Guide to Research and Development: Difference between revisions

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|reason = Missing info about new Revolver ammo types.
|reason = Missing info about a lot of things, including new ammo types, shuttle construction and more.
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== Research & Development ==
== Research & Development ==
* R&D (not to be confused with the [[Research Director|RD]]) consists of [[scientist|scientists]] spending (mostly) automatically generated research points on a tech web to unlock technology that can be used for various departments.
* R&D (not to be confused with the [[Research Director|RD]]) consists of [[scientist|scientists]] spending (mostly) automatically generated research points on a tech web to unlock technology that can be used for various departments.


* Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about pressing science buttons and playing with the resulting toys! Ain't life grand?
* Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about pressing science buttons and playing with the resulting toys! Ain't life grand?
== How 2 Gain More Points: 4 Dummies ==
== How 2 Gain More Points: 4 Dummies ==
=== Ballmer Peak ===
=== Ballmer Peak ===
* [https://github.com/tgstation/tgstation/pull/33979 DRINK ALCOHOL GODDAMNIT]. If you drink juuuust the right amount of alcohol, you can research new technologies faster. However, if you drink too much alcohol, you research new technologies slower. As a scientist, instead of slurring, you start shouting out phrases from the pool below. Some of these phrases signify good blood alcohol levels, some of them signify pretty damn unhealthy blood alcohol levels.
* [https://github.com/tgstation/tgstation/pull/33979 DRINK ALCOHOL GODDAMNIT]. If you drink juuuust the right amount of alcohol, you can research new technologies faster. However, if you drink too much alcohol, you research new technologies slower. As a scientist, instead of slurring, you start shouting out phrases from the pool below. Some of these phrases signify good blood alcohol levels, some of them signify pretty damn unhealthy blood alcohol levels.
Ballmer Phrases: The Good Sayings (indication that you've drank enough alcohol to get that sweet tech boost)
Ballmer Phrases: The Good Sayings (indication that you've drank enough alcohol to get that sweet tech boost)
* Hey guys, what if we rolled out a bluespace wiring system so mice can't destroy the powergrid anymore?
* Hey guys, what if we rolled out a bluespace wiring system so mice can't destroy the powergrid anymore?
* Hear me out here. What if, and this is just a theory, we made R&D controllable from our PDAs?
* Hear me out here. What if, and this is just a theory, we made R&D controllable from our PDAs?
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* I dunno about you guys, but IDs and PDAs being separate is clunky as fuck. Maybe we should merge them into a chip in our arms? That way they can't be stolen easily.
* I dunno about you guys, but IDs and PDAs being separate is clunky as fuck. Maybe we should merge them into a chip in our arms? That way they can't be stolen easily.
* Why the fuck aren't we just making every pair of shoes into galoshes? We have the technology.
* Why the fuck aren't we just making every pair of shoes into galoshes? We have the technology.
Windows ME Phrases: The Bad Sayings (indication that you've drank too much alcohol, please don't do RnD)
Windows ME Phrases: The Bad Sayings (indication that you've drank too much alcohol, please don't do RnD)
* Yo man, what if, we like, uh, put a webserver that's automatically turned on with default admin passwords into every PDA?
* Yo man, what if, we like, uh, put a webserver that's automatically turned on with default admin passwords into every PDA?
* So like, you know how we separate our codebase from the master copy that runs on our consumer boxes? What if we merged the two and undid the separation between codebase and server?
* So like, you know how we separate our codebase from the master copy that runs on our consumer boxes? What if we merged the two and undid the separation between codebase and server?
* Dude, radical idea: H.O.N.K mechs but with no bananium required.
* Dude, radical idea: H.O.N.K mechs but with no bananium required.
* Best idea ever: Disposal pipes instead of hallways.
* Best idea ever: Disposal pipes instead of hallways.
=== Tachyon-Doppler Array ===
=== Tachyon-Doppler Array ===
[[Guide to toxins|Toxins]] bombs detonated at the test site generate points through the Tachyon-Doppler Research Array which records the size of the blast. Somehow this generates points. After a change 2018 the maximum amount of points you can get from a bomb and round is 50 000.  
[[Guide to toxins|Toxins]] bombs detonated at the test site generate points through the Tachyon-Doppler Research Array which records the size of the blast. Somehow this generates points. After a change 2018 the maximum amount of points you can get from a bomb and round is 50 000.
<br>[[File:Dopplerarrayformula.png]]
<br>[[File:Dopplerarrayformula.png]]
:The formula returns the delta between the total points generated and the points that would be generated by the bomb. The above graph statically applies whether you detonate the smaller bomb first or last, the downside being that improving your bomb will still reward you but with significantly less points than before. A maxcap bomb (purple), and a 700 (red) and 1000 (orange) radius bomb are marked on the graph with horizontal lines.
:The formula returns the delta between the total points generated and the points that would be generated by the bomb. The above graph statically applies whether you detonate the smaller bomb first or last, the downside being that improving your bomb will still reward you but with significantly less points than before. A maxcap bomb (purple), and a 700 (red) and 1000 (orange) radius bomb are marked on the graph with horizontal lines.
=== Radiation Collectors/Tesla Corona Analyzers ===
=== Radiation Collectors/Tesla Corona Analyzers ===
* [[File:Radiation Collector.gif]] Radiation Collectors can be set to generate research points instead of power, if the engineers are bored and you're already rolling in power. Radiation collectors require a mix of tritium and oxygen to produce research points. These gasses are consumed at a very rapid pace when the rad collector is in research point production mode. Work together with science or atmos techs to increase the station's research point production at the temporary cost of power production. For reference, one room temperature tank with 50% tritium, 50% oxygen will produce a total of 50 research points with the most frequently used supermatter setup. More radiation will increase the rate at which research points are generated, and packing more moles of both gasses into the tank will increase the amount of time a rad collector will be able to generate research points.
* [[File:Radiation Collector.gif]] Radiation Collectors can be set to generate research points instead of power, if the engineers are bored and you're already rolling in power. Radiation collectors require a mix of tritium and oxygen to produce research points. These gasses are consumed at a very rapid pace when the rad collector is in research point production mode. Work together with science or atmos techs to increase the station's research point production at the temporary cost of power production. For reference, one room temperature tank with 50% tritium, 50% oxygen will produce a total of 50 research points with the most frequently used supermatter setup. More radiation will increase the rate at which research points are generated, and packing more moles of both gasses into the tank will increase the amount of time a rad collector will be able to generate research points.
* [[File:Ateslacoil.png]] Tesla Coronas (a variant of tesla coils) can be set using a screwdriver on the circut board to generate research points instead of power, if the engineers are bored and you're already rolling in power. Unlike the radiation collector, it simply generates research points through electricity striking the object, not through variable gas mixtures. This means that although the Tesla Corona generates points more reliably, you don't have as many ways to increase the actual amount of points generated.
* [[File:Ateslacoil.png]] Tesla Coronas (a variant of tesla coils) can be set using a screwdriver on the circut board to generate research points instead of power, if the engineers are bored and you're already rolling in power. Unlike the radiation collector, it simply generates research points through electricity striking the object, not through variable gas mixtures. This means that although the Tesla Corona generates points more reliably, you don't have as many ways to increase the actual amount of points generated.
== Tech Webs ==
== Tech Webs ==
Research points are generated at a static rate by the R&D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.
Research points are generated at a static rate by the R&D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.


This is what your console will look like at the start of the round.
This is what your console will look like at the start of the round.
[[File:R&dconsolestart.png|600px|none]]
[[File:R&dconsolestart.png|600px|none]]
Simply click into any of the technologies to see what it requires and what it unlocks.
Simply click into any of the technologies to see what it requires and what it unlocks.
The number next to each technology represents its cost.
The number next to each technology represents its cost.
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The console will update the screen to reflect your new research and send out a notification in chat.
The console will update the screen to reflect your new research and send out a notification in chat.


At the start of a round, if you don't have any other research directives you should strongly consider aiming for:  
At the start of a round, if you don't have any other research directives you should strongly research in the following order:  
*Industrial Engineering
*All the tech that leads to Mining Technology and Advanced Mining Technology, including Industrial engineering. Without building additional servers you should be able to accomplish this in 11 minutes of round time.
*Applied Bluespace Research  
*Applied Bluespace Research, including mining satchels.
*Mining Technology and Advanced Mining Technology
*Tier 3, then 4 stock part technologies.
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)
*Afterwards consider finish all medical technologies before nanites, robotics and firearms.
 
'''Industrial Engineering''' is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It's also a pre-requisite for ALL of the other research items suggested here, so it's probably a good idea to consider doing it first of all. Possibly the biggest benefit for Science from this technology is that that someone can grab an RPED and go update Cargo's Ore Redemption Machine (ORM) immediately after finishing this topic. If the ORM is upgraded before the miners bring back their first load, then right off the bat ore gathered increases 35% and miners get 35% more points to spend on directly upgrading their mining equipment... which ultimately helps them bring in more ore for Science!
'''Industrial Engineering''' is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It's also a pre-requisite for ALL of the other research items suggested here, so it's probably a good idea to consider doing it first of all. Possibly the biggest benefit for Science from this technology is that that someone can grab an RPED and go update Cargo's Ore Redemption Machine (ORM) immediately after finishing this topic. If the ORM is upgraded before the miners bring back their first load, then right off the bat ore gathered increases 35% and miners get 35% more points to spend on directly upgrading their mining equipment... which ultimately helps them bring in more ore for Science!


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*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts (which let the ORM generate more mining points for miners.)
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts (which let the ORM generate more mining points for miners.)
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500).  
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500).  
The diagram below gives a quick overview of the suggested early research priorities above.
The diagram below gives a quick overview of the suggested early research priorities above.


[[File:Researchbasics.png]]
[[File:Researchbasics.png]]


Certain round circumstances may call for different research early on, talk to your fellow scientists and '''listen to your Research Director!'''
Certain round circumstances may call for different research early on (such as the lack of miners requiring the need for science to do mining themselves instead), talk to your fellow scientists and '''listen to your Research Director!'''


The progression is not linear and many research options require multiple pre-requisite technologies.  
The progression is not linear and many research options require multiple pre-requisite technologies.  
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To assist in understanding: provided below is a diagram.  
To assist in understanding: provided below is a diagram.  
[[File:researchTree.png|800px|none]]
[[File:researchTree.png|800px|none]]
Note: Research tree depicted above is VERY out of date.
Note: Research tree depicted above is VERY out of date.
== Deconstruction ==
== Deconstruction ==
[[File:Decon.png|64px]] Deconstruction is done through the '''Destructive Analyzer''':  
[[File:Decon.png|64px]] Deconstruction is done through the '''Destructive Analyzer''':  
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:# Insert an item into it.
:# Insert an item into it.
:# Use the computer.
:# Use the computer.
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.


The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.
The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.


Illegal technology, alien technology can only be discovered then researched by inserting a syndicate and/or abductor exclusive item into the Destructive analyzer.
== Construction ==
== Construction ==
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.
=== Upgrading Machines ===
=== Upgrading Machines ===
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine's components will have different effects for each machine.
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine's components will have different effects for each machine.


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Tier 2 parts are all unlocked with "Industrial Engineering," which also unlocks the RPED. Others are unlocked as noted.
Tier 2 parts are all unlocked with "Industrial Engineering," which also unlocks the RPED. Others are unlocked as noted.
 
{| class="wikitable" style="text-align:center; background:#DDDDDD;" width="100%"
{| class="wikitable" style="text-align:center; background:#DDDDDD;" width="100%"  
|+Stock Parts
|+Stock Parts
! style="background:#CCCCCC;" colspan="2" | Tier 1
! style="background:#CCCCCC;" colspan="2" | Tier 1
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! style="background:#CCCCCC;"            | Usual Effect
! style="background:#CCCCCC;"            | Usual Effect
|-
|-
|[[File:Micro_Manipulator.png]]||Micro-Manipulator
|[[File:Micro mani updated.png]]||Micro-Manipulator
|[[File:Nano_Manipulator.png]]||Nano-Manipulator
|[[File:Nano manipulator updated.png]]||Nano-Manipulator
|[[File:Pico_Manipulator.png]]||Pico-Manipulator<sup>1</sup>
|[[File:Pico manipulator updated.png]]||Pico-Manipulator<sup>1</sup>
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator<sup>5</sup>
|[[File:Femto manipulator updated.gif]]||[[File:Diamonddone.png]]Femto-Manipulator<sup>5</sup>
|Improves speed and efficiency.
|Improves speed and efficiency.
|-
|-
|[[File:Matter_bin.png]]||Basic Matter Bin
|[[File:Matter bin updated.png]]||Basic Matter Bin
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin
|[[File:Advanced matter bin updated.png]]||Advanced Matter Bin
|[[File:Super_Matter_Bin.png]]||Super Matter Bin<sup>1</sup>
|[[File:Super matter bin updated.png]]||Super Matter Bin<sup>1</sup>
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin<sup>5</sup>
|[[File:Bluespace matter bin updated.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin<sup>5</sup>
|Improves capacity.
|Improves capacity.
|-
|-
|[[File:Micro-laser.png]]||Basic Micro-Laser
|[[File:Micro laser updated.png]]||Basic Micro-Laser
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser
|[[File:High micro laser updated.png]]||High-Power Micro-Laser
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser<sup>2</sup>
|[[File:Ultra high micro laser updated.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser<sup>2</sup>
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser<sup>6</sup>
|[[File:Quadultra micro laser updated.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser<sup>6</sup>
|Improves speed and efficiency.
|Improves speed and efficiency.
|-
|-
|[[File:Scanning_Module.gif]]||Basic Scanning Module
|[[File:Scanning Module Updated.png]]||Basic Scanning Module
|[[File:Adv_scan_module.gif]]||Advanced Scanning Module
|[[File:Adv scan module updated.png]]||Advanced Scanning Module
|[[File:Super_scan_module.gif]]||[[File:Silverdone.png]]Phasic Scanning Module<sup>3</sup>
|[[File:Super scan module updated.png]]||[[File:Silverdone.png]]Phasic Scanning Module<sup>3</sup>
|[[File:Triphasic_Scanning_Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module<sup>5</sup>
|[[File:Triphasic scanning module updated.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module<sup>5</sup>
|Improves scanning precision.
|Improves scanning precision.
|-
|-
|[[File:Capacitor.png]]||Basic Capacitor
|[[File:Capacitor.png]]||Basic Capacitor
|[[File:Adv_capacitor.png]]||Advanced Capacitor
|[[File:Adv capacitor updated.png]]||Advanced Capacitor
|[[File:Super_capacitor.png]]||[[File:Golddone.png]]Super Capacitor<sup>4</sup>
|[[File:Super capacitor updated.png]]||[[File:Golddone.png]]Super Capacitor<sup>4</sup>
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor<sup>7</sup>
|[[File:Quadratic capacitor updated.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor<sup>7</sup>
|Improves power efficiency.
|Improves power efficiency.
|-
|-
|}
|}
<sup>1</sup>: Unlocked with High Efficiency Parts<br>
<sup>1</sup>: Unlocked with High Efficiency Parts<br>
<sup>2</sup>: Unlocked with Advanced Electromagnetic Theory<br>
<sup>2</sup>: Unlocked with Advanced Electromagnetic Theory<br>
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The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there's really no reason to ever do this unless your station for some incomprehensible reason just can't afford an RPED.
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there's really no reason to ever do this unless your station for some incomprehensible reason just can't afford an RPED.
# Screwdriver on the machine.
# Screwdriver on the machine.
# Crowbar on the machine.
# Crowbar on the machine.
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# Insert parts you want to use.
# Insert parts you want to use.
# Screwdriver the machine closed.
# Screwdriver the machine closed.
[[File:RPED.gif]] As a much more efficient alternative, you can use '''RPED (Rapid Part Exchange Device)''', which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that's loaded in the RPED.
[[File:RPED.gif]] As a much more efficient alternative, you can use '''RPED (Rapid Part Exchange Device)''', which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that's loaded in the RPED.
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.  
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.  
# Screwdriver on the machine.
# Screwdriver on the machine.
# Click on it with RPED.
# Click on it with RPED.
# Screwdriver again to close the machine.
# Screwdriver again to close the machine.
[[File:BS RPED.gif]] The best alternative is to use the even more advanced '''Bluespace Rapid Part Exchange Device (BRPED)''', which functions just like an RPED except that you don't need access to the machine, screwdrivers, or even adjacency! That's right: BRPED works '''even through camera views'''. Consider building a camera console in R&D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:
[[File:BS RPED.gif]] The best alternative is to use the even more advanced '''Bluespace Rapid Part Exchange Device (BRPED)''', which functions just like an RPED except that you don't need access to the machine, screwdrivers, or even adjacency! That's right: BRPED works '''even through camera views'''. Consider building a camera console in R&D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.  
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.  
# Click on the machine to upgrade with the Bluespace RPED. That's it! No screwdrivering or asking the AI or people to open doors into their departments.
# Click on the machine to upgrade with the Bluespace RPED. That's it! No screwdrivering or asking the AI or people to open doors into their departments.
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[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]
----
----


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'''Items available from the start:'''
'''Items available from the start:'''
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
|+Exosuit Fabricator Round-Start Manufacturing List
|+Exosuit Fabricator Round-Start Manufacturing List
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'''Reseachable items:'''
'''Reseachable items:'''
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
|+Exosuit Fabricator Researchable Manufacturing List
|+Exosuit Fabricator Researchable Manufacturing List
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|1000||500|| || || || || || || ||
|1000||500|| || || || || || || ||
|-
|-
|[[File:Power_cell.png]]||High-capacity power cell
|[[File:High power cell updated.png]]||High-capacity power cell
|Misc
|Misc
|Industrial Engineering
|Industrial Engineering
|700||60|| || || || || || || ||
|700||60|| || || || || || || ||
|-
|-
|[[File:Supercell.png]]||Super-capacity power cell
|[[File:Super power cell updated.png]]||Super-capacity power cell
|Misc
|Misc
|Advanced Power Manipulation
|Advanced Power Manipulation
|700||70|| || || || || || || ||
|700||70|| || || || || || || ||
|-
|-
|[[File:Hypercell.png]]||Hyper-capacity power cell
|[[File:Hyper power cell updated.png]]||Hyper-capacity power cell
|Misc
|Misc
|Advanced Power Manipulation
|Advanced Power Manipulation
|700||80|| ||150||150|| || || || ||
|700||80|| ||150||150|| || || || ||
|-
|-
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell
|[[File:Bluespace power cell updated.png]]||Bluespace power cell
|Misc
|Misc
|Bluespace Power Technology
|Bluespace Power Technology
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|-
|-
|}
|}
----
----
===[[File:Circuit.png|64px]] Circuit Imprinter===
===[[File:Circuit.png|64px]] Circuit Imprinter===
 
* The Circuit Imprinter requires glass and occasionally gold or diamond. Here you will find circuits for most of the station's machinery and robotics' exosuits. With gold and diamonds, you can also make AI law modules.
* The Circuit Imprinter requires glass and occasionally gold or diamond. Here you will find circuits for most of the station's machinery and robotics' exosuits. With gold and diamonds, you can also make AI law modules.
* Information on how to construct machines is available at the [[Guide to advanced construction]].
* Information on how to construct machines is available at the [[Guide to advanced construction]].
* Circuits cost 1000 glass each, becoming cheaper with upgrades.
* Circuits cost 1000 glass each, becoming cheaper with upgrades.
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
|+Circuit Imprinter Manufacturing List
|+Circuit Imprinter Manufacturing List
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|{{row-bg-circuit| | |}}
|{{row-bg-circuit| | |}}
|}
|}
----
----
=== [[File:Proto.png|64px]] Protolathe ===
=== [[File:Proto.png|64px]] Protolathe ===
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department.  
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department.  


* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!
=== [[File:Proto.png|64px]] Techfab ===
=== [[File:Proto.png|64px]] Techfab ===
* The departmental Techfabs are circuit imprinters and departmental protolathes combined, except their available circuit boards differ depending on their department.  
* The departmental Techfabs are circuit imprinters and departmental protolathes combined, except their available circuit boards differ depending on their department.  
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
|+Protolathe Manufacturing List
|+Protolathe Manufacturing List
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|Yes||Yes|| || || ||  
|Yes||Yes|| || || ||  
|{{row-bg-mats|3000|1000| | | | | | |}}
|{{row-bg-mats|3000|1000| | | | | | |}}
|-
|[[File:Brokenbottle.png]]||Welding Goggles
|Industrial Engineering
|Yes||Yes|| || || ||
|{{row-bg-mats|500|500| | | | | | |}}
|-
|-
|[[File:Portaseeder.png]]||Portable Seed Extractor
|[[File:Portaseeder.png]]||Portable Seed Extractor
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|Yes||Yes||Yes||Yes||Yes||Yes
|Yes||Yes||Yes||Yes||Yes||Yes
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|[[File:Id_regular.png]]||Identification Card
|Computer Consoles
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|[[File:Hard Disk.png]]||Hard Disk Drive
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[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 14:19, 24 April 2022

This page needs revising!

The following page is out of date and/or needs to be revised. If the page's guide needs revision, see here for an example.
The revision reason is: "Missing info about a lot of things, including new ammo types, shuttle construction and more."



Research & Development

  • R&D (not to be confused with the RD) consists of scientists spending (mostly) automatically generated research points on a tech web to unlock technology that can be used for various departments.
  • Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about pressing science buttons and playing with the resulting toys! Ain't life grand?

How 2 Gain More Points: 4 Dummies

Ballmer Peak

  • DRINK ALCOHOL GODDAMNIT. If you drink juuuust the right amount of alcohol, you can research new technologies faster. However, if you drink too much alcohol, you research new technologies slower. As a scientist, instead of slurring, you start shouting out phrases from the pool below. Some of these phrases signify good blood alcohol levels, some of them signify pretty damn unhealthy blood alcohol levels.

Ballmer Phrases: The Good Sayings (indication that you've drank enough alcohol to get that sweet tech boost)

  • Hey guys, what if we rolled out a bluespace wiring system so mice can't destroy the powergrid anymore?
  • Hear me out here. What if, and this is just a theory, we made R&D controllable from our PDAs?
  • I'm thinking we should roll out a git repository for our research under the AGPLv3 license so that we can share it among the other stations freely.
  • I dunno about you guys, but IDs and PDAs being separate is clunky as fuck. Maybe we should merge them into a chip in our arms? That way they can't be stolen easily.
  • Why the fuck aren't we just making every pair of shoes into galoshes? We have the technology.

Windows ME Phrases: The Bad Sayings (indication that you've drank too much alcohol, please don't do RnD)

  • Yo man, what if, we like, uh, put a webserver that's automatically turned on with default admin passwords into every PDA?
  • So like, you know how we separate our codebase from the master copy that runs on our consumer boxes? What if we merged the two and undid the separation between codebase and server?
  • Dude, radical idea: H.O.N.K mechs but with no bananium required.
  • Best idea ever: Disposal pipes instead of hallways.

Tachyon-Doppler Array

Toxins bombs detonated at the test site generate points through the Tachyon-Doppler Research Array which records the size of the blast. Somehow this generates points. After a change 2018 the maximum amount of points you can get from a bomb and round is 50 000.

The formula returns the delta between the total points generated and the points that would be generated by the bomb. The above graph statically applies whether you detonate the smaller bomb first or last, the downside being that improving your bomb will still reward you but with significantly less points than before. A maxcap bomb (purple), and a 700 (red) and 1000 (orange) radius bomb are marked on the graph with horizontal lines.

Radiation Collectors/Tesla Corona Analyzers

  • Radiation Collectors can be set to generate research points instead of power, if the engineers are bored and you're already rolling in power. Radiation collectors require a mix of tritium and oxygen to produce research points. These gasses are consumed at a very rapid pace when the rad collector is in research point production mode. Work together with science or atmos techs to increase the station's research point production at the temporary cost of power production. For reference, one room temperature tank with 50% tritium, 50% oxygen will produce a total of 50 research points with the most frequently used supermatter setup. More radiation will increase the rate at which research points are generated, and packing more moles of both gasses into the tank will increase the amount of time a rad collector will be able to generate research points.
  • Tesla Coronas (a variant of tesla coils) can be set using a screwdriver on the circut board to generate research points instead of power, if the engineers are bored and you're already rolling in power. Unlike the radiation collector, it simply generates research points through electricity striking the object, not through variable gas mixtures. This means that although the Tesla Corona generates points more reliably, you don't have as many ways to increase the actual amount of points generated.

Tech Webs

Research points are generated at a static rate by the R&D Network (albeit more research points can be generated by the E.X.P.E.R.I-MENTOR) and can be spent on Technology Nodes at the console.

This is what your console will look like at the start of the round.

Simply click into any of the technologies to see what it requires and what it unlocks. The number next to each technology represents its cost. To unlock a technology, click the cost to spend your research points on it.

The console will update the screen to reflect your new research and send out a notification in chat.

At the start of a round, if you don't have any other research directives you should strongly research in the following order:

  • All the tech that leads to Mining Technology and Advanced Mining Technology, including Industrial engineering. Without building additional servers you should be able to accomplish this in 11 minutes of round time.
  • Applied Bluespace Research, including mining satchels.
  • Tier 3, then 4 stock part technologies.
  • Afterwards consider finish all medical technologies before nanites, robotics and firearms.

Industrial Engineering is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It's also a pre-requisite for ALL of the other research items suggested here, so it's probably a good idea to consider doing it first of all. Possibly the biggest benefit for Science from this technology is that that someone can grab an RPED and go update Cargo's Ore Redemption Machine (ORM) immediately after finishing this topic. If the ORM is upgraded before the miners bring back their first load, then right off the bat ore gathered increases 35% and miners get 35% more points to spend on directly upgrading their mining equipment... which ultimately helps them bring in more ore for Science!

Mining Technology and, later, Advanced Mining Technology will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it.

Applied Bluespace Research allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.

The Tier 3 stock part technologies are listed above.

  • Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above.
  • High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500).
  • Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts (which let the ORM generate more mining points for miners.)
  • Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500).

The diagram below gives a quick overview of the suggested early research priorities above.

File:Researchbasics.png

Certain round circumstances may call for different research early on (such as the lack of miners requiring the need for science to do mining themselves instead), talk to your fellow scientists and listen to your Research Director!

The progression is not linear and many research options require multiple pre-requisite technologies.

To assist in understanding: provided below is a diagram.

Note: Research tree depicted above is VERY out of date.

Deconstruction

Deconstruction is done through the Destructive Analyzer:

  1. Sync the Destructive Analyzer to the research computer if it's not synced.
  2. Insert an item into it.
  3. Use the computer.

The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.

The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.

Illegal technology, alien technology can only be discovered then researched by inserting a syndicate and/or abductor exclusive item into the Destructive analyzer.

Construction

See here how to build machines out of the components you discover. This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the Exosuit Fabricator as well.

Upgrading Machines

All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine's components will have different effects for each machine.

Without minerals, you can achieve up to tier 2-3; to go further you'll require ores for production.

Tier 2 parts are all unlocked with "Industrial Engineering," which also unlocks the RPED. Others are unlocked as noted.

Stock Parts
Tier 1 Tier 2 Tier 3 Tier 4 Usual Effect
Micro-Manipulator Nano-Manipulator Pico-Manipulator1 Femto-Manipulator5 Improves speed and efficiency.
Basic Matter Bin Advanced Matter Bin Super Matter Bin1 Bluespace Matter Bin5 Improves capacity.
Basic Micro-Laser High-Power Micro-Laser Ultra-High-Power Micro-Laser2 Quad-Ultra Micro-Laser6 Improves speed and efficiency.
Basic Scanning Module Advanced Scanning Module Phasic Scanning Module3 Triphasic Scanning Module5 Improves scanning precision.
Basic Capacitor Advanced Capacitor Super Capacitor4 Quadratic Capacitor7 Improves power efficiency.

1: Unlocked with High Efficiency Parts
2: Unlocked with Advanced Electromagnetic Theory
3: Unlocked with Applied Bluespace Research
4: Unlocked with Advanced Power Manipulation
5: Unlocked with Miniaturized Bluespace Research
6: Unlocked with Quantum Electromagnetic Technology
7: Unlocked with Bluespace Power Technology


Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts.

The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there's really no reason to ever do this unless your station for some incomprehensible reason just can't afford an RPED.

  1. Screwdriver on the machine.
  2. Crowbar on the machine.
  3. Take the board and re-insert it into machine.
  4. Insert parts you want to use.
  5. Screwdriver the machine closed.

As a much more efficient alternative, you can use RPED (Rapid Part Exchange Device), which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that's loaded in the RPED.

  1. Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.
  2. Screwdriver on the machine.
  3. Click on it with RPED.
  4. Screwdriver again to close the machine.

The best alternative is to use the even more advanced Bluespace Rapid Part Exchange Device (BRPED), which functions just like an RPED except that you don't need access to the machine, screwdrivers, or even adjacency! That's right: BRPED works even through camera views. Consider building a camera console in R&D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:

  1. Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.
  2. Click on the machine to upgrade with the Bluespace RPED. That's it! No screwdrivering or asking the AI or people to open doors into their departments.


Here you can see how the specific machines will benefit from parts.


Exosuit Fabricator

  • Robotics starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:
    • Sync the R&D Research Console.
    • Sync the Robotics Research Console.
    • Sync the Exosuit Fabricator.
  • Can be used directly, without the Research Console.


Items available from the start:

Exosuit Fabricator Round-Start Manufacturing List
Icon Item List Metal Glass Solid Plasma Silver Gold Uranium Diamond Bananium Bluespace
Cyborg endoskeleton Cyborg 15000
Cyborg torso Cyborg 40000
Cyborg head Cyborg 5000
Cyborg left arm Cyborg 10000
Cyborg right arm Cyborg 10000
Cyborg left leg Cyborg 10000
Cyborg right leg Cyborg 10000
Ripley/Firefighter chassis Ripley 20000
Ripley torso Ripley 20000 7500
Ripley left arm Ripley 15000
Ripley right arm Ripley 15000
Ripley left leg Ripley 15000
Ripley right leg Ripley 15000
Hydraulic clamp Exosuit Equip 10000
Exosuit drill Exosuit Equip 10000
Exosuit extinguisher Exosuit Equip 10000
Cable layer Exosuit Equip 10000
Exosuit mining scanner Exosuit Equip 5000 2500
Cyborg reclassification board Borg Upgr 5000
Cyborg emergency reboot module Borg Upgr 20000 5000
Exosuit tracking beacon Misc 500
Power cell Misc 700 50
Man-machine interface Misc 1000 500
Synthetic flash Misc 750 750


Reseachable items:

Exosuit Fabricator Researchable Manufacturing List
Icon Item List Node Metal Glass Solid Plasma Silver Gold Uranium Diamond Titanium Bananium Bluespace
Odysseus chassis Odysseus EXOSUIT: Odysseus 20000
Odysseus torso Odysseus EXOSUIT: Odysseus 12000
Odysseus head Odysseus EXOSUIT: Odysseus 6000 10000
Odysseus left arm Odysseus EXOSUIT: Odysseus 6000
Odysseus right arm Odysseus EXOSUIT: Odysseus 6000
Odysseus left leg Odysseus EXOSUIT: Odysseus 7000
Odysseus right leg Odysseus EXOSUIT: Odysseus 7000
Gygax chassis Gygax EXOSUIT: Gygax 20000
Gygax torso Gygax EXOSUIT: Gygax 20000 10000 2000
Gygax head Gygax EXOSUIT: Gygax 10000 5000 2000
Gygax left arm Gygax EXOSUIT: Gygax 15000 1000
Gygax right arm Gygax EXOSUIT: Gygax 15000 1000
Gygax left leg Gygax EXOSUIT: Gygax 15000 2000
Gygax right leg Gygax EXOSUIT: Gygax 15000 2000
Gygax armor plates Gygax EXOSUIT: Gygax 15000 10000 10000
Durand chassis Durand EXOSUIT: Durand 25000
Durand torso Durand EXOSUIT: Durand 25000 10000 10000
Durand head Durand EXOSUIT: Durand 10000 15000 2000
Durand left arm Durand EXOSUIT: Durand 10000 4000
Durand right arm Durand EXOSUIT: Durand 10000 4000
Durand left leg Durand EXOSUIT: Durand 15000 4000
Durand right leg Durand EXOSUIT: Durand 15000 4000
Durand armor plates Durand EXOSUIT: Durand 30000 25000 20000
H.O.N.K. chassis H.O.N.K. Clown Technology 20000
H.O.N.K. torso H.O.N.K. Clown Technology 20000 10000 10000
H.O.N.K. head H.O.N.K. Clown Technology 10000 5000 5000
H.O.N.K. left arm H.O.N.K. Clown Technology 15000 5000
H.O.N.K. right arm H.O.N.K. Clown Technology 15000 5000
H.O.N.K. left leg H.O.N.K. Clown Technology 20000 5000
H.O.N.K. right leg H.O.N.K. Clown Technology 20000 5000
Phazon chassis Phazon EXOSUIT: Phazon 20000
Phazon torso Phazon EXOSUIT: Phazon 35000 10000 20000
Phazon head Phazon EXOSUIT: Phazon 15000 5000 10000
Phazon left arm Phazon EXOSUIT: Phazon 20000 10000
Phazon right arm Phazon EXOSUIT: Phazon 20000 10000
Phazon left leg Phazon EXOSUIT: Phazon 20000 10000
Phazon right leg Phazon EXOSUIT: Phazon 20000 10000
Phazon armor Phazon EXOSUIT: Phazon 25000 20000 20000
File:PBT "Pacifier" mounted taser.png Pacifier mounted taser Exosuit Equip PBT "Pacifier" Mounted Taser 10000
Ultra AC 2 LMG Exosuit Equip "Ultra AC 2" LMG 10000
Mounted Sleeper Exosuit Equip Medical Exosuit Equipment 5000 10000
Exosuit Syringe Gun Exosuit Equip Medical Exosuit Equipment 3000 2000
Exosuit Medical Beamgun Exosuit Equip Medical Exosuit Equipment 15000 8000 3000 8000 2000
SGL-6 grenade launcher Exosuit Equip Exosuit Weapon (SGL-6 Grenade Launcher) 22000 8000 6000
Diamond-tipped exosuit drill Exosuit Equip Exosuit Diamond Drill 10000 6500
Exosuit plasma converter Exosuit Equip Basic Plasma Research 10000 1000 5000 1000
Exonuclear reactor Exosuit Equip Simple Exosuit Modules 10000 1000 500
File:LBX AC 10 "Scattershot".png LBX AC 10 "Scattershot" Exosuit Equip Exosuit Weapon (LBX AC 10 "Scattershot") 10000
File:FNX-99 "Hades" carbine.png FNX-99 "Hades" carbine Exosuit Equip Exosuit Weapon (FNX-99 "Hades" Carbine) 10000
MKIV Ion Heavy Cannon Exosuit Equip Exosuit Weapon (MKIV Ion Heavy Cannon) 20000 6000 2000
MKI Tesla Cannon Exosuit Equip Exosuit Weapon (MKI Tesla Cannon) 20000 8000
Reactive armor booster module Exosuit Equip Simple Exosuit Modules 20000 5000
Reflective armor booster module Exosuit Equip Simple Exosuit Modules 20000 5000
SRM-8 missile rack Exosuit Equip Exosuit Weapon (SRM-8 Missile Rack) 22000 8000 6000
Mounted wormhole generator Exosuit Equip Exosuit Module (Localized Wormhole Generator) 10000
File:CH-LC "Solaris" laser cannon.png CH-PS "Immolator" laser Exosuit Equip Exosuit Weapon (CH-PS "Immolator" Laser) 10000
SOB-3 clusterbang launcher Exosuit Equip Exosuit Module (SOB-3 Clusterbang Launcher) 20000 10000 10000
Mounted gravitational catapult Exosuit Equip Exosuit Module (Gravitational Catapult Module) 10000
Exosuit repair droid Exosuit Equip Advanced Exosuits 10000 5000 2000 1000
File:CH-LC "Solaris" laser cannon.png CH-LC "Solaris" laser cannon Exosuit Equip Exosuit Weapon (CH-LC "Solaris" Laser Cannon) 10000
Mounted RCD Exosuit Equip Advanced Exosuit Equipment 30000 25000 20000 20000
217-D Heavy Plasma Cutter Exosuit Equip Advanced Plasma Research 8000 1000 2000
Tesla energy relay Exosuit Equip Simple Exosuit Modules 10000 2000 3000 2000
Mounted teleporter Exosuit Equip Exosuit Module (Teleporter Module) 10000 10000
Mousetrap mortar Exosuit Equip Clown Technology 20000 5000
Banana mortar Exosuit Equip Clown Technology 20000 5000
HoNkER BlAsT 5000 Exosuit Equip Clown Technology 20000 10000
Cyborg VTEC Borg Upgr Cyborg Upgrades: Combat 35000 12000 10000
Cyborg Ion Thrusters Borg Upgr Cyborg Upgrades: Utility 10000 6000 5000 6000
Rapid Disabler Cooling Module Borg Upgr Cyborg Upgrades: Combat 20000 6000 2000 2000
Cyborg Diamond Drill Borg Upgr Advanced Robotics Research 10000 2000
Cyborg Ore Satchel of Holding Borg Upgr Cyborg Upgrades: Utility 10000 6000 2000 1000
Mining Cyborg Lavaproof Tracks Borg Upgr Cyborg Upgrades: Utility 10000 4000 5000
Cyborg Self-Repair Borg Upgr Cyborg Upgrades: Utility 15000 15000
Illegal equipment module Borg Upgr Illegal Technology 15000 15000 10000
Clown Module Borg Upgr Clown Technology 15000 15000 1000
Hypospray Expanded Synthesiser Borg Upgr Cyborg Upgrades: Medical 15000 15000 8000 8000
Piercing Hypospray Borg Upgr Cyborg Upgrades: Medical 15000 15000 8000 3000 5000
Defibrillator Borg Upgr Cyborg Upgrades: Medical 8000 5000 4000 3000
Surgical Processor Borg Upgr Cyborg Upgrades: Medical 5000 4000 4000
Trash Bag of Holding Borg Upgr Advanced Robotics Research 2000 1000
Advanced Mop Borg Upgr Advanced Robotics Research 2000 2000
Expand Borg Upgr Cyborg Upgrades: Utility 200000 5000
Engineering Cyborg RPED Cyborg Upgr Cyborg Upgrades: Utility 10000 5000
Crew Pinpointer Cyborg Upgr Cyborg Upgrades: Medical 1000 500
High-capacity power cell Misc Industrial Engineering 700 60
Super-capacity power cell Misc Advanced Power Manipulation 700 70
Hyper-capacity power cell Misc Advanced Power Manipulation 700 80 150 150
Bluespace power cell Misc Bluespace Power Technology 800 160 120 160 300 100
Positronic Brain Misc Positronic Brain 1700 1350 500
B.O.R.I.S. AI-Cyborg Remote Control Module Misc Artificial Intelligence 1200 1500 200
AI Control Beacon Misc Artificial Intelligence 1000 500 200

Circuit Imprinter

  • The Circuit Imprinter requires glass and occasionally gold or diamond. Here you will find circuits for most of the station's machinery and robotics' exosuits. With gold and diamonds, you can also make AI law modules.
  • Information on how to construct machines is available at the Guide to advanced construction.
  • Circuits cost 1000 glass each, becoming cheaper with upgrades.
Circuit Imprinter Manufacturing List
Board Type Required Tech Engi Sci Sec Med Serv Sup
Security Camera Console Computer Boards Computer Consoles Yes
Research Monitor Computer Boards Computer Consoles Yes
Xenobiology Console Computer Boards Basic Bluespace Theory Yes
AI Core AI Modules Artificial Intelligence Yes
AI Upload Computer Boards Artificial Intelligence Yes 2000
Cyborg Upload Computer Boards Cyborg Construction Yes 2000
Medical Records Computer Boards Computerized Recordkeeping Yes
Operating Computer Computer Boards Biological Technology Yes Yes
PanD.E.M.I.C. 2200 Computer Boards Biological Technology Yes
DNA Machine Computer Boards Genetic Engineering Yes Yes
Communications Computer Boards Computer Consoles Yes Yes
ID Console Computer Boards Computer Consoles Yes Yes
Crew Monitoring Console Computer Boards Computer Consoles Yes Yes
Teleporter Console Teleportation Machinery Bluespace Travel Yes Yes
Security Records Console Computer Boards Computerized Recordkeeping Yes
Atmosphere Alert Computer Boards Industrial Engineering Yes
Atmospheric Monitor Computer Boards Industrial Engineering Yes
Robotics Control Console Computer Boards Cyborg Construction Yes
Cloning Machine Console Medical Machinery Genetic Engineering Yes
Clone Pod Medical Machinery Genetic Engineering Yes
Cloning Scanner Medical Machinery Genetic Engineering Yes
Limb Grower Medical Machinery Advanced Biotechnology Yes
Organ Harvester Medical Machinery Advanced Biotechnology Yes
Battle Arcade Machine Computer Boards Arcade Games Yes Yes Yes Yes Yes Yes
Orion Trail Arcade Machine Computer Boards Arcade Games Yes Yes Yes Yes Yes Yes
Slot Machine Computer Boards Arcade Games Yes Yes Yes Yes Yes Yes
Power Monitor Computer Boards Industrial Engineering Yes
Solar Control Computer Boards Industrial Engineering Yes
Prisoner Management Console Computer Boards Computerized Recordkeeping Yes
Exosuit Control Console Computer Boards Mechanical Exosuits Yes
Mech Bay Power Control Console Computer Boards Mechanical Exosuits Yes
R&D Console Computer Boards None Yes
Supply Request Console Computer Boards Computer Consoles Yes
Supply Console Computer Boards Computer Consoles Yes
Bounty Console Computer Boards Yes
Outpost Status Display Computer Boards Computer Consoles Yes Yes
Telecommunications Monitoring Console Computer Boards Telecommunications Technology Yes
Telecommunications Server Monitoring Console Computer Boards Telecommunications Technology Yes
Messaging Monitor Console Computer Boards Yes
AI Integrity Restorer Computer Boards Artificial Intelligence Yes
Library Console Computer Boards Computer Consoles Yes Yes Yes Yes Yes Yes
APC Control Computer Boards Industrial Engineering Yes
Nanite Chamber Control Computer Boards Basic Nanite Programming Yes
Nanite Chamber Research Machinery Basic Nanite Programming Yes
Public Nanite Chamber Research Machinery Basic Nanite Programming Yes
Nanite Cloud Control Computer Boards Basic Nanite Programming Yes
Nanite Programmer Research Machinery Basic Nanite Programming Yes
Nanite Program Hub Research Machinery Basic Nanite Programming Yes
Safeguard AI Modules Artificial Intelligence Yes 2000
OneHuman AI Modules Artificial Intelligence Yes 6000
ProtectStation AI Modules Artificial Intelligence Yes 2000
Quarantine AI Modules Artificial Intelligence Yes 2000
OxygenIsToxicToHumans AI Modules Artificial Intelligence Yes 2000
Freeform AI Modules Artificial Intelligence Yes 10000
Reset AI Modules Artificial Intelligence Yes 2000
Remove Law AI Modules Artificial Intelligence Yes 2000
Purge AI Modules Artificial Intelligence Yes 2000
Freeform (Core) AI Modules Artificial Intelligence Yes 10000
Asimov AI Modules Artificial Intelligence Yes 2000
P.A.L.A.D.I.N. AI Modules Artificial Intelligence Yes 2000
T.Y.R.A.N.T. AI Modules Artificial Intelligence Yes 2000
Corporate AI Modules Artificial Intelligence Yes 2000
Default AI Modules Artificial Intelligence Yes 2000
NTNet Relay Board Subspace Telecomms Telecommunications Technology Yes Yes
Subspace Receiver Subspace Telecomms Telecommunications Technology Yes Yes
Bus Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Hub Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Relay Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Processor Unit Subspace Telecomms Telecommunications Technology Yes Yes
Server Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Subspace Broadcaster Subspace Telecomms Telecommunications Technology Yes Yes
Automated Announcement System Subspace Telecomms Computerized Recordkeeping Yes
APLU "Ripley" Central Control module Mech Mechanical Exosuits Yes
APLU "Ripley" Peripherals Control module Mech Mechanical Exosuits Yes
"Odysseus" Central Control module Mech EXOSUIT: Odysseus Yes
"Odysseus" Peripherals Control module Mech EXOSUIT: Odysseus Yes
"Gygax" Central Control module Mech EXOSUIT: Gygax Yes
"Gygax" Peripherals Control module Mech EXOSUIT: Gygax Yes
"Gygax" Weapons & Targeting Control module Mech EXOSUIT: Gygax Yes
"Durand" Central Control module Mech EXOSUIT: Durand Yes
"Durand" Peripherals Control module Mech EXOSUIT: Durand Yes
"Durand" Weapons & Targeting Control module Mech EXOSUIT: Durand Yes
"H.O.N.K" Central Control module Mech Clown Technology Yes
"H.O.N.K" Peripherals Control module Mech Clown Technology Yes
"H.O.N.K" Weapons & Targeting Control module Mech Clown Technology Yes
"Phazon" Central Control module Mech EXOSUIT: Phazon Yes
"Phazon" Peripherals Control module Mech EXOSUIT: Phazon Yes 100
"Phazon" Weapons & Targeting Control module Mech EXOSUIT: Phazon Yes 100
SMES Board Engineering Machinery Advanced Power Manipulation Yes 100
Circulator Engineering Machinery Advanced Power Manipulation Yes
TEG Engineering Machinery Advanced Power Manipulation Yes
Power Turbine Console Board Engineering Machinery Advanced Power Manipulation Yes
Power Compressor Board Engineering Machinery Advanced Power Manipulation Yes
Power Turbine Board Engineering Machinery Advanced Power Manipulation Yes
Emitter Board Engineering Machinery Industrial Engineering Yes
Freezer/Heater Board Engineering Machinery Industrial Engineering Yes Yes
Space Heater Board Engineering Machinery None Yes Yes Yes Yes Yes Yes
Teleportation Station Board Teleportation Machinery Bluespace Travel Yes Yes
Teleportation Hub Board Teleportation Machinery Bluespace Travel Yes Yes
Bluespace Launchpad Board Teleportation Machinery Bluespace Travel Yes Yes
Bluespace Launchpad Console Board Teleportation Machinery Bluespace Travel Yes Yes
Quantum Pad Board Teleportation Machinery Bluespace Travel Yes Yes
Sleeper Board Medical Machinery Biological Technology Yes Yes
VR Sleeper Board Medical Machinery Biological Technology Yes Yes Yes
Cryotube Board Medical Machinery Cryostasis Technology Yes Yes
Portable Chem Dispenser Board Medical Machinery Biological Technology Yes Yes
Chem Master Board Medical Machinery Biological Technology Yes Yes
Chemical Heater Board Medical Machinery Biological Technology Yes Yes
Smoke Machine Medical Machinery Advanced Biotechnology Yes
All-In-One Grinder Medical Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Biogenerator Board Hydroponics Machinery Botanical Engineering Yes
Hydroponics Tray Board Hydroponics Machinery Botanical Engineering Yes
Destructive Analyzer Board Research Machinery None Yes
E.X.P.E.R.I-MENTOR Board Research Machinery None Yes
Circuit Imprinter Board Research Machinery None Yes
Protolathe Research Machinery Yes
R&D Server Control Console Board Research Machinery None Yes
R&D Server Board Research Machinery None Yes
Exosuit Fabricator Board Research Machinery None Yes
Cyborg Recharger Board Research Machinery Cyborg Construction Yes
Mechbay Recharger Board Research Machinery Mechanical Exosuits Yes
Microwave Board Misc. Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Gibber Board Misc. Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Smartfridge Board Misc. Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Monkey Recycler Board Misc. Machinery Biological Processing Yes Yes
Dish Drive Misc. Machinery Biological Processing Yes
Deep Fryer Board Misc. Machinery Biological Processing Yes
Seed Extractor Board Hydroponics Machinery Botanical Engineering Yes
Food/Slime Processor Board Misc. Machinery Biological Processing Yes Yes
Portable Soda Dispenser Misc. Machinery Biological Technology Yes
Portable Booze Dispenser Misc. Machinery Biological Technology Yes
Recycler Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
Stacking Machine Misc. Machinery Industrial Engineering Yes Yes Yes
Stacking Machine Console Misc. Machinery Industrial Engineering Yes Yes Yes
Ore Silo Misc. Machinery Applied Bluespace Research Yes
Pay Stand Misc. Machinery None Yes Yes Yes Yes Yes Yes
Scanner Gate Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
AI Holopad board Misc. Machinery Electromagnetic Theory Yes Yes Yes Yes Yes Yes
Autolathe Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
Weapon Recharger Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes 2000
Cell Charger Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
Vendor Board Misc. Machinery Computerized Recordkeeping Yes Yes Yes Yes Yes Yes
Donksoft Toy Vendor Board Misc. Machinery Illegal Technology Yes Yes Yes Yes Yes Yes
Ore Redemption Board Misc. Machinery Mining Technology Yes Yes Yes
Mining Rewards Vendor Board Misc. Machinery Mining Technology Yes Yes
Tesla Coil Board Misc. Machinery Industrial Engineering Yes Yes
Grounding Rod Board Misc. Machinery Industrial Engineering Yes Yes
Radiation Collector Misc. Machinery Industrial Engineering Yes Yes
Plant DNA Manipulator Board Hydroponics Machinery Botanical Engineering Yes
PACMAN-type Generator Board Engineering Machinery Industrial Engineering Yes
SUPERPACMAN-type Generator Board Engineering Machinery Advanced Power Manipulation Yes
MRSPACMAN-type Generator Board Engineering Machinery Advanced Power Manipulation Yes

Protolathe

  • The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on department.
  • Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!

Techfab

  • The departmental Techfabs are circuit imprinters and departmental protolathes combined, except their available circuit boards differ depending on their department.
Protolathe Manufacturing List
Icon Item Required Tech Engi Sci Sec Med Serv Supp
Rapid Part Exchange Device Industrial Engineering Yes Yes 10000 5000
Intellicard AI Transportation System Artificial Intelligence Yes 1000 200
Personal Artificial Intelligence Card Basic Robotics Research Yes Yes Yes Yes Yes Yes 500 500
Plant Data Disk Botanical Engineering Yes 200 100
Bluespace Rapid Part Exchange Device Applied Bluespace Research Yes Yes 15000 5000 2500
Design Storage Disk None Yes 300 100
Technology Data Storage Disk None Yes 300 100
Micro Manipulator None Yes Yes 100
Nano Manipulator Industrial Engineering Yes Yes 150
Pico Manipulator High-Efficiency Parts Yes Yes 200
Femto Manipulator Advanced Bluespace Research Yes Yes 200 60 30
Basic Capacitor None Yes Yes 100 100
Advanced Capacitor Industrial Engineering Yes Yes 150 150
Super Capacitor Advanced Power Manipulation Yes Yes 200 200 100
Quadratic Capacitor Bluespace Power Technology Yes Yes 200 200 100 100
Basic Scanning Module None Yes Yes 100 50
Advanced Scanning Module Industrial Engineering Yes Yes 150 100
Phasic Scanning Module Applied Bluespace Research Yes Yes 200 150 60
Triphasic Scanning Module Advanced Bluespace Research Yes Yes 200 200 60 30
Basic Micro-Laser None Yes Yes 100 50
High-Power Micro-Laser Industrial Engineering Yes Yes 150 100
Ultra-High-Power Micro-Laser Advanced Electromagnetic Theory Yes Yes 200 150 60
Quad-Ultra Micro-Laser Quantum Electromagnetic Technology Yes Yes 200 200 100 60
Basic Matter Bin None Yes Yes 100
Advanced Matter Bin Industrial Engineering Yes Yes 150
Super Matter Bin High-Efficiency Parts Yes Yes 200
Bluespace Matter Bin Advanced Bluespace Research Yes Yes 250 100 100
Subspace Ansible Telecommunications Technology Yes Yes 100 100
Hyperwave Filter Telecommunications Technology Yes Yes 100 100
Subspace Amplifier Telecommunications Technology Yes Yes 100 100 100
Subspace Treatment Disk Telecommunications Technology Yes Yes 100 200
Subspace Analyzer Telecommunications Technology Yes Yes 100 100
Ansible Crystal Telecommunications Technology Yes Yes 800 100 100
Subspace Transmitter Telecommunications Technology Yes Yes 100 100 100
Basic Power Cell None Yes Yes 700 50
High-Capacity Power Cell Industrial Engineering Yes Yes 700 60
Super-Capacity Power Cell Advanced Power Manipulation Yes Yes 700 70
Hyper-Capacity Power Cell Advanced Power Manipulation Yes Yes 700 80 150 150
Bluespace Power Cell Bluespace Power Technology Yes Yes 800 160 300 300 160 300 100
Light Replacer Advanced Sanitation Technology Yes 1500 3000 150
Inducer Electromagnetic Theory Yes Yes 3000 1000
Man-Machine Interface None Yes Yes 1000 500
Positronic Brain Positronic Brain Yes Yes 1700 1350 500
Bluespace Beaker Applied Bluespace Research Yes Yes 3000 3000 250 250
Cryostasis Beaker Cryostasis Technology Yes 3000
Syringe None Yes 10 20
Bluespace Syringe Applied Bluespace Research Yes Yes 2000 1000 1000 500
Cryo Syringe Cryostasis Technology Yes 2000 1000
Piercing Syringe Advanced Biotechnology Yes 2000 1000
Blood Pack Biological Technology Yes (1000 plastic )
Intravenous Medicine Bag Biological Technology Yes (2000 plastic )
Medical Spray Bottle Biological Technology Yes (2000 plastic )
Bluespace Body Bag Applied Bluespace Research Yes Yes 3000 200 500 500
Plasmaman Jumpsuit Refill Advanced Biotechnology Yes Yes Yes Yes Yes Yes 4000 1000
Defibrillator Biological Technology Yes 8000 4000 3000 1500
Defibrillator Mount Biological Technology Yes 2000 1000
Security Holobarrier Projector Electromagnetic Theory Yes 5000 1000 1000 1000
Engineering Holobarrier Projector Electromagnetic Theory Yes 5000 1000 1000 1000
ATMOS Holofan Projector Electromagnetic Theory Yes 5000 1000 1000 1000
PENLITE Holobarrier Projector Advanced Biotechnology Yes 500 500 100
Welding Shield Eyes Cybernetic Implants Yes 600 400
Breathing Tube Implant Cybernetic Implants Yes 600 250
File:Toolset arm implant.png Toolset Arm Implant Advanced Cybernetic Implants Yes 2500 1500 1500
File:Toolset arm implant.png Surgical Arm Implant Advanced Cybernetic Implants Yes 2500 1500 1500
Medical HUD Implant Cybernetic Implants Yes 600 600 500 500
Security HUD Implant Cybernetic Implants Yes 600 600 750 750
Luminescent Eyes Cybernetic Implants Yes 600 1000
X-Ray Implant Combat Cybernetic Implants Yes 600 600 1000 600 600 1000
Thermals Implant Combat Cybernetic Implants Yes 600 600 1000 600 600
Anti-Drop Implant Combat Cybernetic Implants Yes 600 600 400 400
CNS Rebooter Implant Combat Cybernetic Implants Yes 600 600 500 1000
Nutriment Pump Implant Cybernetic Implants Yes 500 500 500 500
Nutriment Pump Implant PLUS Cybernetic Implants Yes 600 600 500 750
Reviver Implant Advanced Cybernetic Implants Yes 800 800 500 1000 2000
Thrusters Set Implant Combat Cybernetic Implants Yes 4000 2000 1000 1000
Implanter Subdermal Implants Yes Yes Yes 600 200
File:Implant case.png Implant Case Subdermal Implants Yes Yes Yes 500
Sad Trombone Implant Case Clown Technology Yes Yes Yes Yes Yes 500
Test-range Firing Pin Weapon Development Technology Yes 500 300
Mindshield Firing Pin Advanced Weapon Development Technology Yes 600 200 600
Tesla Revolver Electric Weapons Yes 10000 10000 10000
Advanced Energy Gun Radioactive Weaponry Yes 10000 2000 4000 1000
Telescopic Riot Shield Electric Weapons Yes 4000 5000 300 200
Decloner Illegal Technology Yes 5000 10000
Rapid Syringe Gun Medical Weaponry Yes 5000 1000
Energy Crossbow Illegal Technology Yes 5000 1500 1500 1500
Temperature Gun Beam Weaponry Yes 5000 500 3000
Floral Somatoray Botanical Engineering Yes 2000 500
Large Grenade Explosive & Pyrotechnical Weaponry Yes Yes 3000
Pyro Grenade Explosive & Pyrotechnical Weaponry Yes Yes 2000 500
Cryo Grenade Cryostasis Technology Yes Yes 2000 500
Advanced Release Grenade Explosive & Pyrotechnical Weaponry Yes Yes 3000 500
X-ray Laser Gun Advanced Beam Weaponry Yes 5000 5000 4000 2000 2000
Ion Carbine Beam Weaponry Yes 8000 6000 2000
Bluespace Wormhole Projector Advanced Bluespace Research Yes 5000 2000 2000 3000
WT-550 Auto Gun Magazine (4.6×30mm) Ballistic Weaponry Yes 4000
WT-550 Auto Gun Armor Piercing Magazine (4.6×30mm AP) Ballistic Weaponry Yes 6000 600
WT-550 Auto Gun Incendiary Magazine (4.6×30mm IC) Ballistic Weaponry Yes 6000 1000 600
Stun Shell Electric Weapons Yes 200
Unloaded Technological Shell Technological Shells Yes Yes 1000 200
Universal Suppressor Illegal Technology Yes 2000 500
One-Point Bluespace-Gravitational Manipulator One-point Bluespace-gravitational Manipulator Yes 12000 12000 8000 8000 3000 3000
Mining Drill Mining Technology Yes 6000 1000
Diamond Mining Drill Advanced Mining Technology Yes 6000 1000 2000
Plasma Cutter Advanced Mining Technology Yes 1500 500 400
Advanced Plasma Cutter Advanced Mining Technology Yes 3000 1000 2000 500
Sonic Jackhammer Advanced Mining Technology Yes 6000 2000 2000 6000
Kinetic Accelerator Damage Mod Mining Technology Yes 8000 1500 1500 1000
Kinetic Accelerator Cooldown Mod Mining Technology Yes 8000 1500 1500 1000
Kinetic Accelerator Range Mod Mining Technology Yes 8000 1500 1500 1000
Kinetic Accelerator Mining AoE Mod Advanced Mining Technology Yes 8000 1500 2000 2000 2000
Kinetic Accelerator Trigger Guard Mod Mining Technology Yes 8000 1500 1500 1000
Upgraded Resonator Mining Technology Yes 4000 1500 1000 1000
Tracking Beacon Basic Bluespace Theory Yes Yes Yes Yes 150 100
GPS Device Basic Bluespace Theory Yes Yes Yes 500 1000
Bag of Holding Miniaturized Bluespace Research Yes 3000 250 1500 2000
Mining Satchel of Holding Applied Bluespace Research Yes 250 500
Artificial Bluespace Crystal Basic Bluespace Theory Yes Yes 1500 1500
Health Scanner HUD Integrated HUDs Yes 500 500
Night Vision Health Scanner HUD Night Vision Technology Yes 600 600 350 1000
Security HUD Integrated HUDs Yes 500 500
Night Vision Security HUD Night Vision Technology Yes 600 600 350 1000
Diagnostic HUD Advanced Engineering or Integrated HUDs Yes 500 500
Night Vision Diagnostic HUD Night Vision Technology Yes 600 600 300 1000
Welding Gas Mask Industrial Engineering Yes Yes 3000 1000
Welding Goggles Industrial Engineering Yes Yes 500 500
Portable Seed Extractor Botanical Engineering Yes 1000 400
Air Horn Clown Technology Yes Yes Yes Yes Yes Yes 4000
Optical Meson Scanners Industrial Engineering Yes Yes 500 500
Night Vision Optical Meson Scanners Night Vision Technology Yes Yes 600 600 350 1000
Optical T-Ray Scanners Electromagnetic Theory Yes 500 500
Engineering Scanner Goggles Advanced Engineering Yes 500 500 100
Night Vision Goggles Night Vision Technology Yes Yes 600 600 350 1000
Science Goggles Integrated HUDs Yes 500 500
Magnetic Boots Advanced Engineering Yes 4500 1500 2500
Mop None Yes 900
Advanced Mop Advanced Sanitation Technology Yes 2500 200
Trashbag of Holding Advanced Sanitation Technology Yes 1500 1500 250
Floor Buffer Upgrade Advanced Sanitation Technology Yes 3000 200
Holographic Sign Projector Electromagnetic Theory Yes 2000 1000
Experimental Welding Tool Experimental Tools Yes Yes 1000 500 1500 200
Alien Alloy Alien Technology Yes Yes 4000 4000
Bucket None Yes 200
Crowbar None Yes Yes 50
Multitool None Yes Yes 50 20
Welding tool None Yes Yes 70 20
Screwdriver None Yes Yes 75
Wirecutters None Yes Yes 80
Wrench None Yes Yes 150
APC Module Industrial Engineering Yes 100 100
Airlock Electronics Industrial Engineering Yes 50 50
Firelock Circuitry Industrial Engineering Yes 50 50
Air Alarm Electronics Industrial Engineering Yes 50 50
Fire Alarm Electronics Industrial Engineering Yes 50 50
Pipe Painter None Yes 5000 2000
Airlock Painter None Yes 50 50
Reinforced Glass None Yes Yes Yes Yes Yes Yes 1000 2000
Cultivator None Yes 50
Plant Analyzer None Yes 30 20
Shovel None Yes 50
Spade None Yes 50
Hatchet None Yes 15000
Drapes None Yes (2000 plastic )
Scalpel None Yes Yes 4000 1000
Circular Saw None Yes Yes 10000 6000
Surgical Drill None Yes Yes 10000 6000
Retractor None Yes Yes 6000 3000
Hemostat None Yes Yes 5000 2500
Cautery None Yes Yes 2500 750
Beaker None Yes Yes 500
Large Beaker None Yes Yes 2500
Health Analyzer Biological Technology Yes 500 50
Destination Tagger None Yes Yes Yes Yes Yes Yes 250 125
Hand Labeler None Yes Yes Yes Yes Yes Yes 150 125
Package Wrapping None Yes Yes Yes Yes Yes Yes 250 125
Identification Card Computer Consoles Yes 200 100
Hard Disk Drive Computer Hardware Yes Yes 400 100
Advanced Hard Disk Drive Computer Hardware Yes Yes 800 200
Super Hard Disk Drive Computer Hardware Yes Yes 1600 400
Cluster Hard Disk Drive Computer Hardware Yes Yes 3200 800
Solid State Drive Computer Hardware Yes Yes 800 200
Solid State Drive Computer Hardware Yes Yes 800 200
Micro Solid State Drive Computer Hardware Yes Yes 400 100
ID Card Slot Computer Hardware Yes Yes 600
Intellicard Slot Computer Hardware Yes Yes 600
Intellicard Slot Computer Hardware Yes Yes 600
Miniprinter Computer Hardware Yes Yes 600
Area Power Connector Computer Hardware Yes Yes 2000
Power Cell Controller Computer Hardware Yes Yes 400
Battery Module Computer Hardware Yes Yes 400
Advanced Battery Module Computer Hardware Yes Yes 800
Super Battery Module Computer Hardware Yes Yes 1600
Nano Battery Module Computer Hardware Yes Yes 200
Micro Battery Module Computer Hardware Yes Yes 400
AI Surveillance Software Update Illegal Technology Yes 5000 5000 10000 15000 15000 20000
Nanite Remote Basic Nanite Programming Yes 500 500
Nanite Scanner Basic Nanite Programming Yes 500 500
Design Storage Disk None Yes 300 100
Technology Data Storage Disk None Yes 300 100
Nanite Program Disk Basic Nanite Programming Yes 300 100
X-Large Beaker None Yes 2500
Metamaterial Beaker Advanced Biotechnology Yes 2500 1000 1000
Cloning Data Disk Genetic Engineering Yes Yes 300 100 50
Crew Pinpointer Advanced Biotechnology Yes 300 100 50
Compact Defibrillator Advanced Biotechnology Yes 16000 8000 6000 3000
Advanced Health Analyzer Advanced Biotechnology Yes 5000 2500 2000 1500
Medical Spray Biological Technology Yes 2500 500 2000 1500
Cybernetic Liver Cybernetic Organs Yes 500 500
Cybernetic Heart Cybernetic Organs Yes 500 500
Cybernetic Lungs Cybernetic Organs Yes 500 500
Upgraded Cybernetic Liver Upgraded Cybernetic Organs Yes 500 500
Upgraded Cybernetic Lungs Upgraded Cybernetic Organs Yes 500 500
Supply Drop Pod Upgrade Disk Bluespace Travel Yes 1000
Forcefield Projector Advanced Engineering Yes 2500 1000
Advanced Roasting Stick Applied Bluespace Research Yes 1000 500 250
Bluespace Locator Subdermal Implants Yes 1000 500 500
Quantum Keycard Miniaturized Bluespace Research Yes Yes 500 500 500 1000
Anomaly Neutralizer Anomaly Research Yes Yes 2000 2000 2000 5000
Donksoft Toy Vendor Refill Illegal Technology Yes Yes Yes Yes Yes Yes 25000 15000 20000 10000 10000
Spray Bottle Advanced Sanitation Technology Yes 3000 200
Bear Trap Advanced Sanitation Technology Yes 5000 1000
Reactive Armour Shell Anomaly Research Yes Yes 10000 4500 8000 5000
Seclite Basic Security Equipment Yes 2500
Forensic Scanner Advanced Biotechnology Yes 5000 1000 2000 2500
Pepper Spray Basic Security Equipment Yes 5000 1000
Energy Bola Basic Security Equipment Yes 500 500 500
Zipties Basic Security Equipment Yes
Evidence Bag Basic Security Equipment Yes
Plasma + Iron Alloy None Yes Yes Yes 2000 2000
Plasma + Titanium Alloy None Yes Yes Yes 2000 2000
Plasma + Glass Alloy None Yes Yes Yes 2000 1000
Plasma + Metal + Glass Alloy None Yes Yes Yes 1000 2000 1000
Titanium + Glass Alloy None Yes Yes Yes 2000 1000
Plasma + Titanium + Glass Alloy None Yes Yes Yes 2000 1000 1000
Hand Drill Experimental Tools Yes 3500 1500 2500
Jaws of Life Experimental Tools Yes 4500 2500 3500
Experimental Welder Experimental Tools Yes 1000 500 1500 2500 200
Alien Wrench Alien Engineering Yes 5000 1000 2500 2000 2000
Alien Wirecutters Alien Engineering Yes 5000 1000 2500 2000 2000
Alien Screwdriver Alien Engineering Yes 5000 1000 2500 2000 2000
Alien Crowbar Alien Engineering Yes 5000 1000 2500 2000 2000
Alien Welding Tool Alien Engineering Yes 5000 5000 2500 2000 2000
Alien Multitool Alien Engineering Yes 5000 5000 2500 2000 2000
Alien Scalpel Alien Biological Tools Yes 2000 500 1500 1500
Alien Hemostat Alien Biological Tools Yes 2000 500 1500 1500
Alien Retractor Alien Biological Tools Yes 2000 500 1500 1500
Alien Circular Saw Alien Biological Tools Yes 10000 1000 2500 1500
Alien Drill Alien Biological Tools Yes 10000 1000 2500 1500
Alien Cautery Alien Biological Tools Yes 2000 500 1500 1500
Speed Loader (.38) None Yes 20000
Rubber Shot None Yes 4000
Shotgun Slug None Yes 4000
Buckshot Slug None Yes 4000
Shotgun Dart None Yes 4000
Incendiary Slug None Yes 4000
Cryostatis Shotgun Dart Medical Weaponry Yes 3500
Beam Marksman Rifle Advanced Beam Weaponry Yes 10000 5000 4500 5000 8000 5000