Lore/Species: Difference between revisions
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== Outsiders: == | == Outsiders: == | ||
=== Moths === | === Moths & Apids === | ||
---- | ---- | ||
==== Description ==== | ==== Moth Description ==== | ||
Humanoid insect people with wings and antennae, mothpeople come in a variety of colors and patterns. Their physiology allows them to nibble on clothes and maneuver slightly without gravity, but their striking similarities to old Earth insects make them susceptible to traditional pest removal techniques. | Humanoid insect people with wings and antennae, mothpeople come in a variety of colors and patterns. Their physiology allows them to nibble on clothes and maneuver slightly without gravity, but their striking similarities to old Earth insects make them susceptible to traditional pest removal techniques. | ||
==== Apid Description (Blatant copypasta, please fix) ==== | |||
Humanoid insect people with wings and antennae, apidians come in a variety of colors and patterns. Their physiology allows them to dash forwards with a beat of their wings, but their striking similarities to old Earth insects make them susceptible to traditional pest removal techniques. | |||
==== Lore ==== | ==== Lore ==== | ||
The Moths come from a planet that has long since been lost, called "Lümla" | The Moths, alongside their sister species, the apids, come from a planet that has long since been lost, called "Lümla". Drifting for centuries in hibernation on the "Platshållare", a massive sub-light space arc, their long hibernation had finally found an end when they found the Geminae system. Now their arc-ship has become their main habitat, parked in a permanent orbit around Geminae's furthest planet Thars. | ||
Though apids are traditionally in a subserviant role, with their arrival in the geminae system, change is inevitable. And their traditionally stratified society is slowly loosening up. | |||
Since their arrival they have made quite a name for themselves as a light monopoly in the travel business between Geminae and Auri. If you're going to Auri, chances are, you are doing so on a mothish transport. Swarms of such transports have quickly become the hallmark of Thars' space. | Since their arrival they have made quite a name for themselves as a light monopoly in the travel business between Geminae and Auri. If you're going to Auri, chances are, you are doing so on a mothish transport. Swarms of such transports have quickly become the hallmark of Thars' space. | ||
Their arrival was also a boon technologically. They brought supermatter technology to the human colonies, who are now experimenting with it themselves, and find such a """foolproof""" method of power generation quite handy. | Their arrival was also a boon technologically. They brought supermatter technology to the human colonies, who are now experimenting with it themselves, and find such a """foolproof""" method of power generation quite handy. | ||
=== Ethereals === | === Ethereals === | ||
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==== Description ==== | ==== Description ==== | ||
Ethereals are a unique species with liquid electricity for blood and a glowing body. They thrive on electricity, and are naturally agender. | |||
==== Lore ==== | ==== Lore ==== | ||
Revision as of 15:39, 22 June 2025
Proposal: Not yet intended for game content
In game text for player prefs, limited to ~3 lines to fit in the box.
Human-Originated:
Humans
Description
Not sure, should lore and description be the same thing?
Lore
A species with humble origins, growing up on their home planet Tellune before eventually advancing into the space-age. After a significant boom in civilian access to space, the commercial applications of space stations in Auri, the sister system to Geminae, became readily apparent. A series of stations operated by various companies were created, with the latest and most modern being Space Station 13, operated by Nanotrasen.
IPCs
Description
Lore
Felinids
Description
Lore
Oozeling
Description
Lore
Plasmamen
Description
Lore
Auri-Originated:
Lizards
Description
Lore
Pzyphoza
Description
Psyphoza are a species of extra-sensory lesser-sensory fungal-form humanoids, infamous for their invulnerability to occlusion-based magic tricks and sleight of hand.
Lore
Psyphozas hail from the deep caves of 5513-E, a bejungled moon orbiting the gas giant Thetis. Curiously, Psyphoza have evolved powerful and mystical psychic abilities. As they are blind, they depend entirely on their psychic abilities to navigate their surroundings. Some researchers believe this to be impossible for natural evolution.
Psyphoza culture is deeply rooted in superstition, mysticism, and the occult. It is their belief that the morphology of their cap deeply impacts the course of their life, with characteristics such as size, colour, and shape influencing how irrespectively lucky or unlucky they might be in their experiences.
Although most Psyphoza have left behind a majority of the especially superstitious ideas of their progenitors, some lower caste members still cling to these old ideas as strongly as ever. These beliefs impact their culture deeply, resulting in very different behaviors between the typical and lower castes
Diona
Description
Dionae are the equivalent to a shambling mound of bug-like sentient plants wearing a trenchoat and pretending to be a human. Commonly found basking in the supermatter chamber during lunch breaks.
Lore
Much like their fungal compatriots, Dionae hail from Thetis's moon, 5513-E. They are a species of intensely curious sapient plant-bug-creatures, formed by a collective of independent Diona, named 'Nymphs', gathering together to form a collective named a 'Gestalt', commonly vaguely resembling a humanoid, although older collectives may grow into structures, or even floating asteroids in space.
Dionae culture, for the most part, is nomadic, with Parent Gestalts splitting off a bud that then goes off into the world to explore and gain knowledge for itself. Rarely, a handful of Gestalts may link up in an agreed upon location to share knowledge, or to form a larger structure.
As a collective of various individual nymphs with varying experiences, names can become rather tricky, thus, Dionae Gestalts settle upon a single core memory shared between all Nymphs most commonly something from their younger years and expanding over time as they relook upon their memories, though it's not unheard of for a Gestalt to fully change their name if they find a fresher memory represents them more.
Outsiders:
Moths & Apids
Moth Description
Humanoid insect people with wings and antennae, mothpeople come in a variety of colors and patterns. Their physiology allows them to nibble on clothes and maneuver slightly without gravity, but their striking similarities to old Earth insects make them susceptible to traditional pest removal techniques.
Apid Description (Blatant copypasta, please fix)
Humanoid insect people with wings and antennae, apidians come in a variety of colors and patterns. Their physiology allows them to dash forwards with a beat of their wings, but their striking similarities to old Earth insects make them susceptible to traditional pest removal techniques.
Lore
The Moths, alongside their sister species, the apids, come from a planet that has long since been lost, called "Lümla". Drifting for centuries in hibernation on the "Platshållare", a massive sub-light space arc, their long hibernation had finally found an end when they found the Geminae system. Now their arc-ship has become their main habitat, parked in a permanent orbit around Geminae's furthest planet Thars.
Though apids are traditionally in a subserviant role, with their arrival in the geminae system, change is inevitable. And their traditionally stratified society is slowly loosening up.
Since their arrival they have made quite a name for themselves as a light monopoly in the travel business between Geminae and Auri. If you're going to Auri, chances are, you are doing so on a mothish transport. Swarms of such transports have quickly become the hallmark of Thars' space.
Their arrival was also a boon technologically. They brought supermatter technology to the human colonies, who are now experimenting with it themselves, and find such a """foolproof""" method of power generation quite handy.
Ethereals
Description
Ethereals are a unique species with liquid electricity for blood and a glowing body. They thrive on electricity, and are naturally agender.