ||
|Slow Shuttle | |Slow Shuttle | ||
Line 139: | Line 133: | ||
|3|| | |3|| | ||
{{Textidentation|''"Your station's friendly bots have had their language matrix fried due to [event_source], resulting in some strange and unfamiliar speech patterns."''}} | {{Textidentation|''"Your station's friendly bots have had their language matrix fried due to [event_source], resulting in some strange and unfamiliar speech patterns."''}} | ||
* Station bots will | * Station bots will speak a random language rather than Galactic Common. | ||
|- | |- | ||
|United Department Budget Management | |United Department Budget Management | ||
Line 175: | Line 169: | ||
|5|| | |5|| | ||
{{Textidentation|''"We lost the primary datatape that holds the announcement system's voice responses. We did however find an older backup."''}} | {{Textidentation|''"We lost the primary datatape that holds the announcement system's voice responses. We did however find an older backup."''}} | ||
* Station | * Station announcer will be Baystation style. | ||
|} | |||
== Exclusive traits == | |||
All exclusive station traits will be rolled to appear. If a station has a very wild luck, It's possible to have all exclusive station traits (unless these are blacklisted by each others.) | |||
'''There is no exclusive trait in the game currently''', so these are just examples for now. | |||
{| class="wikitable" | |||
|- | |||
! Name | |||
!Chance to appear!! Effects | |||
|- | |||
|Special Jobs | |||
|0%|| | |||
{{Textidentation|''We opened a slot for a special job. We expect their duty can fit the station.''}} | |||
* Opens a slot of a limited job - especially gimmick job. Gimmick jobs will appear regardless of the existence of their office room in maintenance. | |||
|} | |} |
Latest revision as of 06:03, 2 February 2023
Station traits
trait selection is exclusive for each category. If your station is lucky(maybe not) enough, you'll get 6 traits in total.
Positive traits:
- 20/26 chance(76.9%): Nothing
- 5/26 chance(19.2%): one trait
- 1/26 chance(3.8%): two traits
Negative traits:
- 20/26 chance(76.9%): Nothing
- 5/26 chance(19.2%): one trait
- 1/26 chance(3.8%): two traits
Neutral traits:
- 10/23 chance(43.5%): Nothing
- 10/23 chance(43.5%): one trait
- 3/23 chance(13.0%): two traits
Positive
Name | Weight | Effects |
---|---|---|
Lucky winner | 1 |
"Your station has won the grand prize of the annual station charity event. Free snacks will be delivered to the bar every now and then.""}}
|
Galactic grant | 5 |
"Your station has been selected for a special grant. Some extra funds has been made available to your cargo department."
|
Premium internals boxes | 10 | "The internals boxes for your crew have been filled with bonus equipment."
|
Bountiful bounties | 5 |
"It seems collectors in this system are extra keen to on bounties, and will pay more to see their completion."
|
Strong supply lines | 5 |
"Prices are low in this system, BUY BUY BUY!"
|
Scarves | 5 |
"Nanotrasen is experimenting with seeing if neck warmth improves employee morale."
|
Filled up maintenance | 5 |
"Our workers accidentally forgot more of their personal belongings in the maintenance areas."
|
Quick Shuttle | 5 |
"Due to proximity to our supply station, the cargo shuttle will have a quicker flight time to your cargo department."
|
Negative
Name | Weight | Effects |
---|---|---|
Announcement Intern | 3 |
"Please be nice to him."
|
Carp infestation | 5 |
"Dangerous fauna is present in the area of this station."
|
Distant supply lines | 3 |
"Due to the distance to our normal supply lines, cargo orders are more expensive."
|
Late Arrivals | 2 |
"You are getting late, again. Get your stuff together or you are all fired."
|
Drive-by landing | 2 |
"We overshot your station by a few miles. Prepare to be pod launched onto it."
|
Hangover | 2 |
"That was one hell of a night. Now, get back to work."
|
Blackout | 5 |
"Station lights seem to be damaged, be safe when starting your shift today."
|
Cleaned out maintenance | 5 |
"Our workers cleaned out most of the junk in the maintenace areas."
|
Overflow bureacracy mistake | 5 |
"Overflow bureacracy mistake - It seems for some reason we put out the wrong job-listing for the overflow role this shift...I hope you like [chosen_job]s."
|
Slow Shuttle | 5 |
"Due to distance to our supply station, the cargo shuttle will have a slower flight time to your cargo department."
|
Bot Language Matrix Malfunction | 3 |
"Your station's friendly bots have had their language matrix fried due to [event_source], resulting in some strange and unfamiliar speech patterns."
|
United Department Budget Management | 2 |
"[event_reasoning]. So, all station budgets have been united into one, and all budget cards will be linked to one account."
|
Neutral
Name | Weight | Effects |
---|---|---|
Bananium Shipment | 5 |
(no report) "Rumors has it that the clown planet has been sending support packages to clowns in this system"
|
Ian's Adventure | 5 |
(no report) "Ian has gone exploring somewhere in the station."
|
PDA glitch | 8 |
"Something seems to be wrong with the PDAs issued to you all this shift. Nothing too bad though."
|
Announcement "System" | 5 |
"Our announcement system is under scheduled maintanance at the moment. Thankfully, we have a backup."
|
Announcer: Archival Tape | 5 |
"We lost the primary datatape that holds the announcement system's voice responses. We did however find an older backup."
|
Exclusive traits
All exclusive station traits will be rolled to appear. If a station has a very wild luck, It's possible to have all exclusive station traits (unless these are blacklisted by each others.)
There is no exclusive trait in the game currently, so these are just examples for now.
Name | Chance to appear | Effects |
---|---|---|
Special Jobs | 0% |
We opened a slot for a special job. We expect their duty can fit the station.
|