Security Offices

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Security Area
Security Office
Grab your gear and get to patrolling, officer!
Obvious exits North west to Armory, north to Head of Security's Office, south to Brig, south east to maintenance, north east to Escape pod and space
Purpose To hold all the necessary patrolling gear for the security officers
Access level Security
Noteworthy contents Security Cameras Computer, Security Records Computer, two lockers full for security gear
Clearance Head of Security, Warden, Security Officer
Security level High
Style Office
Balance Requirements
Other Notes
Locations on beestation


If you were looking for info about the small Security Posts scattered around the station, look here.

Attached to the Brig is the primary Security Office, where security members can manage records, change equipment, charge their weapons, or hold meetings. The general Security Officer starts his shift here. The Head of Security starts his day in his private office. It is considered a restricted area and requires Security access to enter.

Notable contents include records and camera computers, a practice laser gun, and a practice syndicate bomb.

Equipment Room

The lockers in here contain everything a security officer will need to do their job and eventually meet a horrible fate at the hands of an Assistant. The SecTech vending machine will supply officers with extra handcuffs, zipties, flashbangs, donuts and other essential items.

Escape Pod

At the starboard end of the office is an airlock that leads to the Security Escape Pod. Remember that this pod is not a good place to store prisoners at the end of a round (they will escape).

Security Area
Security Office
Grab your gear and get to patrolling, officer!
Obvious exits North east to Armory, north to Head of Security's Office, north east to Security Firing Range, south to Brig, south east to Interrogation
Purpose To hold all the necessary patrolling gear for the security officers
Access level Security
Noteworthy contents Security Cameras Computer, Security Records Computer, two lockers full for security gear
Clearance Head of Security, Warden, Security Officer
Security level High
Style Office
Balance Requirements
Other Notes
Locations on beestation



If you were looking for info about the small Security Posts scattered around the station, look here.

Attached to the Brig is the primary Security Office, where security members can manage records, change equipment, charge their weapons, or hold meetings. The general Security Officer starts his shift here. The Head of Security starts his day in his private office. It is considered a restricted area and requires Security access to enter.

Notable contents include records and camera computers, a practice laser gun, and a practice syndicate bomb.

Equipment Room

The lockers in here contain everything a security officer will need to do their job and eventually meet a horrible fate at the hands of an Assistant. The SecTech vending machine will supply officers with extra handcuffs, zipties, flashbangs, donuts and other essential items.

Firing Range

borderless
borderless

At the starboard end of the office is an airlock that leads to a small firing range. If you feel like training your clicking abilities, or strangle a fellow officer, this place is as good as any.

Security Area
Security Office
Grab your gear and get to patrolling, officer!
Obvious exits East to Head of Security's Office, South to Brig, South east to Maintenance, West to Warden's office.
Purpose To hold all the necessary patrolling gear for the security officers
Access level Security
Noteworthy contents Security Cameras Computer, Security Records Computer, two lockers full for security gear
Clearance Head of Security, Warden, Security Officer
Security level High
Style Office
Balance Requirements
Other Notes
Locations on beestation



If you were looking for info about the small Security Posts scattered around the station, look here.

Attached to the Brig is the primary Security Office, where security members can manage records, change equipment, charge their weapons, or hold meetings. The general Security Officer starts his shift here. The Head of Security starts his day in his private office. It is considered a restricted area and requires Security access to enter.

Notable contents include records and camera computers, a practice laser gun, and a practice syndicate bomb.

Equipment Room

The lockers in here contain everything a security officer will need to do their job and eventually meet a horrible fate at the hands of an Assistant. The SecTech vending machine will supply officers with extra handcuffs, zipties, flashbangs, donuts and other essential items.

Security Area
Security Office
Grab your gear and get to patrolling, officer!
Obvious exits West to Brig, East to Hos' Office, South to Warden's Office.
Purpose To hold all the necessary patrolling gear for the security officers
Access level Security
Noteworthy contents Security Cameras Computer, Security Records Computer, security protolathe.
Clearance Head of Security, Warden, Security Officer
Security level High
Style Office
Balance Requirements
Other Notes
Locations on beestation



If you were looking for info about the small Security Posts scattered around the station, look here.

On FlandStation the equipment room isn't part of the Security Offices, the room is located east of the Warden's Office

Attached to the Brig is the primary Security Office, where security members can manage records, charge their weapons, or hold meetings. The general Security Officer starts his shift here. The Head of Security starts his day in his private office. It is considered a restricted area and requires Security access to enter.

Notable contents include records and camera computers, a practice laser gun, and a practice syndicate bomb.

There is also a small room East with a bed to have a quick nap (like you'll ever have the time), and a mop to clean the blood of the suspect that was beaten to crit earlier by your dutiful colleagues.

Firing Range

borderless
borderless

North of the office is an airlock that leads to a small firing range. If you feel like training your clicking abilities, or strangle a fellow officer, this place is as good as any.

General Recreational Medical Logistics Science Engineering Security Command Upkeep Outside