Blood Cult: Difference between revisions
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== "That's just a doodle!" == | == "That's just a doodle!" == | ||
When you become a [[Cultist]] at round start, you will have a paper imbued with blood in your backpack. It's a special talisman, which can be invoked 5 times to spawn a regular 1-use talisman of your choice. Make sure to hide this from basically everyone not in your little book club or they will robust your ass. | When you become a [[Cultist]] at round start, you will have a paper imbued with blood in your backpack or pocket. It's a special talisman, which can be invoked 5 times to spawn a regular 1-use talisman of your choice. Make sure to hide this from basically everyone not in your little book club or they will robust your ass. | ||
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!Communications Talisman | !Communications Talisman | ||
!When used, a text window appears to allow you to broadcast whatever you want directly into the minds of all cultists and constructs in '''BOLD, CAPITAL, RED TEXT'''. | !When used, a text window appears to allow you to broadcast whatever you want directly into the minds of all cultists and constructs in '''BOLD, CAPITAL, RED TEXT'''. The first thing a starting cultist should do is get somewhere private, spawn one of these and '''SHARE THEIR WORDS'''. | ||
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!EMP Talisman | !EMP Talisman |
Revision as of 14:43, 15 August 2013
FOR THE LOVE OF NAR'SIE, PLEASE READ THE GUIDE
So you've joined the cult of the almighty Nar'Sie, but you don't know where to start? Then this is for you, apprentice.
As a cultist, you have an abundance of cult magics at your disposal, something for all situations. In order to use cult magic, you need an Arcane Tome and the correct word combination to form a rune. If you've started the round out as a cultist, you are given a talisman that you can use to spawn various objects (More on that later.), memories of your cult objectives, and the translation of two words. Remember these translations and be sure to share them with other cultists!
"That's just a doodle!"
When you become a Cultist at round start, you will have a paper imbued with blood in your backpack or pocket. It's a special talisman, which can be invoked 5 times to spawn a regular 1-use talisman of your choice. Make sure to hide this from basically everyone not in your little book club or they will robust your ass.
"I'm not a witch I'm not a witch!"
Fantastic, you've joined a cult, and not because of the Koolaid. At the beginning of the round, you start out with the talisman we mentioned earlier in your backpack. Depending on your experience with being a cultist, this talisman can either be your best friend, or your worst enemy. Every use of this talisman will do a small amount of damage to yourself as well as being exceptionally obvious to any passerby. It is incredibly versatile, yet if you're caught with it you will likely be killed. Avoid taking this out of your bag until you're positive nobody will walk in on your unholy deeds.
If you're in a position that would usually wander the halls, try to gather a word or two from your fellow cultists before you summon a tome of your very own! Communication talismans are great for this but remember not to get caught, when you use the talisman you also chant a phrase out loud that people might hear if they're close enough! Never use your PDA, as the AI can intercept your messages and catch you. And remember, if you get caught, you endanger the entire cult.
The Stun Talisman option will spawn you another piece of paper, to use this one you only need to click on somebody with the paper in your hand. It has the same effect as a parapen, stunning people immediately and rendering them unable to speak, this also works on cyborgs if you need to. Like a parapen, this item is risky if you don't have a way to either convert your victim, or kill them.
"They gave me a word but didn't give me a jogging suit!"
Once you have your own tome, either put it away or put known words into your notes section if anyone else has shared their words. After you've set a word in your notes, when you Scribe Runes it will show the translated word instead of the original. You never need to check your notes once you've set them once!
Culting and Not Getting Caught
You have your tome, you have some words, and you want to start scribing runes. A lot of jobs on the station have access to areas great for research, remember that a simple examination can tell the non-believers whether a rune was drawn in your blood or with crayon. Try to place runes in areas people rarely frequent, that the AI won't be watching like a hawk. While the AI can't actually see runes, he can easily inform security of suspicious activity and you'll be hung and burned at the stake before you can say PRAISE NAR'SIE!
And remember, maintenance tunnels are low access and you could easily be caught with your pants down before you ever see them coming.
Hooked on Phonics: CTHULHU EDITION
Now you've started researching words. The best way to do this is start by using two known words then going down the list to fill in the last word.
A good way to start is by figuring out the Convert rune, Join-Blood-Self. The cult will always start with Join, Blood, Self, and Hell if all cultists share their words. Remember, if a rune is correct it will always be the same color (exception being armor runes.) Convert will always be a dark blood red color, teleport will be purple, etc. If you think you have the right rune word but you aren't sure, create another using the same three words, if it's the same color you likely have it right. With some practice this will become second nature.
Once you have Join, Blood, and Self, you have a huge list of runes to choose from to research new words. The Blood Drain rune consists of Travel, Blood, and Self, so to find the Travel word you would go down the list of unknown words until you create a proper Blood Drain rune. Once you have Travel, you can easily move on to the Wall rune which is Destroy, Travel, Self, again you only require one word so just work your way down the list. You can do this with any rune you like until you've discovered every word and noted them in your Tome.
Here is a list to research:
- Convert (join / blood / self)
- Blood drain (you now have teleport) (travel)
- Wall (destroy)
- Ghost (Hell)
- Summon tome (see)
- EMP (technology)
- Stun (hide)
- Notice (other)
With the final word researched you can and should now communicate your newly found knowledge, with the rune you just finished drawing.
Communication is Key
You, or another cultist has now translated all of the words. Hopefully you remembered to use the communication rune (Self-Other-Technology) to share this with the entire cult. With proper communication, you can do things like summon cultists to a meeting place, resurrect fallen allies, create teleportation networks for ease of escape or access to areas, supply the other cultists with armor, weapons, stun and teleport talismans, and whatever else you might think of. Be sure to inform your converted brothers about any runes or places of worship that you have set up, and if you're able, give them a tome of their own (Translated is good.) so they may help the cause.
A Cult that doesn't Communicate is a Dead Cult.
The Runes
Each rune contains three words combined to form a single rune through the "Scribe Rune" option. Runes can be destroyed by using your arcane tome on the rune, this will destroy the rune completely and you will need to scribe a new one.
There are 10 words used for rune scribing, what they translate to are: "travel", "self", "see", "Hell", "blood", "join", "technology", "destroy", "hide", and "other". Your Arcane tome, however, requires research and translation, each person who begins as a cultist remembers two words, including one of the following: "Join", "Blood", "Self", and "Hell" so that you always know the words for Convert and Summon Nar'Sie if you properly communicate.
There are two ways to find out meaning of words. First, you can simply use sacrifice runes to sacrifice humans and monkeys, with each sacrifice comes a chance to suddenly remember a rune word, unfortunately sacrificing requires three people standing next to the rune for it to work. The other way is through trial and error. Knowing at least one word needed for a rune, you can find out the the other word(s) with only a few paper cuts involved. Don't forget: All proper runes always have fixed colors and sprites, while incorrect runes are random colors, the exception being Armor runes which will always be random colors.
Journal of the Arch Heretic (Cultists can not into space)
Today was a good day for the True Believers. We managed to get to the abandoned shuttle and set up camp there. I had the time to read through my book and translate everything and gathered everyone at the White Ship to lay seige to the station. We even managed to steal a communications board and killed the research director for his ID card to keep the shuttle from ever coming. The more ghost legions we sent to the station, the more bodies they sent back to us, allowing a way for the etherals to stay tied to this mortal realm. It took a while but we located the captain, killed him and sacrificed his body to the great one. All we left behind on the station was our mark, blood, gibs, and the bodies of the many non believers. They are sending our escape shuttle to another station....and we will cleanse that station too. Below I have listed the most effective means of showing the feeble minded the might of Nar-Sie. Even the Singularity is no match for great Nar-Sie.
How to into Space
The biggest problem facing the cult is getting caught early or not being able to research words. Here is a fun and easy way to to get into space to safely research. Get a toolbox, a firesuit, gloves if possible and a few cups of robust coffee. Proceed to the chapel and if the chaplain is there, ask him to massdrive you, sending you to the derelict. If the chaplain isnt there, break down the wall and grab a coffin to put into the mass driver.Once you have hit the derelict, drink your coffee and go into the pressurized and warm environment to the east. A space suit will be north from there. As a note, the abandoned ship makes the best base with wall runes as it cannot be broken into except by the chaplain.
Ghost Legion
If you were smart, you researched your words and you can now manifest an army. This requires a medibot (but medibots are useless now) for sustained use. What you need will be an active teleport rune that goes to the main station, 3 or 4 cult armor runes and a manifest ghost rune. Manifest as many ghosts as you have armor for, have them teleport to the station to MAIM BURN AND KILL.
Summoning Others by Yourself
If you are by yourself, you can still summon your cultist friends. Set up a manifest ghost next to a summon cultist (or free cultist) rune and manifest two ghosts. Have the two ghosts help summon your friend.
No Medibot
On the chance that you are on the mining station or just dont have a medibot, you can still heal yourself. Set up a blood drain rune next to a manifest ghost rune. Manifest the ghost and have him stand on the blood drain rune and drain him of life. Rinse and repeat as needed.
Constructs
Using the supply-paper starting cultists are granted from their dark lord, they are able to create an army of shades and constructs. This can be used to bring those to your side who typically would never do so on their own, like the chaplain or security officers. A wise move is to create an artificer first, which saves you valuable points on the supply-paper.