Blob

From BeeStation Wiki
Revision as of 15:12, 16 October 2013 by imported>Bgobandit (placeholder)
Jump to navigation Jump to search

Blob

The Blob is a large growing creature which destroys everything in its path. The blob has a major weakness to fire and fire based weapons, such as a welding torch or a laser gun; though it will contain the blob you will need to destroy the core to kill the blob. Though the blob can expand into space it is much slower than onto a clear floor tile, which can be useful for slowing down the regeneration of the tiles around the blob core.

The blob can be controlled by a player, called The Overmind, this overmind can decide to place special blob pieces which have special functions and abilities. The overmind must have resource points to replace the normal blob pieces with special versions and to expand where the overmind desires. The blob core will produce resource points at a normal rate but to get more the overmind will have to place resource blobs next to it's core or a node, which acts like a core and gradually expands normal blob pieces outwards.

In the blob gamemode, a number of players are selected to play the blob. They are technically infected and have to choose a location for the blob's base in a random time limit. Before the infected player bursts into the blob core, and proceeds to play as the overmind, they can perform antag actions as a normal traitor to increase their chances of winning. As time passes the player will get messages which will indicate when they are about to burst. The best place for the blob to choose a base in in an inaccessible area, decreasing the chance of being spotted and being contained; but be warned, it has to be on the station z level and on a floor, otherwise they will instantly lose.


File:Overmind.gif Special Blobs

This is a list of all the special blobs that the overmind can spend resource points on to buy and replace normal blob pieces with. There are limits on how close you can put the same special blob to each other, for example the resource blob cannot be near another resource blob.

Core Blob is the most important part of you, it is the brain of the blob and the heart. You cannot have more than one core so you must protect it at all costs, or you will die. It will regenerate health on it's own and you can keep track of it's life from your hud.

Normal Blob will expand your reach and allow you to upgrade into special blobs that perform certain functions.

Shield Blob is a strong and expensive blob which can take more damage. It is fireproof and can block air, use this to protect yourself from station fires.

Resource Blob is a blob which will collect more resources for you, try to build these earlier to get a strong income. It will benefit from being near your core or multiple nodes, by having an increased resource rate; put it alone and it won't create resources at all.

Node Blob is a blob which will grow, like the core. Unlike the core it won't give you a small income but it can power resource and factory blobs to increase their rate.

Factory Blob is a blob which will spawn blob spores which will attack nearby food. Putting this nearby nodes and your core will increase the spawn rate; put it alone and it will not spawn any spores.

Game Ending Conditions:

  • If the crew manage to destroy the blob core, the crew will win.
  • If the blob manages to spread to a predetermined size, the crew will lose.

Blob Hotkeys:

  • CTRL+Click: Expand Blob
  • ALT+Click: Create Shield Blob
  • Middle Mouse Click: Rally Spores