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- 08:27, 22 February 2025 CardStation (hist | edit) [15 bytes] BotTierPC (talk | contribs) (Created page with "TO BE DEVELOPED")
- 05:20, 22 February 2025 Echostation (hist | edit) [13 bytes] BotTierPC (talk | contribs) (creates the page, but none of the details for the Echostation page) Tag: Visual edit
- 10:37, 19 February 2025 BotTierPC (hist | edit) [35 bytes] BotTierPC (talk | contribs) (Created page with "center|thumb") Tag: Visual edit
- 05:33, 5 February 2025 Combat Mode (hist | edit) [5,525 bytes] RKz (talk | contribs) (Created page with "=Combat Mode File:Combat_32.png= You toggle combat mode File:Combat_16.png with '''F''' or '''4''', or by clicking the icon to the bottom right. Replaced intents in 2021. Left-clicking mobs/players with an empty hand will harm 16px them if on, or help 16px them if off (see below for details). Also prevents you from switching places or being pushed when colliding. Should be kept off by default so you...")
- 20:06, 14 January 2025 MODsuits (hist | edit) [43,291 bytes] RKz (talk | contribs) (Steal from TG)
- 21:51, 14 December 2024 WIP:Escalation (hist | edit) [18,181 bytes] Llol111 (talk | contribs) (Created page with "===9 Do Not Self-Antag=== Do not behave like an antagonist if you are not, infact, an antagonist. As a crewmember you are an employee of Nanotrasen should act like you want to keep it that way (see also: rules 1 and 3). SENSIBLE roleplay may change this over the course of a round - you're meant to act like a sane professional, but that does not mean you need to be a doormat, a goodie two shoes or that you *have to be* FANATICALY loyal. POSSIBLY SOMETHING ABOUT MINDSHIE...")