User:Llol111/High-risk items
NanoTrassens legal department has compiled these following list of objects and items to enable local security forces to more easily and uniformly enforce the variing posession and theft charges across NT controlled space.
While these lists are not neccarily exhaustive, they should be seen as guides for which charge is appropriate for possesion or theft of said controlled objects and items.
Modifiers such as elevated sentancing can still apply if appropriate to the situation.
Common sense needs to be used in their application - while a tank of plasma is certainly approiate for possesion charge on a Janitor, its not at all concerning or worth charing as crime when found on an Atmospheric Technician.
In some occasions, contraband may be lent out to people who would not normaly be in possesion of them. To avoid trouble with the law, signed and stamped permission slips should be given out in these situations.
For instance, if the CE wishes to lend out their blueprints to an engineer, said engineer should be given written permission to posses the item, so that no issues arrise.
Picture | Item/Object Name | Description |
---|---|---|
Captain's Antique Laser Gun | This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13 with the words NTSSGolden engraved. The station is exploding.
This is a special, engraved gun, made with real Assistant leather (which is odd because human skin makes terrible leather). This gun is kept in a glass case in the Captain's Quarters, but is hooked up with an anti-theft system. Breaking the case will trigger a lockdown, shutting and bolting all the doors out of the room, and the AI will be alerted. Keep this in mind, and plan your heist before you carry it out. What makes this gun so special? It automatically regenerates energy without any draw backs. Enemy agents would kill to steal this for research. They do exactly that a lot. | |
X-01 MultiPhase Energy Gun | This is an expensive, modern recreation of an antique laser gun. This gun has several unique fire modes, but lacks the ability to recharge over time.
Unique weapons provided only to Heads of Security. They function essentially as a more advanced energy gun, capable of firing in disable, taser, and lethal laser modes. If it's not in Head of Security's locker where it is originally issued, it's likely carried by the Head of Security. | |
Portable Teleportation Devices | Any and all portable teleportation devices, including but not limited to the hand teleporter. | |
A functional AI unit | A functional AI unit, held either in an intellicard or whole with case. | |
Plutonium Core | The highly radioactive core of a nuclear device. | |
Supermatter Sliver | A tiny, highly volatile sliver of a supermatter crystal. Do not handle without protection! | |
Nuclear Authentication Disk | This disk serves as an authentication key needed to unlock nuclear devices which can be used to destroy entire stations. | |
Reactive Teleport Armor | Experimental blue-space armor. While active, will attempt to protect it's wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. |
Picture | Item/Object Name | Description |
---|---|---|
Krav Maga Gloves | These gloves can teach you to perform Krav Maga using nanochips. | |
More than 27 moles of plasma | Plasma mined by NanoTrasen is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research. It is also highly toxic when spilled. | |
Energy swords | Energy Swords, including sabers and other variants, are not permissible equipment for any local force, though Central Command may issue them to Commanders, Admirals or Emergency Response Teams | |
Stechkin Pistols | These Syndicate manufactured Pistols are standart issue for many Syndicate forces and not permissible for carry my NanoTrasen employees. | |
Throwing stars | Having a primary purpose of causing harm in a cowardly way, these are not toys and highly regulated. | |
.357 revolver | This extremely deadly caliber of revolver is not permissible equipment for any local force, though similar (but technicaly diffrent) revolvers may in some cases be issued to ranking CentralCommand forces. | |
Explosive Devices | Having a primary use of causing destruction any Explosives are not permited on station outside of research or mining purposes. | |
Unused slime extracts with dangerous or severe effects | Extracts that can stop time, serve as explosives or similar fall here. Not those that just materialise food. | |
EMP devices | Since large parts of the stations equipment and its synthetics are vulnerable to harm by Electromagnetic Pulse, These types of devices can be considerd destructive and dangerous. | |
Unauthorized implants which have a sole purpose of injuring others | ||
Equipment which has a primary purpose of causing harm to others, or large amounts of destruction | This is a catch all for dangerous equipment that is not explicitly listed elsewhere. Primary use is the deciding factor here, not capability. This means that a spear falls here, but not a butchers knife - since the knifes purpose is not to harm but to cut meats in the kitchen |