Chemical recipes: Difference between revisions
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* Add '''30u''' of the resulting [[Guide to chemistry#Atropine|Atropine]] to the main beaker | * Add '''30u''' of the resulting [[Guide to chemistry#Atropine|Atropine]] to the main beaker | ||
* Add '''30u''' Morphine (Dispensed in the Nanomed Plus) | * Add '''30u''' Morphine (Dispensed in the Nanomed Plus) | ||
== [[Guide to chemistry#Space Drugs|Space Drugs]] == | |||
* Add '''30u''' Lithium, Mercury, Sugar | |||
= Utility = | = Utility = |
Revision as of 00:58, 4 January 2018
This page lists useful and/or demented chemical recipes - feel free to add your own!
Easy mixing
Tired of juggling bottles when mixing complicated chemicals? Give these a try.
Cryoxadone and Mutadone
- Add 5u Carbon, Hydrogen, Welding Fuel
- Add 15u Oxygen, Welding Fuel
- Remove 15u from the beaker
- Add 10u Chlorine, Phosphorus, Radium
- Mutadone: Add 30u Bromine
- Cryoxadone: Add 30u Stable Plasma
Clonexadone
- Remove 40u, then remove an additional 5u of the Cryoxadone
- Add 40u, then an additional 5u of Sodium
- Add 5u of Plasma (Chemistry starts the shift with some plasma on the desk. Grind the plasma up!)
Atropine
- Add 10u Carbon, Hydrogen, Welding Fuel
- Remove 10u
- Add 10u Chlorine, Water, Welding Fuel, Oxygen
- Add 15u Hydrogen, Ethanol
- Add 5u Nitrogen
- Remove 30u
- Add 20u Ethanol, Sulphuric Acid
Pentetic Acid
- Add 5u Carbon, Hydrogen, Nitrogen, Welding Fuel
- Add 15u Hydrogen, Oxygen
- Remove 30u
- Heat to 380°K
- Add 5u Ethanol, Oxygen, Silver
- Heat to >420°K
- Add 5u Nitrogen
- Add 15u Chlorine, Hydrogen, Sodium, Welding Fuel
Salbutamol
- Add 5u Carbon, Hydrogen, Welding Fuel
- Remove 10u
- Add 5u Chlorine, Water
- Remove 5u
- Add 10u Carbon, Oxygen, Sulphuric Acid, Sodium
- Remove 20u
- Add 30u Hydrogen
- Add 10u Nitrogen
- Remove 20u
- Add 20u Aluminum, Bromine, Lithium
Epinephrine
- Add 15u Ethanol+Hydrogen, 5u Nitrogen
- Remove 15u
- Add 5u Carbon, Hydrogen, Welding Fuel
- Add 5u Chlorine, Oxygen, Water, Welding Fuel
- Add 15u Chlorine, Hydrogen, Oxygen
- Remove 5u Oil with ChemMaster
Synthflesh
- Put 20u Blood in a beaker
- Add 5u Aluminium, Hydrogen, Oxygen, Sulphuric Acid
- Add 20u Carbon
Tricordrazine
- Add 15u Carbon, Silicon
- Add 10u Carbon, Oxygen, Sugar, Nitrogen, Silicon, Potassium
Anacea
- Add 5u Welding Fuel, Carbon, Hydrogen
- Remove 5u
- Add 5u Potassium, Iodine
- Add 10u Chlorine, Fluorine, Aluminum
- Remove 20u
- Add 15u Mercury, Oxygen, Sugar
- Add 30u Radium
Sulfonal
- Add 5u Welding Fuel, Carbon, Hydrogen
- Remove 5u
- Add 10u Welding Fuel, Oxygen
- Add 15u Hydrogen, Ethanol
- Add 5u Nitrogen
- Add 30u Sulfur
Antihol + Inacusiate + Oculine
- Add 5u Welding Fuel, Carbon, Hydrogen, Water, Sodium, Chlorine
- Add 20u Carbon
- Add 10u Ethanol, Copper, Water, Hydrogen
- Heat to >480°K
Salicyclic Acid
- Add 5u Welding Fuel, Carbon, Hydrogen
- Add 15u Water, Chlorine
- Remove 20u, then remove an additional 5u
- Add 20u Sodium, Carbon, Oxygen, Sulphuric Acid
Oxandrolone
- Add 5u Welding Fuel, Carbon, Hydrogen
- Add 15u Water, Chlorine
- Remove 30u
- Add 45u Carbon
- Add 15u Hydrogen, Oxygen
Black Powder
- Add 5u Welding Fuel, Carbon, Hydrogen, Sodium, Chlorine, Water
- Heat to 480°K
- Cool to <474°K (This is because beakers cannot cool down naturally. You can cool down solutions by using your space heater, and simply setting the target to a lower temperature. A lot of people don't know this!)
- Add 10u Potassium, Nitrogen
- Add 30u Oxygen
- Add 30u Sulfur
Note: Black powder ignites at 474°K
Corgium
- This part shouldn't be necessary if you have cryoxadone, which you probably should have, considering corgium is mostly for meme values, and cryoxadone is an absolute necessary component of chemistry
- Add 5u Carbon, Hydrogen, Welding Fuel
- Add 15u Oxygen, Welding Fuel
- Remove 15u
- Add 5u Chlorine, Phosphorus, Radium
- Add 15u Stable Plasma
- Remove 30u
- Add 15u Cryoxadone
- Go to the bar, ask the bartender for some Triple Citrus. If the bartender isn't there, climb onto the table, and access the non-alcoholic drink dispenser. (It isn't ID locked!) Add 5u Lemon Juice, Lime Juice, Orange Juice
- Add 5u Lithium, Mercury, Sugar
- Add 15u Stable Plasma, Radium
- Remove 50u, then remove an additional 10u
- Get a separate beaker (a normal beaker which can hold 50u will do just fine, albeit by this point you should probably have bluespace beakers or large water bottles)
- Add 5u Chlorine, Phosphorus, Raddium
- Remove 10u
- Add 5u Holy Water (get the chaplain to bless it for you)
- Add 5u Omnizine (You can get omnizine through grinding heated donk pockets, or through nicely asking the botanist, since omnizine is naturally found in Ambrosia Deus. If you're lucky, the CMO starts the shift with his/her hypospray loaded with omnizine.)
- Add 15u of the resulting Strange Reagent to the original beaker
- Add 15u of Nutriment (Just vend some food from the Getmore Chocolate Corp and grind it up)
- Get a separate beaker (normal beaker is aforementioned fine)
- Add 15u of Blood
- Heat the beaker containing only blood to >374°K
How to maxcap the station with absolute adorableness
- Acquire a dropper, and adjust it to transfer in 1u amounts
- Go to your target destination
- Draw 1u of the heated blood (Solutions do not lose heat over time! The only way to change the temperature of a solution is by using a heater or a freezer. Another wacky thing about chemistry is that the injection of 1u of a solution which is superheated to say, 800K into a beaker containing 99u will lead to the resultant compound of 100u also being superheated to 800K. Not that many people know this, and it frustrates me to no end!)
- Inject 1u of the heated blood into your other beaker. Every time 1u of blood is injected into the other beaker, an independent reaction occurs, which produces a corgi.
- Repeat. All your hard work will eventually lead to 15 corgis being let loose onto the station.
Drugs
Meth
- Add 15u Hydrogen
- Add 5u Nitrogen
- Add 15u Ethanol
- Remove 15u
- Add 5u Welding Fuel, Carbon, Hydrogen
- Add 15u Sugar, Hydrogen
- Remove 30u, then remove an additional 5u
- Add 25u Iodine, Phosphorus, Hydrogen
- HEAT TO 374°K, NEVER ABOVE 379°K Even if the heating seems very slow, setting a higher target for the heater will almost certainly result in you exploding and ritual humiliation by dead chat
Krokodil
- Add 15u Hydrogen
- Add 5u Nitrogen
- Add 15u Ethanol
- Remove 15u
- Add 5u Welding Fuel, Carbon, Hydrogen
- Add 15u Carbon, Bromine, Ethanol
- Remove 50u, then remove an additional 10u
- Get a separate beaker
- Add 15u Hydrogen
- Add 5u Nitrogen
- Add 15u Water
- Remove 15u
- Add 15u of the resulting Space Cleaner to the main beaker
- Add 15u Potassium, Phosphorus, Welding Fuel)
- Add 15u Morphine (Dispensed in the Nanomed Plus)
- Heat to >390°K
Crank
- Add 15u Hydrogen
- Add 5u Nitrogen
- Add 15u Ethanol
- Remove 15u
- Add 5u Welding Fuel, Carbon, Hydrogen
- Add 15u Carbon, Bromine, Ethanol
- Remove 50u, then remove an additional 10u
- Get a separate beaker
- Add 30u Hydrogen
- Add 10u Nitrogen
- Remove 10u
- Add 20u of the resulting Ammonia to the main beaker
- Add 20u' Lithium, Sulphuric Acid, Welding Fuel
- Heat to >390°K
Aranesp
- Add 5u Welding Fuel, Carbon, Hydrogen
- Add 15u' Water, Chlorine
- Remove 30u
- Get a separate beaker
- Add 5u Welding Fuel, Carbon, Hydrogen
- Add 15u Welding Fuel, Oxygen
- Remove 30u
- Add 15u of the resulting Acetone to the main beaker
- Get a separate beaker
- Add 15u Hydrogen
- Add 5u Nitrogen
- Add 15u Ethanol
- Remove 15u
- Add 15u of the resulting Diethylamine to the main beaker
- Add 15u Oxygen, Chlorine, Hydrogen
- Remove 30u, then remove an additional 15u
- Get a separate beaker
- Add 5u Welding Fuel, Carbon, Hydrogen
- Add 15u Welding Fuel, Oxygen
- Get a separate beaker
- Add 15u Hydrogen
- Add 5u Nitrogen
- Add 15u Ethanol
- Add 15u of the resulting Diethylamine to the beaker containing Acetone
- Get a separate beaker
- Add 5u Welding Fuel, Carbon, Hydrogen
- Add 15u Water, Chlorine
- Remove 30u
- Add 15u of the resulting Phenol to the beaker containing Acetone
- Add 15u of Ethanol, Sulphuric Acid
- Remove 30u
- Add 30u of the resulting Atropine to the main beaker
- Add 30u Morphine (Dispensed in the Nanomed Plus)
Space Drugs
- Add 30u Lithium, Mercury, Sugar
Utility
Plastic sheets
The main use for plastic sheets is making large water bottles - these are functionally identical to large beakers.
- Add 30 units each of Welding Fuel, Carbon and Hydrogen to a large beaker.
- This combines into Oil. Discard 10 units.
- Separate 30 units of Oil, then heat the bottle to 1000°K until it turns to Ash.
- To the remaining Oil, add 10 units Sodium/Water/Chlorine each.
- Now, heat the resulting Oil/Table Salt mix to roughly 420°K.
- Set the Ash bottle to use 5u amounts and repeatedly use it on the heated Oil/Salt mix.
- You now have enough Plastic sheets to make a lot of large bottles!
Metal foam grenade
While not as elegant as smart foam, this one is great for dealing with AI turrets and containing Critter outbreaks.
- Make enough Fluorosulfuric Acid and Foaming Agent that you end up with 30u each.
- Fill beaker A with 90 units of Iron and insert into the grenade casing.
- Put 30u of Fluorosulfuric Acid and Foaming Agent each into beaker B and finish up the grenade.
'Fun'
Carpet smoke grenade
Want to spruce up the station? Start throwing these grenades everywhere. Obscures vision for a while.
- Make 30 units of Space Drugs and extract 30u of Blood from someone.
- Beaker A: 30u Space Drugs, 30u Potassium.
- Beaker B: 30u Phosphorus, 30u Blood, 30u Sugar.
Carpet foam grenade
Same range as the smoke version, but slips people. You can most likely use less of each ingredient, this needs testing.
- Make 50 units of Space Drugs, 50u of Fluorosurfactant and extract 50u of Blood from someone.
- Beaker A: 50u Space Drugs, 50u Fluorosurfactant.
- Beaker B: 50u Water, 50u Blood.