Blob

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Revision as of 15:23, 16 October 2013 by imported>Bgobandit (→‎Blobmunition)
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Blob is a game mode in Secret where a large green blob infests the station and starts destroying everything its path, including hull, fixtures and creatures. Note that this differs from the blob random event, as this blob is player-controlled. The crew must destroy the blob until it destroys a pre-determined amount of the station. If the crew manage to destroy the blob core, the crew will win. But if the blob manages to spread to a predetermined size, the crew will lose.

Mean Green Mother From Outer Space

In the Blob game mode, the blob is controlled by a player, called The Overmind. A number of players are selected to play the blob. They are technically infected and have to choose a location for the blob's base in a random time limit. As time passes the player will get messages which will indicate when they are about to burst.

OH SHIT I'M A BLOB WHAT DO I DO

So you're infected with Blobitis. Sucks to be you! But you can make it suck less to be you by ensuring the easy survival of your future self.

The best place for a blob to choose a base is in an inaccessible area, decreasing the chance of being spotted and being contained; but be warned, it has to be on the station Z-level and on a floor, otherwise you will instantly lose. Think along the lines of good Xeno hiding spots. It can also be strategic to spawn in places that will cripple the crew once you destroy them, like the SMESes or telecoms (be sure not to do anything stupid, like releasing the singularity.) Make sure you're somewhere safe before you burst!

Before you go all blob on everyone, it is also valid to perform antag actions (within reason) like a normal traitor to increase your chances of winning.

Blobmunition

The blob can spend resource tiles to place blob pieces. Blob pieces can expand into space, but it is much slower than onto a clear floor tile, which can be useful for slowing down the regeneration of the tiles around the blob core.

The overmind can also decide to place special blob pieces which have special functions and abilities. The overmind must have resource points to replace the normal blob pieces with special versions and to expand where the overmind desires. The blob core will produce resource points at a normal rate but to get more the overmind will have to place resource blobs next to it's core or a node, which acts like a core and gradually expands normal blob pieces outwards.

This is a list of all the blob types that the overmind can spend resource points on to buy and replace normal blob pieces with. There are limits on how close you can put the same special blob to each other, for example the resource blob cannot be near another resource blob.

Core Blob is the most important part of you, it is the brain of the blob and the heart. You cannot have more than one core so you must protect it at all costs, or you will die. It will regenerate health on its own, and you can keep track of it's life from your HUD.

Normal Blob will expand your reach and allow you to upgrade into special blobs that perform certain functions.

Strong Blob is a strong and expensive blob which can take more damage. It is fireproof and can block air, use this to protect yourself from station fires.

Resource Blob is a blob which will collect more resources for you, try to build these earlier to get a strong income. It will benefit from being near your core or multiple nodes, by having an increased resource rate; put it alone and it won't create resources at all.

Node Blob is a blob which will grow, like the core. Unlike the core it won't give you a small income but it can power resource and factory blobs to increase their rate.

Factory Blob is a blob which will spawn blob spores which will attack nearby food. Putting this nearby nodes and your core will increase the spawn rate; put it alone and it will not spawn any spores.

Hotkeys

  • CTRL+Click: Expand Blob
  • ALT+Click: Create Shield Blob
  • Middle Mouse Click: Rally Spores

GET DAT FUKKEN BLOB