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| |This is a catch-all for all equipment not produced by NanoTrassen or its subsidarys. Brand loyaly is not optional. | | |This is a catch-all for all equipment not produced by NanoTrassen or its subsidarys. Brand loyaly is not optional. |
| |} | | |} |
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| ===Captain's Antique Laser Gun===
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| {{ItemUsedFor
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| |name=Captain's Antique Laser Gun
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = captaingun.png
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| |foundin = [[Captain's Quarters]]
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| |usedfor = Shooting people.
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| |description = This is a special, engraved gun, made with real [[Assistant]] leather (which is odd because human skin makes terrible leather).
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|
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| This gun is kept in a glass case in the [[Captain's Quarters]], but is hooked up with an anti-theft system. Breaking the case will trigger a lockdown, shutting and bolting all the doors out of the room, and the AI will be alerted. Keep this in mind, and plan your heist before you carry it out.
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| What makes this gun so special? It automatically regenerates energy without any draw backs. Enemy agents would kill to steal this for research. They do exactly that a lot.
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| }}
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| {{Anchor|Hos laser}}{{Anchor|Head of Security laser}}{{Anchor|Hos laser}}{{Anchor|head of securitys personal laser gun}}{{Anchor|MultiPhase_Energy_Gun}}
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| ===X-01 MultiPhase Energy Gun===
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| {{ItemUsedFor
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| |name=[[Security_items#Multiphase_Energy_Gun|X-01 MultiPhase Energy Gun]] (aka head of security's personal laser gun)
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = Multiphase_gun_stun.gif
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| |foundin = Head of security's locker in [[Head_of_Security's_Office|Head of Security's office]], or carried by the [[Head_of_Security|Head of Security]]
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| |usedfor = Subjugating criminals and/or eliminating threats.
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| |description = Unique weapon held only by the [[Head of Security]]. Functions essentially as a more advanced energy gun, capable of firing in disable, ion, and lethal laser modes. If it's not in Head of Security's locker where it spawns, it's likely carried by the [[Head_of_Security|Head of Security]].
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| }}
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| {{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}
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| ===Hand Teleporter===
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| {{ItemUsedFor
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| |name=Hand Teleporter
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = tele.gif
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| |foundin = Teleporter Room, Captains Office
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| |usedfor = Teleporting About
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| |description = This is a miniaturized counterpart to the larger one in the [[Teleporter]] Room. It can be found on a table in the [[Teleporter]] room. The Captain also has one in his [[Captains Quarters|quarters]].
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| Using this you can create a portal to a set destination (however this must be set with a large teleporter device, either in the [[Teleporter]] room, Derelict or the [[Abandoned Satellite]]).
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| If you find the options severely lacking, you can make new teleport beacons in Research Division OR grab one of the existing ones and move it (suggestion : move the bridge beacon somewhere safer).
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| Hilariously enough, there is a random setting, using it allows you to randomly jump about to a nearby location. This is not advised without an EVA suit and internals. However as an antagonist, it is a very useful tool for escape when you DO NOT have time to take down a wall OR have any tools.
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| Unlike large teleporter devices, the hand teleport makes two-way portals. There is a portal both at the hand teleporter's location, and the destination, meaning that it can also be used to extract people from high risk locations, as well as numerous other interesting uses.
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| }}
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| {{Anchor|Jetpack}}
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| ===Captain's Jetpack===
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| {{ItemUsedFor
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| |name=Captain's Jetpack
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = Jetpack-captain.gif
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| |foundin = Captain's Quarters
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| |usedfor = Propelling yourself in space, usable as oxygen supply
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| |description = The [[Captain]] has a unique oxygen-filled jetpack that can fit in a backpack while containing more gas than typical jetpacks.
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| }}
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| {{Anchor|A Functional AI}}
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| ===A Functional AI===
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| {{ItemUsedFor
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| |name=A Functional AI
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = icard.png
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| |foundin = Intellicards can be found in EVA, AIs are found in the AI core.
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| |usedfor =
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| |description = An [[InteliCard]] must be used to take the [[AI]] from its chamber. InteliCards can be found on the [[Bridge]] and [[Tech Storage]]. [[Research and Development]] can also produce more, assuming they have the prerequisite research levels.
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|
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| Be careful! If you are the [[Traitor]] and your objective is to steal a functional AI, remember that AIs can be traitors too, and even regular Asimov AIs will not want to be carded without reason.
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| }}
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| {{Anchor|Magboots}}
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| ===Advanced Magboots===
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| {{ItemUsedFor
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| |name=Advanced Magboots
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = AdMaShoe.png
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| |foundin = Chief Engineer's Office
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| |usedfor = Not getting stuck when the gravity goes out.
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| |description = These magboots work similarly to normal magboots. The only difference is that they don't slow down the wearer.
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| }}
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| {{Anchor|Station Blueprints}}
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| ===Station Blueprints===
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| {{ItemUsedFor
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| |name=Station Blueprints
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = blueprint.png
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| |foundin = Chief Engineer's Locker
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| |usedfor = Naming every room PRIMARY FART STORAGE
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| |description = These are the plans to make every part of the station, including the gravitational singularity engine.
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|
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| Using these you can rename existing areas into whatever you want, and create new areas that can have [[APC]]s and [[Air Alarm]]s in them. You can also view the wire coloring scheme for Nanotrasen made devices.
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| You can not take photocopies of these in a photocopier, but you can take an ordinary photo of them with a camera, and that photo will count for the "steal the station blueprints" objective. A photo of the blueprints laying on the ground will work. A photo of blueprints held by someone will not.
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| }}
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| {{Anchor|Secret Documents}}
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| ===Secret Documents===
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| {{ItemUsedFor
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| |name=Secret Documents
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = documents.png
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| |foundin = The filing cabinet in the [[Vault]]
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| |usedfor = ???
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| |description = Containing sensitive intelligence, research data, and other corporate secrets, these Top Secret documents are always in high demand by competitors. Nanotrasen keeps some of theirs in the filing cabinet in the [[Vault]], however the Syndicate will also accept secret documents from rival Syndicate factions.
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|
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| Just remember that it's the papers inside that's valuable, not the folder that carries it. Photocopies of these are also valid for the objective's completion.
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| }}
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| {{Anchor|Plutonium Core}}
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| ===Plutonium Core===
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| {{ItemUsedFor
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| |name=Plutonium Core
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = plutonium_core.gif
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| |foundin = [[Vault]]
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| |usedfor = The blowing up of shit.
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| |description = The payload of the station's on-board nuke. Highly radioactive.
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| Every Nanotrasen station is outfitted with an on-board self-destruct device, for those highly unlikely scenarios in which CentCom or the Captain nukes the station to hell. This nuke is powered by highly radioactive, extremely rare weapons-grade plutonium, which the Syndicate would love to get their hands on for [[Nuke ops|their own nuclear purposes]]. They've even provided you with a special box to store the thing.
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| The nuke is located in the Vault. To deconstruct the nuke, follow these steps:
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| * Use a special screwdriver (with a thin tip, traitors get this with the objective) to open the front panel
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| * Crowbar to pry off the front panel
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| * Welding tool, to cut into the warhead
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| * Crowbar to expose the core
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| * Nuke core container, to store the core, unless you like dying of radiation
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| IF YOU'RE STEALING THE CORE, DISABLE THE VAULT CAMERAS. THE AI WILL CUCK YOU FOR BREAKFAST. Or just subvert the AI first.
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| }}
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| {{Anchor|Supermatter Sliver}}
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| ===Supermatter Sliver===
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| {{ItemUsedFor
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| |name=Supermatter Sliver
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = plutonium_core.gif
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| |foundin = [[Engineering]]
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| |usedfor = The powering and dusting of shit.
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| |description = A shard from the station's Supermatter Engine. Highly radioactive.
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|
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| The [[Supermatter Engine]] is a recent breakthrough in Nanotrasen technology that is both very effective at providing massive amounts of power to station machinery, and very effective at instantly destroying anything it touches, as well as stations whose crew looks at it wrong. Naturally, the Syndicate took a interest.
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|
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| The Supermatter Engine is located in Engineering, and getting access to it will be a challenge in and of itself. To extract a sliver, a special toolkit is provided to Syndicate traitors containing special extraction tools and the following instructions:
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|
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| # Protect yourself from radiation with radsuits and mesons, both of which should be located near the engine.
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| # Approach an active supermatter crystal with radiation shielded personal protective equipment. DO NOT MAKE PHYSICAL CONTACT.
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| # Use a supermatter scalpel (provided) to slice off a sliver of the crystal. DO NOT USE ANY OTHER TOOLS.
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| # Use supermatter extraction tongs (also provided) to safely pick up the sliver you sliced off. AGAIN, DO NOT USE OTHER TOOLS
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| # In case it isn't clear, physical contact of any object with the sliver will dust the object, as well as yourself.
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| # Use the tongs to place the sliver into the provided container, which will take some time to seal.
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| # Get the hell out before the crystal delaminates and/or you are caught.
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|
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| }}
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| {{Anchor|28 Moles of Plasma (Full Tank)}}
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| ===28 Moles of Plasma (Full Tank)===
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| {{ItemUsedFor
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| |name=28 Moles of Plasma (Full Tank)
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = Plasma_tank.png
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| |foundin = Atmos, Engineering, Science
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| |usedfor = Carrying plasma.
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| |description = Plasma mined by [[NanoTrasen]] is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research.
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| As [[Plasma]] is being used all over the station, it may be hard, if not impossible to secure all the hand-held storage [[Plasma Tank]]s.
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| These tanks are obtained from a [[Tank Storage Unit]] found in [[Toxins]] research, [[Engineering]], [[Atmospherics]], or ordered at the [[Cargo Bay]]. They must be filled (>1000 kPa) with [[Plasma|Plasma Gas]] to successfully complete the "Steal a full plasma tank" [[Traitor]] objective. From a syndicate's point of view, failing to get these is almost impossible, much less accepted.
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| }}
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| {{Anchor|Unused Slime Extract}}
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| ===Unused Slime Extract===
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| {{ItemUsedFor
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| |name=Unused Slime Extract
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = slimecore.png
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| |foundin = Xenobiology
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| |usedfor = Slime magic
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| |description = [[Slime]]s are new rare alien lifeforms that [[NanoTrasen]] managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.
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| [[Slime Extract]] need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!
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| }}
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| {{Anchor|Medal of Captaincy}}
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| ===Medal of Captaincy===
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| {{ItemUsedFor
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| |name=Medal of Captaincy
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = goldmedal.png
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| |foundin = The Captain's jumpsuit, Captain's
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| Quarters
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| |usedfor = Validating your claim as captain
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| |description = Nothing is more disgraceful than a Captain losing their symbol of command.
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|
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| And because enemy agents love to discredit and shame [[NanoTrasen]], the theft of station command medals are on the rise for just this reason.
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| There are two Medals of Captaincy on each station, [[Captain]] starts with one attached to his jumpsuit and second can be found in the medal box in his office.
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| }}
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| {{Anchor|Hypospray}}
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| ===Hypospray===
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| {{ItemUsedFor
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| |name=Hypospray
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = Hspray.png
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| |foundin = Chief Medical Officer's locker
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| |usedfor = Injecting people with chemicals
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| |description = An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station's [[Chief Medical Officer]] to field test, who is usually very protective of it.
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| }}
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| {{Anchor|Nuclear Authentication Disk}}
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| ===Nuclear Authentication Disk===
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| {{ItemUsedFor
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| |name=Nuclear Authentication Disk
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = NuclearDisk.gif
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| |foundin = Captain's Quarters
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| |usedfor = Blowing up the station
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| |description = GET DAT FUKKEN DISK
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|
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| This disk contains the codes needed to unlock nuclear devices used in [[Nuclear Operative|Nuclear Emergency]] and [[Blob]] to destroy the entire station.
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|
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| If you are the [[Captain]], for the love of all that is good in this world protect the disk with your life. Don't leave the damn thing lying in [[Captains Quarters|your office]]. Pocket it, give it to someone trusted, anything rather than leaving it open for anyone to grab. Its location can be tracked with a pinpointer, so merely hiding it won't help you.
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|
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| Destroying or spacing the disk will cause it to respawn in a random pre-designated location on the station. Also, syndicates love getting their grubby little red space suited hands on this. If the object gets in their hands, call all hands on deck and say "We're fucked", as a syndicate team with the disk is a good team at that.
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|
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| If the disk is left idle for too long, a visitor from the [[Nuclear_Operative|Newton Corporation]] may visit your station. This chance increases the longer it is left alone.
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| }}
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| {{Anchor|Ablative Armor Vest}}
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| ===Ablative Armor Vest===
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| {{ItemUsedFor
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| |name=Ablative Armor Vest
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = ablative.png
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| |foundin = Armory, Cargo Bay
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| |usedfor = Deflecting energy weaponry
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| |description = An expensive piece of military-grade gear that is designed to withstand or deflect fire from energy weapons. The capture of one of these vests could be used to bolster Syndicate research and military efforts.
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|
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| One of these is given to station security in the [[Armory]], but more can be ordered from [[Cargo Bay]] in experimental gear crates.
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| }}
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| {{Anchor|Reactive Teleport Armor}}
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| ===Reactive Teleport Armor===
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| {{ItemUsedFor
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| |name=Reactive Teleport Armor
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = Reactive Teleport Armor.png
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| |foundin = RD's Office
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| |usedfor = Warping into space
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| |description = Experimental blue-space armor. While active, will attempt to protect it's wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the [[Research Director's Office]].
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| }}
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| {{Anchor|Krav Maga Gloves}}
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| ===Krav Maga Gloves===
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| {{ItemUsedFor
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| |name=Krav Maga Gloves
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| |bgcolor1 = #FFEE88
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| |bgcolor2 = #FFDD66
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| |image = krav_maga.png
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| |foundin = Warden's Office
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| |usedfor = Taking down criminals
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| |description = These gloves can teach you to perform Krav Maga using nanochips. This item is reserved for the [[Warden]] in the [[Brig]]
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| }}
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| [[Category:Objects]]
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