Guide to Research and Development: Difference between revisions

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:# Use the computer.
:# Use the computer.


The computer will will show you tech levels of the item. Items of same or higher tech level in a category will raise tech level of that category by 1. It is possible to eject items from the Destructive Analyzer.
The computer will will show you tech levels of the item. Items of same level in a category will raise the tech level of that category by 1. Items with higher tech level will raise the tech level of that category to that level. It is possible to eject items from the Destructive Analyzer.
 


== Tech categories ==
== Tech categories ==

Revision as of 22:44, 18 June 2016

Research & Development

  • R&D (not to be confused with the RD) consists of scientists experimenting on individual objects found around the station by putting them in the Destructive Analyzer, which reverse-engineers and disintegrates the object. The R&D console will allow you to then use the technology from deconstructed objects to build more advanced and efficient versions of the original object, and even new tools such as laser cannons!
  • Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about melting things down and playing with the resulting toys! Ain't life grand?

Note that this guide is just mostly about what type of technology different items are. There are many, many ways to do R&D.

R&D remake

Most of R&D levels, both origin techs and required tech levels, were remade recently. Here is some info about the new things if you are already familiar with the old system.

Origin level of items Description
1 Easy to get items. These are common and easily obtainable from any place
2 Uncommon items that can still be found but there are less of these. They are still easy to make or build with a protolathe
3 Rare items. There are some of these items near R&D but they are usually items that you have to build with a protolathe. You need to get some basic levels first.
4 Very rare items. These are only found in some restricted places and are a little harder to build. It is still possible to make all of these after working a while with the earlier levels!
Level gate one
5 These items are not buildable in R&D lab but they are still easy to get. Try asking help from other departments such as xenobiology, cargo or botany. Don't forget to take some machine upgrades with you to make them happy!
Level gate two
6 These items are rather hard to get. They can be rare on the station or require even more help from other departments.
Level gate three
7 These items require luck and are very rare. Mostly obtainable from random events.


Here are some of the high level items needed to get high levels with the new system. These are just examples and there will most likely be more items and these level values can change.

Materials Engineering Plasmatech Powerstorage Bluespace Biotech Combat Electromagnets Data processing
Origin level 5 Durand armor, uranium sheet, golden apple DNA syringe with 5 powers Phazon torso Slime power cell Bluespace banana and tomato Human heart, blood tomato, some xenobio potions Death nettle Ghost chili Walking mushroom, forensic scanner
Origin level 6 Diamond sheet, Gygax armor DNA syringe with 6 powers, machine prototype from cargo Glowberries, glowshrooms Glowcap Bluespace crystal Sentience potion, alien brain, ambrosia gaia Combat shotgun, gatfruit Lazarus injector Mining drone AI upgrade
Origin level 7 Abductor helmet Vortex anomaly Pyro anomaly Flux anomaly Bluespace anomaly Abductor baton, changeling egg Sniper Gravitational anomaly Swarmer shell

Special items:

  1. Strange items now have a 25% change of having a high tech level! Try them out!
  2. DNA syringe give more (bio-)engineering levels the more powers they contain! One level for each power.
  3. Anomalies have some very high tech in them so try to gather them with analyzer and remote signaller!

Deconstruction

Deconstruction is done through the Destructive Analyzer:

  1. Sync the Destructive Analyzer to the research computer if it's not synced.
  2. Insert an item into it.
  3. Use the computer.

The computer will will show you tech levels of the item. Items of same level in a category will raise the tech level of that category by 1. Items with higher tech level will raise the tech level of that category to that level. It is possible to eject items from the Destructive Analyzer.

Tech categories

Materials Research

Development of new and improved materials.

Important category. Used commonly and needed especially in mining items. Deconstructing new materials can make this level higher.

Engineering Research

Development of new and improved engineering techniques.

Needed to produce some complex machines for the station.

Plasma Research

Research into the mysterious substance colloqually known as plasma.

The main reason for the entire research station but is not actually needed much. Still, many items require some plasma technology knowledge. Mostly obtainable from items related to plasma.

Power Manipulation Technology

The various technologies behind the storage and generation of electicity.

Helping with things related to power such as recharging, storing power or items that use power. There are many items such as batteries that can make this higher.

'Blue-space' Research

Research into the sub-reality known as "blue-space".

Many cool toys in science need this to be unlocked. Everyone wants some fun bluespace toys.

Biological Technology

Research into the deeper mysteries of life and organic substances.

Needed for items and machines related to medicine or biological items.

Combat Systems Research

The development of offensive and defensive systems.

As the name suggests, unlocks various weapons. All kinds of weapons can improve this technology.

Electromagnetic Spectrum Research

Research into the electromagnetic spectrum. No clue how they actually work, though.

Many items related to electricity and magnets need this technology. Get it higher for some fun electric toys.

Data Theory Research

The development of new computer and artificial intelligence and data storage systems.

Used for circuit boards and many artificial intelligence items.

Illegal Technologies Research

The study of technologies that violate Nanotrassen regulations.

Getting these levels up often needs illegal items. They unlock some reverse-engineered traitor items to help the station.


Table of Researchable Items

Notice: All the levels have not been updated to wiki yet. The first list has updated levels of items. Also refer the another list above for items that have a high tech level.

Icon Item Materials Engineering Plasma Power Bluespace Biological Combat EMP Data Illegal
Legcuffs 3 3
Circuit board (Emitter) 4 4 3
Circuit board (Gibber) 2 2
Circuit board (Food Processor) 1
Circuit board (Seed Extractor) 1
Circuit board (Recycler) 2 2
Circuit board (Smartfridge) 1
Circuit board (Monkey Recycler) 2 1
Circuit board (Holopad) 1
Bluespace Power Cell 4 4 5 4
Quadratic Capacitor 4 4 5
Triphasic Scanning Module 4 4 5
Femto Manipulator 6 4 4
Quad Ultra Micro Laser 4 4 5
Bluespace Matter Bin 6 4 4
Hatchet 2 2
Scythe 3 2
Console screen 1
Capacitor 1
Scanning module 1
Micro-manipulator 1 1
Micro-laser 1
Matter bin 1
Advanced capacitor 3
Advanced scanning module 3
Nano-manipulator 3 2
High-power micro-laser 3
Advanced matter bin 3
Super capacitor 4 4
Phasic scanning module 4 4
Pico-manipulator 4 4 4
Ultra-high-power micro-laser 4 4
Super matter bin 4 4
Subspace ansible 2 1 2 2
Hyperwave filter 2 2
Subspace amplifier 2 2 2 2
Subspace treatment disk 2 2 2 2
Subspace Wavelength analyzer 2 2 2 2
Ansible crystal 2 2 2 2
Subspace transmitter 2 2 2
Soulstone 5 4
Any circuit board not listed 2
Circuit board (Turbine Computer) 4 4 4
Circuit board (Telescience Console) 4 3 3
Circuit board (Message Monitor) 2
Circuit board (AI core) 3
Circuit board (AI Upload) 4 4
Circuit board (Cyborg Upload) 4 4
Circuit board (PanD.E.M.I.C. 2200) 2 2
Circuit board (DNA Machine) 2 2
Circuit board (Communications) 3 3
Circuit board (Teleporter) 3 3 3
Circuit board (Robotics Control) 3
Circuit board (Cloning) 2 2
Circuit board (Arcade Battle) 1
Circuit board (Solar Control) 2 2
Circuit board (Crew Monitoring Console) 2 2
Circuit board (Mech Bay Power Control Console) 3 3
Circuit board (Supply shuttle console) 3
Circuit board (Operating Computer) 3 2
Circuit board (Telecommunications Monitor) 2 3 3
Circuit board (Telecommunications Server Monitor) 2 3 3
Circuit board (AI Integrity Restorer) 2 2
Circuit board (Booze-O-Mat Vendor) 1
Circuit board (SMES) 3 3 3
Circuit board (Power Compressor) 4 4 4
Circuit board (Power Turbine) 4 4 4
Circuit board (Mechbay Recharger) 3 3 3
Circuit board (Teleporter Hub) 4 4 4 3
Circuit board (Teleporter Station) 4 3 4 4
Circuit board (Telepad) 3 4 4 4
Circuit board (Sleeper) 3 2 3
Circuit board (Cryotube) 4 3 3 4
Circuit board (Cooler/Heater) 2 2 2
Circuit board (Biogenerator) 3 3 2
Circuit board (Microwave) 2 2
Circuit board (Portable Chem Dispenser) 4 4 3 4
Circuit board (Destructive Analyzer) 2 2 2
Circuit board (Autolathe) 2 2
Circuit board (Protolathe) 2 2
Circuit board (Circuit Imprinter) 2 2
Circut board (PACMAN-type Generator) 3 3 3 2
Circut board (SUPERPACMAN-type Generator) 4 4 3
Circut board (MRSPACMAN-type Generator) 4 4 4 3
Circuit board (R&D Server) 3
Circuit board (Exosuit Fabricator) 2 2
Circuit board (Clone Pod) 2 2
Circuit board (Clone Scanner) 2 2
Circuit board (Cyborg Recharger) 3 3
Circuit board (Subspace Receiver) 2 1 2
Circuit board (Hub Mainframe) 2 2
Circuit board (Relay Mainframe) 2 2 2
Circuit board (Bus Mainframe) 2 2
Circuit board (Processor Unit) 2 2
Circuit board (Telecommunication Server) 2 2
Circuit board (Subspace Broadcaster) 2 1 2
Suspicious beacon (Singularity beacon) 6 5
Suspicious beacon (Bomb beacon) 5 5
Suspicious beacon (Powersink beacon) 4 5
Bomb payload 6 5
Big red button 3
[[]] Non-listed mecha equipment 2 2
Mounted sleeper [Mecha] 3 2 3
Syringe gun [Mecha] 3 4 4
Diamond drill [Mecha] 4 4
Mounted RCD [Mecha] 4 4 4 3 4
Teleporter [Mecha] 7
Wormhole generator [Mecha] 2 4 4
Gravitational Catapult [Mecha] 4 3 3
Armor booster module (Close Combat Weaponry) [Mecha] 4 4
Armor booster module (Ranged Weaponry) [Mecha] 4 3 3
Repair droid [Mecha] 4 3 3
Energy relay [Mecha] 4 4 4
Plasma converter [Mecha] 2 2 2
Exonuclear reactor [Mecha] 4 4
EZ-13 MK2 heavy pulse rifle [Mecha] 3 4 6
CH-PS "Immolator" laser [Mecha] 3 3 3
CH-LC "Solaris" laser cannon 3 4 4
MKIV ion heavy cannon 4 5 4
217-D Heavy Plasma Cutter 3 3 4
PBT "Pacifier" mounted taser 3
LBX AC 10 "Scattershot" 4
Ultra AC 2 4
SRM-8 missile rack 4 4 5
SGL-6 grenade launcher 4 4
All other mecha weapons 3 3
Exosuit tracking beacon 2 2
H.O.N.K. parts 2 2 2
Ripley torso 2 2 2 2
Ripley arms and legs 2 2 2
Gygax torso 4 3 3 2
Gygax head 4 3 3 2
Gygax arms and legs 4 3 2
Gygax armor plates 6 5 4
Durand torso 3 3 3 2
Durand head 3 3 3 2
Durand arms and legs 3 3 2
Durand armor plates 6 4 4
Odysseus head 2 2 2
Odysseus torso 2 2 2 2
Odysseus arms and legs 2 2 2
Ripley circut boards 2
Circuit board (Gygax Weapon Control and Targeting module) 4 4
Gygax non-weapon circuit boards 3 3 4
Circuit board (Durand Weapon Control and Targeting module) 3 4 4
Durand non-weapon circuit boards 3 3 4
H.O.N.K. circuit boards 3 3
Odysseus circuit boards 3 3
Gravitational_Anomaly.png Gravitational anomaly 7
Flux_Wave_Anomaly.png Flux wave anomaly 7
Bluespace_Anomaly.png Bluespace anomaly 7
Pyroclastic_Anomaly.png Pyroclastic anomaly 7
Vortex_Anomaly.png Vortex anomaly 7
Intellicard 3 3
Chameleon-projector 4 4
Flash 1 2
EMP flashlight 3 1
Laser pointer 1 2
Multitool 2 1
pAI card 2
Power sink 5 5
Tracking beacon 1
Syndicate encryption key/headset 3 2 1
Binary encryption key/headset 4 3 3
T-ray scanner 1 1
Health analyzer 1 1
Analyzer 1 1
Mass-spectrometer 2 1 2
Advanced mass-spectrometer 3 3 4
Slime scanner 2
Mind batterer 3 3 3
Bruise pack 2
Ointment 2
Glass 1
Reinforced glass 2
Leather 2
Diamond 6
Uranium 5
Solid plasma 2 2
Gold 4
Silver 3
Bananium 4
Metal 1
Plasteel 2
Wood 1 1
Cardboard 1
Grass tile 1
Wood tile 1
Airlock painter 2
'Safeguard' AI Module 3 3
'OneHuman' AI Module 4 4
'ProtectStation' AI Module 4 4
'Quarantine' AI Module 4 2 3
'OxygenIsToxicToHumans' AI Module 4 2 4
Freeform AI Module 4 4
'Reset' AI Module 2 3
'Purge' AI Module 4 5
'Asimov' AI Module 4 3
'Asimov++' Core AI Module 4 3
'P.A.L.A.D.I.N.' Core AI Module 4 3
Custom Core AI Module 4 3
'T.Y.R.A.N.T.' Core AI Module 4 3 1
'Robocop' Core AI Module 4
'Antimov' Core AI Module 4
'Freeform' Core AI Module 4 5
Hacked AI Module 5 5 5
Cryptographic sequencer 2 2
Agent card 1
Match 1
C4 1
Flamethrower 2 2 1
Large grenade 3 3
Classic EMP grenade 2 3
Flashbang 2 3
Viscerator delivery grenade 3 4 3
Carp delivery grenade 3 4 3
Syndicate minibomb 3 4 3
Handcuffs 3 3
Kitchen knife 1
Butcher's cleaver 1
Combat knife 3 4
Carrot shiv 3 2
Energy sword 3 4 4
Chain of command 5
Power cell 1
High-capacity power cell 2
Super-capacity power cell 3 3
Hyper-capacity power cell 4 4 4
Potato battery 1 1
Charged slime core [Yellow] 5 4
Rapid-construction-device (RCD) 2 4
Compressed matter cartridge 3
Scroll of teleportation 6
Lesser scroll of teleportation 5
Riot shield 3 4
Energy combat shield 4 5 6
Singularity hammer 7 4 4
Mjolnir 7 4
Bag of holding 4 4 5 5
Toolbox 1 1
Suspicious looking toolbox 2 2 1
Stun baton 2
Locator [for implants] 2 3
Hand tele 4 3
Wrench 1 1
Wirecutters 1 1
Welding tool 1 1
Industrial welding tool 2 2
Upgraded welding tool 3 2
Experimental welder 4 4 4 3
Crowbar 1 1
Dual energy sword 4 5
Igniter 1
Infrared emitter 2
Mousetrap 1
Proximity sensor 1
Remote signaling device 1
Timer 1
Voice analyzer 1
Optical Meson Scanner 2 1
File:NightVisionMGlasses.png Night Vision Optical Meson Scanner 5 4 4
Night Vision Goggles 4 4 4 4
Optical Material Scanner 3 3
Optical Thermal Scanner 3
Chameleon Thermals [Syndicate item] 3 4
Medical HUD 2 3
File:SecGlasses.png Security HUD 2 3
File:DiagGlasses.png Diagnostic HUD 2 2
File:NVMedGlasses.png Night Vision Health Scanner HUD 5 4 4 4
File:NVDiagGlasses.png Night Vision Diagnostic HUD 5 4 4 4
File:NVSecGlasses.png Night Vision Security HUD 5 4 4 4
HUDSunglasses 3 3 3
File:WeldingGasMask.png Welding gas mask 2 3
Chameleon shoes [Syndicate item] 2
Chameleon jumpsuit [Syndicate item] 2
Bluespace tomato 5 4
Gatfruit 6
Log 1
Nettle 3
Death nettle 5
Plant analyzer 2 2
Pickaxe 2 3
Silver pickaxe 3 4
File:Mining drill.png Mining drill 2 3 2
Sonic jackhammer 6 5 4 4
Plasma cutter 3 1 3 1 2
Diamond pickaxe 4 4
Diamond mining drill 6 5 4
Shovel 2 2
File:BSCapsule.png Bluespace shelter capsule 3 3
File:Adv Plasma Cutter.png Advanced plasma cutter 4 2 4 3 3 3
Uranium ore 5
Iron ore 1
Sand 1
Plasma ore 2
Silver ore 3
Gold ore 4
Diamond ore 6
Bananium ore 4
Brain 5
Alien brain 6
Man-Machine Interface 2 2 3
Slime extract 3
Sleepy Pen [Syndicate item] 4 2
Ammunition box (9mm) 2
Ammunition box (10mm) 2
Ammunition box (.45) 2
Ammunition box (12mm) 2
Magazine (9mm) 2
Magazine (10mm) 2
Magazine (12mm) 2
Magazine (.50ae) 2
Magazine (.75) 2
Laser gun 4 2
Accelerator laser cannon 3 4 4
Xray laser gun 4 6 4 1
Laser tag gun 2 2
Energy gun 4 3
Advanced energy gun 4 4 4
Ion rifle 4 4
Floral somatoray 4 2
Tesla gun 4 4 4
Taser gun 3
File:Hybrid Taser.png Hybrid taser gun 4
Disabler 3


This table mostly uses the old levels and is mostly outdated.

Icon Item Materials Engineering Plasma Power Bluespace Biological Combat EMP Data Illegal
Energy crossbow 2 2 5
Temperature gun 4 3 3 2
Submachine gun 2 4
Uzi 2 5 8
C-20r SMG 2 5 8
L6 SAW 1 5 2
Tommy gun 1 5 2
Silenced pistol 2 2 8
Gyropistol 3
Stechkin pistol 2 2 2
Detective revolver 2 2
Mateba 2 2
Russian Revolver 2 2
Shotgun 2 4
Combat shotgun 6

Double-barreled shotgun 1 3
Projectile gun 2 2
Chem sprayer 3 3 3
Retractor 1 1
Hemostat 1 1
Cautery 1 1
Surgical drill 1 1
Scalpel 1 1
Circular saw 1 1
Surgical drapes 1
Bluespace crystal 3 4
Artificial bluespace crystal 2
Global positioning system 2 2
Telepad beacon 3
Drone shell 4 2
Icon Item Materials Engineering Plasma Power Bluespace Biological Combat EMP Data Illegal

Construction

See here how to build machines out of the components you discover. This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. Some high tech items may malfuction every once in a while, but putting them back in the Analyzer will allow you to see what went wrong and fix the problem, creating a more efficient device. You will unlock items for the Exosuit Fabricator as well.

Upgrading Machines

All machines are composed of components. There are better versions of many components, attained through research. These instructions only show you how to construct the very basic form of e.g. Exosuit Fabricator. But if you build an Exosuit Fabricator with the most complicated versions of the components instead of the regular ones, you'll get different advantages:

  • Better Matter bin makes you have more storage space.
  • Better Manipulator improves build speed.
  • Better Laser improves materials efficiency.
  • Bigger Beaker increases the reagent storage size.

Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. The process is simple.

  1. Screwdriver on the machine.
  2. Crowbar on the machine.
  3. Take the board and re-insert it into machine.
  4. Insert parts you want to use.
  5. Screwdriver.

Alternately, you can use RPED (Rapid Part Exchange Device):

  1. Load RPED with parts.
  2. Screwdriver on the machine.
  3. Click on it with RPED.
  4. Screwdriver again.

Protolathe

  • The Protolathe requires materials such as metal, glass and mineable minerals, each sheet gives 2000 units when inserted into a Protolathe. It allows you to build objects such as stock parts, mining equipment, power cells and many more. Weaponry can also be built but will require a firing pin from the armory, the RD's locker or ordered from cargo if you wish to use it for combat.
  • Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!
  • Floral Somatoray additionally requires 20 Radium
Protolathe Manufacturing List
Icon Item Material Enginee
ring
Plasma Power Blue
space
Bio Combat EMP Data Illegal
Rapid Part Exchange Device 1 10000 5000
Intellicard AI Transportation System 3 3 1000 200
Personal Artificial Intelligence Card 2 500 500
Plant_Data_Disk.png Plant Data Disk 3 4 200 100
Bluespace Rapid Part Exchange Device 4 3 15000 5000 2500
Design Storage Disk 1 300 100
Technology Data Storage Disk 1 300 100
Micro Manipulator 1 100
Nano Manipulator 3 2 150
Pico Manipulator 5 5 4 200
Femto_Manipulator.png Femto Manipulator 7 5 5 5 200 60
Basic Capacitor 1 100 100
Advanced Capacitor 3 150 150
Super Capacitor 5 5 200 200 100
Quadratic_Capacitor.png Quadratic Capacitor 5 5 6 5 200 200 100
Basic Scanning Module 1 100 50
Advanced Scanning Module 3 150 100
Phasic Scanning Module 5 5 200 150 60
Triphasic_Scanning_Module.png Triphasic Scanning Module 5 5 5 6 200 200 60
Basic Micro-Laser 1 100 50
High-Power Micro-Laser 3 150 100
Ultra-High-Power Micro-Laser 5 5 200 150 60
Quad-Ultra_Micro-Laser.png Quad-Ultra Micro-Laser 5 5 5 6 200 200 100 60
Basic Matter Bin 1 100
Advanced Matter Bin 3 150
Super Matter Bin 5 5 200
Bluespace_Matter_Bin.png Bluespace Matter Bin 7 5 5 250 200
Subspace Ansible 2 2 2 100 100
Hyperwave Filter 3 3 100 100
Subspace Amplifier 3 2 4 3 100 100 100
Subspace Treatment Disk 2 3 3 2 100 200
Subspace Analyzer 2 3 4 3 100 100
Ansible Crystal 2 3 3 2 800 100 100
Subspace Transmitter 4 4 3 100 100 100
Basic Power Cell 1 700 50
High-Capacity Power Cell 2 700 60
Super-Capacity Power Cell 3 3 700 70
Hyper-Capacity Power Cell 5 5 5 700 80 150 150
Bluespace Power Cell 6 5 6 5 800 160 300 300 160
Light Replacer 4 3 1500 3000 150
Mass-Spectrometer 2 2 300 100
Advanced Mass-Spectrometer 3 3 4 500 200
Man-Machine Interface 2 2 3 1000 500
Bluespace Beaker 5 4 6 3000 3000 500
Cryostasis Beaker 3 3 3 3000
Bluespace_Syringe.png Bluespace Syringe 4 5 4 4000 2000 2000
Cryo_Syringe.png Cryo Syringe 3 3 4000 1000
Piercing_Syringe.png Piercing Syringe 5 7 3 4000 1500
Bluespace_Body_Bag.png Bluespace Body Bag 4 4 5 3000 200 500
Plasmaman_Jumpsuit_Refill.png Plasmaman Jumpsuit Refill 2 3 4000 1000
Welding_Shield_Implant.png Welding Shield Implant 4 5 4 4 600 400
Breathing_Tube_Implant.png Breathing Tube Implant 2 3 600 250
Toolset_Arm_Implant.png Toolset Arm Implant 3 4 4 4 2500 1500 1500
Medical_HUD_Implant.png Medical HUD Implant 5 4 4 600 600 500 500
Security_HUD_Implant.png Security HUD Implant 5 4 3 4 600 600 750 750
X-Ray_Implant.png X-Ray Implant 7 6 7 5 5 600 600 1000 600 600
Thermals_Implant.png Thermals Implant 6 4 7 5 4 600 600 1000 600 600
Anti_Drop_Implant.png Anti-Drop Implant 5 5 6 600 600 400 400
CNS_Rebooter_Implant.png CNS Rebooter Implant 6 6 5 600 600 500 1000
Nutriment_Pump_Implant.png Nutriment Pump Implant 5 6 5 500 500 500 500
Nutriment_Pump_Implant_PLUS.png Nutriment Pump Implant PLUS 5 6 6 600 600 500 750
Reviver_Implant.png Reviver Implant 5 8 4 800 800 500 1000 2000
Thrusters_Set_Implant.png Thrusters Set Implant 5 7 5 4 4000 2000 1000 1000
Implanter.png Implanter 2 3 2 600 200
Implant_Case.png Implant Case 2 500
Freedom_Implant_Case.png Freedom Implant Case 5 6 3 3 800 500 500
Adrenalin_Implant_Case.png Adrenalin Implant Case 6 6 6 1000 500 500 600 600
Test-range_Firing_Pin.png Test-range Firing Pin 2 2 500 300
Loyalty_Firing_Pin.png Loyalty Firing Pin 6 5 600 200 600
Tesla Revolver 4 5 4 10000 10000 10000
Advanced Energy Gun 5 5 5 10000 2000 4000
Telescopic_Riot_Shield.png Telescopic Riot Shield 3 4 4 4000 5000 300
Accelerator Laser Cannon 3 5 5 10000 3000 3000
Decloner.png Decloner 5 7 6 5 5000 10000
Rapid Syringe Gun 3 2 5000 1000
Energy_Crossbow.png Energy Crossbow 3 5 5 3 5000 1500 1500 1500
Temperature Gun 4 3 4 2 5000 500 3000
Floral Somatoray 2 4 2000 500
Large Grenade 3 3 3000
Pyro_Grenade.png Pyro Grenade 4 4 2000 500
Advanced_Release_Grenade.png Advanced Release Grenade 4 3 3000 500
Xray Laser Gun 4 5 7 5 5000 5000 10000
Ion Carbine 5 4 8000 6000 2000
Bluespace_Wormhole_Projector.png Bluespace Wormhole Projector 5 6 7 5 5000 2000 3000
Modular_Receiver.png Modular Receiver 4 4 6500 500
WT-550_Auto_Gun_Magazine.png WT-550 Auto Gun Magazine (4.6×30mm) 1 1 4000
WT-550_Auto_Gun_Armor_Piercing_Magazine.png WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP) 1 1 6000 600
WT-550_Auto_Gun_Incendiary_Magazine.png WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC) 1 1 6000 1000 600
WT-550_Auto_Gun_Uranium_Magazine.png WT-550 Auto Gun Uranium Magazine (4.6×30mm TX) 1 1 6000 600 2000
Stun Shell 3 3 200
Unloaded_Technological_Shell.png Unloaded Technological Shell 3 4 3 3 1000 200
Universal_Suppressor.png Universal Suppressor 5 6 3 2000 500
One-Point_Bluespace-Gravitational_Manipulator.png One-Point Bluespace-Gravitational Manipulator 5 4 4 4 5 6000 6000 7000 7000 6000 3000
Mining Drill 2 3 2 6000 1000
Diamond Mining Drill 6 5 5 6000 1000 2000
Plasma Cutter 3 3 2 1500 500 400
Advanced Plasma Cutter 4 2 4 3 3 3000 1000 2000 500
Sonic Jackhammer 7 6 5 5 6000 2000 2000 6000
Modification_Kit.png Modification Kit 5 4 4 3 4 8000 1500 1500 1000
Super-Kinetic_Accelerator.png Super-Kinetic Accelerator 5 4 4 3 4 8000 1500 2000 2000
Hyper-Kinetic_Accelerator.png Hyper-Kinetic Accelerator 7 5 5 4 5 8000 1500 2000 2000 2000
Upgraded_Resonator.png Upgraded Resonator 4 3 4 3 4000 1500 1000 1000
Tracking Beacon 1 150 100
GPS Device 2 2 500 1000
Bag of Holding 5 5 6 7 3000 250 1500
Mining_Satchel_of_Holding.png Mining Satchel of Holding 3 4 4 250 500
Artificial Bluespace Crystal 6 4 3 1500 1500
Health Scanner HUD 2 3 500 500
Night_Vision_Health_Scanner.png Night Vision Health Scanner HUD 6 4 4 5 600 600 350 1000
Security HUD 2 3 500 500
Night_Vision_Security_HUD.png Night Vision Security HUD 6 4 4 5 600 600 350 1000
Diagnostic_HUD.png Diagnostic HUD 2 3 500 500
Night_Vision_Diagnostic_HUD.png Night Vision Diagnostic HUD 6 4 4 5 600 600 300 1000
Welding Gas Mask 2 3 3000 1000
Portable_Seed_Extractor.png Portable Seed Extractor 2 3 1000 400
Air_Horn.png Air Horn 4 4 4000
Optical Meson Scanners 2 2 2 500 500
Night_Vision_Optical_Meson_Scanners.png Night Vision Optical Meson Scanners 4 5 5 5 600 600 350 1000
Optical_T-Ray_Scanners.png Optical T-Ray Scanners 3 2 2 500 500
Engineering_Scanner_Goggles.png Engineering Scanner Goggles 4 4 3 3 500 500 100
Night Vision Goggles 4 5 5 5 600 600 350 1000
Science_Goggles.png Science Goggles 2 500 500
Magnetic Boots 4 5 4 4500 1500 2500
Advanced_Mop.png Advanced Mop 4 3 2500 200
Trashbag_of_Holding.png Trashbag of Holding 5 4 3 4 1500 1500 250
Floor_Buffer_Upgrade.png Floor Buffer Upgrade 4 4 3000 200
Holographic_Sign_Projector.png Holographic Sign Projector 3 2000 1000
Experimental_Welding_Tool.png Experimental Welding Tool 4 5 4 3 1000 500 1500 200
Alien_Alloy.png Alien Alloy (Requires abductor tech) 7 2 4000 4000

Circuit Imprinter

  • The Circuit Imprinter requires acid, glass and occasionally gold or diamond. With gold, you can make Law modules, or AI circuits types. Machine circuits such as mech suits and power generators can also be built.
  • Research required for each board
Circuit Imprinter Manufacturing List
Board Type Materials Engineering Plasma Power Bluespace Biological Combat EMP Data Illegal Acid
Security Computer 2 2 20 1000
AI Core AI Core 3 20 1000
AI Upload Computer 4 5 20 1000
Cyborg Upload Computer 4 5 20 1000
Medical Records Computer 2 2 20 1000
Operating Computer Computer 3 2 20 1000
PanD.E.M.I.C. 2200 Computer 3 3 20 1000
DNA Machine Computer 2 2 20 1000
Communications Computer 3 3 20 1000
ID Console Computer 3 20 1000
Crew monitoring computer Computer 2 2 3 20 1000
Teleporter Console Computer 4 3 3 20 1000
Security Records Console Computer 2 2 20 1000
Atmosphere Alert Computer 2 20 1000
Atmospheric Monitor Computer 2 20 1000
Robotics Control Console Computer 4 20 1000
Cloning Machine Console Computer 3 4 20 1000
Clone Pod Machine 3 4 20 1000
Cloning Scanner Machine 3 4 20 1000
Battle Arcade Machine Computer 1 20 1000
Orion Trail Arcade Machine Computer 2 20 1000
Slot Machine Computer 1 20 1000
Power Monitor Computer 2 2 20 1000
Solar Control Computer 2 2 20 1000
Prisoner Management Console Computer 2 20 1000
Exosuit Control Console Computer 3 20 1000
Mech Bay Power Control Console Computer 3 3 20 1000
R&D Console Computer 4 20 1000
Supply Request Console Computer 2 20 1000
Supply Shuttle Console Computer 3 20 1000
Outpost Status Display Computer 2 20 1000
Telecommunications Monitoring Console Computer 2 3 3 20 1000
Telecommunications Server Monitoring Console Computer 2 3 3 20 1000
Messaging Monitor Console Computer 5 20 1000
Telecommunications Traffic Control Console Computer 3 20 1000
Telepad Control Console Board Computer 4 3 3 20 1000
AI Integrity Restorer Computer 3 4 20 1000
Library Console Computer 1 20 1000
Safeguard AI Module 3 3 20 1000 100
OneHuman AI Module 4 6 20 1000 100
ProtectStation AI Module 4 5 20 1000 100
Quarantine AI Module 4 2 3 20 1000 100
OxygenIsToxicToHumans AI Module 4 2 4 20 1000 100
Freeform AI Module 4 5 20 1000 100
Reset AI Module 6 4 20 1000 100
Purge AI Module 6 5 20 1000 100
Freeform AI Core Module 6 6 20 1000 100
Asimov AI Core Module 5 3 20 1000 100
P.A.L.A.D.I.N. AI Core Module 5 5 20 1000 100
T.Y.R.A.N.T. AI Core Module 5 5 2 20 1000 100
Corporate AI Core Module 5 5 20 1000 100
Custom AI Core Module 5 5 20 1000 100
Subspace Receiver Machine 2 1 2 20 1000
Bus Mainframe Machine 2 2 20 1000
Hub Mainframe Machine 2 2 20 1000
Relay Mainframe Machine 2 2 2 20 1000
Processor Unit Machine 2 2 20 1000
Server Mainframe Machine 2 2 20 1000
Subspace Broadcaster Machine 2 2 20 1000
APLU "Ripley" Central Control module Mech 2 20 1000
APLU "Ripley" Peripherals Control module Mech 2 20 1000
"Odysseus" Central Control module Mech 3 3 3 20 1000
"Odysseus" Peripherals Control module Mech 3 3 3 20 1000
"Gygax" Central Control module Mech 4 3 4 20 1000
"Gygax" Peripherals Control module Mech 4 3 4 20 1000
"Gygax" Weapons & Targeting Control module Mech 4 4 4 20 1000
"Durand" Central Control module Mech 4 4 4 20 1000
"Durand" Peripherals Control module Mech 4 4 4 20 1000
"Durand" Weapons & Targeting Control module Mech 4 4 5 20 1000
"H.O.N.K" Central Control module Mech 3 3 20 1000
"H.O.N.K" Peripherals Control module Mech 3 3 20 1000
"H.O.N.K" Weapons & Targeting Control module Mech 3 3 20 1000
"Phazon" Central Control module Mech 6 5 6 20 1000
"Phazon" Peripherals Control module Mech 5 5 6 20 1000
"Phazon" Weapons & Targeting Control module Mech 5 5 6 20 1000
SMES Board Machine 4 5 4 20 1000
Power Turbine Console Board Computer 4 5 4 20 1000
Power Compressor Board Machine 4 5 4 20 1000
Power Turbine Board Machine 5 4 4 20 1000
Emitter Board Machine 4 5 3 20 1000
Freezer/Heater Board Machine 3 3 20 1000
Space Heater Board Machine 2 2 2 20 1000
Teleportation Station Board Machine 4 4 4 5 20 1000
Teleportation Hub Board Machine 4 5 5 3 20 1000
Telepad Board Machine 4 4 5 4 20 1000
Sleeper Board Machine 3 2 3 20 1000
Cryotube Board Machine 4 3 3 5 20 1000
Portable Chem Dispenser Board Machine 4 4 3 5 20 1000
Chem Master Board Machine 3 3 2 20 1000
Chemical Heater Board Machine 2 2 2 20 1000
Biogenerator Board Machine 3 3 2 20 1000
Hydroponics Tray Board Machine 2 20 1000
Destructive Analyzer Board Machine 2 2 2 20 1000
E.X.P.E.R.I-MENTOR Board Machine 2 2 2 2 20 1000
Protolathe Board Machine 2 2 20 1000
Circuit Imprinter Board Machine 2 2 20 1000
R&D Server Control Console Board Computer 3 20 1000
R&D Server Board Machine 3 20 1000
Exosuit Fabricator Board Machine 3 3 20 1000
Cyborg Recharger Board Machine 3 3 20 1000
Mechbay Recharger Board Machine 3 4 3 20 1000
Microwave Board Machine 2 2 20 1000
Gibber Board Machine 2 2 20 1000
Smartfridge Board Machine 1 20 1000
Monkey Recycler Board Machine 1 20 1000
Seed Extractor Board Machine 1 20 1000
Processor Board Machine 1 20 1000
Recycler Board Machine 2 2 20 1000
AI Holopad board Machine 1 20 1000
Autolathe Board Machine 3 3 20 1000
Weapon Recharger Board Machine 4 3 4 20 1000 100
Vendor Board Machine 1 20 1000
Ore Redemption Board Machine 2 3 2 20 1000
Mining Rewards Vender Board Machine 3 20 1000
Tesla Coil Board Machine 3 3 3 20 1000
Grounding Rod Board Machine 2 3 3 3 20 1000
Plant DNA Manipulator Board Machine 3 4 20 1000
PACMAN-type Generator Board Machine 3 3 3 2 20 1000
SUPERPACMAN-type Generator Board Machine 4 4 3 20 1000
MRSPACMAN-type Generator Board Machine 5 4 5 3 20 1000

Exosuit Fabricator

  • Two of these can be found in Robotics
  • Produces mainly robotic parts
  • Can be used directly, without the Research Computer.

Items available from the start:

Exosuit Fabricator Round-Start Manufacturing List
Icon Item List Metal Glass Solid Plasma Silver Gold Uranium Diamond Bananium
Cyborg endoskeleton Cyborg 15000
Cyborg torso Cyborg 40000
Cyborg head Cyborg 5000
Cyborg left arm Cyborg 10000
Cyborg right arm Cyborg 10000
Cyborg left leg Cyborg 10000
Cyborg right leg Cyborg 10000
Ripley chassis Ripley 20000
Ripley torso Ripley 20000 7500
Ripley left arm Ripley 15000
Ripley right arm Ripley 15000
Ripley left leg Ripley 15000
Ripley right leg Ripley 15000
Odysseus chassis Odysseus 20000
Odysseus torso Odysseus 12000
Odysseus head Odysseus 6000 10000
Odysseus left arm Odysseus 6000
Odysseus right arm Odysseus 6000
Odysseus left leg Odysseus 7000
Odysseus right leg Odysseus 7000
Gygax chassis Gygax 20000
Gygax torso Gygax 20000 10000 2000
Gygax head Gygax 10000 5000 2000
Gygax left arm Gygax 15000 1000
Gygax right arm Gygax 15000 1000
Gygax left leg Gygax 15000 2000
Gygax right leg Gygax 15000 2000
Gygax armor plates Gygax 25000 10000
Durand chassis Durand 25000
Durand torso Durand 25000 10000 10000
Durand head Durand 10000 15000 2000
Durand left arm Durand 10000 4000
Durand right arm Durand 10000 4000
Durand left leg Durand 15000 4000
Durand right leg Durand 15000 4000
Durand armor plates Durand 50000 30000
H.O.N.K. chassis H.O.N.K. 20000 10000
H.O.N.K. torso H.O.N.K. 20000 10000 5000
H.O.N.K. head H.O.N.K. 10000 5000 5000
H.O.N.K. left arm H.O.N.K. 15000 5000
H.O.N.K. right arm H.O.N.K. 15000 5000
H.O.N.K. left leg H.O.N.K. 20000 5000
H.O.N.K. right leg H.O.N.K. 20000 5000
Hydraulic clamp Exosuit Equip 10000
Exosuit drill Exosuit Equip 10000
Exosuit extinguisher Exosuit Equip 10000
Cable layer Exosuit Equip 10000
Plasma Generator Exosuit Equip 10000 1000 5000 2000
Firefighter chassis Exosuit Equip 20000
Exosuit plasma converter Exosuit Equip 10000 1000 500
Mousetrap mortar Exosuit Equip 20000 5000
Banana mortar Exosuit Equip 20000 5000
HoNkER BlAsT 5000 Exosuit Equip 20000 10000
Cyborg module reset board Borg Upgr 10000
Cyborg reclassification board Borg Upgr 35000
Cyborg emergency reboot module Borg Upgr 60000 5000
Exosuit tracking beacon Misc 500


Reseachable items:

(Note: Bananium and plasma research are not used and skipped from the table.)

Exosuit Fabricator Researchable Manufacturing List
Icon Item List Materials Engineering Plasma Power Bluespace Biological Combat EMP Data Illegal Metal Glass Solid Plasma Silver Gold Uranium Diamond
File:PBT "Pacifier" mounted taser.png Pacifier mounted taser Exosuit Equip 3 10000
Ultra AC 2 LMG Exosuit Equip 4 10000
Mounted Sleeper Exosuit Equip 3 2 3 5000 10000
Exosuit Syringe Gun Exosuit Equip 4 4 3 4 3000 2000
Exosuit_Medical_Beamgun.png Exosuit Medical Beamgun Exosuit Equip 7 6 5 6 15000 8000 3000 8000 2000
SGL-6 grenade launcher Exosuit Equip 4 4 22000 8000 6000
Diamond-tipped exosuit drill Exosuit Equip 5 4 10000 6500
Exonuclear reactor Exosuit Equip 3 4 5 10000 1000 500
File:LBX AC 10 "Scattershot".png LBX AC 10 "Scattershot" Exosuit Equip 4 10000
File:FNX-99 "Hades" carbine.png FNX-99 "Hades" carbine Exosuit Equip 4 5 10000
MKIV Ion Heavy Cannon Exosuit Equip 5 6 5 10000
Reactive armor booster module Exosuit Equip 5 4 20000 5000
Reflective armor booster module Exosuit Equip 5 3 5 20000 5000
SRM-8 missile rack Exosuit Equip 5 5 6 22000 8000 6000
Mounted wormhole generator Exosuit Equip 3 4 4 10000 8000
File:CH-LC "Solaris" laser cannon.png CH-PS "Immolator" laser Exosuit Equip 3 3 3 10000
SOB-3 clusterbang launcher Exosuit Equip 5 5 3 20000 10000 10000
Mounted gravitational catapult Exosuit Equip 4 4 3 10000
Exosuit repair droid Exosuit Equip 5 3 3 10000 5000 2000 1000
MKIV ion heavy cannon Exosuit Equip 5 6 5 20000 6000 2000
File:CH-LC "Solaris" laser cannon.png CH-LC "Solaris" laser cannon Exosuit Equip 4 4 4 10000
Mounted RCD Exosuit Equip 5 5 4 3 4 30000 25000 20000 20000
Tesla energy relay Exosuit Equip 4 5 4 10000 2000 3000 2000
Mounted teleporter Exosuit Equip 8 5 10000 10000
Cyborg VTEC Borg Upgr 5 4 4 80000 6000 5000
Cyborg Ion Thrusters Borg Upgr 4 4 80000 6000 6000
Cyborg Diamond Drill Borg Upgr 6 5 10000 2000
Cyborg Ore Satchel of Holding Borg Upgr 4 4 4 10000 250 500
Cyborg Hyper-Kinetic Accelerator Borg Upgr 7 5 5 4 5 8000 1500 2000 2000 2000
Cyborg Ash Storm Plating Borg Upgr 4 4 4 8000 10000
Cyborg Self-Repair Borg Upgr 4 4 15000 15000
Illegal equipment module Borg Upgr 4 2 10000 15000 10000
Power cell Misc 1 700 50
High-capacity power cell Misc 2 700 60
Super-capacity power cell Misc 3 3 700 70
Hyper-capacity power cell Misc 5 5 5 700 80 150 150
Bluespace_Power_Cell.png Bluespace power cell Misc 5 5 6 5 800 160 300 300 160
Man-machine interface Misc 2 2 3 1000 500
Positronic_Brain.png Positronic Brain Misc 3 4 5 1700 1350 500
Synthetic flash Misc 2 3 750 750