Keyboard Shortcuts: Difference between revisions
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imported>Jalleo (Created page with "Keyboard shortcuts so you spend less time fiddling with our god-awful GUI. = Humans and other carbon based lifeforms' Hotkeys = === Any Mode === *'''Shift+Clicking''' anythi...") |
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Revision as of 13:46, 15 April 2014
Keyboard shortcuts so you spend less time fiddling with our god-awful GUI.
Humans and other carbon based lifeforms' Hotkeys
Any Mode
- Shift+Clicking anything to Examine it.
- Alt+Clicking anything to open a new tab with a list of all the items, that are on the clicked tile.
- Control+Up/Down in your text bar will shift through the history of everything you've entered here.
- Control+Clicking makes you pull an object or person you're standing next to.
- End or Ctrl+W to toggle Throw mode.
- Page Down or Ctrl+A to use the object in your active hand
- Middle Mouse Button, Page Up , Ctrl+S or Numpad 9 to switch your active hand
- Home , Ctrl+D or Numpad 7 to drop the item in your active hand
- Insert or Numpad 0 to cycle through Intents
- Delete to stop pulling
- F12 to toggle minimal HUD
- Spacebar while entering commands auto-completes them.
- Tab to toggle between movement and command mode. While in movement mode, WASD will move your character.
Hotkey mode
Hotkey-mode can be toggled on by pressing the Tab-key.
- W, A, S, D = Move your character
- Q = Drop
- E = Equip
- R = Throw
- T = Say (opens a new input window)
- F = Cycle intents left
- G = Cycle intents right
- Z = Activate held object
- X = Swap hands
- 1 = Help intent
- 2 = Disarm intent
- 3 = Grab intent
- 4 = Harm intent
These also work with the normal mode if you press down Ctrl.
E.g. Ctrl+1 = Help intent, even without the hotkey-mode toggled on.
Shortcuts for AI and Cyborg
AI and Cyborg players get a different set of shortcuts to use.
- Shift+Clicking controls a door's open/closed state.
- Control+Clicking a door controls its bolts.
- Control+Shift+Clicking a door enables/disables its Access Override state.
- Alt+Clicking controls a door's electrify state.
- Control+Clicking an APC controls its on/off state.
- Control+Clicking an Turret Control controls its on/off state.
- Alt+Clicking an Turret Control controls its Lethal state.
AI only shortcuts
- Double Clicking Turf makes you instantly jump there.
- Double Clicking People makes you start instantly tracking them.
Cyborg hotkeys
Any mode
- Shift+Clicking anything (but doors) to examine/inspect it.
- Alt+Clicking anything to open a new tab with a list of all the items, that are on the clicked tile.
- Control+Up/Down in your text bar will shift through the history of everything you've entered here.
- Control+Clicking makes you pull an object or person you're standing next to.
- Page Down or Ctrl+A to use the object in your active hand
- Middle Mouse Button, Page Up , Ctrl+S or Numpad 9 to cycle thru your active modules
- Home , Ctrl+D or Numpad 7 to unequipt your active module
- Insert or Numpad 0 or 4 to toggle Intents
- Delete to stop pulling
- F12 to toggle minimal HUD
- Spacebar while entering commands auto-completes them.
- Tab to toggle between movement(hotkey) and command mode. While in movement mode, WASD will move your character.
Hotkey mode
Hotkey-mode can be toggled on by pressing the Tab-key.
- W, A, S, D = Move your character
- Q = Unequipt active module
- T = Say (opens a new input window)
- F = Toggle intents
- G = Toggle intents
- Z = Activate held object
- X = Cycle active modules
- 1 = Activate first module
- 2 = Activate second module
- 3 = Activate third module
- 4 = Toggle intents
These also work with the normal mode if you press down Ctrl.
E.g. Ctrl+1 = Activate first module, even without the hotkey-mode toggled on.