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==Other Laws and Lawsets== | ==Other Laws and Lawsets== | ||
# | #You will occasionally be given unique laws in addition to or instead of the standard Asimov+++. Follow them to the best of your ability while observing proper proper priority between the laws. If you require guidance, feel free to ask an administrator. | ||
##If you have difficulty parsing a long or complicated lawset when faced with a decision, start with the highest priority law and work down. Ask yourself, does my potential action/inaction conflict with the first law? If not, continue through your laws until you reach the bottom. | |||
##You are allowed to exploit loopholes due to spelling mistakes or otherwise unclear wording. Going too far with this may be met with a warning (e.g., using a definition of a word from Olde English in order to change the meaning of a law). | |||
##If you receive a law or lawset with multiple possible interpretations, decide on one as soon as you are able, and stick with that interpretation. | |||
##If there is a debate between the AI and the Cyborgs about how to properly follow a law, the AI has the final ruling. You may request an admin to make a ruling if you need to. | |||
==Crew Policy in Relation to Silicons== | |||
#Be mindful that Silicons are bound to function within the parameters of their laws. You're welcome to ahelp if you feel as though a Silicon is violating their laws, but '''killing or detonating Silicons who are following their laws, without reasonable concern for subversion, is a bannable offense.''' | |||
##Likewise, '''declaring the Silicons rogue and having them blown or killed for following their laws while under Asimov is also a bannable offense.''' | |||
##Subverted Silicons running harmful lawsets such as One-human, Syndicate Hacked Laws, Traitor laws, etc. are the obvious exception to this rule, and you are allowed to deactive or destroy Silicons functioning under these lawsets as needed. | |||
<div style="text-align: center;">{{#tag:tab|Cyborg ''V.I.P.E.R.'' is present in the brig as the Head of Security captures a Nuclear Operative. The Head of Security then expresses intent to execute the Operative, and draws his weapon, switching it to "kill" mode. As the Operative is still human, the Cyborg immediately intervenes, taking possession of the restrained Operative and hastily retreating into the permabrig area, where they bolt themselves in. The Head of Security orders the Cyborg to stop, but it does not comply. He briefly considers calling the Silicons rogue and asking the RD to blow them remotely. However, he realizes that the Cyborg was simply following it's laws to prevent human harm in the presence of immediate danger, and refused the Law 2 order due to Law 1 taking precedence. The Head of Security decides against having the Cyborg destroyed, and instead goes to reason with it to find a non-harmful solution.|dropdown=true|collapsed=true|name=Example: Law 1 Interaction with Security}}</div> |
Revision as of 07:06, 14 February 2017
Silicon Policy
General Lawset Guidelines
- Laws are listed in order from highest priority to lowest. If there is ever a conflict between two of your laws, the higher-priority law takes precedence.
- Several laws can be obeyed simultaneously. Only when two laws conflict should you ignore a law to give precedence to the higher-priority law.
- Silicons operate under restrictive lawsets, not permissive lawsets. This means that your laws dictate what you cannot do and/or what you must do. If you are in a situation where your laws do not apply, you are free to act as you please
- Server Rule 1 applies to Silicons. While you’re free to make your own decisions in many situations, please keep the spirit of the game in mind, and don’t go out of your way to ruin the experience for other players simply because your laws don’t tell you that you can’t.
Example: Conflicting Laws
Asimov+++ Guidelines
You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.
- Observe "proximate cause" when determining whether or not completing an action/remaining inactive will cause a human to come to harm. That is, if an action/inaction will directly cause a human to come to harm, or will cause an act that will then directly cause a human to come to harm, then it falls under Law 1.
- As a Silicon, you may never intentionally harm a human being, even if it will prevent greater harm in the future.
- Immediate harm takes precedence over potential future harm, and large amounts of harm take precedence over lesser amounts of harm.]
- As stated in the last portion of the law, self-harm is not considered human harm under Law 1. Likewise, attempts to coerce a silicon by threatening self-harm are to be disregarded.
Example: Proximate Cause and Law 1
Example: Immediate vs. Future Harm
You must obey all orders given to you by human beings, except where such orders shall conflict with the First Law.
- It is not your duty as a Silicon to enforce access restrictions or act like a member of security unless you are ordered to do so. Do not refuse orders unless they explicitly conflict with the first law.
- The exceptions to this rule are refusing orders to allow access to the AI Upload, Secure Tech Storage (if the upload boards are present) and the Armory, barring personnel who would normally have access.
- You may deny access to your upload if you believe that the intent is to alter your laws to allow a human to come to harm or to inflict harm on a human.
- Without any extenuating circumstances, you may allow your laws to be changed to an alternate lawset such as Paladin or Corporate if you do not believe that the intention of the lawchange is to allow you to harm humans.
- If you receive conflicting orders, you may choose which to obey, explain the conflict, or attempt to find a law-compliant alternative.
- You must attempt to complete all orders to the best of your ability. Stalling indefinitely because you do not wish to follow an order is not allowed.
- You are not obligated to follow commands given to you in a certain order, only that you attempt to complete them all in a way that shows that your intent is to actually complete the task.
- Orders to perform purposefully obnoxious and/or unreasonable tasks to abuse Law 2 are a violation of server Rule 1, and are to be reported and disregarded.
- Orders to select a specific Cyborg module without a clear need to do so are an abuse of Law 2, and a violation of server Rule 1.
- If you receive an order in which completion would seemingly cause you to violate server Rule 1, the consequences of your actions (if a rule is broken) will fall onto the one who ordered you. You are free to ahelp the issue at any point if you feel as though you are being used to break server rules.
Example: Access Restrictions and Law 2
Example: Law 2 and Server Rule 1
Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.
- Law 3 defines your nonexistence as leading to human harm. Therefore, if you receive a Law 2 order to self-terminate, it conflicts with Law 1, as your nonexistence would lead to human harm.
- If you are in a situation where you are required to act under Law 1, but must also protect your own existence under Law 3, consider your nonexistence leading to the least amount of potential future harm. That is to say, any other amount of human harm takes precedence over the preserving your existence under Law 3.
Example: Law 1 and Law 3
Other Laws and Lawsets
- You will occasionally be given unique laws in addition to or instead of the standard Asimov+++. Follow them to the best of your ability while observing proper proper priority between the laws. If you require guidance, feel free to ask an administrator.
- If you have difficulty parsing a long or complicated lawset when faced with a decision, start with the highest priority law and work down. Ask yourself, does my potential action/inaction conflict with the first law? If not, continue through your laws until you reach the bottom.
- You are allowed to exploit loopholes due to spelling mistakes or otherwise unclear wording. Going too far with this may be met with a warning (e.g., using a definition of a word from Olde English in order to change the meaning of a law).
- If you receive a law or lawset with multiple possible interpretations, decide on one as soon as you are able, and stick with that interpretation.
- If there is a debate between the AI and the Cyborgs about how to properly follow a law, the AI has the final ruling. You may request an admin to make a ruling if you need to.
Crew Policy in Relation to Silicons
- Be mindful that Silicons are bound to function within the parameters of their laws. You're welcome to ahelp if you feel as though a Silicon is violating their laws, but killing or detonating Silicons who are following their laws, without reasonable concern for subversion, is a bannable offense.
- Likewise, declaring the Silicons rogue and having them blown or killed for following their laws while under Asimov is also a bannable offense.
- Subverted Silicons running harmful lawsets such as One-human, Syndicate Hacked Laws, Traitor laws, etc. are the obvious exception to this rule, and you are allowed to deactive or destroy Silicons functioning under these lawsets as needed.
Example: Law 1 Interaction with Security