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|Title=Space Law is a guideline. | |Title=Space Law is a guideline. | ||
|Note= Security is required to follow Space Law to a reasonable standard. There is leeway, but security should not issue sentences completely out of scale.<br> if you get | |Note= Security is required to follow Space Law to a reasonable standard. There is leeway, but security should not issue sentences completely out of scale.<br> if you get 6 minutes instead of 5 or any other minor deviations, talk to the lawyer as it's considered an [[IC]] issue.<br> | ||
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Space Law is a collection of rules and regulations enacted by [[Backstory#Nanotrasen|Nanotrasen]] which has oversight through [[Backstory#Central Command|CentCom]] and is enforced by the [[Security|Sec Officers]] on the station. Space Law applies to all ranks and positions on station, from the lowliest Assistant to the highest Captain, all are equal under the eyes of the Law and ultimately answer to her. | Space Law is a collection of rules and regulations enacted by [[Backstory#Nanotrasen|Nanotrasen]] which has oversight through [[Backstory#Central Command|CentCom]] and is enforced by the [[Security|Sec Officers]] on the station. Space Law applies to all ranks and positions on station, from the lowliest Assistant to the highest Captain, all are equal under the eyes of the Law and ultimately answer to her. |
Revision as of 15:26, 16 December 2021
Space Law is a guideline.
Security is required to follow Space Law to a reasonable standard. There is leeway, but security should not issue sentences completely out of scale. |
Space Law is a collection of rules and regulations enacted by Nanotrasen which has oversight through CentCom and is enforced by the Sec Officers on the station. Space Law applies to all ranks and positions on station, from the lowliest Assistant to the highest Captain, all are equal under the eyes of the Law and ultimately answer to her.
The rules and regulations herein are not absolutes, instead they exist to serve mainly as guidelines for the law and order of the dynamic situations that exist for stations on the frontiers of space, as such some leeway is permitted.
Crime Codes Quick Reference
Use this to quickly find the Crime Code Numbers.
Crime codes are made up of Category Codes (_xx), which are a collection of similar crimes on a line for ease of use, prefixed by the Severity Number (X__).
Code | MXX - Modifier | 0XX - Infraction | 1XX - Minor | 2XX - Medium | 3XX - Major | 4XX - Capital |
---|---|---|---|---|---|---|
01 | Clear Danger | Assault | Aggravated Assault | Murder | Prime Murder | |
02 | Elevated Sentencing | Pickpocketing | Theft | Larceny | Grand Larceny | |
03 | Self Defense | Superficial Vandalism | Minor Vandalism | Major Vandalism | Sabotage | Grand Sabotage |
04 | Non Compos Mentis | Vigilantism | Conspiracy | High Conspiracy | Espionage | |
05 | Griseo Maris | Hostile Agent | Hostile Activity | Enemy of Nanotrasen | ||
06 | Drug Possession | Illegal Distribution | Contraband Possession | Dangerous Contraband | Corporate Espionage | |
07 | Disorderly Conduct | Disturbing the Peace | Rioting | Inciting a Riot | Insurrection | |
08 | Creating a Hazard | Negligence | High Negligence | Manslaughter | ||
09 | Trespass | Trespass, Dangerous Areas | Trespass, Secure Areas | |||
10 | Breaking and Entering | Breaking and Entering, Dangerous Areas | Breaking and Entering, Secure Areas | |||
11 | Disruptive Communications | Discriminatory Language | Insubordination | Dereliction | ||
12 | Fine Evasion | Fraud | Corporate Fraud | |||
13 | Genetic Mutilation | Identity Theft | Biological Terror |
Interpretation of the Law
A good working knowledge of Space Law is important for any person on the station. It can be the difference between a shiny pair of handcuffs and sipping Gargle Blasters in the bar. More in depth interpretations of space law are required for such positions as the Lawyer, Warden, HoP, and the HoS. While it is unlikely that the officers will listen particularly closely to your protestations, it may be enough to lighten your sentence and avoid ill treatment by security.
For certain crimes, the accused's intent is important. The difference between Assault and Attempted Murder can be very hard to ascertain, and, when in doubt, you should default to the less serious crime. It is important to note though, that Assault and Attempted Murder are mutually exclusive. You cannot be charged with Assault and Attempted Murder from the same crime as the intent of each is different. Likewise, 'Assault With a Deadly Weapon' and 'Assaulting an Officer' are also crimes that exclude others. Pay careful attention to the requirements of each law and select the one that best fits the crime when deciding sentence.
In the case of violent crimes (Assault, Manslaughter, Attempted Murder and Murder), and theft (Petty Theft, Pick-Pocketing, Theft, and Grand Theft) take only the most severe.
A single incident has a single sentence, so if, for instance, the prisoner took three items off of someone, this is a single count of pick-pocketing, if they pick-pocketed two people this would be two separate counts of pick-pocketing, and so on.
Aiding a criminal makes you an accomplice; you can be charged with the same crime as the person you aided.
Brig Procedures
Standard Operational Procedures for brigging are as follows:
- Take the prisoner to the brig and inform the Warden of their crimes so their Security Record may be updated.
- Take the prisoner to a brig cell, set the time and activate the timer.
- Enter the cell with the prisoner in tow, open the cell locker and hold the prisoner over it.
- Empty their pockets and remove their gloves, backpacks, tool belt, gas masks, and any flash resistant equipment such as Sunglasses, Welding Masks/Goggles, Space Helmets, etc.
- Buckle the prisoner to the bed.
- Search the items removed and be sure to check the internals box in their backpack.
- Confiscate any contraband and/or stolen items, as well as any tools that may be used for future crimes.
These are to be placed in evidence, not left on the brig floor or your personal use, until they can be returned to their rightful owners. - Close the locker and lock it.
- Stun the prisoner, remove their cuffs, stun them again, pick up the cuffs then leave the cell.
- Modify their brig sentence for additional offences or good behavior, if applicable.
Do NOT fully strip the prisoner unless they have earned a permanent sentence.
In the instance of prisoners that have earned Labor Camp duty, you must dress them in orange overalls and assign them targets, based on their sentence, by getting a prison ID, putting it in a Prisoner Management Console, assigning their quota (with a conversion rate of 100 points per minute otherwise served in the brig) and then giving them the ID as you ship them to the Labor Camp. There are more details on this procedure at Labor Camp.**
NOTE: In the current revision of Bee, Mineral spawn is heavily reduced in the gulag area. If you plan on using the gulag for several incidences [meaning the floors are already mined so people can't mine the floors for glass], you should use a lower conversion rate.
The Warden or Head of Security are responsible for placing prisoners and in permanent confinement.
- Permanent Prisoners are to be completely stripped of their belongings, which are to be held in either evidence or a prison locker.
- The prisoner is to be dressed in an Orange Prison Jumpsuit and Shoes, which are found in the prison lockers.
- Permanent Prisoners are not permitted to possess any personal belongings whilst they are incarcerated in the Prison Wing.
- The Labor Camp can also be used to hold Permanent Prisoners. Simply do not issue a prisoner ID when transferring them to the camp.
Legal Representation and Trials
Prisoners are permitted to seek legal representation however you are under no obligation to provide or allow this.
Lawyers, and by extension the Head of Personnel, exist to serve as a guiding hand and the voice of reason within the judicial process, however they have zero authority over the brig, security personnel, prisoners, or sentencing.
The Lawyer's security headset is a privilege not a right. Security personnel are under no requirement to listen to them and security channel abuse is to result in that privilege being revoked.
If the lawyer continuously acts as a disruptive influence Security are fully permitted to confiscate their access, remove them from the brig and bar their future access to it.
In instances where a conflict of opinion arises over the sentence of a prisoner the chain of command must be followed. This goes, from top to bottom: Captain > Head of Security > Warden > Sec Officer / Detective.
Trials are not to be performed for Timed Sentences. This is mainly for the benefit of the accused as trials will often run many times the length of the actual sentence.
Trials may be performed for Capital Crimes and Permanent Detention, however there is no requirement to hold them. Forensic Evidence, Witness Testimony, or Confessions are all that is required for the Head of Security, Warden or Captain to authorize their sentence.
In cases where the Death Penalty is desired but the Captain or Acting-Captain is unable or unwilling to authorize the execution a trial is required to authorise the death penalty.
Use of Deadly Force
As a member of the stations Security force you are one of the best armed and protected people on the station, equipped with the almost latest in non-lethal takedown technology.
It is for this reason that the situations that warrant the use of Deadly Force are few and far between, in the grand majority of circumstances you will be expected to use your stun weapons, which indeed are many times more effective than lethal options, to diffuse a situation.
There are a few circumstances where deadly force is permissible:
- Code Red Situation - situations which would warrant a Code Red, such as: full blown mutinies, hostile boarding parties, and Space Wizards automatically authorise lethal force.
Note: The Alert Status is not required to be elevated to Code Red as in most of these scenarios the Chain of Command will be too damaged or otherwise occupied to raise the Alert Level. - Non-Lethal Weapons Ineffective - certain targets are impervious to NLWs, such as Mechs, Xenomorphs, Borgs, and Hulks. Lethal force may be used against these targets if they prove hostile.
- Severe Personal Risk - sometimes getting close enough to a target to slap the cuffs on will create significant personal risk to the Officer. Deadly force from range is recommended to subdue Wizards and Changelings.
- Criminals in hostile environments such as space, fire, or plasma leaks also fall into this category, as do criminals believed to be in possession of high explosives. Ranged lethal force is the only reasonable option in these conditions.
- Armed and Dangerous - if a suspect is in possession of weapons, including stun weapons, and you have reasonable suspicion that they will use these against you, lethal force is permitted. Although in the majority of cases it is still preferable to attempt to detain them non-lethally.
- Unauthorized personnel in the armory are considered by default to be Armed and Dangerous, maximum force is permitted to subdue such targets.
- Multiple Hostiles - it can be extremely difficult to detain multiple hostiles. As a last resort if you are being mobbed you may deploy your baton in a harmful manner to thin the crowd. Generally it is better to retreat and regroup than stand your ground.
Additionally, in the event of an attempted prison break, Security may fire lasers through the glass. They are expected to first fire a few warning shots before unloading their weapon into the target.
Modifiers
Circumstances that may be applied to incidents or crimes depending on circumstance.
Code | Crime | Description | Notes |
---|---|---|---|
M01 | Clear and Present Danger | Crimes Committed in the interest of saving life, property, or preventing a disaster may have their sentences reduced, voided, or expunged. | This modifier is primarily to cover situations such as breaking into an area one does not have access to, in the interest of saving someone's life or otherwise with good intent. |
M02 | Elevated Sentencing | The scope of the crime(s), or repeticious behavior commited, warrant the charge be elevated to a higher offence for punishment in increments of one level per instance. | Primarily intended to be used after a few repetitions. Crimes charged with this modifier are exempt from punishment outside of confinement. |
M03 | Self Defense | Actions taken to defend ones self from an assailent may have sentences reduced, voided, or expunged if the officer(s) involved deem that use of force reasonable. | This isn't a school. You can punch back, but don't be out of scale. |
M04 | Non Compos Mentis | Those of unstable mind should be referred to medical treatment or, if required, forced cryogenic storage. | English: Insanity. This is intended to be applied to IC hypnosis, mind control, or otherwise actual incapacitation. IC 'insanity' is not an excuse for high crimes. |
M05 | Griseo Maris | Coordinated behavior by those with no clear assigned duty which interrupts the normal function of any one department may lead to sentencing for any crimes committed during such actions to be increased in severity by one level for punishment. | English: Grey Tide. Go be useful you fucks. |
Infractions
All of these crimes are punished with a monetary fine.
Code | Crime | Description | Notes | |
---|---|---|---|---|
003 | Superficial Vandalism | To deface the station or property of another individual. | Minor damage that can be repaired with space cleaner or other cosmetic only damage. | |
006 | Drug Possession | The possession of illegal drugs in quantities appropriate for personal use. | A pill or two of drugs is reasonable for recreational use, anything more is probably better charged as distribution. | |
007 | Disorderly Conduct | To conduct ones self in a way unsuitable for the retention of one’s position. | Minorly disruptive behavior that isn't otherwise illegal, such as drunkenly harassing a crewmember. | |
008 | Creating a Hazard | To create a situation which may lead to the harm of others during normal operation in that department. | Minor unsafe behavior can also be charged under this crime. | |
011 | Disruptive Comms | To knowingly disrupt or needlessly populate a radio frequency with the intent to be a nuisance to users of that frequency. | Radio spam bad. I'm looking at you, circuit makers. |
Minor Crimes
All of these crimes carry a 5 minute sentence.
Code | Crime | Description | Notes | |
---|---|---|---|---|
101 | Assault | To use physical force against someone without the apparent intent to kill them. | This covers minor criminal uses of force, Without intent to seriously injure. That would be Aggravated Assault, or possibly a flavor of Murder. | |
102 | Pickpocketing | To steal items from another’s person. | Small or easily replaceable items should be charged with this, otherwise consider a higher class of theft. | |
103 | Minor Vandalism | To damage, destroy, or permanently deface non-critical furniture, vendors, or personal property. | Large amounts of irreparable damage should be charged with Major Vandalism, Damage to critical infrastructure may be a form of Sabotage. | |
104 | Vigilantism | To perform the responsibilities and duties of the security department without approval or due cause to act. | Validhunting bad. Let the redshirts do their job. | |
106 | Illegal Distribution | The possession of dangerous or illegal drugs/equipment in a quantity greater than that which is reasonable for personal consumption. | You should probably try to determine intent from additional evidence before charging someone with this. | |
107 | Disturbing the Peace | To knowingly organize a movement which disrupts the normal operations of a department. | Establishing a peaceful strike or otherwise disrupting standard department order without attachment to criminal entities. | |
108 | Negligence | To be negligent in one’s duty to an extent that it may cause harm, illness, or other negative effect, to another. | This is the charge for the doctor that accidentally pumps pentetic acid into an oozeling, or a scientist who accidentally floods toxins with room temperature CO2 or N2O. | |
109 | Trespass | To be in an area which a person has either not purposefully been admitted to, does not have access, or has been asked to leave by someone who has access to that area. | Being in an area, or having access to an area is not permission to that area. This crime covers non forcible entry into areas, such as following someone through a door. | |
110 | Breaking and Entering | To trespass into an area using a method of forcible entry. | This is a variant of trespass, but instead of tailgating someone or gaining access the individual had to break or disable something to enter, such as hacking an airlock. | |
111 | Discriminatory Language | To use language which demeans, generalizes, or otherwise de-personafies the individual at which it is targeted. | Note that actual, OOC racism is not acceptable under the rules. | |
112 | Fine Evasion | To purposefully avoid or refuse to pay a legal fine. | A reasonable time and notification should be given to the plaintiff. |
Misdemeanor Crimes
All of these crimes carry a 10 minute sentence or a 1000 point target at the Labor Camp, optional for the suspect you are arresting.
Code | Crime | Description | Notes | |
---|---|---|---|---|
201 | Aggravated Assault | To take physical action against a person with intent to grievously harm, but not to kill. | This covers criminal uses of force, with intent to seriously injure, but no intent to kill. That would be some variation of Murder. | |
202 | Theft | To steal equipment or items from a workplace, or items of extraordinary value from one’s person. | This includes things like insulated gloves, crew pinpointers, normal ID cards, or personal items. | |
203 | Vandalism, Major | To destroy or damage non-critical furniture, vendors, or personal property in a manor that can not be repaired. | Spray painting all the lights red and wrecking tables in the bar is fun and all, but it makes it hard to figure out where the fire is, or to have a polite sip of tea. | |
204 | Conspiracy | To knowingly work with another person in the interest of committing an illegal action. | It's important to note that an unwitting accomplice is not the same as a conspirator. | |
205 | Hostile Agent | To knowingly act as a recruiter, representative, messenger, ally, benefactor, or other associate of a hostile organization as defined within Code 405. | Being a traitor while having committed no other actual crimes should be charged under this. Syndicate agents will generally fall under this charge, rather than Enemy of the Corporation. | |
206 | Possession, Contraband Equipment | To possess equipment not approved for use or production aboard Nanotrasen stations. This includes equipment produced by The Syndicate, Wizard Federation, or any other hostile organization as defined within Code 405. | Reminder: Contraband equipment should be stored in evidence as per SOP. It is not candy to hand out to Security. | |
207 | Rioting | To act as a member in a group which collectively commits acts of major vandalism, sabotage, grand sabotage, or other felony crimes. | A riot typically constitutes five or more people acting in a coordinated effort. | |
208 | High Negligence | To be negligent in one’s duty to an extent that it may cause harm to multiple individuals, a department, or in a manor which directly leads to a serious injury of another person which requires emergency medical treatment. | Virologists releasing spanish flu on accident, or scientists that flood science/toxins with plasma get charged here. It can also include engineers who delaminate the SM or wander around with highly radioactive material. | |
209 | Trespass, Inherently Dangerous Areas | Trespassing in an area which may lead to the injury of self, or others. | Engineering spaces specifically related to an engine such as turbine, supermatter room/chamber, or toxins lab count here. This list is not exhaustive, but should not be extorted to increase sentencing. | |
210 | Breaking and Entering, Inherently Dangerous Areas | To trespass into an area which may lead to the injury of self or others using forcible entry. | Generally this will lead to injury. See breaking and entering, and apply any of the areas for Trespassing to dangerous areas. | |
211 | Insubordination | To knowingly disobey a lawful order from a superior. | Obey your heads of staff if they instruct you to do something within the scope of your job. This crime can normally be accompanied by a demotion at the discretion of the relevant head of staff. | |
212 | Fraud | To misrepresent ones intention in the interest of gaining property or money from another individual. | Lying to someone about a cargo bounty, for example. Be honest with your intentions. Don't stretch this, gaining items which normally wouldn't be considered theft likely aren't worth charging under fraud. | |
213 | Genetic Mutilation | To purposefully modify an individual’s genetic code without consent, or with intent to harm. | Generally this is purposefully irradiating people, and typically it will be the geneticist getting demoted shortly after. |
Major Crimes
These crimes carry a service at the Labor Camp, with a 1500 point target or a 15 minute brig sentence.
Code | Crime | Description | Notes | |
---|---|---|---|---|
301 | Murder | To purposefully kill someone. | Please note, that negligence is covered under Code 208 | |
302 | Larceny | To steal rare, expensive (Items of greater than 1000 credit value), or restricted equipment from secure areas or one’s person. | This does not include theft of people's ID cards, which are likely to hold a value of more than 1000 credits. It does however cover ID cards which could lead into high security areas, such as the Captain's, Head of Personnel's, or Head of Security's. | |
303 | Sabotage | To destroy station assets or resources critical to normal or emergency station procedures, or cause sections of the station to become uninhabitable. | Spacing areas, tampering with fire alarms, disabling the emitters on the Supermatter. | |
304 | High Conspiracy | To knowingly work with another person in the interest of committing a major or greater crime. | Generally this will be shown through communications records or other means of surveillance. The most basic proof of course is capturing the two together in the act. | |
305 | Hostile Activity | To knowingly commit an act which is in direct opposition to the interests of Nanotrasen, Or to directly assist a known enemy of the corporation. | Impeding security's ability to detain a dangerous convict, or walling off the security department or other critical areas. | |
306 | Possession, Illegal Inherently Dangerous Equipment | To possess restricted or illegal equipment which has a primary purpose of causing harm to others, or large amounts of destruction. | Energy daggers, swords, guns (without a weapons permit), and so on count here. And no, the bartender can not have a captured LMG because they have a weapon permit. Again, security, those are not toys, put them in evidence. | |
307 | Inciting a Riot | To perform actions in the interest of causing large amounts of unrest up to and including rioting. | This is for the ring leader in any insurrection or riot. Prisoners may have their radios removed and be contained in areas which are not visible to the general populace. | |
308 | Manslaughter | To unintentionally kill someone through negligent, but not malicious, actions. | They didn't mean to do it but someone's dead now. It's important to remember that you may want them to fix what they've done before throwing them in the brig, in the example of medical malpractice. | |
309 | Trespass, High Security Areas | Trespassing in any of the following without appropriate permission or access: Command areas, Personal offices, Weapons storage, weapon production, explosive storage, explosive production, or other high security areas. | The clown is not legally allowed to trail the captain into the bridge unless it is for a prank according to their Standard Operating Procedures. | |
310 | Breaking and Entering, High Security Areas | To commit trespassing into a secure area as defined in Code 309 using forcible entry. | Please note, paramedics may have to commit breaking and entry in order to perform their duties. | |
311 | Dereliction | To willfully abandon an obligation that is critical to the station’s continued operation. | Engineer didn't set up power? Doctor's doing botany and not treating the five corpses in medbay? Miners not providing materials for station objectives? That all goes here. | |
312 | Corporate Fraud | To misrepresent one’s intention in the interest of gaining property or money from Nanotrasen, or to gain or give property or money from Nanotrasen without proper authorization. | If you receive money to order something for a department don't pocket that money. | |
313 | Identity Theft | To assume the identity of another individual. | This can include utilizing someone else's PDA in order to impersonate them. |
Capital Crimes
These crimes can result in Execution, Permanent Prison Time, Permanent Labor Camp Time, or Cyborgization.
Only the Captain, HoS, and Warden can authorize a Permanent Sentence.
Only the Captain can authorize an Execution or Forced Cyborgization.
Code | Crime | Description | Notes | |
---|---|---|---|---|
401 | Prime Murder | To commit the act of murder, with clear intent to kill, and clear intent or to have materially take steps to prevent the revival of the victim | This includes debraining a corpse with purpose other than cloning. | |
402 | Grand Larceny | To steal inherently dangerous items from their storage, one’s person, or other such methods acquire through illicit means. | A full list of equipment which may constitute Grand Larceny can be found in the list of High-risk items | |
403 | Grand Sabotage | To destroy or modify station assets or equipment without which the station may collapse or otherwise become uninhabitable. | This may include tampering with station records, purposefully delaminating the SM, destroying the SMES power storage equipment, plasma flooding, or superheating distro. | |
404 | Espionage | To knowingly betray critical information to enemies of the station. | Telling nukies where the disk or a pinpointer is would wind up here. Please note, knowingly assisting antagonists as a non-antag may violate server rules. | |
405 | Enemy of the Corporation | To be a member of any of the following organizations: Hostile boarding parties, Wizards, Changeling Hiveminds, or cults. | Membership of the syndicate with no actual actions should be charged under Code 205. Please also consider that deconversion is preferable to charging under EOTC. This is a LAST RESORT, and a trial must be held before conviction of personnel that were at any time on the crew manifest. | |
406 | Possession, Corporate Secrets | To possess secret documentation or high density tamper-resistant data storage devices (Blackboxes) from any organization without authorization by Nanotrasen. | Explorers and miners returning with secret documents or black boxes are not committing a crime, as retrieval as such can fall under their normal duties. The greyshirt that just ran off with the black box or documents? That's a criminal. | |
407 | Insurrection | To knowingly lead a mob of individuals in a manner which seeks to unseat the current chain of command, or otherwise revolt against Nanotrasen. | Heads of any revolutionary or anarchist movements are here. | |
413 | Biological Terror | To knowingly release, cause, or otherwise cause the station to become affected by a disease, plant, or other biological form which may spread uncontained and or cause serious physical harm. | Don't immediately lynch the virologist, but an investigation might be a good idea. |