imported>RaveRadbury |
imported>RaveRadbury |
(10 intermediate revisions by the same user not shown) |
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| block_chance = 30 | | block_chance = 30 |
| armour_penetration = 5) | | armour_penetration = 5) |
|
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| ===Body Armor===
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|
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| melee bullet laser energy bomb bio rad fire acid
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|
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| {| class="wikitable sortable" border="1" align="center" cellspacing="0" cellpadding="2"
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| ! scope="col" class="unsortable" style='background-color:Lightblue;'|Icon
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| ! scope="col" style='background-color:Lightblue;'|Item
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| ! scope="col" class="unsortable" style='background-color:Lightblue;'|Acquired
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| ! scope="col" class="sortable" style='background-color:Lightblue;'|Melee
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| ! scope="col" class="sortable" style='background-color:Lightblue;'|Bullet
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| ! scope="col" class="sortable" style='background-color:Lightblue;'|Laser
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| ! scope="col" class="sortable" style='background-color:Lightblue;'|Energy
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| ! scope="col" class="sortable" style='background-color:Lightblue;'|Bomb
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| ! scope="col" class="sortable" style='background-color:Lightblue;'|Bio
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| ! scope="col" class="sortable" style='background-color:Lightblue;'|Rad
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| ! scope="col" class="sortable" style='background-color:Lightblue;'|Fire
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| ! scope="col" class="sortable" style='background-color:Lightblue;'|Acid
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| |-
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|
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| ![[File:CaptArmor.png|64px]]
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| !{{anchor|Captain's Armor}}[[Captain's Armor]]
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| |[[Captain's Quarters]]
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| |40
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| |50
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| |50
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| |25
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| |50
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| |100
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| |50
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| |100
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| |100
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| |-
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|
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| ![[File:Capscarapace.png|64px]]
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| !{{anchor|Captain's Carapace}}[[Captain's Carapace]]
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| |[[Captain's Quarters]]
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| |50
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| |40
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| |50
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| |10
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| |25
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| |0
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| |0
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| |0
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| |0
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| |-
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|
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| ![[File:RIG.png|64px]]
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| !{{anchor|Engineering Hardsuit}}[[Hardsuit|Engineering Hardsuit]]
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| |[[Engineering]]
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| |30
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| |5
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| |10
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| |5
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| |10
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| |100
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| |75
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| |100
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| |75
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| |-
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|
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| ![[File:Atmospherics_Hardsuit.png|64px]]
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| !{{anchor|Atmospherics Hardsuit}}[[Hardsuit|Atmospherics Hardsuit]]
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| |[[Atmospherics]]
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| |30
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| |5
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| |10
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| |5
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| |10
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| |100
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| |0
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| |100
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| |75
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| |-
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|
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| ![[File:Mining_Hardsuit.png|64px]]
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| !{{anchor|Mining Hardsuit}}[[Hardsuit|Mining Hardsuit]]
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| |[[Mining]]
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| |70 (30)
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| |5
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| |10
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| |5
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| |50
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| |100
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| |50
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| |50
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| |75
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| |-
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|
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| ![[File:AdvRIG.png|64px]]
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| !{{anchor|CE Hardsuit}}[[Hardsuit|CE Hardsuit]]
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| |[[Chief Engineer]]
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| |40
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| |5
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| |10
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| |5
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| |50
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| |100
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| |90
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| |100
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| |90
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| |-
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|
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| ![[File:Medical_Hardsuit.png|64px]]
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| !{{anchor|CMO Hardsuit}}[[Hardsuit|CMO Hardsuit]]
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| |[[Chief Medical Officer]]
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| |30
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| |5
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| |10
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| |5
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| |10
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| |100
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| |50
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| |75
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| |75
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| |-
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|
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| ![[File:RDRIG.png|64px]]
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| !{{anchor|RD Hardsuit}}[[Hardsuit|RD Hardsuit]]
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| |[[Research Director]]
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| |30
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| |5
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| |10
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| |5
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| |100
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| |100
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| |60
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| |60
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| |80
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| |-
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|
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| ![[File:Security Hardsuit.png|64px]]
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| !{{anchor|Security Hardsuit}}[[Hardsuit|Security Hardsuit]]
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| |[[Brig]], <br> on [[BoxStation]] in [[E.V.A.]]
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| |30
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| |15
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| |30
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| |10
| |
| |10
| |
| |100
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| |50
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| |75
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| |75
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| |-
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|
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| ![[File:HoSRIG.png|64px]]
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| !{{anchor|HoS Hardsuit}}[[Hardsuit|HoS Hardsuit]]
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| |[[Head of Security's Office]], <br> on [[BoxStation]] in [[E.V.A.]]
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| |45
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| |25
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| |30
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| |10
| |
| |25
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| |100
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| |50
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| |95
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| |95
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| |-
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|
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| ![[File:Wizardsuit.png|64px]]
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| !{{anchor|Gem-encrusted hardsuit}}[[Wizard|Gem-encrusted hardsuit]]
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| |[[Wizard]] or Summon magic
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| |40
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| |40
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| |40
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| |20
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| |35
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| |100
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| |50
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| |100
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| |100
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| |-
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|
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| ![[File:Ablative.png|64px]]
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| !{{anchor|Ablative Armor Vest}}[[Ablative Armor Vest]]
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| |[[Armory]]
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| |10
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| |10
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| |60
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| |50
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| |0
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| |0
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| |0
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| |0
| |
| |0
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| |-
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|
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| ![[File:Bulletproofvest.png|64px]]
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| !{{anchor|Bulletproof Vest}}[[Bulletproof Vest]]
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| |[[Armory]]
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| |15
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| |60
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| |10
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| |10
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| |40
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| |0
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| |0
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| |0
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| |0
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| |-
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|
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| ![[File:Armor.png|64px]]
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| !{{anchor|Body Armor}}[[Body Armor]]
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| |[[HoS]], [[HoP]], [[Security]]
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| |30
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| |30
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| |30
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| |10
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| |25
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| |0
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| |0
| |
| |0
| |
| |0
| |
| |-
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|
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| ![[File:Swatarmor.png|64px]]
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| !{{anchor|Riot Suit}}[[Riot Suit]]
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| |[[Armory]]
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| |50
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| |10
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| |10
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| |10
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| |0
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| |0
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| |0
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| |0
| |
| |0
| |
| |-
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|
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| ![[File:Armoredcoat.png|64px]]
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| !{{anchor|Armored Coat}}[[Armored Coat]]
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| |[[HoS]]
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| |30
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| |30
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| |30
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| |10
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| |25
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| |0
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| |0
| |
| |0
| |
| |0
| |
| |-
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|
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| ![[File:Deathsquad.png|64px]]
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| !{{anchor|Deathsquad Armor}}[[Deathsquad Armor]]
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| |[[Death Squad]]
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| |80
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| |80
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| |50
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| |50
| |
| |100
| |
| |100
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| |100
| |
| |100
| |
| |100
| |
| |-
| |
|
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| ![[File:Bomb-suit.png|64px]]
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| !{{anchor|Bomb Suit}}[[Bomb-suit|Bomb Suit]]
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| |[[Toxins Lab]], [[Armory]]
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| |40
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| |0
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| |20
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| |10
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| |100
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| |0
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| |0
| |
| |0
| |
| |0
| |
| |-
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|
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| ![[File:Secjumpsuit.png|64px]]
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| !{{anchor|Security Officer's Jumpsuit}}Security Officer's Jumpsuit
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| |[[Security Offices]]
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| |10
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| |0
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| |0
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| |0
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| |0
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| |0
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| |0
| |
| |0
| |
| |0
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| |-
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|
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| ![[File:MK.I_SWAT_Suit.png|64px]]
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| !{{anchor|MK.I SWAT Suit}}[[MK.I SWAT Suit|MK.I SWAT Suit]]
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| |Order it from [[Cargo|Cargo]]
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| |40
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| |30
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| |30
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| |30
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| |50
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| |90
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| |20
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| |100
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| |100
| |
| |-
| |
|
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| ![[File:Syndi_hardsuit.png|64px]]
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| !{{anchor|Blood-red Hardsuit}}[[Syndicate_Items#Syndicate_Hardsuit|Blood-red Hardsuit]]
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| |From [[Syndicate_Uplink|the Syndicate]]
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| |40
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| |50
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| |30
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| |15
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| |35
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| |100
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| |50
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| |50
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| |90
| |
| |}
| |
I'm new and stuff. As a fresh set of eyes I'm noticing that the wiki is out of date so I'm taking a moment to maintain the wiki for the people who come after me.
sandbox
Uncommon Non-obvious Job Access sorted by category. Italicized additional access only.
ACCESS_MAINT_TUNNELS
HoS, RD, HoP, CE, CMO, Warden, Security, Detective, QM, Cargo Tech, Shaft Miner (Additional), Engi, Atmos Tech, Janitor, Assistant
Summary: Heads, Sec, Cargo, Engineering
ACCESS_WEAPONS (Allowed to have Weapons)
HoS, Warden, Detective, Sec, HoP, Bartender
Summary: Sec, HoP, guy with a gun
ACCESS_CONSTRUCTION
HoP, HoS, CE, Engi, Atmos, Sec, Curator
Summary: Hop, Sec, Engi, Gimmick
ACCESS_MORGUE
HoP, HoS, CMO, RD, Warden, Sec, Detective, Doc, Chemist, Genetecist, Virologist, Roboticist, Botanist, Chaplain, Cook, Bartender
Summary: People who need it for deposits or withdrawals. Not sure about Chemist and Virologist, but hey, medical.
ACCESS_MINERAL_STOREROOM
Janitor, Bartender, Botanist, Cargo Tech, QM, Roboticist, Scientist, Atmos Tech, Chemist, Cook, Genetecist, Doc, Viro, CMO, Detective, RD, Engi, Warden, CE, HoP, HoS, Miner, SeC
Summary: Sec (why?), Science, Engi, Medical, Cargo, Food Service (Also odd)
Quirk I'd like to add. (Incomplete)
/datum/quirk/nocommon
name = "Uncultured"
desc = "For one reason or another you never learned galactic common."
value = 0
mob_trait = TRAIT_NOCOMMON
gain_text = "You do not understand galactic common."
lose_text = "You suddenly understand galactic common."
/datum/quirk/nocommon/on_spawn()
var/mob/living/carbon/human/H = quirk_holder
H.remove_language(/datum/language/common)
/// Not sure if I'm calling the right filepaths or even using the syntax correctly. Need to test and figure it out.
Construction Access
Construction access pertains to the Vacant Office and Auxiliary Base Construction. Vacant Office B and Construction Area
These spaces are rarely visited and are therefore targets for clandestine individuals. The Curator and Engineering can use these spaces to set up projects.
Auxiliary Base Construction has a specific use in building a room to send to Lavaland. If you're the Curator you can do this to start your adventuring career. Be sure to coordinate with the shaft miners so that your base is placed optimally.
Curator's Beacon is not covered in Job Page
Heroic Beacon
"To summon heroes from the past to protect the future."
Indiana Jones w/ Whip
Astronaut w/ Nasa Void Suit
Highlander w/ weak ceremonial claymore (force = 15
block_chance = 30
armour_penetration = 5)