User:EvilDragon/Guide to Doctoring: Difference between revisions
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** If not Oozeling/Slime people | ** If not Oozeling/Slime people | ||
*** Alive: Cure them with normal treatment. | *** Alive: Cure them with normal treatment. | ||
*** Critical: | *** Critical: | ||
**** Put them into Cryogenics. | **** Put them into Cryogenics. | ||
**** Filter blood. | **** Filter blood. | ||
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** Not a very big deal, unless they're harmful. | ** Not a very big deal, unless they're harmful. | ||
** If they're harmful, You can't do anything. Send the patient to R&D and let Scientists fix their nanites. | ** If they're harmful, You can't do anything. Send the patient to R&D and let Scientists fix their nanites. | ||
*Radiation | |||
**Shower | |||
**Potassium Iodine, Pentetic Acid | |||
* Chemicals detected | * Chemicals detected | ||
** Overdose: You don't know what the fuck that reagent would do when it is overdosed. Just remember that overdosed reagent mostly deals toxin damage. | ** Overdose: You don't know what the fuck that reagent would do when it is overdosed. Just remember that overdosed reagent mostly deals toxin damage. | ||
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*** If not, just a bad joke or being an asshole. | *** If not, just a bad joke or being an asshole. | ||
** Vomits a lot. | ** Vomits a lot. | ||
*** If a felinid had a cholcolate... Give them | *** If a felinid had a cholcolate... Give them Charcoal. | ||
==Medicine treatment Guide== | ==Medicine treatment Guide== | ||
=== Sleeper=== | === Sleeper=== | ||
'''Sleeper''' injects 10u of the chosen reagent to the occupant. You only need to click the button to cure your patient. | '''Sleeper''' injects 10u of the chosen reagent to the occupant. You only need to click the button to cure your patient. By R&D department upgrade, Sleeper can inject superior medicine to the patient. Before any upgrade, your sleeper is only available to inject Tier 1 reagents. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
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!Treat for | !Treat for | ||
!Effects | !Effects | ||
!Overdose | |||
|- | |- | ||
|Epinephrine | |Epinephrine | ||
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*May cause some histamine allergic and lose your breath. | *May cause some histamine allergic and lose your breath. | ||
*Use of 10u: Heals {{Dmgs|100|100|100|100}} damages in total. | *Use of 10u: Heals {{Dmgs|100|100|100|100}} damages in total for 200 ticks. | ||
|30u | |||
|- | |- | ||
|Morphine | |Morphine | ||
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| | | | ||
|Don't use. | |Don't use. | ||
| | |||
|- | |- | ||
|Perfluorodecalin | |Perfluorodecalin | ||
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* 0.1u metabolizaed per tick. | * 0.1u metabolizaed per tick. | ||
* Heals {{dmgs|r|10}} damage and 2 lungs damage, but deals {{dmgs|e|-1}} damage per tick.. | * Heals {{dmgs|r|10}} damage and 2 lungs damage, but deals {{dmgs|e|-1}} damage per tick.. | ||
| | |||
|- | |- | ||
|Bicaridine | |Bicaridine | ||
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* 0.4u metabolized per tick. | * 0.4u metabolized per tick. | ||
* Heals {{dmgs|q|1.5}} when less than {{dmgs|q|50 brute}} damage, while heals {{dmgs|q|0.5}} when more than {{dmgs|q|50 brute}} damage. | * Heals {{dmgs|q|1.5}} when less than {{dmgs|q|50 brute}} damage, while heals {{dmgs|q|0.5}} when more than {{dmgs|q|50 brute}} damage. | ||
*Use of 20u: Heals {{dmgs|q|58/25}} damage in total. (Up to the patient's condition.) | *Use of 20u: Heals {{dmgs|q|58/25}} damage in total for 50 ticks. (Up to the patient's condition.) | ||
*Overdose 30u. | *Overdose 30u. | ||
|30u | |||
|- | |- | ||
|Kelotane | |Kelotane | ||
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* 0.4u metabolized per tick. | * 0.4u metabolized per tick. | ||
* Heals {{dmgs|w|1.5}} when less than {{dmgs|w|50 burn}} damage, while heals {{dmgs|w|0.5}} when more than {{dmgs|w|50 burn}} damage. | * Heals {{dmgs|w|1.5}} when less than {{dmgs|w|50 burn}} damage, while heals {{dmgs|w|0.5}} when more than {{dmgs|w|50 burn}} damage. | ||
*Use of 20u: Heals {{dmgs|w|58/25}} damage in total. (Up to the patient's condition.) | *Use of 20u: Heals {{dmgs|w|58/25}} damage in total for 50 ticks. (Up to the patient's condition.) | ||
*Overdose 30u. | *Overdose 30u. | ||
|30u | |||
|- | |- | ||
|Oculine | |Oculine | ||
|Tier 2 | |Tier 2 | ||
| | |Eye | ||
| | |||
* Heals eye damage. | |||
| | | | ||
|- | |- | ||
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|Tier 2 | |Tier 2 | ||
|Ears | |Ears | ||
| | |||
* Heals ear damage. | |||
| | | | ||
|- | |- | ||
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* Heals {{dmgs|e|1.5}} when less than {{dmgs|e|50 toxin}} damage, while heals {{dmgs|e|0.5}} when more than {{dmgs|e|50 toxin}} damage. | * Heals {{dmgs|e|1.5}} when less than {{dmgs|e|50 toxin}} damage, while heals {{dmgs|e|0.5}} when more than {{dmgs|e|50 toxin}} damage. | ||
*No to Oozlings. | *No to Oozlings. | ||
*Use of 20u: Heals {{dmgs|e|58/25}} damage in total. (Up to the patient's condition.) | *Use of 20u: Heals {{dmgs|e|58/25}} damage in total for 50 ticks. (Up to the patient's condition.) | ||
*Overdose 30u. | *Overdose 30u. | ||
|30u | |||
|- | |- | ||
|Mutadone | |Mutadone | ||
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|Gene | |Gene | ||
| | | | ||
* | * Cures | ||
*Mutagenic issue of your body. | |||
| | |||
|- | |- | ||
|Mannitol | |Mannitol | ||
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| | | | ||
* Heals 2 Brain damage. | * Heals 2 Brain damage. | ||
|None | |||
|- | |- | ||
|Salbutamol | |Salbutamol | ||
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* Heals {{dmgs|r|3}} damage per tick. | * Heals {{dmgs|r|3}} damage per tick. | ||
* (breath code? Need to check) | * (breath code? Need to check) | ||
| | |||
|- | |- | ||
|Pentetic Acid | |Pentetic Acid | ||
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| | | | ||
* 0.2u metabolized per tick. | * 0.2u metabolized per tick. | ||
* Heals ?? radiation damage and {{dmgs|e|2}} damage, and purges other reagents by 2 per tick. | * Heals?? radiation damage and {{dmgs|e|2}} damage, and purges other reagents by 2 per tick. | ||
* Use of 30u: Heals ?? radiation damage and {{dmgs|e|150}} damage, and purges 150u of other reagents in total. | *No to Oozlings. | ||
* Use of 30u: Heals?? radiation damage and {{dmgs|e|150}} damage, and purges 150u of other reagents in total for 150 ticks. | |||
|None | |||
|- | |- | ||
|Tricordrazine | |Tricordrazine | ||
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* 0.4u metabolized per tick. | * 0.4u metabolized per tick. | ||
* Heals {{Dmgs|1|1|1|1}} damages per tick. | * Heals {{Dmgs|1|1|1|1}} damages per tick. | ||
* Combine ''Bicardine'', ''Kelotane'', and ''Antitoxin'' in Sleeper to get ''Tricordrazine''. (Be careful of not making 30u.) | * Combine ''Bicardine'', ''Kelotane'', and ''Antitoxin'' in Sleeper to get ''Tricordrazine''. (Be careful of not making 30u. Wait for a tick until other reagents become 9.6u.) | ||
* No to Oozlings. | * No to Oozlings. | ||
* Use of 29u: Heals {{Dmgs|72.5|72.5|72.5|72.5}} damages in total. | * Use of 29u: Heals {{Dmgs|72.5|72.5|72.5|72.5}} damages in total for 72.5 ticks. | ||
|30u | |||
|- | |- | ||
|Omnizine | |Omnizine | ||
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*Heals {{Dmgs|0.5|0.5|0.5|0.5}} damages per tick. | *Heals {{Dmgs|0.5|0.5|0.5|0.5}} damages per tick. | ||
*No to Oozlings. | *No to Oozlings. | ||
*Use of 29u: Heals {{Dmgs|145|145|145|145}} damages in total. | *Use of 29u: Heals {{Dmgs|145|145|145|145}} damages in total for 290 ticks. | ||
** This means It heals the patient for a quite long time while the healing isn't very strong. | ** This means It heals the patient for a quite long time while the healing isn't very strong. | ||
|30u: Causes {{Dmgs|-1.5|-1.5|-1.5|-1.5}} damages. | |||
|} | |} | ||
=== Smart Chemical Storage=== | === Smart Chemical Storage=== | ||
The storage already contains some chemicals upon the start of a shift. | The storage already contains some chemicals upon the start of a shift. | ||
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!From | !From | ||
!Treat for!!Effects | !Treat for!!Effects | ||
! | |||
|- | |- | ||
|Holywater | |Holywater | ||
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Botanist: Holymelon | Botanist: Holymelon | ||
| ||Example | | ||Example | ||
| | |||
|- | |- | ||
|Omnizine | |Omnizine | ||
|Botanist: | |Botanist: | ||
| || | | || | ||
| | |||
|- | |- | ||
|Earthsblood | |Earthsblood | ||
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* Combine Mannitol to counter its side effect (2 Brain damage + Heals 2 Brain damage) | * Combine Mannitol to counter its side effect (2 Brain damage + Heals 2 Brain damage) | ||
* | * | ||
| | |||
|- | |- | ||
|Carpotoxin | |Carpotoxin | ||
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| || | | || | ||
* | * | ||
| | |||
|- | |- | ||
|Unstable Mutation Toxin | |Unstable Mutation Toxin | ||
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Xenobiology | Xenobiology | ||
| || | | || | ||
| | |||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
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| | | | ||
|- | |- | ||
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Revision as of 09:29, 30 July 2021
What should I expect from this guide?
This guide is more focused on a flow how to act in medical situations. Follow one by one.
- If you play these jobs, you must know all knowledge of this guide.
- Medical Doctor
- Paramedic
- Brig Physician (You are not a security. You are just a medic in the security.)
- Chief Medical Officer, of course.
- If you play other medical jobs, this knowledge is less needed, but knowing them is good.
- Virologist
- Chemist
- Geneticist
- Even if you're not a medic, this is helpful to cure your friends.
Preparation
- Grab them from Medbay Storage:
Doctoring glance with Health Scanner HUD
As long as you see a virus, you need to cure them. Just yell to your chemist crew what you need after touching your patient with Health Analyzer.
Health Analyzer
Now use your health analyzer to your patient.
- Check if they're dead or alive. If dead, Check Dead section.
- Brute Damage
- Under 50:
- 50~179:
- Over 180:
- Burn Damage
- Under 50:
- 50~179:
- Over 180:
- Toxin Damage
- The value is not very important.
- If not Oozeling/Slime people
- Alive: Cure them with normal treatment.
- Critical:
- Put them into Cryogenics.
- Filter blood.
- If Oozeling/Sime people
- DO. NOT. GIVE. THEM. ANY. CURE.
- Ordinary treatments for toxin are noxious for them. Only one exception is Cryoxadone along with cryogenics.
- To cure their toxin damage, you should give them any toxin, literally.
- Alive: give them fluorine+Welding Fuel, a pair of very basic chemical, as the same amount to their toxin damage. (1u = heals 1 toxin damage *2 chemicals.)
- Critical: Put them into Cryogenics.
- Suffocation Damage
- Naturally cured in most situations.
- There's not much necessity to act against this damage.
- If It's too high, Try CPR. (Click a lot to the chest of the target with a raw hand.)
- Certain quirks detected
- Acute Blood Deficiency quirk:
- Their body lose blood instead of producing it. Check Lack of blood section.
- Brain Tumor quirk
- They periodically take brain damage. If not cared well, they get more traumas due to brain damage.
- give them some Mannitol. Mannitol 50u lasts 250 seconds.
- If they have Trauma, check Trauma section.
- You can not do anything for other bad quirks except for above ones.
- Acute Blood Deficiency quirk:
- Bleeding
- Just use Gauze.
- Sometimes a sharp weapon(i.e. Throwing Star) causes continuous bleeding. Surgery to remove them.
- Lack of blood
- Most patients don't need any treatment for lack of blood because they can make blood themselves.
- Blood donation.
- Trauma
- Organ damage
- Brain
- Heart
- lungs, liver, stomach, appendix, ears, eyes
- Cellular damage (AKA Clone damage)
- Nanites detected
- Nanites mean a kind of nano-robots in their bloodstream.
- Not a very big deal, unless they're harmful.
- If they're harmful, You can't do anything. Send the patient to R&D and let Scientists fix their nanites.
- Radiation
- Shower
- Potassium Iodine, Pentetic Acid
- Chemicals detected
- Overdose: You don't know what the fuck that reagent would do when it is overdosed. Just remember that overdosed reagent mostly deals toxin damage.
- Addicted: You can not help with this one.
- You detect nothing, but when your patient says...
- Hallucination
- Give them Synaptizine.
- Yells "COCKSUCKER!" "TITS!" "FUCK!"
- If you already did Radiation treatment, they possibly have bad genes. Send them to the genetics.
- In case of nothing is detected in their gene, It is just a side effect of Radiation. Do Radiation treatment.
- Says in an incorrect sentence. Let your patient say "a b c d e f." and see what they say: "c d a b f e."
- In case of nothing is detected in their gene, they possibly have bad genes. Send them to the genetics.
- If you see nothing from their gene, It is just a side effect of Radiation. Do Radiation treatment.
- Explains they can't say anything as body language.
- If you already did Radiation treatment, they possibly have bad genes. Send them to the genetics.
- In case of nothing is detected in their gene, It is just a side effect of Radiation. Do Radiation treatment.
- Their appearance is changed (i.e. Lost hairs, sex changed)
- Side effect of radiation. No way to cure them unless gene data of their previous appearance is saved. (Clone or genetic identity)
- Although their hairs can be grown with Barber's Aid chemical.
- can't stop doing weird actions (i.e. "You must shove anyone you meet." in their brain.)
- Possible brainwash. (I don't know how to fix it.)
- If not, just a bad joke or being an asshole.
- Vomits a lot.
- If a felinid had a cholcolate... Give them Charcoal.
- Hallucination
Medicine treatment Guide
Sleeper
Sleeper injects 10u of the chosen reagent to the occupant. You only need to click the button to cure your patient. By R&D department upgrade, Sleeper can inject superior medicine to the patient. Before any upgrade, your sleeper is only available to inject Tier 1 reagents.
Medicine Button | Upgrade | Treat for | Effects | Overdose |
---|---|---|---|---|
Epinephrine | Tier 1 | Stabilize the critical condition
Brute/Burn/Toxin/Suffocation |
It is the only emergency treatment to cure other people. It doesn't fully cure a patient.
|
30u |
Morphine | Tier 1 | Don't use. | ||
Perfluorodecalin | Tier 1 | Suffocation, Lungs |
|
|
Bicaridine | Tier 1 | Brute |
|
30u |
Kelotane | Tier 1 | Burn |
|
30u |
Oculine | Tier 2 | Eye |
|
|
Inacusiate | Tier 2 | Ears |
|
|
Antitoxin | Tier 3 | Toxin |
|
30u |
Mutadone | Tier 3 | Gene |
|
|
Mannitol | Tier 3 | Brain |
|
None |
Salbutamol | Tier 3 | Suffocation |
|
|
Pentetic Acid | Tier 3 | Radiation, Toxin, Purge |
|
None |
Tricordrazine
+Bicaridine +Kelotane +Antitoxin |
Tier 3 | Brute/Burn/Toxin/Suffocation |
|
30u |
Omnizine | Tier 4 | Brute/Burn/Toxin/Suffocation |
|
30u: Causes -1.5/-1.5/-1.5/-1.5 damages. |
Smart Chemical Storage
The storage already contains some chemicals upon the start of a shift.
Item Name | Amount | Treat for | Effects |
---|---|---|---|
Example | Example | ||
Example | Example | ||
Example | Example | ||
Example |
Example | ||
Example | Example |
NanoMed Plus (Vending Machine)
Item Name | Amount | Treat for | Effects |
---|---|---|---|
Epinephrine Medipen | 8 from NanoMed Plus Vender | Stabilize the critical condition
(Brute, Burn, Toxin, Suffocation) |
It is the only emergency treatment to cure other people. It doesn't fully cure a patient.
|
Dexalin Medipen | 8 from NanoMed Plus Vender | Suffocation |
|
Epinephrine Bottle | 4 from NanoMed Plus Vender | Stabilize the critical condition
(Brute, Burn, Toxin, Suffocation) |
It is the only emergency treatment to cure other people. It doesn't fully cure a patient.
|
Charcoal Bottle | 4 from NanoMed Plus Vender | Toxin, Chemicals |
It is good to remove bad chemicals from someone's body.
|
Saline-glucose Bottle | 4 from NanoMed Plus Vender |
| |
Tricordrazine Bottle | 1 from Nanomed Plus Vender | All damages
(Brute, Burn, Toxin, Suffocation) |
|
Spacealine Bottle | 1 from Nanomed Plus Vender | Virus |
|
Morphine Bottle | 2 from Nenomed Plus Vender | ||
Toxin Bottle | 2 from Nenomed Plus Vender |
| |
Sterilizer Spray Bottle | 4 from Nenomed Plus Vender |
| |
Handled Crew Monitor | |||
Crew pinpointer |
Other kits
Chemical Name | Acquisition | Treat for | Effect |
---|---|---|---|
Bruise Pack | 2 from First-Aid Kit | Brute |
|
Ointment | 2 from First-Aid Kit | Burn |
|
Gauze | Bleed | ||
Epinephrine Medipen | 1 from First-Aid Kit | ||
Brute Patch |
| ||
Bicaridine | 7 pills from Brute trauma treatment kit |
| |
Burn Patch | |||
Kelotane | 7 pills from Brute trauma treatment kit |
| |
Antitoxin Syringe | 3 | 15u | |
Calomol Syringe | 1 | 15u | |
Diphenhydramine | 1 | 15u | |
Charcoal | 7 | 10u pill | |
Salbutamol Pill | 1 | oxykit | 20u |
Epi pen | 2 | oxykit | |
Dex pen | 2 | oxykit | 10u |
Things that you should get from chemists.
Item Name | Amount | Treat for | Effects |
---|---|---|---|
Mannitol | Example | ||
Neurine | Example | ||
Cryoxadone | Example | ||
Synthflesh | Example | ||
Potassium Iodine | Example | ||
Pentetic Acid | |||
Synaptizine | |||
Miner's Salve |
Things that you should get from non-medical sources.
Item Name | From | Treat for | Effects | |
---|---|---|---|---|
Holywater | Chaplain: Bless to water
Botanist: Holymelon |
Example | ||
Omnizine | Botanist: | |||
Earthsblood | Botanist: |
|
||
Carpotoxin | Botanist: |
|
||
Unstable Mutation Toxin | Botanist: RNG stuff
Xenobiology |
|||