'''Note:''' ''You can check the map version by examining the commemorative plaque outside the mailroom.''
'''MetaStation''' is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and is now the default map on the second official /tg/ server, [byond://game.ss13.eu:2337 Basil]. An older version has been running on NoxStation for some time. It has been play-tested quite extensively and has been generally well received. Due to this play-testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by [[User:Metacide|Metacide]], but based on and uses the work of many others.
'''MetaStation''' is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and is now the default map on the second official /tg/ server, [byond://game.ss13.eu:2337 Basil]. An older version has been running on NoxStation for some time. It has been play-tested quite extensively and has been generally well received. Due to this play-testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by [[User:Metacide|Metacide]], but based on and uses the work of many others.
'''Key points to note are that:'''
'''Key points to note are that:'''
* It's functionally the same as the default map, just rearranged.
* The map plays best with 30+ players.
* It is more open, so attacks in public are harder to get away with.
* The map runs on the same code as the default 'BoxStation' (tgstation.2.1.2), the only change in the layout.
* It has a much larger maintenance system, useful for stealthier tactics.
* The map layout feels much bigger and more open, attacks in public are harder to get away with.
* The map has a much larger maintenance system, useful for stealthier tactics.
* There are in-game maps on the walls of the station to help you find your way.
* There are in-game maps on the walls of the station to help you find your way.
* The AI is in a more vulnerable position, but is directly adjacent to security for some protection.
* The AI is in a more vulnerable position, but is directly adjacent to security for some protection.
* It feels significantly larger than the default map, and plays best with a population of at least 30 or so.
* The escape shuttle is larger, with a cargo hold to encourage players to bring any new or valuable equipment back to CentComm.
* The escape shuttle is larger, with a cargo hold to encourage players to bring any new or valuable equipment back to CentComm.
* All roles which have maintenance access around their department now have access to the nearest hallway's maintenance door, too.
* All roles which have maintenance access around their department now have access to the nearest hallway's maintenance door, too.
* All other z-levels are the same as vanilla.
* All other z-levels are the same as vanilla BoxStation.
'''The most up to date information''' about MetaStation can be found in [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 in this thread] on the /tg/ forums.
'''The most up to date information''' about MetaStation can be found in [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 in this thread] on the /tg/ forums.
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==Changelogs and Downloads==
==Changelogs and Downloads==
[[File:MetaStation_Image_Previous.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-21%2013-49%20v36D%20Full.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''MetaStation v36D''', the previous version for reference. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-21%2013-49%20v36D%20Full.png High Res] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-21%2013-49%20%20MetaStation.v36D.Unclean.dmm.zip Download v36D]]]'''</div>
[[File:MetaStation_Image_Previous.jpg|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-21%2013-49%20v36D%20Full.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''MetaStation v36D''', the previous version for reference. '''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-21%2013-49%20v36D%20Full.png High Res] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-21%2013-49%20%20MetaStation.v36D.Unclean.dmm.zip Download v36D]]]'''</div>
'''Version Checker:''' Examine the plaque near arrivals, outside the mailroom, to find out which version you are playing on.
Click the version number to download a .zip of the .dmm file.
Click the version number to download a .zip of the .dmm file.
Note:You can check the map version by examining the commemorative plaque outside the mailroom.
MetaStation is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and is now the default map on the second official /tg/ server, [byond://game.ss13.eu:2337 Basil]. An older version has been running on NoxStation for some time. It has been play-tested quite extensively and has been generally well received. Due to this play-testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by Metacide, but based on and uses the work of many others.
Key points to note are that:
The map plays best with 30+ players.
The map runs on the same code as the default 'BoxStation' (tgstation.2.1.2), the only change in the layout.
The map layout feels much bigger and more open, attacks in public are harder to get away with.
The map has a much larger maintenance system, useful for stealthier tactics.
There are in-game maps on the walls of the station to help you find your way.
The AI is in a more vulnerable position, but is directly adjacent to security for some protection.
The escape shuttle is larger, with a cargo hold to encourage players to bring any new or valuable equipment back to CentComm.
All roles which have maintenance access around their department now have access to the nearest hallway's maintenance door, too.
All other z-levels are the same as vanilla BoxStation.
The most up to date information about MetaStation can be found in in this thread on the /tg/ forums.
Please give any feedback you may have in the thread, too, and rest assured that the map is regularly updated according to such feedback.
How to Host
Hosting MetaStation on a normal /tg/ build server isn't too complicated, but does require recompiling the code. In future this may be easier, but for now:
Don't host the game whilst making these changes.
Open tgstation.dme
Select the files tab on the top left of the screen
Expand the 'maps' folder in the file tree.
Untick tgstation.2.1.2 or other current map, and tick the latest MetaStation map present.
Click the build dropdown at the top, and click compile. This may take a minute.
Once compiled, run the resulting BYOND executable (.dmb) as you would normally.
Give all cameras as specific name (rather than area #1 etc)
Move the AI and telecomms to a small satellite on the station z-level.
Bring cargo and security in towards the centre of the map using the AI's former space.
Overhaul the layout of the storage wing, security, and the crew quarters.
Move the chapel to escape, moving virology to the left-side of medbay to compensate.
Make the bar a larger, central area which is more of a focal point for the crew.
Make a converted version which works on Baystation 12's code.
Eventually look at adjustments to the mining station / colony.
Eventually introduce a BoxStation (default station) derelict.
Changelogs and Downloads
Version Checker: Examine the plaque near arrivals, outside the mailroom, to find out which version you are playing on.
Click the version number to download a .zip of the .dmm file.