Status Effects: Difference between revisions
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Spacemen can suffer from a lot of different status effects and temporary afflictions. This page will list them. | Spacemen can suffer from a lot of different status effects and temporary afflictions. This page will list them. | ||
==Disables== | |||
= | === Disarm === | ||
==Knockdown== | Makes the victim drop what they are holding. Shoving someone while they are knocked down will disarm them. | ||
===Knockdown=== | |||
When knocked down the victim will drop items in hand, but will be able to crawl, pick up items and fight from the ground. | When knocked down the victim will drop items in hand, but will be able to crawl, pick up items and fight from the ground. | ||
Common sources of Knockdown: [[New_Players#Disarm_Intent|Disarming]], slipping | Common sources of Knockdown: [[New_Players#Disarm_Intent|Disarming]], slipping | ||
===Paralyze=== | |||
==Paralyze== | |||
A paralyzed victim will fall down and be unable to act in any way, but can still talk. | A paralyzed victim will fall down and be unable to act in any way, but can still talk. | ||
Common sources of Paralyze: [[Security_items#Stun_Baton|Stun Batons]], [[Health#Stamina|stamina crit]] | Common sources of Paralyze: [[Security_items#Stun_Baton|Stun Batons]], [[Health#Stamina|stamina crit]] | ||
===Stun=== | |||
==Stun== | |||
A Stunned victim will not be able to move or perform actions of any sort, but will remain upright and will still be able to speak. | A Stunned victim will not be able to move or perform actions of any sort, but will remain upright and will still be able to speak. | ||
Pure stuns are very rare, with [[#Paralyze|Paralyze]] being mechanically identical and far more common. | Pure stuns are very rare, with [[#Paralyze|Paralyze]] being mechanically identical and far more common. | ||
Common sources of Stun: | Common sources of Stun: [[Mining#The Wildlife|Goliath]]s | ||
===Unconscious=== | |||
==Unconscious== | |||
An Unconscious victim will have the same effects of Knockdown, plus the inability to see, hear or speak. | An Unconscious victim will have the same effects of Knockdown, plus the inability to see, hear or speak. | ||
Common sources of Unconscious: [[Crit]], [[Carbon Dioxide]] | Common sources of Unconscious: [[Crit]], [[Carbon Dioxide]] | ||
===Sleep=== | |||
==Sleep== | |||
A Sleeping victim will have the same effects as an Unconscious one; the difference is that some things that can't help against Unconsciousness can reduce sleeping time, like coffee or being clicked on with [[New_Players#Intents|help intent]]. | A Sleeping victim will have the same effects as an Unconscious one; the difference is that some things that can't help against Unconsciousness can reduce sleeping time, like coffee or being clicked on with [[New_Players#Intents|help intent]]. | ||
Common sources of Sleep: the Sleep action, [[Morphine]], [[Abductor]]s' [[Security_items#Stun Baton|baton]] | Common sources of Sleep: the Sleep action, [[Morphine]], [[Abductor]]s' [[Security_items#Stun Baton|baton]] | ||
==Other Status Effects== | |||
=Other Status Effects= | ===Mute=== | ||
==Mute== | |||
A Mute victim will be unable to speak or whisper until the Mute runs out. They will still be able to emote. | A Mute victim will be unable to speak or whisper until the Mute runs out. They will still be able to emote. | ||
Common sources of Mute: [[Mute toxin]], being a [[Mime]], [[Changeling]]s' [[Changeling#Mute Sting|Mute Sting]] | Common sources of Mute: [[Mute toxin]], being a [[Mime]], [[Changeling]]s' [[Changeling#Mute Sting|Mute Sting]] | ||
===Confusion=== | |||
==Confusion== | |||
A Confused victim will sometimes take a step in a random direction. | A Confused victim will sometimes take a step in a random direction. | ||
Common sources of Confustion: Disgust from food, slipping on [[Space Lube]], [[Flash|Flashes]] | Common sources of Confustion: Disgust from food, slipping on [[Space Lube]], [[Flash|Flashes]] | ||
===Disgust=== | |||
==Disgust== | |||
Makes you vomit. | Makes you vomit. | ||
===Dizziness=== | |||
==Dizziness== | |||
A Dizzy victim's screen will keep tilting until the effect runs out. | A Dizzy victim's screen will keep tilting until the effect runs out. | ||
Common sources of Dizziness: Alcohol, Mushrooms, [[Diseases]] | Common sources of Dizziness: Alcohol, Mushrooms, [[Diseases]] | ||
===Drowsiness=== | |||
==Drowsiness== | |||
Blurs your vision and makes you randomly fall asleep. Used to slow you down as well but that's bugged. | Blurs your vision and makes you randomly fall asleep. Used to slow you down as well but that's bugged. | ||
Common sources of Drowsiness: [[Guide_to_chemistry#Chloral_Hydrate|Chloral hydrate]]. | Common sources of Drowsiness: [[Guide_to_chemistry#Chloral_Hydrate|Chloral hydrate]]. | ||
===Drugginess=== | |||
==Drugginess== | |||
A Druggy victim's screen will display a colored overlay. | A Druggy victim's screen will display a colored overlay. | ||
Common sources of Drugginess: [[Space Drugs]], miscellaneous drugs | Common sources of Drugginess: [[Space Drugs]], miscellaneous drugs | ||
===Hallucinations=== | |||
==Hallucinations== | |||
A Hallucinating victim will see and hear things that aren't there. Hallucinations can take many, many forms, with some being more subtle than others. | A Hallucinating victim will see and hear things that aren't there. Hallucinations can take many, many forms, with some being more subtle than others. | ||
Common sources of Hallucinations: [[Mindbreaker Toxin]], the [[supermatter]], [[BZ|BZ gas]] | Common sources of Hallucinations: [[Mindbreaker Toxin]], the [[supermatter]], [[BZ|BZ gas]] | ||
===Jitteriness=== | |||
==Jitteriness== | |||
A jittering person's sprite will shake slightly. | A jittering person's sprite will shake slightly. | ||
Common sources of jitteriness: Electrocution, [[Guide_to_food_and_drinks#Coffee|coffee]] overdose | Common sources of jitteriness: Electrocution, [[Guide_to_food_and_drinks#Coffee|coffee]] overdose | ||
===Stuttering=== | |||
Makes you stutter when trying to speak. Does not interfere with [[General_items#Voice_Analyzer|voice analyzer]] trigger recognition. |
Latest revision as of 18:22, 23 June 2023
Spacemen can suffer from a lot of different status effects and temporary afflictions. This page will list them.
Disables
Disarm
Makes the victim drop what they are holding. Shoving someone while they are knocked down will disarm them.
Knockdown
When knocked down the victim will drop items in hand, but will be able to crawl, pick up items and fight from the ground.
Common sources of Knockdown: Disarming, slipping
Paralyze
A paralyzed victim will fall down and be unable to act in any way, but can still talk.
Common sources of Paralyze: Stun Batons, stamina crit
Stun
A Stunned victim will not be able to move or perform actions of any sort, but will remain upright and will still be able to speak. Pure stuns are very rare, with Paralyze being mechanically identical and far more common.
Common sources of Stun: Goliaths
Unconscious
An Unconscious victim will have the same effects of Knockdown, plus the inability to see, hear or speak.
Common sources of Unconscious: Crit, Carbon Dioxide
Sleep
A Sleeping victim will have the same effects as an Unconscious one; the difference is that some things that can't help against Unconsciousness can reduce sleeping time, like coffee or being clicked on with help intent.
Common sources of Sleep: the Sleep action, Morphine, Abductors' baton
Other Status Effects
Mute
A Mute victim will be unable to speak or whisper until the Mute runs out. They will still be able to emote.
Common sources of Mute: Mute toxin, being a Mime, Changelings' Mute Sting
Confusion
A Confused victim will sometimes take a step in a random direction.
Common sources of Confustion: Disgust from food, slipping on Space Lube, Flashes
Disgust
Makes you vomit.
Dizziness
A Dizzy victim's screen will keep tilting until the effect runs out.
Common sources of Dizziness: Alcohol, Mushrooms, Diseases
Drowsiness
Blurs your vision and makes you randomly fall asleep. Used to slow you down as well but that's bugged.
Common sources of Drowsiness: Chloral hydrate.
Drugginess
A Druggy victim's screen will display a colored overlay.
Common sources of Drugginess: Space Drugs, miscellaneous drugs
Hallucinations
A Hallucinating victim will see and hear things that aren't there. Hallucinations can take many, many forms, with some being more subtle than others.
Common sources of Hallucinations: Mindbreaker Toxin, the supermatter, BZ gas
Jitteriness
A jittering person's sprite will shake slightly.
Common sources of jitteriness: Electrocution, coffee overdose
Stuttering
Makes you stutter when trying to speak. Does not interfere with voice analyzer trigger recognition.